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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The role of hill-shading in tourist maps</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Geoinformatics, Palacký University in Olomouc</institution>
          ,
          <country country="CZ">Czech Republic</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2014</year>
      </pub-date>
      <fpage>17</fpage>
      <lpage>21</lpage>
      <abstract>
        <p>The paper is focused on eye-tracking evaluation of two variants of Czech online tourist maps. Terrain in the first type of maps was depicted with contour lines and elevation points only. In the second type of maps, visualization was enhanced by hillshading. The purpose of the case study was to evaluate if the hill-shading helps users with better imagination of the terrain. The experiment was complemented with a short questionnaire focused on users' subjective opinion about suitability and aesthetics of both map types. The task was to find out one particular place (village or hill) in the map as fast as possible and mark it with the mouse. Two aspects were investigated - if hillshading helps users to find the hill, and at the same time, if the hill-shading make it more difficult to find the village. The data were analysed statistically and with the use of visual analytics methods. Preliminary results denotes that respondents prefer shaded maps from the aesthetics point of view, but there is no statistically significant difference for any of used eye-tracking metrics. The results of the study will answer the question, if hill-shading used in tourist maps helps users to perceive the terrain better.</p>
      </abstract>
      <kwd-group>
        <kwd>Shading</kwd>
        <kwd>Tourist maps</kwd>
        <kwd>Eye-tracking</kwd>
        <kwd>Cartography</kwd>
        <kwd>Evaluation</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Lot of visualization techniques for representation of the terrain exist. In tourist
maps, the terrain is usually represented by contour lines. Many inexperienced map
users have troubles to read 2D topographic maps. To help these users, cartographers
have increasingly turned to 3D perspective maps, which allow users to more easily
visualize three-dimensional landscapes [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>
        Limits of perspective maps lie in perspective distortion, hidden objects, countless
scales within one view and incomparable geometries of objects [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Because of these
limits, perspective views are not appropriate for depicting of large areas (i.e. tourist
map of the country). Tourist maps with contour lines can be enhanced by adding the
psychological depth by "shading”, which helps the observer to perceive depth [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>There is still little known, if the shading helps to the map users to imagine the
relief better than contour lines.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Case study</title>
      <p>The aim of the case study presented in the paper was to evaluate the role of
hillshading in tourist online maps. As stimuli, screenshots from Czech map portal
Mapy.cz were used. The task was to find as fast as possible particular location in the
map; hill or village. Two versions of stimuli were created; with and without hill
shading. Purpose of the study was to analyse, if the hill-shading helps respondents to find
the hills, and in the same time, if it does not distract them while finding the villages.</p>
      <p>Study was performed in within-subject design. Stimuli were presented in random
order. To unite the starting point of the eye-movement trajectories, the fixation cross
was displayed for 500 ms prior to the stimulus. Respondents had maximum time of 45
second to find the target. This time amount was sufficient for majority of the maps,
just for the most complex one, which contained huge amount of labelled places, this
time was not sufficient for some respondents.</p>
      <p>For the case study, an eye-tracking device SMI RED 250 was used. This device is
capable of recording eye-movements with the frequency of 120 Hz. Eye positions are
recorded every 8 ms. For the unification of lighting conditions; the device is situated
in laboratory with blinded windows. Eye-tracker was supplemented with a web
camera, which records participant during the experiment. This video helped to reveal the
cause of missing data, respondents’ reactions to the stimuli and their comments to the
particular maps.</p>
      <p>Total of 40 participants (24 females and 16 males) attended the eye-tracking
experiment. Before the experiment, respondents filled out the short questionnaire with
personal information. Respondents were originated from different fields. Some of them
were cartographers, some of them were not. Majority of participants were 20-25 years
old.</p>
      <p>The experiment contained 12 static stimuli with tourist maps in two versions – with
and without shading. To avoid learning effect, the target was different for each map in
the pair, but the target was located in similar distance from the centre of the image.
Example of the stimuli is in the fig. 1.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Analyses</title>
      <p>Data were analysed in two ways. At the beginning, the answers on the short
questionnaire focused on maps suitability and aesthetics were summarized. In the second
part, eye-movement data were analysed statistically and with use of visual analytics.</p>
      <p>After the experiments, respondents were asked to answer two questions. In the first
one, they had to decide, which map was better for the answering the question.
Answers were almost balanced (see fig. 2; left). 14 respondents found maps without
shading better for answering the tasks, 13 found shaded maps more suitable.
Remaining 13 respondents think that it depends on the task (if they are finding hill or village).</p>
      <p>In the second question, respondents had to decide which version they like more.
Majority of them (27) prefered shaded map (see fig. 2; right).</p>
      <p>Trial Duration and Time to Click were analysed (fig. 3). The highest difference
between variant with shading and without shading was observed in case of the last map
(task 6), which was the most complex one.</p>
      <p>Eye-movement metrics Fixation Duration, Fixation Count and Scanpath Length
were investigated. From the preliminary results it seems, that there is no significant
difference in these metrics between maps with and without shading. (see fig. 4) In the
next part of the research, data will be tested with use of Wilcoxon sum rank test.
Fig. 4. Median values of Fixation Count and Scanpath Length. Error bars corresponds to the</p>
      <p>Interquartile range</p>
      <p>
        Next part of the analyses used the method introduced by Kristien Ooms [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. The
stimulus is divided into the grid of cells and number of fixations in each cell is
counted. The output grid is coloured based on the number of fixations. To compare
both variants of the stimuli, the grid without shading was subtracted from the shaded
one.
15a-"Habřinka"-NoShading 13b-"Hubenice"-Shading DifferenceShadingvs.No-Shading
17 7 2 9 29 58 25 12 9 28 25 6 2 7 30 answer 126 20 26 48 8 -1 0 -2 1 answer 101 8 17 20
e
lliga 1 47 51 78 77 47 30 42 8 32 1 55 52 116 112 87 76 59 17 54 0 8 1 38 35 40 46 17 9 22
-V 1 8 52 87 31 23 21 49 1 14 3 14 85 126 43 24 31 81 5 24 2 6 33 39 12 1 10 32 4 10
sk4 22 83 1 6 3 40 52 1 3 1 28 91 3 15 3 67 74 5 1 2 6 8 2 9 0 27 22 4 -2 1
a
t 35 29 answer 150 2 11 3 2 8 5 47 35 94 82 14 18 2 3 2 2 12 6 answer -68 12 7 -1 1 -6 -3
17a-"Škodějov"-NoShading 17b-"Řestoky"-Shading DifferenceShadingvs.No-Shading
18 79 36 25 103 60 65 4 3 22 20 103 42 55 145 73 102 12 4 20 2 24 6 30 42 13 37 8 1 -2
e
lliga 17 112 83 77 60 25 203 answer 7 40 35 148 102 123 101 42 93 151 27 76 18 36 19 46 41 17 -110 answer 20 36
-V 50 68 50 109 68 102 35 28 25 31 98 116 178 177 116 149 28 15 39 77 48 48 128 68 48 47 -7 -13 14 46
sk6 54 65 20 72 19 53 7 40 90 19 136 109 89 answer 36 95 14 124 155 42 82 44 69 answer 17 42 7 84 65 23
a
t 41 41 51 83 15 59 39 55 10 16 96 65 77 183 60 120 79 104 11 21 55 24 26 100 45 61 40 49 1 5
highest. These values were excluded from the visualization. From the image, it is
obvious that in the tasks 1 and 3 (upper rows of images), more fixations were
recorded for the maps without shading (difference images contain majority of negative
values). For the tasks 4 and 6 (bottom rows of images), the situation is opposite. A higher
number of fixations in the task 6 indicates problems with target finding.
4
      </p>
    </sec>
    <sec id="sec-4">
      <title>Conclusion</title>
      <p>
        The paper describes ongoing eye-tracking study focused on the role of hill-shading
in tourist maps. Preliminary results suggest that respondents subjectively like shaded
maps more than maps with contour lines only. From the evaluation of eye-tracking
data, it seems that there is no statistically significant difference for three eye-tracking
metrics (Fixation Duration, Fixation Count and Scanpath Length). First outputs from
visual analytics methods show interesting facts about user reactions on the particular
map pairs. Among the above mentioned analysis, also Flow Map and Time Bar
methods, described in [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] will be used for evaluation of the eye-tracking data in
further research.
5
      </p>
    </sec>
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