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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>IT Enabled Crowds: Leveraging the Geomobile Revolution for Disaster Management</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Marta Poblet</string-name>
          <email>marta.pobletbalcell@rmit.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Esteban García-Cuesta</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Pompeu Casanovas</string-name>
          <email>pompeu.casanovas@uab.cat</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>RMIT University</institution>
          ,
          <addr-line>Melbourne VIC 3001</addr-line>
          <country country="AU">Australia</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>UAB Institute of Law and Technology</institution>
          ,
          <addr-line>Campus UAB, 08193 Bellaterra</addr-line>
          ,
          <country country="ES">Spain</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>iSOCO</institution>
          ,
          <addr-line>Madrid</addr-line>
          ,
          <country country="ES">Spain</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This paper offers an exploratory approach to crowdsourcing methods, tools, and roles based on different levels of involvement of users, skills required, and types of data being processed (from raw data to highly structured dada). The paper also aims at refining different crowdsourcing categories and opening up a theoretical discussion on the advantages and limits of using crowdsourcing methods and technologies in disaster management activities.</p>
      </abstract>
      <kwd-group>
        <kwd>crowdsourcing</kwd>
        <kwd>crowdsensing</kwd>
        <kwd>micro-tasking</kwd>
        <kwd>data</kwd>
        <kwd>online platforms</kwd>
        <kwd>disaster management</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Mobile technologies, location-based services, and geospatial data are currently
fuelling the geomobile revolution that brings up to the front the relational dimension of
space. A growing plethora of sensors and applications in our mobile devices are
constantly producing data, both for us and about us: geospatial coordinates in digital
maps, routes, check-ins, etc. Such geospatial data are the digital anchors from which
we interact with our immediate context. These data also contribute to augment our
reality with added layers of information. Likewise, our real-time geopositioning in a
given space triggers the digital footprints that we leave as we interact with our
immediate context.</p>
      <p>Combined with different crowdsourcing approaches and methods, the geomobile
revolution also creates unprecedented opportunities for research, industry, and social
change. This paper explores how state-of-the-art technologies are opening up new
avenues for citizens’ involvement in disaster management initiatives with different
crowdsourcing roles.</p>
    </sec>
    <sec id="sec-2">
      <title>Crowdsourcing: the power of the crowds</title>
      <p>
        The term crowdsourcing was first coined by Jeff Howe in 2006 when referring to “the
act of taking a job traditionally performed by a designated agent (usually an
employee) and outsourcing it to an undefined, generally large group of people in the form of
an open call” [11]. Since Howe’s first definition, different crowdsourcing categories,
dimensions, and typologies have been discussed in the literature [
        <xref ref-type="bibr" rid="ref5 ref6 ref7 ref8">5,18,7,6,19,8,17</xref>
        ].
Other studies consider crowdsourcing as part of the broader paradigm of collective
intelligence [12] and review the similarities, overlapping and gaps between human
computation, crowdsourcing, social computing and data mining [16].
      </p>
      <p>
        The three key elements intersecting in Web-based crowdsourcing are the crowd,
the outsourcing model, and advanced Internet technologies [17]. According to their
definition, “crowdsourcing is a sourcing model in which organizations use
predominantly advanced Internet technologies to harness the efforts of a virtual crowd to
perform specific organizational tasks” [17]. Another recent definition by Chamales also
highlights the technological component of crowdsourcing [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]:
      </p>
      <p>
        Crowdsourcing technology brings together a distributed workforce of individuals
in order to collect resources, process information, or create new content. The
implementation of a crowdsourcing system can vary widely, from complex online websites
that coordinate a million simultaneous workers to low-tech, ad hoc approaches that
use a shared spreadsheet.” [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>At present, Web 2.0 technologies have expanded the range of available
crowdsourcing methods to the point that the concept has become an umbrella term
that covers multiple ways to collect and share information, respond to labor offers or
contests, volunteer for a number of tasks, etc. Reviewing some of the currently
available tools will provide the basis for some useful distinctions.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Open source crowdsourcing platforms</title>
      <p>In the last few years, crowdsourcing platforms have sprouted to leverage the resources
of the crowds in crisis and disaster management efforts [14]. Most of these tools have
embraced open source licenses from their inception. The first generation of
opensource platforms, Ushahidi, OpenStreetMap, and Sahana are among the most popular,
with large communities of developers and users. Ushahidi was initially launched as a
Google Maps mash-up to map reports of violence after the Kenyan post-election
fallout at the beginning of 2008.1 Ushahidi and Crowdmap (its hosted version) have been
used in over 30,000 deployments in 156 countries [9].</p>
      <sec id="sec-3-1">
        <title>1 http://www.ushahidi.com/about-us</title>
        <p>OpenStreetMap is an editable map with more than 1,350,000 registered users (as of
August 2013).2 The platform, started in 2004 by Steve Coast, allows free access to the
full map dataset via the Open Data Commons Open Database License (ODbL).</p>
        <p>The origins of Sahana ("relief" in Sinhala) are also grounded in the response to a
critical event (the Indian Ocean Tsunami of 2004) and the need to coordinate
organizational efforts. The newer version of the platform (Eden) specifically addresses
disaster management tasks and includes dedicated modules for organization registry,
volunteer management, and online mapping.3</p>
        <p>CrisisTracker, initially developed by Jakob Rogstadius in 2011, combines
automated processing with crowdsourcing to quickly detect new events in Twitter. The
CrisisTracker platform uses an automated real-time clustering algorithm based on
Locality Sensitive Hashing (LSH) to group together tweets that are textually very
similar.4 Volunteers are then invited to refine the topical clusters or create new ones.</p>
        <p>Deployments and projects using any of the above platforms typically require help
from volunteers with different skill levels in information and data management (i.e.
media monitoring, categorization, reporting, etc.), GIS (geolocation and mapping) or
disaster management (logistics, volunteer management, etc.). In recent years, a
number of volunteer communities from different backgrounds and domains have gathered</p>
      </sec>
      <sec id="sec-3-2">
        <title>2 https://openstreetmap.org</title>
        <p>3 https://eden.sahanafoundation.org/
4 https://github.com/jakobrogstadius/crisistracker
around these tools to contribute to crisis and disaster management efforts.5
Frequently, volunteer communities provide initial training to any incoming contributor via
different channels: skype chats, IRC channels, Google hangouts, tutorials, etc.</p>
        <p>A second generation of open-source tools mainly consists of lightweight,
easy-tonavigate mobile applications. In this mobile environment, the tasks (or micro-tasks)
that volunteers are usually requested to complete are bite-size chunks (e.g. translate a
sentence, tag a tweet, assess different levels of damage as seen in a picture, etc.).
TaskMeUp is an application initially developed in 2010 by InSTEDD.org where users
can request the help of volunteers on tasks such as text message translation or
categorizing information.6 Crowdcrafting, defines itself as a “framework for developing and
deploying crowd-sourcing and microtasking apps”.7 Recently, two of these
microtasking apps—TweetClicker and ImageClicker—have been used as part of the response to
typhoon Laura in the Philippines in a partnership between UNOCHA and digital
volunteer organizations (i.e. the Standby Task Force and Humanitarian Open Street
Map). The tasks requested to volunteers—in an open call open to the general public—
were fairly simple. TweetClicker asked to tag a tweet at a time (from a set of tweets
filtered with machine learning algorithms) either as not relevant to the disaster, as a
request for help, as reporting infrastructure damage, or a population displacement.
Similarly, ImageClicker proposed three categories of damage (none, mild, or severe)
to tag images extracted from social media. Each app included a mini-tutorial to guide
volunteers, who could also participate in a skype chat if they wanted to share
questions or comments. The two apps have been developed by Micromappers, a project
led by Patrick Meier at the Qatar Computing Research Institute (QCRI).8
5 See the Digital Humanitarian Network, a network of volunteer organizations working on
disaster management efforts from different backgrounds, http://digitalhumanitarians.com/
6 https://bitbucket.org/instedd/taskmeup
7 http://crowdcrafting.org/about
8 http://www.qcri.com/</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Crowdsourcing roles</title>
      <p>The size and composition of the crowd can also help to determinate whether the
crowdsourced effort is unbounded (anyone can participate) or bounded to “a small
number of trusted individuals” [13]. We can further distinguish the role of the crowd
based on the type of data being processed and the level of participation involved. This
leads to four types of crowdsourcing roles based on: (i) type of data processed (raw,
semi-structured, and structured data), (ii) participants’ level of involvement (passive
or active) and, (iii) skills required to fulfill the assigned task (basic or specialized
skills). Figure 3 below shows these four roles based on how the crowd is involved in
the process of generating and adding value to the knowledge chain process.
The lower tiers of the pyramid represent users who generate raw or unstructured
data by the mere use of mobile phones, tablets, etc. (crowd as a sensor) or their either
occasional or regular use of social media (crowd as a social computer). In contrast,
the two top tiers include users with an explicit, conscious use of a priori knowledge to
achieve a specific goal (crowd as a reporter and crowd as a microtasker). Moving
from lower to higher levels in the pyramid also implies a shift in the quality of the
obtained data. From a knowledge generation and data processing point of view we are
ranging from raw data, unstructured data, or semi-structured data, to structured data
(which also become interpreted data resulting from the execution of the process).
Whereof, lower roles in the pyramid produce raw data and higher roles high valued
data which are related with the action of solving a specific problem (e.g. labeling an
image). Such a categorization also implies different levels of effort by the crowds
involved:
i)
ii)
iii)
iv)</p>
      <p>Crowd as sensors: people generate raw data just because some processes
are automatically performed by sensor-enabled mobile devices (e.g.
processes run in the backend by GIS receivers, accelerometers, gyroscopes,
magnetometers, etc.) which can be later on used for a purpose (i.e. mobile
phone coordinates for positional triangulation, traffic flow estimates, etc.).
This type of data collection has been defined elsewhere as “opportunistic
crowdsourcing” [30]. Opportunistic crowdsourcing requires very low data
processing capabilities (if any) on the side of participants and is the most
passive role in the contributing information chain.</p>
      <p>Crowd as social computers: people generate unstructured data mostly by
using social media platforms for their own communication purposes (e.g.
sharing contents or socializing in Facebook, Twitter, Instagram, etc.).
Social media users do not process information in any specific form, but these
data can later be reused to extract semantically structured information. As
in the previous role, there is no explicit participatory effort in any
crowdsourced initiative or project).</p>
      <p>Crowd as reporters: people offer first-hand, real-time information on
events as they are unfolding (e.g. they tweet about a hurricane making
landfall and the reporting damages in a specific location). This
usergenerated content already contains valuable metadata added by users
themselves (e.g. hashtags) than can be used as semi-structured,
preprocessed data.</p>
      <p>Crowd as microtaskers: people generate structured, high quality,
interpreted data by performing some specific tasks over raw data (e.g. labeling
images, adding coordinates, tagging reports with categories, etc.). This
role requires an active participation of users in the crowdsourcing effort
and it may exploit special skills or require different levels of previous
training.
5</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion</title>
      <p>
        As new tools and technologies enable citizens to participate in crowdsourced efforts
with different roles and skills, new opportunities emerge for projects and initiatives
involving the management of large amounts of data. Disaster management,
environmental sensing, scientific research, business, and marketing are among the areas than
can benefit from crowdsourced input or microtasking activities. The efficient
allocation of tasks to a largely distributed online workforce can produce immediate
outcomes that would be otherwise difficult to obtain with traditional outsourcing
methods. Yet, bringing such a large crowd-force into organizational workflows raises a
number of issues that need to be taken into account: management of the crowd,
accuracy, reliability, quality control of the outcomes, etc. Compliance with data protection
and privacy rules (including different types of consent) will also help to delimitate
how crowdsourced data can be aggregated, shared, used, and reused. Finally, an
appropriate ethical framework can be brought into the picture to interact and
complement rules, principles, and standards whenever needed [
        <xref ref-type="bibr" rid="ref1 ref2">1,2,15</xref>
        ]. Further research will
explore further the connections between different crowdsourcing roles and the
corresponding regulatory frameworks.
6
      </p>
    </sec>
    <sec id="sec-6">
      <title>Acknowledgements</title>
      <p>This research has been supported by two research grants from the Spanish Ministry of
Economy and Competitiveness (MINECO) to the projects “CrowdCrissControl”
(IPT-2012-0968-390000) and “Crowsourcing: instrumentos semánticos para el
desarrollo de la participación y la mediación online” (DER 2012- 39492 -C02 -01).
7
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