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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Towards a Back-End Framework for Supporting A ective Avatar-Based Interaction Systems</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Panayiotis Andreou</string-name>
          <email>pgandreou@uclan.ac.uk</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Dimosthenis Georgiadis</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Andreas Pamboris</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Christophoros Christophorou</string-name>
          <email>christophoros@citard-serve.com.cy</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>George Samaras</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Citard Services LTD</institution>
          ,
          <country country="CY">Cyprus</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Department of Computer Science, University of Cyprus</institution>
          ,
          <country country="CY">Cyprus</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Department of Computing, Univeristy of Central Lancashire</institution>
          ,
          <country country="CY">Cyprus</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Avatar-based systems provide an intuitive way of interacting with users in the context of Ambient Assisted Living (AAL). These systems are typically supported by a diverse set of services for, e.g., social daily activities, leisure, education and safety. This paper studies the importance of speci c services for two organizations, namely MRPS in Geneva, Switzerland and ORBIS in Sittard, Netherlands. Based on this study, we present the design of a backend framework that supports Avatar interaction by means of a comprehensive set of services for safe and independent living.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>Advances in animation technology, natural language processing, motion tracking
and sound sensing have enabled human-like graphical representations that allow
people to interact with intelligent systems in a non-intimating human-like
manner. To date, such Avatars have found many interesting applications in various
settings including Internet forums, remote support, games, and education.</p>
      <p>More recently, research has been directed towards studying the e ect of
Avatars in the context of AAL in order to motivate elderly citizens (65+) to
remain active during their daily life at home [1{3]. The idea is to prolong
independent living and improve quality of life. Within these projects, Avatars consider
facial expressions, voice intonation, gestures and other contextual information
of the user's environment in order to provide empathetic responses with
animations and voice intonations. This is typically realised by the use of services that
stimulate and motivate the user to act independently. At the same time, these
services increase a user's social interactivity with family and caregivers, while
identifying potential dangerous situations for which users are warned about.</p>
      <p>This paper presents the architectural design of an innovative back-end
framework that supports Avatar interaction along the aforementioned lines. This
framework employs a sophisticated model that incorporates di erent sensor
feeds, as well as historic behaviour analysis, to better assist the elderly.</p>
      <p>The rest of the paper is organized as follows: Section 2 discusses the results
a user study that identi es vital services for Avatar-based systems. Section 3
presents the design of the proposed framework. We conclude in Section 4.</p>
      <p>Copyright 2015 for this paper by its authors. Copying permitted for private and academic purposes
In order to identify the most important services for elderly users, we perform a
systematic analysis to investigate their requirements and needs, as well as those
of their caregivers. The study focuses on services that enable users to remain
active and independent but also improve their overall well being and safety.</p>
      <p>Two end user organizations were involved in the study: Maison de retraite
du Petit-Saconnex (MRPS) in Geneva, Switzerland and Orbis Medisch Centrum
(ORBIS) in Sittard, Netherlands. A total of 37 elderly users, aged from 60 to
90 years old, as well as their caregivers, participated in the study. We utilised
structured questionnaires, focus groups and semi-structured interviews to ensure
that enough context data was provided. During the study, the elderly were able
to ask for clari cations, elaborate on ideas, and explain their own perspectives.
The study involved two separate sessions, one for elderly and one for caregivers,
where in both cases the respondents rst participated in a group session which
informed them about the purpose of the study.</p>
      <p>The questionnaire presented to both the elderly and caregivers comprised 23
questions and aimed at investigating their preferences regarding the services
o ered by the Miraculous-Life solution. Users were asked to rate the importance
of a service in an Avatar-based system using a 5-point Likert scale (1 = Very
useful, 2 = Useful, 3 = Indi erent, 4 = Not very useful, 5 = Less useful).</p>
      <p>The conclusive results of this study reveal that both elderly users and
caregivers consider a particular set of services to be vital for an Avatar-based system.
More speci cally, both the elderly and caregivers consider services that stimulate
daily activities (e.g., care activities, relaxing activities, motivation for physical
activities and shopping assistance) very important as they prolong active and
independent living in a home environment. As a result, they delay admission to
hospitals and nursing homes and reduce stress, as well as the demand for care
resources, which includes the associated burden to formal and informal caregivers.
Additionally, users believe that appropriate noti cations for such services and
suggestions for activities that they have not yet participated in (e.g., new
upcoming events) are equally important.</p>
      <p>Monitoring and safety services (e.g., fall detection, call for help, obstacle
avoidance, medication reminders and dangerous situations adviser) are also very
important to users since they provide them with assurance that they are being
thoroughly attended. However, numerous privacy concerns were raised for these
services, which should be taken into account when developing the corresponding
security/privacy infrastructures.</p>
      <p>Finally, some services such as services for hygienic and household advice,
teleconferencing, education, and physical activity motivation were classi ed as
"good to have" for improving overall well being, but not vital.</p>
      <p>Example of a question that was utilized in the questionnaire: "How useful a system
that could be able to teach you how to prepare di erent meal recipes?"
The detailed results and statistical analysis of the questionnaire are not included in
this paper because of page limitations
We took into account the above results to design an innovative framework that
can support the aforementioned services. The high-level architecture of this
framework is illustrated in Figure 1. It currently supports a number of services,
which can be roughly classi ed as follows:
{ Care &amp; Wellness: their objective is to provide support and care to the
elderly. Some representative examples of services in this category include: i)
daily activities; ii) medication management; and iii) household adviser.
{ Guidance: their objective is to provide stimulation and support to the
elderly for maintaining a healthy lifestyle. For this category, representative
examples include: i) motivation for physical exercises; and ii) assistance in
locating objects at home.
{ Safety: their objective is to detect possibly dangerous situations by analysing
high-level environment contextual information and to provide emergency
work ows to aid the elderly. Representative examples of such services are:
i) fall detection using the kinect camera; ii) obstacle avoidance; and iii)
reminders for switching o potentially dangerous devices (e.g., cooking stove).
{ Education &amp; Leisure Services: their objective is to educate the elder
and also provide recreational activities. Some representative examples of
services in this category include: i) meal preparation; and ii) events and
group activities.</p>
      <p>After performing an in-depth analysis of the operational requirements of all
implemented services, we found many similarities in the user interaction
workows used. For example, the majority of services (e.g., daily activities, events,
group activities, medication reminders) require the addition of agenda entries in
the user's calendar and the generation of corresponding noti cations to remind
the user. Additionally, in some cases there is a need for communication between
the caregivers and the elderly.</p>
      <p>In order to ensure a exible and open design, as well as to create a robust
uni ed model for user interaction, we analysed the overlapping functionality and
incorporated additional components in our design for interoperability purposes.
In particular, we designed an agenda management component based on the
popular RFC 5545 and RFC 7529 standards, which are utilized by the majority of
software vendors. This component enables all required services to interact with
a user's calendar in a uni ed manner, i.e. using a straightforward API that
supports typical functionality (e.g., create a one time event or a weekly activity).
At the same time, it supports any advanced functionality for recurring events as
speci ed in the RFC 7529 standard. Additionally, the proposed framework
utilizes a uni ed push noti cation engine that allows services, including the uni ed
Agenda Management, to create reminders and noti cation for users.</p>
      <p>In order to support intelligent services that account for the current state of
the user (e.g., emotional state, recent behavior, environment), we also created a
uni ed user behavior and environmental analysis component that monitors the
user's state and its environment. Monitoring is achieved through sensor
components (e.g., kinect, pressure sensors) and service interaction (e.g., activities
performed) recorded with logs at the database level. This component enables
services to query for information regarding the user's current state (e.g.,
emotional state tracked by gestures, face recognition, periods of user inactivity) and
dynamically adapt their output (e.g., send noti cations augmented with
emotional context to the Avatar system, which can then disseminate to the user in
an empathic manner).</p>
      <p>Finally, all framework functionality is exposed through a comprehensive
webbased API that enables it to be easily integrated with any Avatar-based system.
4</p>
    </sec>
    <sec id="sec-2">
      <title>Conclusions and Future Work</title>
      <p>We presented a user study performed at two end user organizations to reveal
the importance of speci c services to AAL projects. This enabled the design of
a new framework of services, which aim at increasing the quality of interaction
between users and services of any Avatar-based system. This framework can
therefore yield the better adoption of AAL systems at large. In future work, we
plan to implement and evaluate the e ectiveness of the proposed framework.</p>
    </sec>
    <sec id="sec-3">
      <title>Acknowledgments</title>
      <p>This work is supported by the Miraculous-Life project, funded by the European
Commission under the 7th Frame-work Programme (Grant Agreement: 611421).</p>
    </sec>
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