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        <year>2013</year>
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      <p>Workshop website: http://casa-workshop2013.blogspot.com/ | Graphics by Xinwei Wang
This volume contains the proceedings of the 1st CASA-Computer as Social Actors
Workshop, in association with the 13th International Conference on Intelligent Virtual Agents
(IVA), held in Edinburgh on August 28th, 2013. The CASAs mission is to bring
together researchers from di↵ erent disciplines and combine their knowledge and expertise
contributing in a multidisciplinary way to the advancement of Computers as Social Actors.
The CASA Workshop fo-cuses on three main areas of investigation: theory, practice and
market.</p>
      <p>The scientific field of CASA is highly interdisciplinary, encompassing development of
technological components, de-sign methodologies, and the adoption and take up of CASA
solutions and services. The main emphasis is to exploit many di↵ erent human-machine
and human-human interaction technologies and methodologies addressing several dif-ferent
concrete scenarios identifying key characteristics of social actorship.</p>
      <p>Social actorship is a concept that does not have a precise definition in literature.
People apply social rules to many as-pects of human-computer interaction independently
of whether or not the systems are given explicitly anthropomorphic interfaces. Social
actorship refers to systems that present social awareness and intentionality qualities, and
possibly some form of embodiment. Humans, when interacting with CASA can be led
to feel empathy, and experience a diverse set of emotional reactions. Social actorship
can also refer to systems, such as computers, robots and other artefacts, that are able of
invoking social responses from its users. Consequently, the social actorship of a system
is a combination of di↵ erent elements that do not depend only on the system itself but
also on the context, the presence of, and interaction with other actors. The modulation
of these elements contributes to the perception of the system as a social actor.</p>
      <p>The CASA Workshop is supported by EIT ICT Labs (www.eitictlabs.eu).</p>
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      <title>Workshop organizers</title>
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        <title>Mario Conci TrentoRise, Italy Virginia Dignum Delft University of Technology, Netherlands Mathias Funk Eindhoven University of Technology, Netherlands Dirk Heylen University of Twente, Netherlands</title>
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      <title>Scientific committee</title>
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        <title>Tony Belpaeme University of Plymouth (UK)</title>
        <p>Kerstin Dautenhahn Faculty of Science, Technology and Creative Arts, University of
Hertfordshire (UK)
Frank Dignum Institute of Information and Computing Sciences, Utrecht University
(NL)
Bj¨orn Granstr¨om Royal Institute of Technology (KTH), Stockholm (SE)
Joakim Gustafson Royal Institute of Technology (KTH), Stockholm (SE)
Kate Hone Brunel University, London (UK)
Jun Hu Eindhoven University of Technology (NL)
Eva Hudlicka Psychometrix Associates, Blacksburg, VA (US)
Toru Ishida Department of Social Informatics, Kyoto University (JP)
Stefan Kopp Bielefeld University (DE)
Antonio Krueger DFKI (DE)
Manja Lohse University of Twente (NL)
Magalie Ochs CNRS, TELECOM ParisTech (FR)
Gianluca Schiavo Bruno Kessler Foundation (FBK), Trento (IT)
Oliviero Stock Bruno Kessler Foundation (FBK), Trento (IT)
Janneke van der Zwaan Delft University of Technology (NL)
Workshop papers
User Experience and Social Attribution for an Embodied Spoken Dialog
System
Benjamin Weiss and Simon Willkomm
The E↵ ect of Variations in Emotional Expressiveness on Social Support
Janneke M. van der Zwaan, Virginia Dignum, and Catholijn M. Jonker
Feel Connected with Social Actors in Public Spaces
Mathias Funk, Duy Le, and Jun Hu
Social Agency in an Interactive Training System
Norbert Reithinger and Ben Hennig
A Crowdsourcing Toolbox for a User-perception Based Design of Social
Virtual Actors
Magalie Ochs, Brian Ravenet, and Catherine Pelachaud
Taking Things at Face Value: How Stance Informs Politeness of
Virtual Agents
Jeroen Linssen, Mari¨et Theune, and Dirk Heylen
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