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        <article-title>Proceedings of the First International Workshop on Engineering Gestures for Multimodal Interfaces (EGMI 2014)</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Co-located with the</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Florian Echtler</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Lode Hoste</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Dietrich Kammer</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Beat Signer</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Davy Vanacken</string-name>
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      <p>Copyright © 2014 for the individual papers by the papers’ authors. Copying permitted
only for private and academic purposes. This volume is published and copyrighted by
its editors.
http://ceur-ws.org/Vol-1190/</p>
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      <title>Organising Committee</title>
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        <title>Florian Echtler, University of Regensburg, Germany</title>
        <p>Lode Hoste, Vrije Universiteit Brussel, Belgium
Dietrich Kammer, TU Dresden, Germany
Beat Signer, Vrije Universiteit Brussel, Belgium
Davy Vanacken, Hasselt University, Belgium</p>
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      <title>Programme Committee</title>
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        <title>Fredy Cuenca, Hasselt University, Belgium</title>
        <p>Bruno Dumas, Vrije Universiteit Brussel, Belgium
Mathias Müller, Technische Universität Dresden, Germany
Jan Wojdziak, Technische Universität Dresden, Germany
Andreas Dippon, Technische Universität München, Germany</p>
        <p>Marcus Tönnis, Technische Universität München, Germany
During the last five years, interest in multimodal user interfaces (MMUIs) has increased significantly in
research as well as in a commercial context. Popular examples are smartphones which usually provide
a multitouch screen, speech input and motion sensors, or the Microsoft Kinect, which enables full-body
interaction with a game console. Nevertheless, the design of development tools and application
programming interfaces (APIs) for gesture-based multimodal user interfaces has not kept pace with this
new trend. Most widely used APIs such as the Android SDK or the Microsoft Surface SDK still follow
the decades-old paradigm of triggering event-based callbacks and support a few hardwired gestures at
best. While numerous research projects have attempted to address these issues, they have so far failed
to gain widespread adoption, with the possible exception of the low-level TUIO protocol. Reasons for
this low rate of adoption may include complex programming paradigms, lack of support for diverse
input devices, inflexible GUI libraries or limited availability for popular operating systems.
The first international workshop on Engineering Gestures for Multimodal Interfaces (EGMI 2014) took
place in Rome, Italy on June 17. The event was co-located with the 6th ACM SIGCHI Symposium on
Engineering Interactive Computing Systems (EICS 2014). After a careful peer-reviewing process
where each paper was reviewed by at least three programme committee members, a total of six papers
were accepted to be presented and discussed during the EGMI 2014 workshop. The organisers would
like to thank all programme committee members for their contribution by carefully reviewing the
submissions and contributing to the overall quality of the EGMI 2014 workshop.</p>
        <p>June 2014
Describing Movements for Motion Gestures .............................................................................. 1
Bashar Altakrouri and Andreas Schrader
User Interface Paradigms for Visually Authoring Mid-Air Gestures: A Survey and
a Provocation ................................................................................................................................ 8
Mehmet Aydın Baytaş, Yücel Yemez and Oğuzhan Özcan
Notation and a Layered Architecture to Model Dynamic Instantiation of Input Devices
and Interaction Techniques: Application to Multi-Touch Interactions.................................... 15
Arnaud Hamon, Eric Barboni, Philippe Palanque and Raphaël André
Criteria, Challenges and Opportunities for Gesture Programming Languages ..................... 22
Lode Hoste and Beat Signer
Towards a Periodic Table of Gestural Interaction .................................................................... 30
Dietrich Kammer, Mandy Keck and Rainer Groh</p>
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