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      <title-group>
        <article-title>Semiotic Issues and Perspectives on Modeling Cultural Artifacts</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Aurelien Benel</string-name>
          <email>aurelien.benel@utt.fr</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>ICD/Tech-CICO, Troyes University of Technology</institution>
          ,
          <country country="FR">France</country>
        </aff>
      </contrib-group>
      <fpage>57</fpage>
      <lpage>64</lpage>
      <abstract>
        <p>This paper looks back at 1970's modeling initiatives in archaeology in order to draw parallels with current initiatives on applying Semantic Web techniques to cultural artifacts. At those times, epistemological criticisms were raised on the lack of consideration by these models of the semiotic value of cultural artifacts. Based on these arguments, we propose several design perspectives for computer models and tools to aim at human semiotics rather than formal semantics. Last, those models and tools are seen in action as well as how art historians make sense of them.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        \Contrary to natural sciences, human sciences formalize an already formalized
object"1
        <xref ref-type="bibr" rid="ref5">(J. Gagnepain, as quoted in Bruneau, 1976)</xref>
        . As an example,
\archeologists are not the rst ones to describe or classify artifacts"2
        <xref ref-type="bibr" rid="ref5">(Bruneau, 1976)</xref>
        .
Indeed, the people of ancient times, as designers or users, had already their own
theory of their technical universe.
      </p>
      <p>These statements on the very nature of human sciences in general and
archaeology in particular were published in the 1970's, a time when archaeologists
and art historians wanted to modernize their disciplines by using `models'
(inspired from other disciplines) and large `databanks' to store the `graph of facts'
formalized with a `universal documentary language'. As stimulating as the
modeling initiatives could have been, they were identi ed by critics as leading to an
epistemological dead-end.</p>
      <p>To begin with, we will look back at 1970's modeling initiatives in archaeology
in order to draw parallels with current initiatives on applying Semantic Web
techniques to cultural artifacts. Then, by studying epistemological criticisms
raised at those times, we will see how those models failed at taking into account
the semiotic value of these objects. Based on these arguments, we will propose
1 \A la di erence des sciences de la nature, les sciences humaines formalisent un objet
deja formalise".
2 \Les archeologues ne sont pas les premiers a decrire ou a classer le materiel dont ils
traitent".
several design perspectives for computer models and tools to aim at human
semiotics rather than formal semantics. Last but not least, we will see those
models and tools in action, and how art historians make sense of them.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Back to the future</title>
      <p>
        In the eld of archaeological knowledge modeling, 1972 was a decisive year with
two major collective works published: Models in archeology
        <xref ref-type="bibr" rid="ref6">(Clarke, 1972)</xref>
        , and
Les banques de donnees archeologiques
        <xref ref-type="bibr" rid="ref4">(Borillo &amp; Gardin, 1972)</xref>
        . In both books,
number of authors proposed to record the description of artifacts as well as
their relationships in space or time, using statistical but also logical models on
computers. Notably, set theory was adopted
        <xref ref-type="bibr" rid="ref11">(Litvak King &amp; Garc a Moll, 1972)</xref>
        to formalize artifacts taxonomies (e.g. Every kantharos is a wine vase) and
spatial meronomies (e.g. Paestum is a part of Magna Graecia).
      </p>
      <p>
        For Semantic Web researchers, the more interesting works of these times are
probably those that used `SATIN 1'
        <xref ref-type="bibr" rid="ref7">(Chouraqui, 1972)</xref>
        , a system rst designed
for the French general inventory of cultural heritage. It was composed of an
analysis language to represent artifacts descriptions, and a query language to
retrieve or aggregate those descriptions.
      </p>
      <p>
        As RDF today, SATIN 1 analysis language (see Fig. 1) was expressive enough
to tackle with complex descriptions. For example, gure 2 shows the formal
description of a small (25 15 mm) amygdaloidal object made of carnelian,
found in Vaphio, dated from Late Helladic II and depicting a man on a chariot
leading two horses
        <xref ref-type="bibr" rid="ref9">(Ginouves &amp; Guimier-Sorbets, 1978)</xref>
        .
      </p>
      <p>Similarly to what is done nowadays in Web ontologies, every descriptor
(`LENGTH', `HORSE', `WHEELS', `LEAD') had to be de ned in a domain
(material, nding location, description, etc.), and in several domains, the
lexicon could be hierarchically structured (`LACONIA / VAPHIO', `STONE /
CARNELIAN', `LATE HELLADIC / LHII').</p>
      <p>
        In a very contemporary way, SATIN 1 inventor pointed out that because
descriptors from di erent domains can be mixed in the same description, the
addition of new descriptors (e.g. related to decor) can be done in several ways:
either adding it to every impacted domains (e.g. sculpture, furniture, architecture,
etc.) or creating a new domain usable on any kind of objects
        <xref ref-type="bibr" rid="ref7">(Chouraqui, 1972)</xref>
        .
Beyond the formal bene t of combinatory expressivity, the world-wide reuse of
domains and descriptions was advocated by one of the promoter of these projects
as a `necessity' and a `duty', to go from an `egoist and closed possession' of
information to a `common good'
        <xref ref-type="bibr" rid="ref8">(Ginouves, 1972)</xref>
        .
      </p>
      <p>A nice illustration of this trend was provided in 1975 by Anne-Marie
GuimierSorbets in her thesis on the analysis and formalization of geometric ornaments in
Greco-Roman mosaics for automatic processing. In a very formal and logical way,
she de ned every attribute she used, and described the process one should follow
to set the right value to the right segment of the artifact. Philippe Bruneau,
who was on the examining board of this iconic thesis, wrote a subsequent article</p>
      <sec id="sec-2-1">
        <title>CHARIOT</title>
      </sec>
      <sec id="sec-2-2">
        <title>HUMAN SHAPE</title>
        <p>WHEELS
DRAWBAR</p>
        <p>REINS
HIGHLIGHTED
OUTLINE</p>
      </sec>
      <sec id="sec-2-3">
        <title>HORSE</title>
        <p>CARNELIAN
AMYGDALOIDAL</p>
        <p>VAPHIO</p>
        <p>
          LENGTH
WIDTH
LHII
          <xref ref-type="bibr" rid="ref5">(Bruneau, 1976)</xref>
          , which spawned an unprecedented polemic in the re ned world
of the French School of Archaeology in Athens.
        </p>
        <p>
          The director of publication felt the need to write a prologue
          <xref ref-type="bibr" rid="ref1">(Amandry, 1977)</xref>
          in the following issue of the journal to give the \de nition of what is and what is
not [the journal]",3 stating that \The journal does not seem to be an
appropriate place for doctrinal lectures or handbooks of methods".4 And even fourteen
years later, the author of the thesis felt the need to reply to Philippe Bruneau's
arguments in the introduction of her own handbook
          <xref ref-type="bibr" rid="ref10">(Guimier-Sorbets, 1990)</xref>
          .
3
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Criticisms from the past</title>
      <p>Philippe Bruneau's criticisms on the way cultural artifacts are modeled was
focused on the notion of `descriptor' (i.e. the element of an ontology { class,
individual, property, etc.).</p>
      <p>He argued, rst, that descriptors such as `foreground' or `background' are
usually chosen in order to be universal, independent of era and geography, which
should be itself quite surprising in a historical science.</p>
      <p>Secondly, he asked, what could be the validity of `foreground' and
`background' in a case like Greek frets, where every black fret on white has a
complementary white fret on black. Anne-Marie Guimier-Sorbets answered: \by
convention, the fret to be analyzed is the outer one of the mosaic. The other
complementary part is analyzed as background". Philippe Bruneau noted that it was
a shame to decide by convention that the whole description would be from the
border to the centre whereas mosaics were built from the central panel to the
border.</p>
      <p>Lastly, the very term `descriptor', connoting agency, would lead one to think
that it is not the archaeologist but the device that describes an artifact. And
to forget the archaeologist as the describer leads one to forget that the rst to
describe and classify the artefact was indeed the ancient user himself.</p>
      <p>Beyond this sole example and even beyond modeling issues, Philippe Bruneau
tried to formulate the very nature of archaeology as a human science. As an arte
factum (i.e. done by human skills), the artifact is indeed a semiotic object. As
the two sides of Saussure's sign, one cannot split its material con guration from
the program assigned by its designer (and by its users too).</p>
      <p>Therefore, contrary to a common misconception, it would be meaningless to
describe it factually rst and to interpret it later. Moreover, as a semiotic object,
its meaning depends on the other objects in the surrounding neighborhood. In
a normal desktop setting, the important feature of a pen is that its writings can
be erased contrary to a pencil's. But in the absence of a pencil its main feature
would be that you can write with it. And in the absence of a pipe tool, its main
feature would be its form. You cannot say anything of a pencil, neither its use nor
3 \la de nition de ce qu'est et de ce que n'est pas le Bulletin de correspondance
hellenique".
4 \[Le Bulletin] ne para^t pas ^etre un endroit approprie pour des exposes de doctrine
ou des traites de methode".
its features, without knowing anything about the state of things, the state of its
technical context. For this reason, the description of an artifact is never nished:
it will be revised and revised again in a spiral approach. As rationally structured
as a linguistic universe, the state of things is although always idiomatic: it can
in no way be universal. Furthermore, it would not occur to anyone to describe a
foreign language without `getting in' the system of its users.
4</p>
    </sec>
    <sec id="sec-4">
      <title>From issues to perspectives</title>
      <p>Though these semiotic objections highlight rough issues in formal semantic
descriptions, they also bring very promising perspectives on how knowledge
modeling could serve cultural artifacts sense making. First, instead of looking for
the universality of the description language, the latter should be tightly tied
to the coherent state of things it was created for. Because an artifact is part
of an inde nite number of states of things, we should strive for maintaining
the identity of the artifact in overlapping states of things and corresponding
analyses. Second, instead of overfocusing on inferences based on out-of-context
de nitions (type, subClassOf, partOf ), one should be able to browse the di erent
states of things and see how a feature activate or deactivate others, both at the
artifact level and at the fragment level, in other words to provide interactive
multi-level co-occurences visualization. Here follows two examples of the use of
our semiotic-centric tools and methods by art historians5.</p>
      <p>
        The rst one deals with the iconography of Dionysos and banquets on vases
from the area of Paestum (Italy). To do this, the team gathered more than
600 photographs about those vases from museums all over the world. Years after
years, each master or PhD student has tried to make sense about a given puzzling
feature (bearded/unbearded Dionysos, face and feet in di erent directions, etc.)
laying out their analysis on the top of the other. Our tools and methods are
especially suited to the case where the meaning a feature can be discovered
through the co-occurrence with another
        <xref ref-type="bibr" rid="ref2">(Benel, 2006)</xref>
        . For example, it appeared
that Dionysos was bearded when he was depicted in presence of a kantharos (a
vase used in rituals). The interpretation by the PhD student
        <xref ref-type="bibr" rid="ref12">(Pouyadou, 2001)</xref>
        was that the beard was signi cant of the fact that Dionysos was the god receiving
o erings rather than the character of mythological stories.
      </p>
      <p>
        The second one relates to the typology and chronology of Iron Age vases
discovered in the excavations of the cemetery of Athens called `Kerameikos'. A
recent monograph analyzed features of each vase, and then gathered them into
new coherent stylistic groups. In order to review this research work, a professor
used our software to model \how [the author] himself, classi ed it". Then, in
order to initiate Master students to research, he asked each of them to analyze
the stylistic features of one type of vases. On evaluation day, he asked them to
\combine features to get groups as coherent as possible"
        <xref ref-type="bibr" rid="ref3">(Benel et al., 2010)</xref>
        .
5 Pr. Jean-Marc Luce, his colleagues and students (PLH-CRATA Research team,
University of Toulouse II, France).
      </p>
      <p>Even if the analysis by the student was incomplete and perfectible, the vases
she described as having a at paunch (`panse plate') and a short lip (`levre
courte') appeared to be exactly what the specialist considered to be the oldest
group (see Fig. 3).
In order not to do the same error twice, one should learn from errors in the
past. In the 1970's, criticisms on modelling cultural artifacts were about the
forgotten semiotic value of cultural artifacts, and therefore the tight link we
should preserve between its de nitions and its states of things, its contexts. We
then illustrated how an interactive multi-level co-occurences visualization can
be used by art historians to make sense of cultural artifacts.</p>
    </sec>
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