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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Reconcile art and culture on the Web : Lessen the importance of instantiation so creation can better fiction</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Francis Rousseaux</string-name>
          <email>francis.rousseaux@ircam.fr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Alain Bonardi</string-name>
          <email>alain.bonardi@wanadoo.fr</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          ,
          <addr-line>place Igor-Stravinsky 75004 Paris</addr-line>
          <country country="FR">France</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Artificial Intelligence and Mobile Robotics Research Team University of Paris 8 Maison des Sciences de l'Homme Paris-Nord 4</institution>
          ,
          <addr-line>rue de la Croix-Faron 93210 La Plaine Saint-Denis</addr-line>
          <country country="FR">France</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this paper, we show how the practice of buying CDs surreptitiously conditions our musical activities, and how the slowly-evolving practice of classifying structured by buying and the notion of genre, will disappear, as develops an ad-hoc organization of auditory samples, centered on prototypes and similarity. Thus appears similarity-based calculus, acting on considerable masses of samples, which continuously change the balance of the man-machine dialogue, in an appeal started again and again to compare information. We also show how some artistic creations proceed in the same way. Art and culture are linked in processes that take advantage of their massive digitalization.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Instantiation is often used by computer scientists, which comes from the word instance,
which means example, case; instantiation somehow generalizes the operation used b y
mathematicians by which a numerical value is assigned to a variable. To speak about
reality, computer scientists instantiate abstract categories, thus decreeing that this or that
entity is a specific instantiation of a category, which itself is linked to other categories b y
general hierarchies and/or formal properties. The whole device [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] is sometimes called an
ontology —ontologies are assumed to describe sections of mundane knowledge widely used
in artificial intelligence, sometimes an object-oriented design.
      </p>
      <p>The neologism to fiction is used here to remind us that an interactive computer device
based on symbol manipulation works only if the two following conditions are met: on the
one hand, that programs starting an execution have a correct syntax, and on the other hand,
that the user agrees to play the interaction game with the device, thus recognizing it as an
operational fiction.
2 Navigating in oceans of
problem</p>
      <p>music: a fascinating indexing</p>
      <p>
        Using a classifying mode always implies more assumptions than it seems. And
this is why the issue of classifying is an old philosophical issue [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
2.1
      </p>
    </sec>
    <sec id="sec-2">
      <title>Today's craze for on-line music distribution</title>
      <p>
        If online music distribution has caused a lot of ink to flow lately [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], it is because
three circumstances allow social, cultural and business demands to persist and
crystallize, and even to be so important as to become strategic industrial necessities:
- people who buy CDs do not understand that the Web is still deaf to their appetite
for music "à la carte" [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ];
- music designers fight to escape the normative constraints implied by CDs;
- music producers and music companies are organized in a small number of
multinational companies in competition (the famous Majors), and they fear that a
major innovation will disrupt their balance.
      </p>
      <p>We will limit our study to the investigation of the indexing of musical objects,
that is to say the study of the organization that would enable accessing and listening
to music in a differentiated way, through the Web as a matter of course.
2.2</p>
    </sec>
    <sec id="sec-3">
      <title>CDs surreptitiously condition our musical activities</title>
      <p>To begin, let's consider the world of CDs: they are concrete materials which
contain sequences of musical pieces, and buying these concrete objects on the market is a
necessary step to access their content.</p>
      <p>To be able to sell CDs, it is necessary to arrange them on displays, and to label the
shelves and the trays. It is not obvious at all, but the decisions taken here—very often
implicitly—on the way CDs are organized, will have a considerable influence on the
way our musical activities are established and organized, and especially on music
listening, which is supposed to be so ineffable!</p>
      <p>In music stores, each tray is labeled to allow a meaningful organization of
products, by making a compromise between the physical constraints of the store, the
clients buying habits, and the label readability.</p>
      <p>
        But the compromises made by department managers of record dealers rival each
other in cleverness and originality—this is how some items are sometimes present in
several different trays at once. Faced with such compromises, the promoters of the
science of classification would often tear out their hair. But business efficiency
prevails in this case over scientific rigor, and systematic coherence matters less than
productivity [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]!
      </p>
      <p>
        It is indeed the buying activity which conditions the indexing mode of CDs on the
shelves of CD stores. When a buyer recommends a CD to a friend who will
potentially buy it, he will explicitly use the label categories, which semiotic system he has
learnt without knowing it, by walking around wholesale dealers…And the labeling
device soon becomes part of a cultural heritage; it won't be long before it is used to
describe the whole range of musical activities, including music listening itself,
affected even in its most meditative modality [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
2.2
      </p>
    </sec>
    <sec id="sec-4">
      <title>From</title>
    </sec>
    <sec id="sec-5">
      <title>CDs to digital sound files</title>
      <p>Some think that forcing descriptive labels into digitalized online distributed sound
files, is a good way to elaborate online music distribution services. These labels then
become what is called meta-information.</p>
      <p>
        This solution is not devoid of interest for the comfort and the cognitive ergonomics
of the users of online services, because it allows them to question machines in the
way they questioned labels not long ago. Walking around spaces cluttered with shelves
is here simulated by using pop up menus and lists on a screen. New problems will
certainly arise when downloaded files will be organized, essentially from file names
[
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>More generally, those who promote these solutions are not unaware of their
builtin drawbacks: they know that the price to pay to maintain and update this
metainformation is high, that chances are weak that we will able to extract them
automatically from musical data, and that the labeling system itself must first be rationalized
to become compatible with a computerized processing.</p>
      <p>
        But they often fail to understand the most reactionary aspect of their viewpoint. If
we follow Gilbert Simondon and his theoretical proposal on the existence mode of
technical objects [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], when mechanisms of online music distribution will come into
being, they will inexorably be far from these inevitably temporary solutions …
      </p>
      <p>Drawing our inspiration from Simondon, we can hypothesize that with the loss of
interest for CDs and the end of the requirement to buy the medium before listening to
music, we will witness the corollary fall of an operational fiction, that was simplistic,
but effective nonetheless. The object of the fantasy will not be to access the CD
anymore, but the piece of music, or the sample, in a way that we must clarify. Because
other forms of musical activities will emerge to make possible the organization of
musical objects, which will be more often dedicated and signed. Thus the normative
activity of CD buying will give way to situated actions, that will be part of more and
more differentiated and singular projects.
2.3</p>
    </sec>
    <sec id="sec-6">
      <title>The object/activity/description triad</title>
      <p>
        This is what we meant when we wrote about "music-ripping" [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], to mean that
listening means signed listening/composing/producing, based on samples.
      </p>
      <p>
        What is the array of listening situations? Will it be necessary to try to define it by
referring to professional or amateur practices—the way a composer listens when he is
trying to compose, the way anyone listens to music in the shower in the morning,
etc. ? No, because these stereotypes pertain too much to the ancient era and say
nothing about the world of listening as signed [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], that is to say about listening when it
causes appropriations and mediations (digital ones are what matter to us).
      </p>
      <p>
        Therefore, other typologies of signed listening situations will emerge shortly, in so
far as they will be facilitated by the emerging technical systems of indexation and
navigation [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] which will stimulate us to imagine them. The slowly-evolving
practice of classifying a priori, structured by buying and the notion of genre, will
disappear, as develops an appropriate organization of auditory samples, centered on
prototypes and similarity, situated in the singularity of everyday practice.
      </p>
      <sec id="sec-6-1">
        <title>3. Using calculation though staying the master of the game: lessen the importance of instantiation</title>
        <p>How is it possible to inspect a singularity in normative category systems and
calculation procedures? These devices are not arbitrary—they have their own life, their
individual and concrete nature, but the relationship between the singular and the
particular linked to generalities could very well look arbitrary. In computer science, this
is what instantiation is, though it has never been described, and its effective reduction
probably implies, as an infinite remedial task, consequences on the systems of
categories themselves and their individuation.</p>
        <p>To be able to make sense of the effectiveness of calculation, singularities of the
living world must have been instantiated with symbolic conceptual particulars, which
will be enlisted in conceptual systems (semantic networks or other ontologies) meant
to represent knowledge relationships and to make their approximation possible by
calculable models.</p>
        <p>If it is reasonable to consider these conceptual devices as technical abstract entities,
which as such will possibly materialize (in Simondon's sense), and become more
refined —also by integrating more and more sophisticated meta-models, it is probably
unreasonable not to see that their materialization is determined by the gap between 1°
what they pretend to represent in order to make calculation possible (finalized vision)
and 2° what they tend to recapture from the roughness of the instantiation operation
(original vision).
3.1.</p>
      </sec>
    </sec>
    <sec id="sec-7">
      <title>Instantiation as a calculation i n c i t e m e n t</title>
      <p>Instantiation is indeed the part of computer science that has not been reflected upon.
Better: instantiation is the fundamental usurpation of computer science, its radical
cheating, its dead angle. This has serious consequences on thinking and research in
computer science.</p>
      <p>First, the spontaneous assimilation of singularities to particulars linked to devices
of conceptual meshing leaves the whole task of representing and simulating reality to
these devices. This is how research in computer science wears itself out setting up
devices, forgetting from the start that their specifications are prescribed underground by
the attempt to compensate for the obscurity of the operations of instantiation. This
probably explains the infinite development of research on the representation of
knowledge and ontologies, which aims at materializing (by category differentiation) devices
that are supposed to be able to give light to a black hole.</p>
      <p>
        Second, the consequence of the practice of computer scientists is often to lessen the
importance of the operations of instantiation, as if to veil its un-reflected nature. Even
if it is rare for a computer scientist to claim this inspiration explicitly—Frédéric
Drouillon [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] however places it at the heart of his creative work, by assuming that is
possible to shy away from instantiation by stealing already instantiated systems to
enroll them in more complex systems, it often operates as background to research
[
        <xref ref-type="bibr" rid="ref15">15</xref>
        ].
      </p>
      <p>Among the implicit means that enable designers of computing systems to lessen
the importance of instantiations, there is one that relies on a heuristic meaning of
calculation and on a vision of the request-calculus interactivity which is on the edge of
contradicting Turing's hypotheses on the investment of the machines' minds by
dialog, which is at the source of their reputation of intelligence. In the context of
searching for digital content using similarity, this means is usually used.</p>
      <p>Because when a calculation is used in order to organize a great number of digital
entities according to their similarity to a specific example, the symbolic interpretation of
the calculation and of the symbols that are used for it must be given up, and the only
possible outcome is its heuristic efficiency in selecting particulars, proposed as so
many candidates which undergo a singular election to be accepted by a user. This is
how the fundamentally heuristic nature of the resulting similarity-based calculus is
expressed—for any singular demand, there is always a corresponding instance among
the many particular candidates.</p>
      <p>In this case, the multi-criteria instantiation is done conforming to a distance, which
allows a strong semantic interpretation even less as it relies on different means of
statistical comparison, which retain the coherent and reproducible behavior of a user,
or of a community of users. The important gesture is still the choice of the user when
he recruits a singularity among a pre-selection of particulars. And it is only in this
way that calculation is interpreted, in an "interested" way.</p>
      <p>It is necessary to add that the user does not have to make a definite choice, but that
on the contrary, he is encouraged to perform again his gesture of heuristic enquiry by
similarity, starting with a new singularity and if necessary with new specifications
criteria of the desired distance. Therefore, in repeating the gesture of aided selection, an
evanescence of instantiation continues, sliding from selection to selection. And the
dialog with the calculation is not part of Turing's intuitions, somewhat similarly to
how the balance of a "balanced" chemical reaction can always be displaced by
withdrawing progressively the material resulting from one of the two ways of the reaction.
Balance is meta-stable. The other side of calculation is of no interest to the user who
does not try to build its model, but only to profit from it dynamically.</p>
    </sec>
    <sec id="sec-8">
      <title>3.2 Heuristic and meta-stable similarity: a growing of calculation m o b i l i z a t i o n</title>
      <p>
        Let's come back to the example of online music distribution. The activity of
buying CDs used to condition the indexation system. The activities around searches for
on-line data will focus on ad hoc nuclei and idiosyncratic goals, which will closely
unite reception and action,, and thus determine their own objects, which we call
samples [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>The a priori indexation is gradually replaced by a dynamic indexation, and its
central paradigm is usually similarity. This implies a need for algorithms to calculate
descriptors on the basis of digital contents themselves, and an attempt to match these
(self-extracting) descriptors to appropriate categories in the context of committed ad
hoc activities. Indexation devices can then be composed of meta-information, but also
of labels calculated from musical contents. The MPEG7 and MPEG21 norms thus
propose to put on the market descriptors created from automatic extraction procedures
and names that identify descriptive qualities.</p>
      <sec id="sec-8-1">
        <title>4. Drama Interlude: two ways of using instantiation in the inter</title>
        <p>media play La traversée de la nuit - Through the night</p>
        <p>
          The theater play1 La traversée de la nuit by Geneviève de Gaulle [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ] is the story of
the author, imprisoned in the dungeon of the concentration camp in Ravensbrück.
        </p>
      </sec>
    </sec>
    <sec id="sec-9">
      <title>4.1 Instantiating</title>
      <p>comedian on stage
with
neural networks the expression
of a</p>
      <p>The work on memory is here linked to a neural network, which is used to recognize
the emotional states from the voice of the comedian who says the whole text. Neural
networks are a clever and fashionable way to conceal instantiation.</p>
      <p>For a few months, the comedian Valérie Le Louédec declaimed her text in front of
the computer, in preset moods: joy, sadness, resignation, anger, etc. After choosing a
mood, the comedian tries to say the text in that state, no matter what the meaning of
the text implies. For every pronounced sentence, a vector of twelve components is
extracted from her voice: four for the vowels, four for the consonants, four for the
prosody. Then these vectors need to be linked to the intended emotional state, and this
is the learning phase for the neural network.</p>
      <p>Thus, alternatively to an explicit model of an emotional state, a neural network is
meant to set similarity conditions statistically. The process of establishing
similarities, by constituting equivalence categories, is based on the massive repetition of the
1 Play performed on November 21st, 22nd, and 23rd at the Center for the Arts at
Enghienles-Bains (95). Director: Christine Zeppenfeld; comedians : Valérie Le Louédec and
Magali Bruneau; multimedia design : Alain Bonardi and Nathalie Dazin; music :
Stéphane Grémaud; lights : Thierry Fratissier. Website : http://www.latraverseedelanuit.net
experience of the phenomenon. When the comedian is rehearsing or acting, the neural
network "makes every effort" to recognize immediately the states of the comedian's
voice. The quest for similarity continues.</p>
      <p>In the two cases, learning and recognition, there is not any real dialog man-machine
in the traditional sense of question and answer, but a frantic solicitation of one by the
other. While learning, the neural network constantly appeals to the comedian; during
recognition, the comedian is the one who appeals to the network relentlessly, to adapt
her acting to what is stable and what changes. In both cases, one does not listen to the
other, in the classical meaning of a dialog, but one works by continuously taking in
information given by the other one.
4.2</p>
    </sec>
    <sec id="sec-10">
      <title>Instantiating a collaborative graphic generator</title>
      <p>The main goal of the device in this play is to make the comedian's voice control
the character's "mental images," which are projected on the screen at the back of the
stage, on a vast cyclorama (30 by 16 feet). The demands of artistic expression thus
lead the designers to lessen the importance of instantiation, to give up the classical
way of specifying a graphical problem.</p>
      <p>Therefore autonomous agents were used to build the picture at the back of the stage
in a collaborative way. These agents should be pictured as billposters who would work
together to create a poster from fragments of images along with the sponsor's goals.
The prupose is to create an artistic content by solving iteratively an optimization
problem.</p>
      <p>Each of these billposters is modeled according to a few variables, inspired by
psychology, which correspond to different states of the voice (recognized by the neural
network) which increase or decrease its "mood".</p>
      <p>The results produced by this generative device that is given goals are amazing in
terms of the distortion and movement of the image. Across performances, the
movements on the screen are completely different, but they are always somehow
"harmonious". This technical invention has also changed the relationship between the computer
and the members of the project.</p>
      <p>
        Some drama categories are thus displaced or questioned by this way of accessing
artistic expression according to similarity and repetition. For a long time, the text of the
play was long given as the only input towards expression and emotion [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        Doing away with the text as the only medium, and especially by using the medium
of digitalized voice, the processes that we have described, based on the establishment
of similarities, pave the way for the creation of new drama emotions, and maybe new
ways of theater creation and distribution with digital devices, provoking new uses for
it. As with the distribution of musical contents by the Web, the auditory signal, its
descriptors, the organization of "drama" contents with databases and MPEG norms that
could be imagined, would reorganize the connection between theater and the audience2.
2 We have partially studied this kind of reorganization in the case of digital opera, see [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
We have shown how the distribution of digitalized music does away with the
dominant paradigm based on buying CDs for a dynamic indexation centered on the notion
of similarity. Thus appears similarity-based calculus, acting on considerable masses of
samples, which continuously change the balance of the man-machine dialogue, in an
appeal started again and again to compare information. We have also shown how some
artistic creations, heavily based on computers, proceed in the same way.
      </p>
      <p>These prospects open many research avenues, building bridges especially between
the search for content and artistic creativity. Great disruptions in the domains of
culture and art, now intertwined by their massive digitalization, can be foreseen.</p>
    </sec>
  </body>
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