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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Regular or distinctive spatial organization of visual objects: Which improves memory?</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>P.C-H Cheng (P.C.H.Cheng@sussex.ac.uk)</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Informatics, School of Engineering and Informatics University of Sussex</institution>
          ,
          <addr-line>Brighton</addr-line>
          ,
          <country country="UK">United Kingdom</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>U.H. Obaidellah</institution>
        </aff>
      </contrib-group>
      <fpage>54</fpage>
      <lpage>59</lpage>
      <abstract>
        <p>How might varying spatial organization improve memory for sets of objects? In this experiment simple line drawings of everyday objects were placed in grids that were regularly or irregularly organized at either a local or a global level, to give 4 layouts of stimuli that varied in the distinctiveness of their spatial organization of objects. Nineteen university students took part in six successive sessions of drawing the stimuli. In the first session they copied (training) the stimuli and then reproduced them from memory (test). In the subsequent sessions at intervals of 24 hours they reproduced the stimuli from memory (test) and then again copied stimuli (further training). Performance measures were response times (pauses whilst drawing), number of objects and transitions between local areas of the stimulus grid. It was found that global regular organization best supported learning.</p>
      </abstract>
      <kwd-group>
        <kwd>drawing</kwd>
        <kwd>learning</kwd>
        <kwd>memory</kwd>
        <kwd>representation</kwd>
        <kwd>spatial organization</kwd>
        <kwd>regularity versus distinctiveness</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Learning from graphical materials has received attention in
the education system
        <xref ref-type="bibr" rid="ref1">(e.g., Samuels, 1970)</xref>
        . The use of
visual aids as an interactive learning tool can facilitate teaching
and learning. The way information is represented has a role
in the effectiveness of learning, because it may be conveyed
more effectively in a graphical form than textual format.
Research on the picture superiority effect (i.e., better
memory for pictures than for corresponding words) has been
widely attributed to conceptual and perceptual advantages
        <xref ref-type="bibr" rid="ref11 ref8">(Madigan, 1983; Paivio, Rogers, &amp; Smythe, 1968; Stenberg,
2006)</xref>
        . Furthermore, graphical approaches may enhance
learning as interactive effects can reinforce the contents
being learned and motivate students to become more
involved in their learning. In addition, learning from visual
representations may facilitate the integration of new
knowledge, help to organize information and facilitate
learners to think critically (Fry, 1981; Larkin &amp; Simon,
1987).
      </p>
      <p>
        Thus, the way in which visual forms organize information
has a critical role in determining the success of engaging
learning experiences. Organized materials have shown to
enhance memory in terms of speed and ease of access to the
information
        <xref ref-type="bibr" rid="ref1 ref4 ref9">(Bower, 1970; Collins &amp; Quillian, 1970; Pollio,
Richards, &amp; Lucas, 1969)</xref>
        .
        <xref ref-type="bibr" rid="ref6">Mandler and Ritchey (1977)</xref>
        reported that recognition of objects in an unorganized scene
is more difficult than recognition of objects in an organized
scene. This is because meaningful relationships between the
objects are less obvious in the unorganized scene, so
provide less effective cues for the activation of the target
objects. In a review of visual memory capacity, Brady,
Konkle and Alvarez (2011) emphasise the need to focus on
how representations are structured in order to understand
their impact of the memory visual material.
      </p>
      <p>
        Thus, it is interesting and worthwhile to investigate how
the overall spatial organization, or layout, of objects in a
scene affects our memory, going beyond general scenes
        <xref ref-type="bibr" rid="ref6">(Mandler and Ritchey, 1977)</xref>
        , fields of objects, to spatial
layouts that might be used to presented graphical
information for the purpose of learning; for example, in
educational material. Here, we use grids to configure different
layouts of target objects in the form of simple line drawings.
The grids are either regular or irregular, at a global (whole
diagram) level or at a local level (Figure 1, described more
fully below). The goal of the present study is to investigate
how such differences in the spatial layout facilitate learning
performance. Which of the grids will best support
memorization of the sets objects? Will a more regular layout,
whether at global and local levels (or both), improve
memory for the set or will greater distinctiveness of the
irregular grids, across the levels, be better for memorization?
Theoretical arguments can be marshalled in favour of both
alternatives.
      </p>
      <p>We may hypothesize that the more regular layouts will be
better, from at least two perspectives. First, a regular grid is
a table and thus participants’ familiarity with tables may
enhance memory, because they are used to interacting with
such layout. One might contend that our mental
representation of tables, which will have been acquired through our
daily use of these cognitive artefacts, may serve as a generic
memory structure, in that way that individuals trained in the
method of loci use a journey or memory palace to serve as
an encoding and retrieval device. Second, a regular grid
may enhance memory simply because it may be less costly
to process cognitively; for instance, visual search for items
can potentially proceed in a systematic fashion.</p>
      <p>
        Alternatively, we may argue that the irregular layouts will
be better on the grounds of distinctiveness
        <xref ref-type="bibr" rid="ref10">(Schmidt, 1991)</xref>
        .
        <xref ref-type="bibr" rid="ref13">Von Restоrff (1933</xref>
        ) reported the effect that now bears her
name that began studies of the impact of distinctiveness on
memory, which are still on-going today. In general, stimuli
items or events that are more distinctive tend to be bettered
remembered. Such targets may be distinctive in various
ways. Schmidt (1991) identified four classes of these: (a)
emotional distinctiveness where the participant’s emotional
response that is unusual; (b) primary distinctiveness occurs
in situations where the target is differentiated with respect to
a conceptual framework that is activated by co-present or
recently experienced stimuli; (c) secondary distinctiveness
occurs when the target is judged with respect to a
conceptual framework retrieved from long-term memory and the
target is distinctive because it is a peripheral member of
some common or natural category; (4) the distinctive
process class relates to unusual processes invoked by particular
task contexts or materials. Unfortunately, there is no single
theory that fully explains all the forms of distinctiveness
effects
        <xref ref-type="bibr" rid="ref10">(Schmidt, 1991)</xref>
        .
      </p>
      <p>This paper extends previous research on distinctiveness
by focussing on the overall spatial layout of objects to be
remembered. Rather than making one target distinctive, say
by positioning or orientating it differently to others in a field
of objects, we study how memory for a whole field of
objects is affected by the distinctiveness of their spatial
organization. Thus, distinctiveness here is in relation to the
overall organization of the stimuli and distinctiveness is being
compared between spatial organizations (stimuli). In terms
of Schmidt’s (1991) four classes of distinctiveness, spatial
organization as considered here is a form of secondary
distinctiveness, because the grid layouts are not being directly
compared with each other in a single trial. So, the grid
pattern in each stimuli will be contrasted with spatial layouts
that participants will have experienced, of which regular
forms are naturally the most common. Therefore, from this
perspective irregular layouts will be more distinctive and
hence better promote the memory for the sets of objects.</p>
      <p>The two alternative perspectives – known regular spatial
schemas versus distinctive layouts – give diametrically
opposing predictions about the impact on memory of different
spatial organizations. The experiment tests which of these
contrary positions is valid using the stimuli shown in Figure
1. The stimuli have been designed with grids at two spatial
levels: globally an overall frame with a grid divides the
space into four main areas, using solid lines; locally
subframe grids sub-divide each main areas into four cells, using
dashed lines. A simple line drawing (object) is located in
each of the sixteen cells.</p>
      <p>The frame and the sub-frames may either be Regular (R)
or Irregular (I), so four different stimuli are created given
the degree of regularity and the two spatial levels. These
are labelled RR, RI, IR and II, where the letters refer to
Regular or Irregular grids and the first letter is for the global
level and the second letter is for the local level: for example,
RI is a globally regular but locally irregular stimulus. For
example, in Figure 1-RR, the cells of the upper left area of
the global frame consist of four objects: a ‘+’ sum symbol, a
clock, a heart shape and the letter ‘A’.</p>
      <p>The four stimuli provide a range of regularity/
distinctiveness with the most regular (least distinctive)
stimuli being RR and the least regular (most distinctive)
being II. Stimuli RI and IR have regular and distinctive
aspects at different levels, so we expect that they will impact
the memorability in a way that is between RR and II. No
particular ordering of RI and IR is predicted. Thus, if
regularity determines the ease of learning the stimuli the
order of the stimuli on the performance measures will be
RR, RI/IR and then II. If distintiveness predominates then
order will be II, RI/IR and RR.</p>
      <p>RR
IR</p>
      <p>RI
II</p>
      <p>
        In the test sessions of the experiment participants are
present with the stimuli grids and attempt to draw the objects
they remember in the correct locations. Thus, four measures
of performance are used: the number of objects drawn;
number of correct objects in the right location; the response
time between objects (inter-stroke pause); the order in
which objects are drawn, which will be assessed using a
transition count score (see below). The use of drawings in
the study of learning adopts the Graphical Protocol Analysis
(GPA) approach of
        <xref ref-type="bibr" rid="ref3">Cheng &amp; Rojas-Anaya (2006)</xref>
        ,
Obaidellah &amp; Cheng (2009), and van Genuchten &amp; Cheng
(2010). GPA records pause durations between the pen
lifting off the paper at the end of a drawing stroke and pen
landing on the paper at the start of the next stroke. These
pauses are related to the amount of processing required to
retrieve and prepare elements for output and thus provide
information about the potential organizational structure of
the chunks being mentally processed
        <xref ref-type="bibr" rid="ref4">(Collins &amp; Quillian,
1970)</xref>
        .
      </p>
      <p>The pauses were coded into two levels and are defined as:
L1-within object pause – the time before drawing elements
within an object, calculated for every transition occurring
between the previous line and the current line that belongs
to the same object; 2) L2-between object pause – the time
before drawing elements between objects within the same
area of a grid, calculated for every transition between the
last drawn line of an object and the first line of the
following object in different areas. The L1 pauses establish the
amount of processing associated with producing an element
from within a chunk (object), whereas the L2 pauses reflect
all the processing needed to prepare to produce a new
object. L1 pauses are expected to be shorter than L2 pause,
because less processing is involved. Retrieval of an object
from with a group will make associated objects with the
same group more active and hence easier to retrieve. So, if
spatial organization facilitates the grouping of objects and as
this supports the retrieval of the objects, then the L2 pauses
will be relatively shorter than when layout does not support
retrieval.</p>
      <p>The transition count measures then extent to which
drawing of all the objects in an area is done all at once, or
otherwise interspersed between drawing in other areas, which
indicates the coherence of grouping of objects by area. It is
defined as the number drawing returns to an area, not
including the first visit. When the number of objects drawn is
large (approaching 16) but the transition count is small, the
participant appears to be treating all the objects in a local
area as a group. When the high transition count is high, this
implies that participants are not treating objects within an
main area as group, which may suggests that they are not
using global spatial structure to aid their memorization. If
all the objects are completely drawn in each area on the first
visit to the area the transition count will be zero.</p>
    </sec>
    <sec id="sec-2">
      <title>Method</title>
      <p>Participants. Nineteen voluntary participants aged 19-25
years (Mean age = 21.2 yr.; SD = 1.87) were recruited. The
participants, who were all university students (20 female
and 7 male), received a small monetary reward for their
participation. All of them possessed typical drawing skills
demonstrated by their ability drawing simple figures in a
practice task prior to the actual experimental task. There
was no other specific requirement for their participation.</p>
      <p>Design. This study employed a repeated measures
within-subject design consisting of two independent variables
(i.e., stimulus type, session) and four dependent variables
(i.e., total number of items recalled, number of correct items
recalled, pause duration, transition count). The independent
variables were crossed producing 24 experimental
conditions (4 stimuli x 6 sessions). All participants performed all
experimental conditions, copying each stimulus and drawing
each stimulus from memory, for a total of eight drawings
per session.</p>
      <p>Materials. Each stimulus has four main local frames that
consist of 16 objects; Fig 1. There were 64 different objects
for all stimuli (16 objects x 4 stimuli). Each local frame of a
stimulus consists of four cells that each contains a common
object, a symbol, a shape and an letter. Thus, each stimulus
contains four of those items, randomly picked from a pool
of these categories as pre-defined by the experimenter. All
participants did the same set of stimulus.</p>
      <p>Procedure. All drawings were made on empty stimulus
layout (i.e., Fig 1 without the objects) taped on the Wacom
Intuous graphics tablet using a special inking pen to enable
a digital record of the drawing protocols. A special
program, TRACE (Cheng &amp; Rojas-Anaya, 2004), was used for
the recording. In all drawing tasks, the participants began
with writing a hash (#) to ensure that drawing was well
underway before the first stroke of the first object, so that its
values are a valid and can be used in the full data set.</p>
      <p>Each participant completed two sets of drawings in
copying and recall from memory modes in each session. In the
first session, the participants first copied all four stimuli
individually as training before they drew again from
memory when represented with an empty grid as a test.
From the second session onwards, all participants initially
drew the stimuli from memory as tests given empty grids
and then copied the given stimuli as further training. The
given order of the stimuli was randomized in each drawing
task in each session. There was a gap of at least 24 hours,
but no longer than 48 hours between each session. During
copying (training), participants were allowed to view the
target stimulus throughout the drawing process. In both
tasks, the participants were encouraged to only reproduce
items they saw. No study time was allocated prior to
drawing. Participants were reminded to draw as fast as possible
when instructed to begin drawing. No specified duration
was allocated to complete their drawings. However, the
participants were asked if they had anything else to draw after a
pause longer than a minute. Majority of them decided to
stop after this duration.</p>
    </sec>
    <sec id="sec-3">
      <title>Results</title>
      <p>We conducted a repeated measures analysis of variance
(ANOVA) with stimulus type (RR, RI, IR, II) and session
(1-6) on the total number of items recalled, number of
correct items recalled, pause duration and transition count of
slot usage. Only drawings from recall task were analysed,
as data obtained from the copying task do not contribute to
the research questions of the present study. Data were
screened for extreme or missing values and statistical
assumptions for ANOVA were addressed. The degrees of
freedom for a particular effect were adjusted if the data
violated the sphericity assumption. In this case, the
Greenhouse-Geisser correction was applied when the estimate of
sphericity was found smaller than .75. The Alpha level was
set at .05 for the evaluation of statistical significance. All
pairwise comparisons were conducted using Bonferroni
adjustments. Table 1 shows the mean scores and standard
deviations for the four stimuli showing shorter L1 pauses
than the L2 pauses in all cases, as expected.</p>
      <p>Stimulus</p>
      <p>RR
RI
IR
II</p>
      <sec id="sec-3-1">
        <title>Amount of processing – L1 and L2 pauses</title>
        <p>The amount of processing is measured using the pauses.
Figure 2a shows that the (within object) L1 pauses are
relatively constant across sessions, but there are overall various
in L1 pauses across the stimuli. An ANOVA for the L1
pauses revealed significant main effect for stimulus type,
F(3,54)=4.76, p&lt;.05, η2=.50 using sphericity assumed. The
contrast test showed that significant differences were large
between RR and RI.</p>
        <p>Figure 2b shows a substantail decline the the L2 pauses
across sessions for all the stimuli and also a difference
between some the stimuli. There is a significant main effect
for stimulus type, F(3,54)=4.25, p&lt;.05, η2=.19 using
sphericity assumed. The pairwise comparison showed large
difference between RR and II. Significant main effect was also
found for session, F(2.57,46.24)=15.64, p&lt;.001, η2=.47
using Greenhouse-Geisser estimates of sphericity (ε=.51).
(a) L1 pauses
(b) L2 pauses
16. Again there are differences between stimuli. In the
initial stage of drawings, participants drew incorrect items,
either errors or commissions or omissions of objects.
Commissions are drawn items which are not defined in Figure 1
and also includes items drawn in the wrong stimulus.
Omissions are items which are shown in the actual stimulus,
but the participants did not draw them in their drawings.
We report the total number of objects, correct or not (Fig 3)
and correct entries drawn (no figure presented here).
Considering the total number of items drawn per stimulus, the
ANOVA showed a significant main effect for stimulus type,
F(3,54)=8.45, p=.000, η2=.32 using sphericity assumed
(ε=1.00). Pairwise comparison between the stimuli showed
large difference all at p&lt;.05 for the following: 1) RR&gt;II, 2)
RI&gt;IR, 3) RI&gt;II. The ANOVA also reported a significant
main effect for session, F(1.65,29.68)=56.27, p=.000,
η2=.76 using Greenhouse-Geisser estimates of sphericity
(ε=.33).</p>
        <p>The overall shape of the data for numbers of correct
objects is similar as that shown in Fig 3. The ANOVA results
for correctly drawn objects showed a significant main effect
for stimulus type, F(3,54)=14.00, p=.000, η2=.44 using
sphericity assumed (ε=1.00). The pairwise comparison
between the stimuli further showed that RI&gt;IR and RI&gt;II.
Similarly, significant main effect was reported for session,
F(1.55,27.83)=145.22, p=.000, η2=.89 using
GreenhouseGeisser estimates of sphericity (ε=.31). The mean scores for
the number of correct items drawn increased over the
sessions.</p>
        <p>Thus, for both total number of objects and numbers of
correct objects there was better performance with the more
regular stimuli.</p>
      </sec>
      <sec id="sec-3-2">
        <title>Total number of items recalled</title>
        <p>Figure 3 shows the total number of objects drawn, which
increase over the sessions to approaching the maximum of</p>
      </sec>
      <sec id="sec-3-3">
        <title>Transition between the areas</title>
        <p>This analysis reports on the number of occurrences of
participants returning for a second or subsequent time to draw
further items in a particular frame, which indicates the
extent to which objects within an area are treated as a group.
Figure 4 shows the transition counts for the stimuli across
the sessions. The minimum score is zero. The transition
count increase for over the sessions for all stimuli with the
exception of RI, which is relatively constant.</p>
        <p>The ANOVA revealed significant main effects for both
stimulus type and session, respectively, F(3,54)=14.30,
p=.000, η2=.44 using sphericity assumed (ε=1.00) and
F(1.92,34.62)=15.13,p=.000, η2=.46 using
GreenhouseGeisser estimates of sphericity (ε=.39). A significant
interaction effect is also found for stimulus type x session,
F(6.42,115,60)=3.70, p&lt;.05, η2=.17 using
GreenhouseGeisser estimates of sphericity (ε=.43).</p>
        <p>Clearly RI differs from the other stimuli. As the number
of objects drawn increases with session (see Figure 3) there
is no increase in the number of moves between areas, which
is consistent with the objects in each area being treated as a
group. For the other stimuli, as the number of objects
increases, from approximately 6 to 14, the transition count
only increases by three, so the order of drawing is not
random with respect to the areas. This suggests some grouping
with RI, IR and II by area but less so than for RI.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Discussion</title>
      <p>Does the regularity or the distinctiveness of the spatial
organization of a grid of objects better support the
memorization of a set of objects? Collectively, the results show that
more regular layout gives better memory performance. A
greater total number of objects is recalled in both globally
regular stimuli, RR and RI, over globally irregular stimuli,
IR and II. For correct objects, more were drawn under RI
than IR and II. With respect with the L2 pauses, RR is less
than II and trends are apparent for RR&lt;IR, RR&lt;II, IR&lt;II. At
least with respect to RI the transition counts indicate that
objects were being group by area, whereas for the other
stimuli there was less of an impact, as inferred from the
relatively slower increase in transition count compared to
total number of objects.</p>
      <p>
        These findings supports the idea that organized visual
materials may assist memory, as proposed by
        <xref ref-type="bibr" rid="ref6">Mandler and
Ritchey (1977)</xref>
        . Findings from this study extend prior
studies about the effects of organization on memory
        <xref ref-type="bibr" rid="ref1 ref4 ref9">(Bower,
1970; Collins &amp; Quillian, 1970; Pollio, Richards, &amp; Lucas,
1969)</xref>
        , by addressing spatial layouts as might be found in
instructional contexts.
      </p>
      <p>One interpretation of the results is that participants’
familiarity with table-like organisations of information may have
provided them with a ready encoding and retrieval structure
for storing and recalling the objects. This may tap in to
mechanisms similar to those that underpin the success of the
method of loci as a memorization technique. That approach
favours a linear structure, whereas as both RR and RI are
2D, so it is an open question whether the nested frames in
the stimuli are being used as hierarchical structures or
whether participants are imposing a linear path through the
cells of their own devising. Further, analysis of individual
paths through the stimuli over successive sessions could be
revealing. If the order of the production of objects in the
cells of each area were arbitrary this would indicate a
hierarchical interpretation, whereas if the order were the same
each time that would suggest a more linear interpretation.
Understanding the strategy by which each stimulus is
processed is important, because if one were different this would
be a form of process distinctiveness, as per Schmidt's (1991)
fourth category. In other words, if different strategies are
used for alternative stimuli this would be an experimental
confound.</p>
      <p>The transition counts suggest that the approach for
remembering RI may, overall, be more hierarchical than for
the other stimuli, because the low count implies each area is
processed relatively independently of the others. RI also
stands out because the majority of significant results apply
to it rather than RR. This suggests that the facilitation of
memory may not be solely due to regularity, because RR is
both regular at both global and local levels, whereas RI is
lacks regularity at the local level. Thus, a straightforward
contrast between regularity and distinctiveness may be over
simplistic. Further, close comparison of the stimuli shows a
flaw in the design of the stimuli, as RI at a local level is not
irregular in the same way as II at a local level, and IR and II
at a global. II at a local level is subdivided in a relatively
arbitrary manner, and similarly with both IR and II at the
global level. In contrast, RI uses regular and often familiar
grids patterns for its cell divisions: two are simple double
bi-sections (Figure 1, top-left and bottom right), one is like a
Venn diagram (bottom-left), and the fourth is symmetric
(top-right). So, on the one hand, it could be argued that at
the local level each area is regular or lacking secondary
distinctiveness, in Schmidt's (1991) terms; but, on the other
hand, at a global level each areas is distinctive, relative to
each other, in Schmidt's (1991) primary distinctiveness
sense. Depending on one’s perspective, what counts as
distinctive (or regular) will differ, which only further supports
Schmidt's (1991) comments that distinctiveness may have
limited value as theoretical construct.</p>
      <p>Both IR and II are irregular, or distinctive, at the global
level. One reason they may not have facilitated
memorization is that their distinctiveness is judged on perceptual
grounds. They are both unusual and relatively unique in
comparison to a regular rectangular grid; so the participant
faces an extra task of learning the global grid pattern over
and above the task of remember the objects. Participants
may have to correctly differentiate between IR and II before
they can begin to remember objects without suffering from
between stimuli interference. So, there is a sense in which
IR and II are not actually distinctive, at least with respect to
each other.</p>
      <p>
        The experiment is a further demonstration of the use of
graphical protocol analysis (GPA) in the study of chunking
effects. Short L1 pauses (350-470ms), which are fairly
constant for all stimuli, is compatible with previous findings
about processing used to produce elements signifying within
chunk. As expected, the long L2 pauses (1700-1800ms)
indicates that more processing is required to begin a new
chunk than for intra-chunk elements. These findings are
consistent with the prior studies using GPA
        <xref ref-type="bibr" rid="ref12 ref3">(Cheng &amp;
Rojas-Anaya, 2006; Obaidellah &amp; Cheng, 2009; van
Genuchten &amp; Cheng, 2010)</xref>
        .
      </p>
      <p>A limitation of the present study the lack of
counterbalancing between the conditions of the design.
This may explain why L1 pauses varies between stimuli.</p>
    </sec>
    <sec id="sec-5">
      <title>Acknowledgement</title>
      <p>This research was in part supported financially by the
University of Malaya Research Grant (UMRG-RG110-12ICT).
We thank the reviewers and associate editor for their
comments which improved this manuscript.</p>
    </sec>
  </body>
  <back>
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