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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Creating an Open Data Application for Sustainability Education: Globe-Town</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Andrea Prieto</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="editor">
          <string-name>Sustainability; Sustainable Development; Sustainability
Education; Environment; Climate Change; Economics; Trade;
International Development; Complexity; Globalisation;
Information Visualisation; Open Data; Linked Open Data; Web
Science; Education; Human-Computer Interaction; Hypertext
Narratives; Web Design.</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Gail Taylor Nigel Shadbolt University of Southampton</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Jack H Townsend University of Southampton</institution>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Richard Gomer William Fyson Dominic Hobson Huw Fryer University of Southampton</institution>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2012</year>
      </pub-date>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Abstract</title>
      <p>Globe-Town.org is an information visualisation using open data,
designed to convey the connections between economics, society
and environment in a globalising world. It informs about global
challenges whilst being easy and enjoyable to use. It aims to
motivate to act by showing how an intensifying network of
linkages connects global sustainability issues to the home
country of the user, and the topics that they care about.
GlobeTown’s central innovation in interaction design is how it
combines visualisation of the properties of the individual
country with a listing of the countries that are most strongly
connected to it by a chosen type of relationship. This shows how
ties of trade, migration, communication and culture increasingly
connect countries, sharing the risks, responsibilities and
opportunities of issues like climate change. Globe-Town takes a
domain-specific storytelling approach to information
visualisation, co-creating hypermedia narratives of sustainability
and globalisation along with the user. Having sufficient open
data availability is found to be highly valuable, as it prevents
understanding of these expansive interdisciplinary problems
being stymied by arbitrary limits of data access. Globe-Town
has won second place in the Linked Up Veni Open Education
competition and third place in the finals of the World Bank's
Apps for Climate competition. This article describes the
GlobeTown application in detail, along with the numerous online data
resources that have enabled it, and the design and development
process through which it was created.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Introduction</title>
      <p>Globe-Town http://www.globe-town.org is a web application
and an interactive information visualisation using open data
designed to convey the complex linkages of sustainable
development in a globalising world. In particular, it aims to
inform people about environmental challenges, and to motivate
them to act, by showing how the intensifying network of
linkages connect global sustainability issues to the users home
country and the topics that they care about, finding “narrative
threads” of sustainability. The user can bridge the divide of scale
between the global and local level, to help bring home what their
discoveries mean to them personally.</p>
      <p>Globe-Town uses World Bank open data [8], integrated with
other data sources to provide a multi-faceted picture of all of
sustainable development and climate change in particular, in all
the countries of the world. Its design reflects the conventional
organisation of sustainable development into the economy,
society and the environment, visualizing many aspects of each,
for each country (Figure 2, Figure 3). The software is designed
to make the information easy and enjoyable to explore.
GlobeTown shows how networks of relationships between countries
(such as trade, aid, travel &amp; migration) connect the user with
distant places in an era of increasing globalisation. These links
may transmit the risks of issues like climate change around the
globe (e.g., the impact of the 2011 Thai floods on the Japanese
economy [28]). They can also transmit the responsibilities for
causing it (e.g., the embodied energy in exports from China
[14]), and provide opportunities to act to mitigate and to adapt
effectively (e.g., investing in renewable energy projects abroad).
Globe-Town creates a metaphor between the familiar idea of
neighbours in a town, and the relations between countries,
represented them as a simple row of houses in a street.
GlobeTown is a data visualisation based on PHP, MySQL, AJAX and
the Google Charts API that brings together many intuitive
design elements in order to make the information engaging.
Globe-Town was awarded second place in the Linked Up Veni
Open Education competition at a ceremony in Geneva in 2013.
It won third place in the finals of the World Bank's Apps for
Climate competition [34].</p>
    </sec>
    <sec id="sec-3">
      <title>3. Background</title>
      <p>This project builds upon the new field of ICT for sustainability
[13], and sits at the intersection of web science [5] and
sustainability science [16]. It originates from the lead author’s
research into the use of web technologies to advance
environmental sustainability and respond to climate change, and
builds upon Tomlinson’s analysis of the role of Information and
Communication Technologies (ICTs) in sustainability education,
in both formal and informal settings [30].</p>
      <p>Interest in the use of open data for environmental sustainability
[31, 36] is at an early stage, and has mainly focussed on
promoting pro-environmental behaviours, good governance and
more sustainable consumption through greater accountability [7,
17, 32]. Open data may promote efficient use of resources - such
as in smart cities [4]. The role of open data in innovation and the
transition to sustainability has received some attention [3, 25], as
has its role in science for sustainability [9]. There is a nascent
international open sustainability community [20, 22]. However,
we are aware of little research into using open data for
sustainability communication and education.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Method and Concept Development</title>
      <p>The methodology is one of research through design, originating
from Human Computer Interaction (HCI) [37]. Zapico has
adapted this into the following steps: grounding, ideation,
iteration and reflection [35]. Research through design “uses
design artifacts as outcomes to transform the world from its
current state to a preferred state.”, and its main characteristics
are a focus on creating, an implicitly normative stance and the
addressing of wicked problems [35].</p>
      <p>The core concept was developed over several weeks through a
research through design process, and also with reference to the
Getting Things Done project planning process [1]. The first two
steps provide grounding. The aim of the project was defined, the
purpose and principles. This was to find a novel and engaging
way of taking on aspects of climate change with a web
application. Secondly, a clear vision was developed of what a
successful outcome would be like. Success criteria included
being intuitive and enjoyable to use, and the utilisation of open
data.</p>
      <p>Most effort was expended on the next two steps of ideation in
order to identify a powerful central concept for the application.
Brainstorming was used to suggest many potentially relevant
topics, which were jotted down on small pieces of paper. These
included varied aspects of sustainable development and climate
change themselves, and the challenges they create such as
planning, energy efficiency or education. The requirements of
the Apps for Climate competition were noted down along with
the form and subject matter of open data available. The lead
author’s research into the ways that web technologies can
advance sustainability provided many ideas, as did consideration
of the incentives for users to engage with the site.</p>
      <p>The resulting concepts were organised and rearranged
continually, in order to stimulate the imagination by creating
novel combinations of concepts [11]. The core concept emerged
from considering the country focus of the open data available,
alongside the centrality of the interplay between sustainability
and globalisation, in particular how the global nature of the
atmosphere redistributes risks, and how the global economy
challenges notions of responsibility for climate change due to
the embodied energy of exported products. The design therefore
focuses on both the nature of countries and the relationships
between them, sharing the risks, responsibilities and
opportunities of climate change in a globalising world.
Once the core concept was identified, wireframes of the
interface were sketched and iterated through informal discussion
with potential users. Once a promising user experience was
designed, we returned to brainstorming and organising and
finally identification of next steps in order to create a plan of
action to build and iterate the software over a three-week period.
The assembled team of six included software architecture and
development skills, graphic and user experience design and
project planning.</p>
      <p>The developing interface design, combined with the focus on
relationships led to the analogy with being neighbours in a street
of houses. In turn, this led to choice of Globe-Town as a name,
that expresses the interplay between the global and the local, and
references a place that has been heavily shaped by the forces of
globalisation, in the East of London, UK. In particular, it is at
the heart of the British-Bangladeshi community. The animated
film created to introduce Globe-Town [33] draws heavily on the
connections and contrasts between East London and Dhaka,
Bangladesh through the lives of two characters. Linked for
centuries by the globalising forces of colonisation, trade,
migration and cultural exchange, they are also both low-lying
and prone to flooding. However, whilst the UK has been able to
invest in large-scale engineering to counteract the growing
effects of climate change such as sea-level rise and increased
precipitation, Bangladesh faces regular flooding and its
population of 150 million face an uncertain future, with
implications for its “neighbours” - including the UK. With
Globe-Town, the user can explore such narratives of global
change.</p>
    </sec>
    <sec id="sec-5">
      <title>5. The User Experience</title>
      <p>Globe-Town is a way of viewing information about the
countries of the world and exploring how they are connected. It
integrates these two perspectives of country and relationship, so
the user can surf links from country-to-country around the
world, like surfing the Web. Overall it follows the “Visual
Information-Seeking Mantra: overview first, zoom and filter,
then details on demand.” [26]. Research into information
visualisation has begun to move away from generic data analysis
tools towards more overt storytelling with information [2, 19].
Globe-Town takes this more designed and domain-specific
approach, actively narrating between user and data through the
use of selected imagery to engage with ideas and emotions. The
resulting stories are co-created by both designer and user,
forming a hypermedia narrative [6].</p>
    </sec>
    <sec id="sec-6">
      <title>5.1 Relationships Between Countries</title>
      <p>When you select a country at the top of the main page, followed
by a relationship between countries - such as trade -
GlobeTown displays the countries that are most strongly connected to
the selected country via that relationship (Figure 1). These
‘neighbouring’ countries are represented as houses along a
street, with the size and proximity to the selected country’s
house indicating the strength of the relationship. Many of the
relationships are of general interest, and several offer insights of
particular relevance to climate change mitigation (air travel,
trade in fossil fuels, electricity, wood, meat or concrete) or the
sharing of climate change risk and ability to adapt (aid, overall
trade, or investment flows). The first 25 partner countries are
shown, both going to the selected country (e.g. imports) and
coming from it (e.g. exports).</p>
      <p>Figure 1 – A screenshot of a section of the Globe-Town.org
homepage, showing trade relationships between China and
its most prominent trading partners, represented
metaphorically as a street of neighbouring houses.</p>
      <sec id="sec-6-1">
        <title>Importers from China are shown on the right in order of</title>
        <p>level of trade, with houses sized accordingly. Exporters to</p>
      </sec>
      <sec id="sec-6-2">
        <title>China are similarly shown on the left. Dropdowns allow the</title>
        <p>type of relation to be changed (to e.g. migration or air
travel), as well as the country and year.
sustainable development: economic development, social
development, and environmental protection.</p>
      </sec>
    </sec>
    <sec id="sec-7">
      <title>5.2 All about the Country in Question</title>
      <p>Moving down the page, the user can discover much more about
the selected country and the challenges and opportunities that it
faces in a changing world (Figure 2). The grouping of these
indicators, like life expectancy and economic growth, enables
the user to explore the three interdependent components of
sustainable development in that country: the environment,
society and the economy (Figure 3). The careful labelling,
sorting, colouring and imagery of the indicators are designed to
maximise the clarity of where this country sits relative to the
rest. Two Creative Commons licensed images were chosen for
each indicator to communicate either higher or lower than the
average for all countries, and where possible to create narratives
that connect with the users personal experience and actions. For
instance, where energy use per person was above the global
countries average, this is represented with a large car. Where it
was below the global average, it is represented by people
cycling. For each indicator, countries were divided into six equal
groups containing 16.66 percentiles each: high/low, quite
high/low and above/below average. This categorisation works
less well when data is very sparse for that year, or when many
countries share the same value such as zero. All countries are
counted equally regardless of very large differences in scale.
The most extreme, and therefore potentially most interesting
indicators for the selected country were ordered to the top of the
column in order to be initially visible without scrolling.</p>
    </sec>
    <sec id="sec-8">
      <title>5.3 All about a Particular Indicator for a</title>
    </sec>
    <sec id="sec-9">
      <title>Country</title>
      <p>Clicking on a country indicator opens up the indicator panel,
where you can compare the chosen country to others for this
particular indicator (e.g. a comparison of life expectancy to
other countries). The indicator is compared to the countries with
the highest and lowest values, and with the countries most
closely connected to the selected country by the selected
relationship (e.g. its most active trading partners). How the
indicators vary around the world and how they have changed
over time is conveyed via further simple data visualisations and
a choropleth world map.</p>
    </sec>
    <sec id="sec-10">
      <title>6. System Architecture and Data Sourcing</title>
      <p>Globe-Town is a PHP application that uses the MySQL database
server to store the data. A conventional RDBMS was chosen
over semantic web technologies such as a triple store for a
combination of performance and maintainability. The flexibility
offered by other data storage approaches was not required given
the very structured way in which Globe-Town makes use of the
data.</p>
      <p>The Globe-Town interface makes extensive use of Javascript
and AJAX to provide a responsive web app that does not require
frequent page reloads. This was particularly important given the
value placed on making Globe-Town easily accessible and in
providing a good user experience. Charts were produced using
the Google Charts API which enabled fast information
visualisation. Performance limitations of Google Charts mean
that future iterations would benefit from substituting more
powerful visualisation tools such as D3.js.</p>
    </sec>
    <sec id="sec-11">
      <title>6.1 Sourcing indicator data</title>
      <p>Country indicators are the predominant data available on the
World Bank’s open data portal [29] i.e. a data point for each
country allowing comparisons between them and across a very
broad range of characteristics. The focus on countries provides a
useful common data structure to compare many topics, and suits
the global perspective of international bodies. Statecraft has
neatly divided the physical geography of the planet into a
limited set of relatively well-defined entities, albeit of highly
contrasting sizes. This has enabled the World Bank to amass a
rich compendium of datasets from many different organisations
with the same structure, and enables Globe-Town’s core
interaction design. However, such simplification comes as a
cost; much information is lost in averaging over a whole
country. Similarly data is averaged over a whole year, so
potentially large variations within these ranges of time and
space can be lost, especially for large countries with great
internal variations in physical or human geography, such as the
USA or China.</p>
      <p>Most of the datasets in Globe-Town were easily sourced from
the World Bank indicator site. Not only does this provide a
convenient technical standardisation, but also reassurance about
data quality and clear metadata on provenance – which is
reproduced for the user at the bottom of Globe-Town’s indicator
panel.</p>
      <p>Nevertheless, in order to support the richness of climate change
narratives intended for the application, it was necessary to fulfil
several specific data requirements from other sources and even
undertake considerable data processing to produce some of
them. This was certainly helped by the general use of standard
country codes such as ISO 3166-1 in most of the extra datasets
found. However, not all datasets used standard codes - some
simply provided names, which had to be carefully matched
where possible using lookup tables of country name variations
[24].</p>
      <p>The World Bank Climate Change Knowledge Portal [8]
provided data on predicted 2040-2060 temperature and
precipitation levels obtained from the World Bank site,
originating from the 2007 IPCC report [15]. This was deemed
valuable to connect the user with the predictions of climate
changes in store for their own country. Considerable averaging
had to be employed in order to generate the singular indicators
required for the application. The arithmetic mean was taken of
the projected median increase in temperatures or precipitation
across all models, for two scenarios (a2 &amp; b1), across all months
of the year and the two-decade period in order to give just one
figure for comparing countries. The data is of course subject to
the uncertainties, precautions, assumptions and scenario
parameters pertaining to such predictive climate simulation.
Information on the vulnerability of countries to climate-related
hazards and their readiness to adapt to the challenges posed by
climate change and other global forces were sourced from the
GAIN Index [12]. GAIN quantifies the countries readiness to
adapt to climate change, as well as its vulnerability to it. The
adaptation index is then calculated as the readiness score of a
country minus its vulnerability score, normalised from 0 to 100.
Whilst it was preferred to use the data as provided with minimal
processing, in order to develop the narratives around climate
change mitigation, the relative potential of countries for the
deployment of wind and solar energy were sought. For this, it
was necessary to undertake a GIS analysis of data on wind
speeds and insolation sourced from NASA via SWERA [27].
The accuracy of the result is limited; the data has a relatively
low spatial resolution and does not include offshore areas..
One design challenge that could be better tackled in a future
version of the application is to allow the user to switch between
all country total values to values per person, or indeed to per
unit area, or per unit GDP. At the moment these are mixed
sideby-side, which may be confusing, especially when comparing
large countries with small ones.</p>
    </sec>
    <sec id="sec-12">
      <title>6.2 Sourcing relationship data</title>
      <p>The World Bank’s own Data Bank site provided a matrix of data
about migration between countries. However, the most
interesting country relationship data – trade – was sourced from
UN Comtrade [10]. In contrast to the other sources uses, this
was not explicitly open data, with opaque terms of use, so
permission had to be requested directly from the organisation.
The effort involved illustrated the chilling effect of closed data
on data reuse, and it is clear that this project would have been in
no way possible without the broad provision of overtly open
data.</p>
      <p>Uploading overall trade data and trade in particular types of
product of relevance to climate – such as the fossil fuel trade –
was fairly straightforward. Data on the connections created
between countries by modern air travel was of great value to
both the climate change and globalisation narratives. This was
sourced from the Open Flights community of enthusiasts [23],
and algorithms were applied to calculate the distance on the
surface of a sphere between origin and destination. The
displayed statistic shows the cumulative length of recorded
airline routes between countries. This approach provides both a
friendly way of visualising the intensity of traffic, and a
reminder of the astronomical distances being traversed.
Data on international aid was sourced from the OECD [21], and
thus includes only aid donated by OECD countries. However
this is likely to make up the majority.</p>
      <p>It is technically easy to extend Globe-Town to include other
datasets for both indicators and relationships. It could be
developed into a generic tool, or focus on a new specific
domain. Data on international tourism could be readily included.
One dataset of particular interest was investigated, but no good
source of data could be found for it: the level of internet traffic
between countries.</p>
    </sec>
    <sec id="sec-13">
      <title>7. Future Work</title>
    </sec>
    <sec id="sec-14">
      <title>7.1 User Testing</title>
      <p>Globe-Town is in its first version. The priority for the project is
systematic user testing in schools as a basis for iterative
refinement and assessment of the design. Testing could assess:
1) how users’ understanding of and 2) concern for sustainability
issues develop, and ideally 3) whether it led to any change in
behaviour; and even 4) resulting sustainability impact [18];
finally, 5) whether it is engaging and useful, by being both fun
and functional. For significant sustainability impact, it will need
to appeal to those not previously interested in sustainability
issues. Further conclusions could therefore be drawn into
designing other information visualisations for sustainability
education.</p>
    </sec>
    <sec id="sec-15">
      <title>7.2 Features</title>
      <p>Ideas for the development of the application include increasing
the richness of available data and the ways of combining and
interrogating the data. The system can be easily generalised with
the inclusion of more indicators to increase the coverage of
social and economic aspects in order to produce a tool of even
greater general interest for education in subjects such as
geography, economics and politics.</p>
      <p>Globe-Town includes a central user experience innovation in the
visualisation of networks, allowing the user to consider the
nature of an individual item alongside the items most strongly
connected to it by a particular relationship. The user can then
surf from item to item and thus explore the relationships. This
approach may be of value to exploring a broad range of different
items linked in networks, such as companies in an economy,
molecules in the metabolism or species in an ecosystem. It
would be very simple to adapt it to these alternative domains.
Another development avenue for the existing
sustainabilityfocussed system would be to enable users not just to learn, but to
contribute to the content, communicate with each other and take
action. This will allow them to go beyond exploring global links
to creating new ones.</p>
    </sec>
    <sec id="sec-16">
      <title>8. Conclusions</title>
      <p>Globe-Town is a web application and an interactive information
visualisation using open data that aims to inform people about
sustainability, and to motivate them by opening up our world of
connections to exploration, whilst bringing home what the
things they discover might mean to them personally. By
bringing more transparency to the rich network of our
connections, it endeavours to introduce people to their distant
next-door neighbours. It seeks to bridge the divide of scale
between the global and local level, to connect the user to global
sustainability issues by showing what they mean for her home
country.</p>
      <p>Globe-Town was created over a three-week period through a
process of research through design, with four stages grounding,
ideation, iteration, reflection. Its interaction design follows the
“Visual Information-Seeking Mantra: overview first, zoom and
filter, then details on demand.” [26]. Research into information
visualisation has begun to move away from generic data analysis
tools towards more overt storytelling with information [2, 19].
Globe-Town takes this more designed and domain-specific
approach, actively narrating between user and data through the
use of selected imagery to engage with ideas and emotions. The
resulting stories are co-created by both designer and user,
forming hypermedia narratives [6].</p>
      <p>Globe-Town’s central innovation in interaction design is how it
combines visualisation of the individual country’s properties
with a listing of the countries that are most strongly connected to
it by a chosen type of relationship, such as trade. This generates
narratives of globalisation: how ties of trade, migration,
communication and culture increasingly connect countries. In a
shrinking global village, the countries that you depend upon
most - the countries with which you share the greatest risks,
responsibilities and opportunities – are increasingly distant. The
resulting visualisation allows the user to surf from country to
country as they might surf from page to page on the Web. It also
allows the user to explore the links that sustainable development
makes between many different subjects, such as atmospheric
science and economics. The interactivity of Globe-Town thus
enables the user to explore the wicked problems of sustainable
development: the synergies and trade-offs, agreements and
discords between its different facets, the environment, society
and the economy. The availability of sufficient open data is
found to be highly valuable, as it prevents understanding of
these expansive interdisciplinary problems being stymied by
arbitrary limits of data access.</p>
      <p>Globe-Town was created using many country indicator datasets
sourced by the World Bank open data portal from diverse
origins. In order to support the intended narratives of climate
change and globalisation, it was necessary to also source several
datasets elsewhere. These included datasets for different
relationship such as trade, trade in particular products, air travel
and international aid. It also included particular country
indicators - some of which had to be calculated - such as the
impacts of climate change on a country, or the potential for a
particular renewable energy technology.</p>
      <p>Beyond user testing and iterative refinement of the application,
ideas for development include enabling users not just to learn,
but to contribute to the content, communicate with each other
and take action. They can then go beyond exploring their
existing international links to forging new ones.
9. References
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[4]
[5]
[6]
[7]
[8]
[9]
[10]
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Accessed: 2012-08-04.</p>
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