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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Industrial Collaborative Robot Design</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Daniele Baratta</string-name>
          <email>daniele.baratta6@unibo.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>PhD student, University of Bologna, Architecture department</institution>
          ,
          <addr-line>Bologna</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <fpage>271</fpage>
      <lpage>278</lpage>
      <abstract>
        <p>This study explores the rapidly expanding Collaborative Robot market and the recent literature in social robotics. An attempt is made to interpret both resources to define macro-parameter trends that could be useful guidelines for robot designing. The market shows a trend towards anthropomorphism in collaborative robot design, though some studies suggest that functionality of robots (not sociality) should always be explicit and evident in their design. An unknown area of convergence between these two trends is hypothesised; here hides the most anthropomorphic design accepted by human collaborators.</p>
      </abstract>
      <kwd-group>
        <kwd>Design</kwd>
        <kwd>Collaborative Robot</kwd>
        <kwd>Robot Design</kwd>
        <kwd>Industrial goods</kwd>
        <kwd>HRI</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Scientific sub-fields within Robotics are increasing and exploring its specificity in
depth. Increasing results in the last decade underlines how this discipline is becoming
central in shaping future society. The Human Robot Interaction (HRI) conference is
an example of the latter: in its 10th annual congress it has collected many of
remarkable works confirming its landmark status in robotic studies [
        <xref ref-type="bibr" rid="ref15 ref16">15,16</xref>
        ]. Being
strongly interdisciplinary the HRI board suggests reflecting on the current and future
relation we have with robots, underlining the pervasive presence of this “entity”
constantly less recognized as simple product or industrial good. There are an
increasing number of Social Robotics studies that analyse and test humanoid robot’s
effects designed for social or service purposes, where interaction dynamics are the
main focus of interest. Between 2006 and 2015, 8 out of 10 most cited articles focus
on interaction between people and humanoid robots, some of these are
[
        <xref ref-type="bibr" rid="ref17 ref18 ref19 ref20 ref21">17,18,19,20,21</xref>
        ].
      </p>
    </sec>
    <sec id="sec-2">
      <title>Collaborative Robots</title>
      <p>
        The technological expertise that the world of robotics boasts has been largely
exploited in industries, especially where the flexibility of the productive system is a
strategic competitive factor. The rapid growing benefits brought manufacturing
companies to an increase use of robots alongside human operators, since they are
becoming safer, smarter and cheaper. Collaborative Robots (CR) or Cobots formerly
introduced by Colgate, Wannasuphoprasit and Peshkin [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], are now in expansion;
working cooperatively with humans, they reach high efficiency in operations that
previously were handled only by them, for instance complex product assembly lines.
In Fig.1 the pink coloured area shows the production volume gap in which HRC is
convenient.
The CR is a safe robot that interacts and works alongside operators with no cages
required, opening a large number of new possibilities. Human robot collaboration
(HRC) will be a competitive factor for a number of undiscovered or untested tasks
and functions. Main robot manufacturing firms, committed to fabricating robots with
multiple purposes, are now offering at least one CR product on the market. The main
products and producers are listed below.
 Apas (Bosch)
 Baxter and Sawyer (Rethink Robotics)
 Biorb (Bionic Robotics)
 DexterBot (Yaskawa Motoman)
 iiwa (Kuka)
 M1 (Meka Robotics)
 Nextage (Kawada Industries)
 PF 400 and PP100 (Precise
Automa
      </p>
      <p>tion)
 PRob (F&amp;P Personal Robotics)
 Roberta (Gomec, ABB group)
 Speedy10 (Mabi)
 UR3, UR5 and UR10 (Universal
Ro</p>
      <p>
        bots)
 YuMi (ABB)
The growing scientific community focused on CRs is largely committed to studies
related to functional interaction between robots and humans: the literature supplies
designers with tools to increase cooperation efficiency in some specific tasks as
[
        <xref ref-type="bibr" rid="ref10 ref11 ref12 ref9">9,10,11,12</xref>
        ]. Thus, if our goal is to test the robot’s formal design and the effect that
this produces, we need to set specific focus parameters to our study. The past ten
years of social robotics study results could be invaluable for CR optimization. Along
this we think that Design, with its multidisciplinary and user centred predisposition,
could be a strategic mediator between these two worlds.
      </p>
      <p>
        Donald A. Norman in his essays Emotional Design and The Design of future Things
had already reflected on the implications of robot introduction in our private and
professional environment [
        <xref ref-type="bibr" rid="ref6 ref7">6,7</xref>
        ]. His thought, developed during his groundbreaking
studies on cognitive sciences, analyses interactions on three levels: visceral,
behavioural and reflective elaboration. Similarly [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] proposes a recent model that
categorizes interaction levels based on influential factors: visceral, social mechanics
and social structure. If we acknowledge this representation as a shared model of
analysis, it could be useful not only in social robotics but also in mapping results with
implications in CR. As previously mentioned, the aim is to focus on design activity
for formal and aesthetic purposes, not functional ones.
3
      </p>
    </sec>
    <sec id="sec-3">
      <title>Visceral factor of interaction with CR</title>
      <p>
        Kaplan in his famous study [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] gives an interesting and effective panoramic to
understand the cultural phenomenon of robots in both Japan and occidental countries.
By analysing the differences of the two contexts, the obstacle factors for humanoid
robots diffusion in USA and Europe are well explained; hence in occidental countries
mechanomorphic robots are more widespread than humanoid ones. In other studies
like [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], the user’s aesthetic preferences are analysed and vary depending on the
engaging activity. Human-oriented robots are preferred for social tasks and
productoriented robots for functional tasks. General industrial robots belong to the second
group, while CR, sharing proximity and working in symbiosis with human operators,
require some social skills and mannered movement that may improve work
environment.
      </p>
      <p>
        Collaborative robots Baxter and Sawyer are an example of how Rethink Robotics,
leading US robot producer, interprets this opportunity: the robot eyes, always visible
on the monitor, have the functional aim of revealing to the human operator the next
task area and as a second effect they create a personal link with him increasing the
perception of active agency [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. People collaborating with it for a long time start to
consider it as a human entity rather than a machine, as Allison Sauppé confirm
studying some Baxters at Steelcase [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Another experience that guides us to the same
conclusion comes from the research project that Kuka lead developing iiwa [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]: the
design shift from the second to the third version of the product results in wire
integration and more organic shape styling. The result of augmented
anthropomorphism is one of the preferred upgrades their customers recognize. In a
similar way YuMi (fig.2) from ABB has human-like shape properties too that can
stimulate our unconscious in a visceral way, producing a natural empathy for him. In
[
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] is analysed how the redundancy of the 7 axis arm mimics the movements of a
human arm and how this feature promotes better human-robot coexistence:
cooperators are less stressed with this kind of kinematics. The market shows us a
general trend for anthropomorphic shapes though sometimes there is no functional
need for them. DexterBot from Yaskawa is provided with two 7 axis arms like Dexter
and YuMi and, for promotional needs, is exhibited with a non functional head (fig.3).
      </p>
      <p>
        An in depth reading of the uncanny valley theory [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] suggests a guideline for future
robot design activity: coherency between the anthropomorphism level of the robot’s
diverse features. The presence of human-like and machine-like characteristics could
provoke a natural repulsion for this entity. For instance, a human-like robot
performing a 360° degree shoulder rotation is unnatural and unsettling for human
coworkers. Since it is not possible to design collaborative robots without key functional
kinematics, beyond human limits, a strong “functional design” is required. In
conclusion, the market analysis suggests that insurmountable limit for
anthropomorphism is yet to be found; at the same time literature warns of its
existence (C1, C2, C3 in fig.4). An unknown area of convergence between these two
trends is hypothesised in the graphic below. Designers should design future
collaborative robots following this balance. Yumi and Dexter-bot robots are CR that
explore this unknown area; due to their anthropomorphic double arm configuration
they are more likely to evoke active agency, and humans tend to behave socially with
them. Baxter goes farther and promotes interaction through its monitor eyes. The
guideline suggested in this paper is to develop CR with these kind of
anthropomorphic features, designed with a clear mechanical aesthetic: the result
shouldn’t mimic humans just inspire their social way of interaction.
      </p>
      <p>This study reflects upon CR market trends and the future role of designers. The
hypothesis suggests the possibility of mediation among robot functional, technical,
social and interactional characteristics due to designer’s multidisciplinary study
background. After, a view on contemporary anthropomorphic CR design trends is
suggested to supply designers with a useful guideline for their projects.
This study about CR, is part of a broader work entitled “Design driven innovation for
Industrial Goods”, doctoral research that the author is conducting at the Department
of Architecture, University of Bologna.</p>
    </sec>
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