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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Recommender Systems supporting Decision Making through Analysis of User Emotions and Personality</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Marco Polignano</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Marco de Gemmis</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Dept. of Computer Science, University of Bari Aldo Moro</institution>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>The in uence of emotions in decision making is a popular research topic in psychology and cognitive studies. A person facing a choosing problem has to consider di erent solutions and take a decision. During this process several elements in uence the reasoning, some of them are rational, others are irrational, such as emotions. Recommender Systems can be used to support decision making by narrowing the space of options. Typically they do not consider irrational elements during the computational process, but recent studies show that accuracy of suggestions improves whether user's emotional state is included in the recommendation process. In this paper we propose the idea of de ning a framework for an Emotion-Aware Recommender System. The user emotions will be formalized in an a ective user pro le which can act as an emotional computational model. The Recommender System will use the a ective pro le integrated with case base reasoning to compute recommendations.</p>
      </abstract>
      <kwd-group>
        <kwd>Emotions</kwd>
        <kwd>Recommender Systems</kwd>
        <kwd>Human Decion Making</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Emotions are an important aspect of our life. They have a regulatory a ect on
everyday task and heavy in uence each decision that we take. Low intensity
emotions have a positive advice role [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], while high intensity emotions can be a
potential source of biases for a clear and logical reasoning [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. When users do
not have a complete knowledge of the domain, and the decision can produce
risky consequences, negative and intensive emotions like fear and sadness can
narrow attention and generate less consciousness decision [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. A system that
supports decision making has to adapt its behaviour according to the roles and
the types of the emotions that users feel during the decision task. Recommender
Systems (RSs) [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] are tools which implements information ltering strategies
to deal with information overload and to support users into choosing tasks, by
taking into account their preferences and contexts of choosing. RSs can adopt
di erent ltering algorithms based on: the item content (description), the user
activity, the knowledge of context, but usually they do not consider emotions
and other irrational factors as features involved in the process that computes
recommendations.
      </p>
      <p>
        The research on emotion-aware RS is still at an early stage. Relevance of
a ect in RSs was discussed in the work by Zheng and Burke [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ], that showed
an increment of recommendation performance using emotions as a context in a
context-aware RS. In this work, emotions play a minor role, because they are
considered is the same way as other \rational" contextual features. Our work
aims at de ning a framework in which emotions play a more relevant role because
they are embedded in the reasoning process. Another important work on this
topic demonstrates how a ective labelling of items can increases the performance
of content-based RSs [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. The work face with the problem of a ective item
modelling, while we would like to focus on modelling a ective features of users.
Anyway, literature on RS gives a positive valence to the possibility of including
emotions in recommendation processes supporting decision making.
In our work, we focus on the following research questions:
1. Which techniques are most suitable to identify users' emotions from their
behaviour?
2. How to de ne a computational model of personality and emotions for
improving the user experience with recommender systems?
3. How to include the emotional computational model in a recommendation
process?
      </p>
      <p>
        For each research question we will propose some possible solutions, which are
currently at a preliminary stage because the main author is in the rst year of his
doctoral program. As for emotion detection, we propose to use both explicit and
implicit feedback strategies. Sentiment analysis techniques [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] will be adapted
to infer the user a ective state (emotions, mood) from the analysis of social
network posts. Other implicit feedback techniques for the analysis of voice and
biometric parameters will be also considered, as well as explicit feedback from
questionnaires, like the Big Five Inventory questionnaire [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] to infer the user
personality traits.
      </p>
      <p>
        The idea is to collapse all the information acquired about the emotional state
of the user and her personality into an a ective pro le which stores both rational
and irrational data about user decisions. In other words, the a ective pro le is a
knowledge base that allows the RS to reason about past user's choices, emotions
felt during the decision process, contexts in which decisions were taken. The nal
goal is to de ne an Emotion-aware RS that will exploit case base reasoning [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]
to solve new problems by adapting past solutions in similar context, and taking
into account the emotional state of the user, as well as personality traits.
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Emotion Detection Strategies</title>
      <p>
        In the decision making literature, the decision task is in uenced by expected
emotions and immediate emotions. Expected emotions are a ects that the user
suppose to prove as a consequence of the decision. Immediate emotions are
consequence of an external event that has recently a ected the user. Emotion-aware
RSs have to identify immediate emotions and forecast expected emotions. The
reasoning process should provide recommendations that generate positive
expected emotions for a speci c user in a de ned immediate emotional state.
Emotions during the decision process can be detected using implicit or explicit
strategies. Explicit strategies are based on method that interacts directly with
the user asking her which emotion is felt at the decision time. Questionnaires can
be used to identify both user personality traits and user emotions. The 44-items
Big Five Inventory questionnaire [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] can be used to infer the user personality
traits among the dimensions: Openness to experience, Conscientiousness,
Extroversion, Agreeableness, Neuroticism. Often people are not able to explicate
correctly emotions, and explicit strategies could not be enough to correct
identify immediate emotions. For this reason, implicit strategies can be adopted.
Tkalcic[
        <xref ref-type="bibr" rid="ref19">19</xref>
        ] shows that emotions can be detected from videos, but with limited
accuracy. Poria [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] present a multi-modal framework that uses audio, video
and text sources to identify user emotions and to map them into the Ekman's
six emotions [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. The results show that hight precision can be achieved in the
emotion detection task by combining di erent signals. According to this work,
an useful implicit source that can be used to obtain immediate emotions
informations is the text, and particularly posts gathered from user's Social Network
activities. Research on this topic showed that both user personality traits [
        <xref ref-type="bibr" rid="ref10 ref8">10, 8</xref>
        ]
and user emotional state [
        <xref ref-type="bibr" rid="ref13 ref17">17, 13</xref>
        ] can be inferred by adopting NLP techniques.
Machine learning techniques have been also used for this purpose: one of the
most useful framework adopted is SNoW, a general purpose multi-class classi er
[
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Strategies based on emotion lexicon are also popular. They usually
identify key terms in sentences and, then check the emotions associated with each
word in an emotion-based lexicon [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. In our proposal, we will evaluate di erent
strategies for acquiring both emotions and personality traits.
3
      </p>
    </sec>
    <sec id="sec-3">
      <title>A ective Pro le and Recomendation Method</title>
      <p>The user a ective pro le is an extension of the standard user pro le used by
RSs, usually a list of item with corresponding feedback given by the user. It
will be used by the RS to adapt its computational process and to generate
recommendations according to emotions. It integrates both rational and irrational
elements: user personality traits (PT), historical decision cases (HC), contexts
and user expertise (CE).</p>
      <p>AP = P T</p>
      <p>HC</p>
      <p>
        CE
(1)
Personality Traits. Personality traits are formalized as a distribution of
percent values among the dimensions: Openness to experience, Conscientiousness,
Extroversion, Agreeableness, Neuroticism according to the Big Five model [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
These elements are the distinctive traits of the user behaviour which allow to
predict user common preferences and decisions. These are also important to
de ne the a ective features of the user.
      </p>
      <p>
        Historical decision case. An historical decision case describes accurately the
decision making task and emotions felt by the users. A case contains emotions
felt during the decision process and the description of the decision task. The
decision task can be divided in three stages [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ]: early, consuming and exit.
These emotions are formalized as a distribution of percent values among the six
emotions of Ekman model[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. During all the decision, strategies of emotion
identi cation from video, audio source will be used. The process will be supported
from strategies of emotion extracted from Social Network posts, while an
additional emotional value could be gathered from user asking her the emotion felt
at decision time. The description of the task is de ned by: context of decision,
problem, elements among which choosing must be performed, decision taken,
feedback in a discrete scale from 1 to 10 to describe the utility of suggestions
(1 means not useful, 10 means extremely useful). Future enrichment of these
descriptions, including other emotional source are under evaluation.
Context and expertise. This is the rational part of the pro le. The context is
characterized by explicit features that describe user preferences in the domain.
The expertise of a user in a speci c domain is de ned in terms of the number of
decisions taken in that context.
      </p>
      <p>
        The a ective pro le stores all the useful informations that RSs can use to
adapt their behaviour according to the user a ective description. Common RSs
are based on an information ltering algorithm that do not consider user's
irrational features such as emotions. An Emotion-Aware Recommender System
takes as input information about context, immediate emotions and a ective
pro le and generates a list of possible solutions of the problem, in uenced by
emotionally attributes. The reasoning strategy adopted is based on the emotional
historical cases of the user collected in her a ective pro le. Case-based
reasoning is the most appropriate strategy for considering user's rational preferences
in a speci c context, user's immediate emotions and user's past decisions. This
is one of the most commonly adopted machine learning method, that exploits
a knowledge-based representation of the context [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Case-Based Recommender
Systems (CBR-RS) are speci c RSs that adopt a representation of user
preferences, historical cases and domain of decision to suggest solutions for a new
problem, according to similarity to past cases.
      </p>
      <p>
        The Emotion-Aware RS works similarly to a CBR-RS. In the rst step, the
recommender has to identify users similar to the active user (the one for which
suggestion must be provided). Similarity measures, like cosine similarity, are
used on vectors obtained combining personality features and preference features
in the speci c context. This set of users, including the active user, is used to
identify decisions taken in the past. Each historical case have to match the
problem, the active user immediate emotional state, and must have positive exit
stage emotions (anticipated emotions) or positive user feedback. The matching
of context and emotions will be computed using similarity strategies on their
descriptive features. From the historical cases detected, candidate solutions are
extracted and ltered or ranked according to the context of the problem. Then,
an important task is to consider the in uence of emotional features on the user
based on the risk that the decision involves. Schlosser [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ] describes the role
of emotions in risky and uncertain domains. Immediate emotions in uence the
ability to consider all the relevant aspect of the decision, therefore they in uence
the quantity and quality of informations interpreted. Anticipated emotions in
uence the utility function of the decision. When users evaluate the consequences
of the possible options, they will consider positive and negative anticipated
emotions associated with them. For instance, a RS for nancial investments must
provide understandable and explicable solutions. It has to propose actions that
will maximize positive expected emotions and minimize the diversi cation of the
options. Emotions in uence decisions also in a low-risk domains. As decisions in
these domains are easy to revert, it is possible for the RS to suggest new and
uncommon items, by diversifying recommendations according to preferences and
emotional state of the user. An application that fall in this category is a music
recommender system which can propose playlists according to the user mood
and her tendency to maintain or change it based on her personality traits.
      </p>
      <p>If poor data are available for the proposed computation pipeline, an inference
from personality traits in the speci c domain could be done to choose possible
candidate solutions. For example, for people with an high value of "Openness",
uncommon solutions can be selected as a candidate recommendations.
4</p>
    </sec>
    <sec id="sec-4">
      <title>Final Remarks and Ongoing Work</title>
      <p>Emotions are important elements of people's life. In each decision making task,
emotions in uence the choosing process. In those contexts where decisions lead
to risky consequences, emotions need to be mitigated, while in others, such as
music recommendation, they could be ampli ed and used to generate useful
suggestions. Systems that support the decision making task, currently take into
account emotions in a limited way, while we have proposed a solution able to
embed emotions and personality traits into the recommendation process. The
ideas proposed in this paper are currently developed within the doctoral program
of the main author, therefore they are still at a preliminary stage.</p>
    </sec>
  </body>
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