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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Exploring body holistic processing investigated with composite illusion</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Beatrix Lábadi (labadi.beatrixt@pte.hu)</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Dora E. Szatmári</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Pécs, Institute of Psychology Ifjúság Street 6. Pécs</institution>
          ,
          <addr-line>7624</addr-line>
          <country country="HU">Hungary</country>
        </aff>
      </contrib-group>
      <fpage>117</fpage>
      <lpage>122</lpage>
      <abstract>
        <p>The aim of the present study was to explore the holistic processing of the human body shape. Composite illusion is used as a marker to demonstrate face holistic processing. Previous studies showed that adults find it difficult to name the top half of a familiar face when it has been aligned with the bottom half of a different face compared with misaligned condition. The current study aimed to explore body shape processing using composite effect. In our study body stimuli were generated by a computer program. Body shapes varied by BMI having a thinner and a fatter version as well. Face composite illusion was also investigated as a control. Composite illusion was observed for faces as reaction time was significantly faster and performance was better for misaligned faces compared to aligned faces. For human body shapes composite illusion was observed nevertheless merely inverted bodies. Participants performed superiorly for inverted misaligned bodies compared with inverted aligned bodies.</p>
      </abstract>
      <kwd-group>
        <kwd>composite illusion</kwd>
        <kwd>holistic processing</kwd>
        <kwd>body perception</kwd>
        <kwd>face perception</kwd>
        <kwd>configural processing</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Face and body shape processing</title>
      <p>
        Compared to face perception processing, body shape
perception is a less studied area, although perception of face
and body share many processes. Both have abstract
configural properties, as bodies and faces consist of parts
(eye, mouth, arm, leg, etc.), which characterize all faces and
bodies. The configural processing involves spatial positions
of individual parts, which are permanent to distinguish
individual bodies and faces
        <xref ref-type="bibr" rid="ref9">(Slaughter, Stone and Reed,
2004)</xref>
        . On the other hand, people perceive both stimuli
together and quite frequently, so they become experts in
face and body processing. In the literature configural and
holistic processing are usually considered as synonymous
terms, whereas these two processing types can be well
distinguished. However, there is no consensus about the
definition of holistic and configural processing, and how we
can distinguish them based on their functions. The
configural processing continuum is from feature-based to
holistic processing. According to the feature-based
processing, objects are recognized via local feature
information, such as houses. Objects recognized holistically
as undifferentiated wholes such as faces, are on the other
end of the continuum called holistic processing
        <xref ref-type="bibr" rid="ref6">(Reed et al.,
2006)</xref>
        . The configural processing can be divided into two
mechanisms using first- and second-order relational
information, which refers to the spatial position of the
individual features of parts. The first-order relational
information means the relative positions of the individual
elements, such as the nose is above the mouth. Using this
information, we are able to identify a stimulus as a face, a
house, or a car. Second-order relational information refers to
the spatial and metric relations between the internal
elements (e.g. distance between the eyes). Based on this
information we can recognize the individual exemplars. The
first-order relational information helps us to recognize that
we perceive a face, whereas the second-order relational
information helps us to identify whose face we perceive
        <xref ref-type="bibr" rid="ref6">(Reed et al., 2006)</xref>
        .
      </p>
      <p>
        The conception of first- and second-order relational
information comes from
        <xref ref-type="bibr" rid="ref3">Maurer, Le Grand and Mondloch
(2002</xref>
        ). Contrary to the continuum theory, their hypothesis
consists of three types of processing; the first-and
secondorder relational information, and the third one is the holistic
processing, which derives from the first-order relational
information. When the first-order relations are detected, it is
harder to collect individual features, thus we tend to process
the stimulus as a Gestalt. We perceive faces as a unique
Gestalt instead of the combination of single features.
      </p>
      <p>
        The specific marker of the holistic processing is the
composite face effect which was demonstrated by Young,
Hellawell and Hay (1987). This perceptual illusion was
originally described as naming the top half of a familiar face
is more difficult when it is aligned with the bottom part of
another face than when the two face parts are misaligned
(the face cut halved horizontally under the eyes).
Performance on the same trials is poorer in the aligned
condition than in the misaligned condition, with longer
response times and worse accuracy. In upright aligned
condition the face is processed holistically, thus the
identification of the top half becomes problematic compared
with misaligned condition. When faces are inverted, the
composite effect either disappears or is decreased. The
composite face illusion can be observed even with faces that
are not biologically possible and whose first-order relations
were disrupted
        <xref ref-type="bibr" rid="ref2 ref5 ref8">(de Heering, Wallis and Maurer, 2012;
Rossion and Boremanse, 2008)</xref>
        .
      </p>
    </sec>
    <sec id="sec-2">
      <title>Inversion effect</title>
      <p>
        Inversion effect was first studied for faces, but then it was
extended to bodies. The inverted picture of a body or a face
impaired the recognition with increasing the reaction time
compared to the upright presented stimuli
        <xref ref-type="bibr" rid="ref10 ref6 ref7">(Tanaka and
Farah, 1993; Reed et al., 2003; Reed et al., 2006)</xref>
        . These
findings have been supported by brain imaging studies
        <xref ref-type="bibr" rid="ref7">(Reed et al., 2003)</xref>
        . Additionally, the effect was supported
for several body postures, but only for biomechanically
possible poses. Some studies found that the body inversion
effect appears merely for the whole body, whereas no
inversion effect occurs for isolated body parts and for
horizontally cut half bodies
        <xref ref-type="bibr" rid="ref6">(Reed et al, 2006)</xref>
        . Findings
suggest better performance for body part recognition in the
context of the whole body than when they are in isolation.
      </p>
    </sec>
    <sec id="sec-3">
      <title>Body holistic processing</title>
      <p>
        A previous study
        <xref ref-type="bibr" rid="ref1">(Soria Bauser, Suchan and Daum, 2011)</xref>
        intended to explore whether body shape is processed
holistically, like faces or feature-based processing. The
human body and face have similarities
        <xref ref-type="bibr" rid="ref6">(Reed et al., 2006)</xref>
        ,
but it is still unclear which type of processing is involved in
body shape perception. Face holistic processing is studied
by inversion effect
        <xref ref-type="bibr" rid="ref10 ref6 ref7">(Tanaka and Farah, 1993; Reed et al.,
2003; Reed et al., 2006)</xref>
        and composite illusion
        <xref ref-type="bibr" rid="ref11 ref2 ref5 ref8">(Hellawell
and Hay, 1987; de Heering, Wallis and Maurer, 2012;
Rossion and Boremanse, 2008)</xref>
        . Inversion effect was also
tested for body shapes
        <xref ref-type="bibr" rid="ref6 ref7">(Reed et al., 2003; Reed et al., 2006)</xref>
        ,
but composite illusion has been so far used once to
investigate body holistic processing
        <xref ref-type="bibr" rid="ref1">(Soria Bauser, Suchan
and Daum, 2011)</xref>
        . In this study black and white photographs
of 15 women and 15 men were used, with the faces masked
and same clothes being worn in each picture. However, the
T-shirts were the same in all photographs and the jeans were
different with all with all the models. All the stimuli were
halved horizontally and were presented aligned, or
misaligned, upright, or inverted. The same procedure was
used for faces. The pictures were presented in
samedifferent task. Reaction times, accuracy and efficiency
scores were examined. The study revealed composite
illusion in face, because the participants were faster, more
accurate, and more efficient in misaligned faces compared
to aligned faces, but no composite illusion was found in
bodies. This means face process is holistic; we could not
perceive it as separate parts, but according to these findings,
bodies show no integration between top (waist up) and
bottom (waist down) halves as a whole. A recent study
(Robbins and Coltheart; 2012) used the same-different
version of composite illusion method for body but not only
with horizontal but also vertical body split. They found
body composite effect, but it was stronger for left and right
halves compared to top and bottom halves, and the effects
were weaker than for faces. Instead of using identity-based
approach toward body processing, posture-based approach
was conducted in another study
        <xref ref-type="bibr" rid="ref12">(Willems et al., 2014)</xref>
        to
investigate human body perception. In contrast to the
studies mentioned above,
        <xref ref-type="bibr" rid="ref1 ref5">(Soria Bauser, Suchan and Daum,
2011; Robbins and Coltheart, 2012)</xref>
        , computer-generated
model was used with the same identity, but with different
postures. Results suggest the evidence that human body
posture configuration is processed in a holistic way. In the
present study we intended to use the same experiment
design as Soria Bauser, Suchan and Daum (2011). Our aim
was to explore body shape processing using composite
effect. Previous identity-based studies
        <xref ref-type="bibr" rid="ref1 ref5">(Soria Bauser,
Suchan and Daum, 2011; Robbins and Coltheart, 2012)</xref>
        where the stimuli were pictures of humans wore more or
less the same clothes. Their hairstyle differentiated
        <xref ref-type="bibr" rid="ref1">(Soria
Bauser, Suchan and Daum, 2011)</xref>
        , thus it could affect the
results, because participant had to tell whether the top half
of the first and second pictures were identical or different.
However in the study of
        <xref ref-type="bibr" rid="ref5">Robbins and Coltheart (2012)</xref>
        , the
five individuals were clothed in the same garments with a
swimming cap. Additionally, there were other effects which
could have affected the results, like wearing clothes or the
lengths of the t-shirts. In summary, it can be stated that it
was not only the shape of the body that affected the
processing of the body shapes, but also the appearance. The
aim of our experiment was to create stimuli which are
controlled and where merely the shape of the body affects
the participants’ responses. Our experiment is a revised
identity-based study, where the related stimulus bodies have
the same identity, but different body shape. The
computergenerated model makes it possible to create the same
identity with a different body shape. We used only the
classic horizontal composite effect because, previous
identity-based body composite effect studies
        <xref ref-type="bibr" rid="ref1 ref5">(Soria Bauser,
Suchan and Daum, 2011; Robbins and Coltheart, 2012)</xref>
        ,
have mixed results. Our aim was to clarify whether body is
processed holistically like faces. Furthermore, we used body
stimuli with heads, because body processing uses first-order
configural information, so it is clear, that heads are above
shoulders, thus bodies without heads would be an unnatural
stimulus.
      </p>
    </sec>
    <sec id="sec-4">
      <title>Method</title>
      <p>Participants Altogether 41 persons participated in the
experiment, 10 men and 32 women, all of them were right
handed. Mean age was 23.7 years SD=5.1, the age range
varied from 20 to 49 years old. Four subjects were excluded
from the experiment because their error rate was greater
than 50% or the RTs were 3 SD greater than the mean of
other subjects, thus there were 37 participants.</p>
    </sec>
    <sec id="sec-5">
      <title>Stimuli</title>
      <p>The bodies that we used in our experiment were generated
by an internet based program (www.modelmydiet.com/).
The program allows generating all kinds of bodies, with
different gender, face, clothes, hair style, and BMI, thus
each part of the body could have been under control.
Varying the BMI allow us to create models with different
shapes. We created ten identities with different hairstyle,
and bikinis. Only female bodies were made. Their faces
were masked and they wore bikinis thus clothes did not
affect the participant perception. By using this program
there was a chance to generate models, and varying their
BMI thus the body shape was the merely variable that could
affected the participants’ responses. Each identity had a
thinner (BMI 19) and fatter (BMI 26) version. Altogether 20
bodies were made. The same identity model different
versions (thinner or fatter) were paired together; either the
fatter version was on the top, or the thinner one. Taking
together 40 body stimulus were made, which were all
aligned and upright. The aligned version of the body was
made by cutting it half horizontally across the waist by a
white thin line. The misaligned version of the body was
made by shifting the lower part of the body right. All the
aligned version stimuli had a misaligned version. Plus all
the aligned and misaligned stimulus had an inverted version,
thus 120 body stimulus were made (Fig. 1). Upright and
inverted conditions were separated.</p>
      <p>The faces were chosen from the University of Pécs
Institute of Psychology computer's database 10 faces were
used, which ones were cut over therefore merely the inner
parts of the face could be seen. Similar like Soria Bauser,
Suchan and Daum (2011) study, the faces were not cut half,
but under the nose. The aligned faces were created by
separating the lower face halves by a white line from the
upper face halves. The misaligned version of the faces
created by shifting the lower part of the face right. The faces
were presented aligned or misaligned, upright or inverted.
Upright and inverted conditions were separated.</p>
      <p>All stimuli were presented either upright aligned, upright
misaligned, inverted aligned, inverted misaligned, together
120 body, and 120 face stimuli were made. The stimuli were
gray-scaled. (See Fig. 1. and Fig. 2.)</p>
    </sec>
    <sec id="sec-6">
      <title>Design and Procedure</title>
      <p>Subjects were participated in a computer assisted
experiment. They were seated in front of a 20" monitor, and
they could give their response by using two keyboard
bottoms. The program was designed with DmDx. The
subjects participated in four trials in random order; body
upright, body inverted, face upright, face inverted. They
were instructed to use the central as a fixation point. Halved
bodies or a faces were seen for 400ms, after a scrambled
mask for 200ms, and following a halved body or face. The
participants’ task was to response whether the two pictures’
top halves were same or different. If it was same they
pressed L, if it was different they pressed A. The procedure
could be seen in Fig. 3.</p>
    </sec>
    <sec id="sec-7">
      <title>Results</title>
      <p>
        In line with the other studies
        <xref ref-type="bibr" rid="ref1 ref7">(e.g. Reed et al, 2003; Soria
Bauser, Suchan, Daum, 2011)</xref>
        , we analysed the performance
differences for the orientation and alignment, in the same
condition. Only correct response reaction times were used,
and the median of the reaction times (RTs) were calculated.
Furthermore, the mean proportions of correct responses
were calculated for each condition. Using the previous
approaches
        <xref ref-type="bibr" rid="ref1">(Soria Bauser, Suchan and Daum, 2011)</xref>
        ,
efficiency scores were also calculated to obtain an
integrated performance score (mean RT divided by the
proportion of correct responses). Low efficiency scores
indicated better performance. For RT data, we analysed only
trials for which the response was correct. Separate repeated
measures of ANOVA were conducted (using
GreenhouseGeisser corrections) on median RTs data, proportion of
correct responses and efficiency scores with two stimuli
category (Body vs. Face) for 2 Orientation: upright vs.
inverted) x 2 Alignment (Aligned vs. Misaligned) in
accordance with previous studies
        <xref ref-type="bibr" rid="ref1 ref12 ref4 ref5">(Soria Bauser, Suchan and
Daum, 2011; Robbins and Coltheart, 2012; Willems et al.,
2014; McKone et al., 2013)</xref>
        . The results are presented in
Fig. 4.
      </p>
    </sec>
    <sec id="sec-8">
      <title>Face stimuli</title>
      <p>Repeated measures ANOVA for reaction time yielded main
effect of Alignment (F(1, 36)=7.58 p&lt;.01). Reaction time
was significantly faster for misaligned faces compared to
aligned faces. There was interaction between Alignment and
Orientation (F(1,36)=7.88 p&lt;.01), which means participants
were faster in case of upright misaligned faces, compared to
upright aligned faces, whereas in case of inverted faces, this
difference cannot be observed.</p>
      <p>Analysis of accuracy yielded interaction of Alignment
and Orientation (F(1, 36)=6.6 p &lt;.05). Performance was
better for misaligned faces compared to aligned faces when
they were presented upright, while there was no difference
in performance for inverted faces (aligned-misaligned).</p>
      <p>Significant main effect of Alignment (F(1,36)=3.8 p&lt;.05)
was observed for efficiency scores, which means
performance was better for misaligned faces compared with
aligned faces. Additionally, there was interaction between
Alignment and Orientation (F(1,36)= 7,46 p&lt;.01),
suggesting that participants were more efficient for upright
misaligned faces, compared to aligned faces, although this
difference disappears with inverted faces. None of the other
analyses reached significance for faces stimuli.</p>
    </sec>
    <sec id="sec-9">
      <title>Body stimuli</title>
      <p>Repeated measures ANOVA for reaction time yielded main
effect of Alignment (F(1, 36)=13.6; p&lt;.01), and Orientation
(F(1,36)=4.25; p&lt;.05). Participants were faster in
misaligned bodies compared to aligned bodies.
Additionally, the effect was stronger for inverted bodies
compared to upright bodies.</p>
      <p>Analysis of accuracy yielded main effect of Alignment
(F(1, 36) = 6.02; p&lt;.05). Performance was more accurate for
misaligned bodies compared to aligned bodies. Furthermore,
we found significant interaction for Orientation and
Alignment (F(1, 36)= 5.7 p&lt;.05). Participants performed
better for inverted misaligned bodies than inverted aligned
bodies, whereas there was no difference in performance for
upright aligned and upright misaligned bodies.</p>
      <p>Efficiency scores analysis revealed main effect of
Alignment (F(1, 36)= 10.7 p&lt;.01). Performance was more
accurate for misaligned bodies compared to aligned bodies.
Furthermore, significant interaction for Orientation x
Alignment (F(1, 36)= 6.65 p&lt;.05) appeared. Performance
was better for inverted misaligned bodies compared to
inverted aligned bodies, whereas there was no difference in
performance for upright misaligned bodies compared with
upright aligned bodies. None of the other analyses reached
significance for faces stimuli.</p>
    </sec>
    <sec id="sec-10">
      <title>Discussion</title>
      <p>
        In this study we explored holistic processing for bodies and
for faces using composite effect. The evidence for body
holistic processing is coming from inversion effect
        <xref ref-type="bibr" rid="ref10 ref6 ref7">(Tanaka
and Farah, 1993; Reed et al., 2003; Reed et al., 2006)</xref>
        .
Findings of previous studies using composite effect to
explore body holistic processing are mixed
        <xref ref-type="bibr" rid="ref1 ref5">(Soria Bauser,
Suchan and Daum, 2011; Robbins and Coltheart, 2012)</xref>
        . The
holistic processing occurs when performance is better for
misaligned stimuli, since in aligned condition it became
difficult to separate the top half from the bottom half. In
case of faces the result are clear; subjects are slower and less
accurate in recognizing the top half of the face when it is
aligned compared to misaligned condition when the bottom
half of the face is created by shifting the lower part of the
face right, thus faces perception is holistic
        <xref ref-type="bibr" rid="ref2 ref5 ref8">(de Heering,
Wallis and Maurer, 2012; Rossion and Boremanse, 2008)</xref>
        .
We meet faces and bodies frequently, therefore we become
experts in body and face processing, and additionally we
perceive them together
        <xref ref-type="bibr" rid="ref7">(Reed et al., 2003)</xref>
        . The aim was to
investigate whether human body shape perception shares the
same process used for face perception.
      </p>
      <p>
        Consistent with previous results
        <xref ref-type="bibr" rid="ref1 ref11 ref4 ref8">(Young, Hellawell and
Hay, 1987; Rossion and Boremanse, 2008; Soria Bauser,
Suchan and Daum, 2011; McKone et al., 2013)</xref>
        , we
observed composite illusion for faces as reaction time was
significantly faster for upright misaligned faces compared to
upright aligned faces. Also performance was better and
more efficient for upright misaligned faces compared to
upright aligned faces. In the case of inverted faces, there
was no difference between misaligned and aligned stimuli.
Our results confirm holistic processing for faces; we process
face stimuli as a gestalt, thus for participants it was hard to
name whose faces they saw when the top and the bottom
half of the face were aligned. Nevertheless, misalignment
made them faster and their performance better and more
efficient. No composite effect was observed for inverted
stimuli.
      </p>
      <p>
        In a typical inverted face perception condition reaction
time increases and performance decreases, which indicate
the inversion effect
        <xref ref-type="bibr" rid="ref10 ref6 ref7">(Tanaka and Farah, 1993; Reed et al.,
2003; Reed et al., 2006)</xref>
        . In our experiment, participants
showed similar tendency, as they were slower when inverted
faces were presented, but the effect could not be observed in
their performance and efficiency scores.
      </p>
      <p>
        Our results seem affirmative for body composite effect,
however merely inverted. Participants were faster and had
better performance and were more efficient for inverted
misaligned bodies compared to inverted aligned bodies,
which reveals composite illusion. In the case of upright
bodies no composite illusion could be observed, since there
was no difference in performance between upright aligned
bodies and upright misaligned bodies. Results are contrary
to Soria Bauser, Suchan and Daum (2011) findings, because
they could not be observed difference between aligned and
misaligned conditions. Our findings partly confirm
        <xref ref-type="bibr" rid="ref5">Robbins
and Coltheart’s (2012)</xref>
        results, but they did not demonstrate
composite effect inverted, when bodies were halved
horizontally, although left and right halves showed inverted
composite effect.
      </p>
      <p>
        Two explanations could be interpreted, for inverted body
composite effect, which are related to each other. One is that
body processing is based on first-order relational
information, which provides a spatial map among body
parts and supported by inversion effect for several body
postures
        <xref ref-type="bibr" rid="ref6">(Reed et al, 2006)</xref>
        . As seen in Fig. 1 in upright
misaligned condition, the first-order relational information
of the body is not compounded. This could influence that
subjects performed the same for upright misaligned
condition compared to upright aligned condition. In inverted
condition, the body’s configural spatial relations are
disrupted by the inversion
        <xref ref-type="bibr" rid="ref6">(Reed et al, 2006)</xref>
        . In our study
participants performed almost the same in accuracy and
efficacy scores in inverted misaligned condition compared
to upright aligned or misaligned conditions; additionally,
their reaction times were slower for inverted bodies
compared to upright bodies. Results support that inversion
did not affect the performance, which reveals that the
configural spatial relations were not disrupted by the
inversion and the alignment. Thus, subjects performed
significantly better for inverted misaligned condition
compared to inverted aligned condition, which reveals
composite illusion for inverted body shapes. The other
possible explanation for inverted body composite effect is
that we have learned how bodies look like because we meet
them frequently, therefore we become experts
        <xref ref-type="bibr" rid="ref7">(Reed et al.,
2003)</xref>
        . That is why in upright condition misalignment did
not affect the result, because despite the gap between the
two body halves and the misalignment, participants still
perceived the stimuli holistically. The true composite effect
could be observed with respect to inverted images. This is
partly due to holistical processing and partly because of the
fact that inversion disrupted perception; with both factors
leading to worse performance in inverted aligned body,
compared to inverted misaligned body. To support this
hypothesis more information is needed. We suggest
conducting the same study with children participants, since
children may not be experts on body shapes, compared to
adults like adults do.
      </p>
      <p>
        This study is the first, as far as we are concerned, which
investigated body composite effect using computer
generalized bodies with different BMI. Previous studies
used pictures of males or females
        <xref ref-type="bibr" rid="ref1 ref5">(Soria Bauser, Suchan and
Daum, 2011; Robbins and Coltheart, 2012)</xref>
        or Willems et
al., (2014) used computer generalized bodies to investigate
whether there is a composite effect for body postures. Using
this method, perception was only affected by body shape,
because the models that had to be compared had the same
identity, merely their BMI differentiated.
      </p>
      <p>Taken together, the subjects perceived the face
holistically, that is why they were slower and less accurate
and efficient in upright aligned condition. Furthermore,
inverted presentation affected the holistic processing, and
composite effect could not be observed for inverted faces.
Body composite effect was revealed but merely for inverted
stimuli. In upright condition there was no difference
between misaligned and aligned conditions.</p>
    </sec>
    <sec id="sec-11">
      <title>Conclusion</title>
      <p>
        In this study the aim was to explore body holistic processing
by composite illusion. There is little knowledge about
human body shape processing. Additionally, this research is
the first that studies body processing with computer
generalized body shapes varying BMI. Body processing
looks similar to face processing, thus there are similarities
and differences as well
        <xref ref-type="bibr" rid="ref9">(Slaughter, Stone and Reed, 2004)</xref>
        .
In our study composite illusion was supported for human
body forms, but merely when they were presented in an
invertedly. More research is needed in this field, because
previous results are mixed, and our study has brought up
even more questions.
      </p>
    </sec>
    <sec id="sec-12">
      <title>Acknowledgments</title>
      <p>This research was supported by OTKA (PD – 109597)
research grant.</p>
    </sec>
  </body>
  <back>
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