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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Medical training simulators for bilateral sagittal split osteotomy and regional aneasthesia in virtual environments</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>T. Knott</string-name>
          <email>knott@vr.rwth-aachen.de</email>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>S. Ullrich</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>O. Grottke</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>T. Fries</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>M. Gerressen</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>T.M. Deserno</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>R. Rossaint</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>T. Kuhlen</string-name>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Aachen Institute for Advanced Study in Computational Engineering Science, RWTH Aachen University</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Department for Operative Dentistry and Plastic Facial Surgery, RWTH Aachen University Hospital</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Department of Anaesthesiology, RWTH Aachen University Hospital</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Department of Medical Informatics, RWTH Aachen University</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>Virtual Reality Group, RWTH Aachen University</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <fpage>137</fpage>
      <lpage>140</lpage>
      <abstract>
        <p>Regional anaesthesia and bilateral sagittal split osteotomy are both clinical procedures which require profound theoretical knowledge and specific motor skills for successful accomplishment. As training opportunities are rare and can be harmful for patients, we started the development of two virtual reality-based surgical training simulators. While visualization is an important topic on its own, here the research challenges are predominantly interaction and real-time simulation. More specifically, solutions for realistic haptic feedback, multi-layer tissue deformation and simulation of crack propagation have to be found. In this article we present the chosen methods and some preliminary results.</p>
      </abstract>
      <kwd-group>
        <kwd>virtual reality</kwd>
        <kwd>physics simulation</kwd>
        <kwd>regional aneasthesia</kwd>
        <kwd>bilateral sagittal split osteotmoy</kwd>
        <kwd>medical training</kwd>
        <kwd>haptics</kwd>
        <kwd>patient-specific modeling</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Problem</title>
      <p>Training opportunities for surgical situations are limited. Prop-based training, cadavers and animals all have
shortcomings. Learning on patients is time-consuming, instructor has to be present, and bears risks. For minimal invasive
“keyhole” procedures numerous simulators have been developed. However, only few open surgery simulators exist. In this
paper we focus on two distinct types of procedures: bilateral sagittal split osteotomy (BSSO) and regional anaesthesia
(RA).</p>
      <p>
        The BSSO represents a major surgical procedure in maxillofacial surgery. Today`s most commonly used technique has
been developed by Obwegeser and Trauner in the modification according to Dal Pont [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. It permits relocation of the
mandible in all three planes of space in various ways. After surgically freeing the jaw corpus and ramus of the mandible,
a predetermined breaking point is created on the lower mandible. For this purpose a bone saw or Lindemann’s cutting
burr is used to mark the planned osteotomy line and hereafter deepened until the outer hard bone layer is completely
severed. Chisels with different sizes are now inserted into the prepared line, which is then carefully broadened by
twisting the tools. The drilling and the subsequent controlled splitting of the jaw bone are the most important and also most
critical steps of this operation. In cases where complications occur during the division, the mandible and the contained
neurovascular bundle could be damaged beyond repair. Consequences could range from necessity of a temporary
intermaxillary fixation to a complete irreversible paralysis of the bottom lip and chin. Therefore, we aim at developing an
interactive simulator (BSSOSim) which provides a training tool to learn the basic manual skills but also to rehearse
difficult scenarios. The crucial surgical steps of drilling and breaking will be the focus of the simulation.
The second simulator’s primary goal is to provide a needle-interaction training environment for regional anaesthesia
(RA). Needle simulation is an important topic and has a broad field of applications in clinical procedures, e.g., biopsies,
injections, neurosurgery, brachytherapy cancer treatment and RA. We focus on RA because training opportunities are
limited and there is a lack of available virtual reality-based (VR) RA simulators. RA requires profound theoretical
knowledge and repeated performance to gain sufficient manual skills for successful accomplishment of such procedures
[
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Although, there is widespread utilization of simulators to learn and improve medical skills in general and
sophisticated full-scale simulators for general anaesthesia, the use of such mannequins for RA training is limited by
nonreflecting the patient variance, inaccurate representing of biological tissue, and physically wearing from repeated use. In
an interdisciplinary approach, we therefore launched the Regional Anaesthesia Simulation (RASim) project
(http://www.rasim.info/), which is composed of subject-specific data set creation and VR-based simulation [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Methods</title>
      <p>Both simulators are based on VR-technology, with a real-time, human-in-the-loop physical simulation. Necessary
preconditions for a life-like simulation are anatomical data sets. Thus we first describe acquisition and modelling in section
2.1. and then give an overview of the simulators systems in 2.2.</p>
      <sec id="sec-2-1">
        <title>2.1 Data sets and training scenarios</title>
        <p>For the BSSO simulator, anatomical models will be extracted from cone beam CT-Scans, which are already done in
context of routine preoperative diagnostics and planning. These data sets will function as the foundation for models used in
the XFEM simulation and visualization. One requirement is the segmentation of the data into jaw-bone and surrounding
soft tissue. The extraction of the neurovascular bundle will be done indirectly by the segmentation of the mandibular
canal. The mandible anatomies strongly differ among patients. Therefore, another important aspect of the project will be
the collection of operation scenarios which should have a large variety with respect to the morphology, the bone
architecture and the course of the neurovascular bundle. In this context, we will outline standard situations, namely
comparatively simple operations, as well as special scenarios.</p>
        <p>
          To provide the RA simulator with subject-specific data and to support various training scenarios, a content creation
pipeline has been established [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. Because routine diagnostic scans could not be used, the database is built with inputs based
on non-invasive magnetic resonance imaging (MRI) and customized magnetic resonance angiography (MRA). For
imaging the scanner protocols have been adjusted together with radiologists [
          <xref ref-type="bibr" rid="ref5">5</xref>
          ] to improve the contrast of morphology in
MRI scans and to visualize blood vessels in MRA without contrast agent. Tissue types, that are relevant for the
simulation (e.g., skin, fat, muscle, blood vessels and bones), are segmented in a data processing step. For 3D nerve modeling,
we have created a tool to construct spline-based virtual nerve cords interactively with control points in virtual
environments [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ]. To import datasets into the VR simulator, the physician can choose a subject in a selection step. In a 3D
nerve instantiation step, the spatial configuration of the nerve cords can be (optionally) varied randomly in order to
obtain a unique virtual patient for each training session. Parts of the data base and pipeline (especially the nerve modelling)
will be reused for the BSSO simulator.
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>2.2 Simulators</title>
        <p>
          In the planned BSSO training application, the operator sees a virtual setup of a jaw surgery on an immersive display,
e.g., an L-Bench. Furthermore, she operates surgery tools by means of a combined input/output device enabling
interactive drilling and breaking of the mandible. An important goal of the simulator is the training of specific motor abilities
which are needed for a positive outcome of the split osteotomy. Therefore, one prerequisite to the system is a
reproduction of the real interaction with a high degree of realism (see Fig. 1b). For this purpose we utilize a haptic input/output
device with 6 degrees of freedom (6DOF) (see Fig. 1a). The end effector of the device is mapped to the grip of the
currently used virtual tool (e.g., bone saw or drill). Through these virtual tools the operator is not only able to, e.g., put
pressure on the virtual jaw, but also concurrently feel its resistance. The necessity of highly realistic interaction requires
a high quality real-time simulation of the occurring physical effects, including the force exchange between tool and bone
and the induced structural changes of the latter. The bone splitting can be described from an engineer’s point of view as
a crack propagation problem. Hence, we chose the extended Finite Element Method (XFEM) [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ], which is well suited to
the modelling of this kind of problem. Unlike the classical FEM, XFEM does not need an alignment of the FEM grid
with discontinuities and singularities. This is an important advantage as the positions of the discontinuities and
singularities change during the crack propagation. In the classical FEM, a permanent, expensive remeshing is required in order to
follow the crack; this is not required within the XFEM [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ].
        </p>
        <p>
          For RASim a prototype has been developed for the femoralis block in the inguinal region. First, the user has to localize
important anatomical landmarks by palpation with a virtual hand. The extended index finger is used as a ``sensor'' and
can be moved over the skin surface of the virtual patient (Fig. 1d) with a PHANTOM Omni Haptic Device. Afterwards,
the virtual hand is replaced by a virtual needle, which is coupled to the input device and can be moved and rotated freely
outside the virtual patient (Fig. 1c). Once the skin surface has been penetrated, the movement (of the virtual needle) is
currently restricted to the injection direction (i.e., along the axis of the needle shaft). At any time during the training
procedure a virtual aspiration can be triggered by the trainee, to check whether the needle tip is inside a blood vessel. To
simulate needle interaction and electric impulse transmission, a novel approach based on electric distances has been
developed. Hence, if a virtual nerve cord is within emission range of the needle tip, corresponding muscular motor
responses are displayed in real-time. The amplitude of the electric impulses can be controlled by a 2D-GUI. In case of
missing motor feedback, either the needle can be relocated or the user can switch back to palpation mode to search for a
better insertion site. Once the trainee has reached the desired target area, the needle can be fixed and individual
anatomical layers can be turned transparent to offer a review opportunity to gain better insight.
The RASim content creation pipeline has been used for five subjects so far. We plan to extend the database with more
cases and also work on other body regions. MRI and MRA data were obtained from five individuals from the inguinal
region. Relevant data were successfully extracted employing our new software. Further differentiation of anatomical
structures was realised using an ontology subdividing and describing tissue types as well as cavities. As nerves cannot be
sufficiently captured, virtual nerve cords were modelled according to a hierarchical data structure along anatomical
landmarks. The simulator utilized this data and consistently applied the developed modules for collision detection,
virtual humanoids, interaction, and visualization. Needle interaction and electric impulse transmission was simulated
realistically. The RASim prototype has been systematically evaluated with ten residents and consultants using a 24-item
questionnaire on a 5 point Likert-scale ranking between 1 (best) and 5 (worse) [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. Furthermore, in this study, our
subjectspecific data sets have been compared with a current state-of-the-art commercial dataset (Zygote, USA,
http://www.3dscience.com), that consists of geometry and textures representing the anatomy of a male subject The user
study showed an overall acceptance (1.8 ± 1.6) with the ease of use of the simulator. Also the anatomy and identification
of landmarks were highly rated (2.2 ± 1.6), both for our and the Zygote data sets. Further, we did not reveal any
advantage of the commercial dataset. Despite the use of a 3D navigation, 90% of the participants stressed the importance of
the incorporation of sophisticated haptic feedback allowing the tactile perception of tissue resistance.
4
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Conclusion &amp; future work</title>
      <p>
        The evaluation of the RASim prototype stressed the need for haptic feedback in surgical training applications.
Therefore, we are currently working on haptic simulation with support for a novel bi-manual interaction for concurrent
palpation and needle guidance in the RASim project. For realistic feedback with multiple tissue layers we are adapting a
constrained-based needle simulation approach [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. For the BSSO trainer 6DOF haptic rendering and physics simulation
based on XFEM are utilized and have to be optimized for the real-time requirements. Both described training simulators
employ commercially available VR-Technology. Being standardized, it is possible to use the same hardware for multiple
training applications and thereby reduce costs and at the same time increase accessibility. Due to the haptic feedback the
simulators will not only be suitable to learn medical concepts, but also to increase the specific motor skills needed for
the target interventions. To further facilitate education and training, operation guides and evaluation criteria will be
integrated into the simulators. The content creation pipeline aims to minimize the effort of integrating patient-specific data
into training simulators. It is a first step towards the usage of training simulators, beyond educational purposes, for
rehearsal of difficult real interventions. Additionally, as ultrasound guided RA is an emerging technique, we plan to
include this aspect into the RASim trainer by adapting the work of Vidal et al. [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ].
      </p>
    </sec>
    <sec id="sec-4">
      <title>Acknowledgments</title>
      <p>Both projects are funded by the German Research Foundation (BSSO grant: KU 1132/6-1, FR 2563/2-1, GE 2083/1-1
and RASim grant: RO2000/7-1, KU1132/4-1, LE1108/8-1).
6</p>
    </sec>
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