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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>June</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Figure 1. One of the possible configurations of the Design Studio featuring: a multi-touch tabletop</institution>
          ,
          <addr-line>an interactive whiteboard, writeable walls, tablets, mounted projectors, varied furniture, and various physical materials such as paper, pens, etc</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2006</year>
      </pub-date>
      <volume>7</volume>
      <issue>2015</issue>
      <abstract>
        <p>This paper presents our proposed methods developed to contribute to our understanding of a complex and heterogeneous activity: face-to-face collaborative design and learning. We build on principles of multimodal learning analytics and synthesis research to explore different dimensions of collaboration including the analysis of discourse, tools usage, inscriptions, gestures, physical mobility, focus of attention, decision making, design processes, conversational turns, positioning and other social interactions. We propose that to understand what occurs in a heterogeneous and complex collaboration situation we should see it as a whole: a complex and physically, socially and epistemically situated activity.</p>
      </abstract>
      <kwd-group>
        <kwd>design for learning</kwd>
        <kwd>heterogeneous ecology</kwd>
        <kwd>design</kwd>
        <kwd>face-to-face collaboration</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>A Place for Learning</title>
      <p>Based on the Design Studio, for the purposes of this paper, we imagine a learning place to which learners come
for special projects. It is connected, with a wireless network enabling the digital devices already available to be
used, as well as the personal devices of the users. The furniture is flexible: the learning place is configurable for
single groups (large or small) or several smaller groups. The users of the learning place include pre-service
teachers. They practice teaching in an innovative learning environment, and they also use it as a design studio
for their own educational design work. Other users are teachers who come for professional learning, and school
students who come to work on projects that involve some kind of design. The type of task that a group of
preservice teachers may undertake in the learning place is to do the detailed design of learning tasks for two
selected weeks of their practicum, which must include technology in some way.</p>
    </sec>
    <sec id="sec-2">
      <title>The Activity-Centred Analysis and Design (ACAD) Framework</title>
      <p>The development of the Activity-Centred Analysis and Design (ACAD) framework began in 2011, drawing on
ideas from architecture and design to understand the complexity of learning situations, and to find ways of
abstracting key re-usable designs. The framework differentiates between elements that can be designed and the
activity of learners, posing that educators may have a plan for certain components of a learning situation: the
resources, tools and artefacts to be used (set design), the tasks proposed (epistemic design) and the social
arrangements and roles (social design). What has been designed may influence the activity of learners but it
does not really determine such activity. At learntime learners are likely to reconfigure what has been proposed
in new ways (co-creation and co-configuration activities). ACAD may help teachers (as educational designers)
in their planning stages, offering a way of framing the complexity of learning under different potential
combinations for each of the designable components (working in groups, or pairs; using paper or technology;
etc.). This abstraction of the structural composition of a learning situation is useful, as it highlights connections
between different elements in set, social and epistemic design, and how these, in turn, may influence activity.
Overall, the framework reminds teachers that activity is at the centre, while reaching forward to the learning
outcome and backward to the design.</p>
      <p>To use this in our imagined classroom, the learning place, the main consideration would be to
reconsider the description of the task given to the pre-service teachers. We could consider outlining the task in
terms of the specific tasks involved, the roles and rules associated with the group’s work, and the elements of
the physical and digital learning environment that they would have at their disposal, as outlined in the ACAD
framework. In our consideration of the task given to the pre-service teachers, the importance of the activity of
the learners (pre-service teachers) is now obvious, in addition to the design that is produced. We need to
consider what we could conclude from the analysis of just one stream of data? We would ask whether we should
collect more, and whether it is possible to do it in a way that is automated? That combines observations of
student work with information about their digital traces and their social interactions? Mulimodal learning
analytics (MMLA) provided us with a field in which to situate the development of our methods toolkit.</p>
    </sec>
    <sec id="sec-3">
      <title>Multimodal Learning Analytics – the development of a methods toolkit</title>
      <p>
        The development of a methods toolkit began in 2011. The aim was to develop resources to be able to account
for the activity of designers, or of learners undertaking design tasks. The initial focus of analysis was the
discourse during collaborative design, particularly automated methods of extracting data that could be inserted
into the Collaborative Process Analysis Coding Scheme (CPACS, Kennedy-Clark &amp; Thompson, 2012). This
coding scheme has evolved from systemic functional linguistics and includes measures of the macro-levels of
speech (action and content) and the micro-levels of speech (attitudinal, tense, modality and pronouns). Thus far,
automated methods of extracting pronouns and tense have been developed
        <xref ref-type="bibr" rid="ref10 ref11 ref8 ref9">(Thompson et al., 2013c; Thompson
et al., 2014)</xref>
        . Patterns of pronouns, tense and the Content of speech
        <xref ref-type="bibr" rid="ref10 ref8 ref9">(Kennedy-Clark &amp; Thompson, 2013)</xref>
        have
also been found to reliably indicate aspects of social activity (such as the identification of a team leader) as well
as aspects of epistemic activity (such as the progress through the phases of design work.
      </p>
      <p>
        Examination of the use of the tools and the physical space has resulted in some development of
methods for analysing the use of the hetereogenous ecology of resources. This has included the usefulness of
measures such as focus of attention
        <xref ref-type="bibr" rid="ref10 ref8 ref9">(Thompson, et al., 2013a)</xref>
        , and tool use over time
        <xref ref-type="bibr" rid="ref10 ref10 ref8 ref8 ref9 ref9">(Thompson et al., 2013a;
Thompson et al., 2013b)</xref>
        . In Thompson et al. (2013b), it was found that focus of attention was a useful measure
to determine successful collaboration in combination with tool use, as we observed an alignment in the focus of
participants’ attention on particular tools, as well as the adoption of specific tool specialisation roles by team
members. In Thompson et al. (2013b), we also found that students adopted roles around the use of tools, and
that these were essential in the development of ideas during the ideation phase of design. Other studies have
examined the production of inscriptions during design work, using the tools available in the Design Studio, and
the way in which the participants enacted gestures and other non-verbal communicative modes such as posture
and gaze
        <xref ref-type="bibr" rid="ref12">(Wardak, 2014)</xref>
        . We also developed two coding schemes that can be applied to discourse and
inscriptions, that account for the epistemic aspects of activity of collaborators in the Design Studio (he iterations
of design ideas
        <xref ref-type="bibr" rid="ref10 ref8 ref9">(Thompson et al. 2013b)</xref>
        and the Design Process Coding Scheme (DPCS) (Thompson, 2015).
      </p>
      <p>
        Finally, we analysed the different collaborative behaviours of group members in the Design Studio in
relationship with the ways groups use multiple tools and the available spaces to achieve their goals
(
        <xref ref-type="bibr" rid="ref4">MartinezMaldonado, et al., 2015</xref>
        ). The analysis included the visualisation of physical movement of designers in the
Design Studio through the use of heatmaps, the analysis of tools usage, tools used in conjunction and different
strategies to work collaboratively according to the positioning (e.g. working face-to-face or side-by-side).
      </p>
      <p>
        It is in the examination of multiple measures of progress through a design that we begin to understand
the complex nature of the use of heterogeneous ecologies such as the Design Studio. As we developed these
measures, we realised that the existence of a framework, such as the ACAD framework
        <xref ref-type="bibr" rid="ref2">(Carvalho &amp; Goodyear,
2014)</xref>
        , in which to place the multiple analyses, would help us understand the relationships between findings, and
also help us compare different ecologies in the future (Thompson et al., submitted). The use of MMLA in
combination with the ACAD framework is useful in our imagined classroom, the learning place, because then
analyses can be related to the outcomes of the learners and applied to (re)design work. The orchestration of such
a learning place can be overwhelming, and the automation of indicators of successful and unsuccessful
collaboration could mean that teachers could intervene when needed. When used for creative, collaborative
work, the usual indicators do not apply for instructors to quickly assess the progress of groups. The development
of indicators of learner activity that are related forward to learning outcomes and backward to the design give
the instructors context for the feedback that they are able to give to learners. If we were to use this in the
learning place, we would need to collect the traces of learner activity, and we would need a tool that could
visualize this efficiently and effectively. There should be a combination of indicators collected and presented to
the instructor, with support for interpretation, both in real time, and after the event for more considered
feedback. The use of MMLA prompted a number of further questions - does it make sense for one person to be
responsible for multiple analyses? If multiple experts carry out analyses of the activity of learners, then how do
we bring these perspectives together? This led us to use synthesis research as the methodology.
      </p>
    </sec>
    <sec id="sec-4">
      <title>Synthesis Research</title>
      <p>
        Synthesis research is a method that has been utilized in ecology since 1995, and involves bringing together
multiple experts in different areas, to address a research question that cannot be entirely answered by an
individual perspective
        <xref ref-type="bibr" rid="ref5">(NCEAS, 2014)</xref>
        . Broad topics such as the ecological effects of climate change have
benefited from the coordination of experts in many areas of the natural sciences, as multiple perspectives are
necessary to make sense of complex natural systems
        <xref ref-type="bibr" rid="ref3">(for further discussion see Kemp &amp; Boynton, 2011)</xref>
        .
Synthesis research has been adopted in ecology in response to: (1) a sudden increase in available data, (2) a
search for coherence, (3) an interest in applying the data for management of resources, (4) the complexity of the
challenges faced, and (5) the need to train new scientists to solve these problems
        <xref ref-type="bibr" rid="ref3">(Kemp &amp; Boynton, 2011)</xref>
        .
Synthesis research is inherently interdisciplinary, as experts from different fields come together, bringing their
data and perspective, to develop a new explanatory model that accounts for how diverse observations work
together
        <xref ref-type="bibr" rid="ref3">(Kemp &amp; Boynton, 2011)</xref>
        . The synthesis approach is aligned with the multidisciplinary perspective of
the CSCL paradigm as well as several other studies adopting multi-perspective data analysis
        <xref ref-type="bibr" rid="ref7">(e.g. Stahl, 2014)</xref>
        .
It is this focus on developing a new model to explain observed patterns, developed from the analysis of multiple
data sets, that distinguishes synthesis from these other approaches, which attempt to align findings, rather than
develop a new model. In this respect, synthesis can be seen as both a challenge as well as an opportunity to
create new understandings of existing problems
        <xref ref-type="bibr" rid="ref3">(Kemp &amp; Boynton, 2011)</xref>
        .
      </p>
      <p>
        Similar to ecology, the field of the learning sciences combines many disciplinary approaches to the
study of learning. Researchers in the learning sciences originate from disciplines such as computer sciences,
psychology, education or sociology, to name a few. These researchers may focus on understanding the processes
of learning as they relate, for example, to the people in the environment (teachers, learners or others); or the
computers and the roles technology plays in the environment; or the architecture and layout of learning spaces;
or cultural and social aspects and so on
        <xref ref-type="bibr" rid="ref6">(Sawyer, 2006)</xref>
        . In our initial work using synthesis research, we have
used the ACAD framework
        <xref ref-type="bibr" rid="ref2">(Carvalho &amp; Goodyear, 2014)</xref>
        to design research that involves multiple streams of
data extracted from a study comparing the effects of three scaffolds in an LBD4L (Thompson &amp; Yeoman, under
review) task. The methodological perspectives that we have included are: (1) orchestration and the use of tools;
(2) multimodal analysis of the role of inscriptions; (3) analysis of collaborative design behaviour through
conversational turns; (4) conversation analysis and the impact of positioning on social interactions; (5) process
mining – decision-making and the design process; and (6) discursive psychology and non-verbal social
interactions – the role of gesture to describe the co-configuration and co-creation behaviour of learners
(Thompson et al., under review, Thompson et al., 2015).
      </p>
      <p>The use of synthesis research is useful for the analysis of our learning place because we are forced to
consider the classroom as a heterogeneous ecology, a complex system. Interdisciplinary understanding of such
systems is far more common, and is useful. This step can really only happen after the event, but what we need to
add to our classroom is time for the instructors to work with a variety of experts, to undertake this synthesis
step, and to use this in their redesign of the task for pre-service teachers.</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusions</title>
      <p>In the development of methodologies to research heterogeneous ecologies, our work has focused first on
developing multiple measures that indicate aspects of collaborative design activity, and consequently on a
method that allows us to put these together in a way that describes the complex activity in a way that is of some
use to future designers. Our approach has included the use of the ACAD framework to guide the application of
multimodal learning analytics, and the addition of the synthesis method of research in order to bring the multiple
analyses together, using the ACAD framework as a guide. The main guidelines include outlining a task using
the ACAD framework using this to clearly separate the design from the expected activity of the learners, and the
identification of ‘easy’ indicators of progress through the task. We need to treat the analysis as a way to
continue our understanding, and feed the information back into redesign of the task, rather than a justification of
a specific approach. Of most importance is the time that should be allowed to accommodate these extra steps in
the design, and also the synthesis step. In our imagined classroom, the learning place, learners have the
opportunity to participate in tasks in which their activity is central to the interests of their instructors.</p>
    </sec>
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