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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Action-oriented, Accountable, and inter(Active) Learning Analytics for Learners</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Simon Knight</string-name>
          <email>Simon.Knight@uts.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Theresa D. Anderson</string-name>
          <email>Theresa.Anderson@uts.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Connected Intelligence Centre University of Technology Sydney Broadway</institution>
          ,
          <addr-line>Ultimo, NSW 2007, AUS</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Measurement</institution>
          ,
          <addr-line>Design, Human Factors, Theory</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>This short paper describes our developing theorizing around the nature of learning analytics, and specifically 'learning analytics for learners'. We describe a value sensitive, participatory, design process for the development of a learning platform and learning analytics. Preliminary design sessions with students illustrate the approach we have taken to developing analytics in one masters level course at the University of Technology Sydney. We highlight 'three As' in our approach. We argue that: (A1) learning analytics for learners should be action oriented, with a focus on process-based analytics that lead to actionable insight; (A2) accountable, supporting sensemaking around learning data across stakeholders; and (A3) (inter)active, involving students in understanding their own learning through analysis of processes (per A1), made visible and accessible to them (per A2), and in which they have a say. We thus argue that engaging students in participatory design of learning analytics and their platforms is a key potential of LAL.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Categories and Subject Descriptors</title>
      <p>K.3.1 [Computers and Education]: Computer Uses in Education</p>
    </sec>
    <sec id="sec-2">
      <title>General Terms</title>
    </sec>
    <sec id="sec-3">
      <title>INTRODUCTION</title>
      <p>
        Learning analytics is the "measurement, collection, analysis and
reporting of data about learners and their contexts, for purposes of
understanding and optimising learning and the environments in
which it occurs," [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. However, there has been concern that
learning analytic technologies focus on passive interventions for
‘predictions’ around ‘underperforming’ and ‘at risk’ students,
rather than empowering students to create and use their own
learning analytic tools [14]. Many learning technologies are
pedagogically neutral, with little user-centered or participatory
design involved in their conception or implementation [15]. In
parallel, there is a desire to move ‘beyond the LMS’ in
understanding student learning data [10], with calls for
development of an open and modularised approach – making use
of a variety of open source tools which might be linked in ad hoc
ways across different, social, learning contexts [23], with
openness entailing [23]:
1. Openness of process (algorithms and tech)
2. Modularized integration
3. Openness of data and platforms across stakeholders such
that the needs and values of respective stakeholders are met
– a key focus of our own work
In our work we have drawn association between this desire for
open learning analytics (OLA) and the value sensitive design
(VSD) approach [4], in particular regarding the third point above.
In VSD, there is a focus on the role of values and how they are
undermined or promoted in the design of computer systems. For
example, Friedman notes that the design decision not to include
an ‘off’ switch on systems that monitor behavior (for whatever
legitimate work or leisure reasons), removes a freedom from users
to maintain their own privacy. Of high relevance to learning
analytics, Friedman [4] also notes that user autonomy can be
maintained in cases where some design decisions encode
particular ways of working (for example, technical
implementations of search functions) into a system, while
maintaining user freedom over other elements (for example, the
formatting of their texts); what is key, is that “autonomy is
protected when users are given control over the right things at the
right time.” [4 p.18].
      </p>
      <p>A number of key foci emerge from the VSD approach [5] that are
of relevance to learning analytics for learners; thus value sensitive
design:
1. Is ‘proactive’ – it should run through a whole design process
2. Has a broad focus, including the role of technology in
educational contexts
3. Encompasses a broad set of values, (e.g. beyond
‘cooperation’ in computer supported cooperative work
(CSCW) research)
4. Makes use of an integrated methodology involving analysis
of conceptual, empirical, and technical concerns.
5. Takes an interactional approach, in which it is understood
that values emerge in the interaction between technologies
and social systems, but are not determined by either in
isolation.
6. Holds that some moral values are independent of the
particular group or individual (e.g. values relating to human
welfare and justice).
7. Holds that some values are universally held, but vary in
instantiation across cultures and contexts (e.g. how privacy
is understood and implemented).</p>
      <p>For learning analytics, the implications are – at least – that we
should:
1. Consider values in the design and implementation of
learning analytics, throughout the process, considering how
technologies can reify values, and their interpretive
flexibility. In earlier work we have considered this concern
in light of underlying theoretical positionings [12], with
more recent explication [13] pointing to the potential of
‘Claims Analysis’ – analysis of the ways values are
implemented in systems – to clarify and critique implicit
models of user-tool interactions [see, 17]
2. Consider the ways that analytic devices might capture,
operationalize, and represent, constructs of significance in
the learning sciences across contexts and cultures, and the
role of learners and educators in that.</p>
      <p>With regard to the iterative process taken in VSD, three kinds of
analysis are conducted: conceptual, empirical, and technical. In
conceptual investigations the nature of values from different
stakeholders, and the ways that technologies support or diminish
them are analysed. Conceptual investigations are thus analyses of
the key constructs of interest in the design process, and their
weight and balance. Empirical investigations, then, investigate
specific social contexts for the designed technology, and –
iteratively – the impact of the technology on those contexts. Third,
technical investigations provide analysis of the suitability of
particular technological designs for the values and context
targeted.</p>
      <p>This approach to design meets some of the ethical concerns raised
around learning analytics [20, 25], with calls for students as
collaborators at varying intervals through a design and analytic
process in a student-centric approach to learning analytics. As
such, VSD may be targeted at maintaining student autonomy, and
ensuring students are included in analytic devices (including
through provision of educational resources regarding those
analytic devices). Through involvement in the design of analytics,
stakeholder needs (and acceptable constraints) can be
conceptualized and operationalized into technologies in ways that
support, rather than diminish, their values.</p>
    </sec>
    <sec id="sec-4">
      <title>2 THE MDSI CONTEXT</title>
      <p>At the University of Technology Sydney, the authors’ centre (the
Connected Intelligence Centre) runs a new transdisciplinary
Masters in Data Science and Innovation (MDSI). In support of
that course, the authors and other UTS colleagues have begun a
participatory design process with a subset of students from the
MDSI (for which UTS ethics approval has been granted).
Using a participatory design and action research [3] process UTS
staff and MDSI students are co-developing a space for creatively
exploring transdisciplinary and professional connections across
their course supported by a ‘community steward’. The intention is
that this open environment will enable students to actively
participate with professionals and shape an online community to
supplement their more traditional online offerings (e.g.
Blackboard). Learning analytics will provide students with data
about their learning to interrogate and respond to for formative
purposes and academics with data about the value of this model of
engagement for postgraduates. The research thus aims to engage a
participatory co-design methodology through which researchers
and students develop deeper understandings of learning 'beyond
the LMS'.</p>
      <p>Framed as participatory action research, the project pursues the
iterative design of an online environment for learning. Interested
students will volunteer to attend challenge days to develop the
online environment, with all students invited to use and feedback
on the developed technologies on an ongoing basis informally and
using established course feedback mechanisms. We aim to
establish a co-design method for development of an online
learning environment (the process), with a learning environment
as an end product, for use by students in their own learning.
Design artefacts will be collated through the iterative process,
with participants and academic co-designers encouraged to reflect
on the process and the needs a developing online environment
might meet.</p>
      <p>In both the initial specification, and ongoing implementation
process, a community steward will support the iterative design.
The steward will act in line with Wenger et al.’s [8] description of
technology stewards:</p>
      <p>Stewarding technology involves knowing a lot but it
also involves a lot of intuition, guesswork, and the
patience to tolerate uncertainty and not knowing. Tech
stewards face fundamental questions that can't be
answered in advance or from a distance. This
uncertainty requires insight and inventiveness on the
part of tech stewards and the community, whether
through making do with what's available, inventing
technical workarounds, or forging ahead with new
design efforts…Determining what communities will
tolerate or demand, including their needs, interests
and motivations, makes stewarding interesting work.
This kind of work cannot be reduced to one formula [8
p.146]
The steward’s role is one of advocacy and responsiveness,
supporting student activity within the community (and its
technologies) to foster a participatory value sensitive design
process. They will thus use their knowledge and intuition in the
fluid design of the online space, supporting effective community
use of the space, developing workarounds, and co-developing new
designs. Critically, this role requires understandings about the
human and the technological contexts of the learning space we
are developing for the MDSI program. The steward will work to
understand the community’s needs and values through interaction
online, supporting platform and learning analytic design and
community concerns for UTS-staff, professional-partners, and
students.</p>
      <p>At the time of writing, the first ‘design day’ has been conducted,
with 8 physically co-located students and 7 contributions from
online survey responses. An ideation process has been used which
asked participants to consider the following questions individually
and in groups:
1. Why do you participate in online environments?
2. Thinking about specific activities involving tools or online
spaces, do you have any examples of great practice?
3. In your MDSI experience thus far, what obstacles have you
encountered in online learning? What has prevented you
from participating as you would have liked?
4. If you could design anything to support your learning, what
would it be?
These questions were designed to elicit responses that: considered
the range of tools and platforms available; would focus on
examples of ‘getting it right’, of design spaces that have
successfully met challenges; and that this consideration would be
targeted at specific challenges (3) to be met through actionable
design changes (4). A final question was asked: “Now to sum this
up – how do we reconcile all this? All the support is now in place
– what has to happen next?” This last question was designed to
encourage the students to ‘get concrete’, and particularly to
consider actions we could make to support them in their design
process.</p>
      <p>Through the process of the design day, a number of themes
(expressed as questions) have been identified; these are now being
discussed further in an ongoing online design process:








</p>
      <p>How do we ensure our site is responsive, and well designed?
How do we tackle the need for a sustainable, searchable,
tagged knowledge base &amp; Q&amp;A space?
How do we integrate external tools and platforms
effectively?
How do we guide learners through resources? (E.g. sticky
posts and collaborative filtering)
How do we manage identities internally and externally,
integrating existing profiles, and crediting engagement &amp;
participation (reputation management)?
How do we create a constructive feedback and discussion
area (possibly with multimedia tools)?
How to we engage with industry through the site, and
understand what they’re looking for?
How do we build a space for constructive-community-based
feedback and formative iteration, with possible
‘employerready’ output?
How do we gamify and show participation to support
learning and effective community?
In addressing these design questions we have taken an
(inter)active participatory approach focusing on action orientation,
and understanding the various lenses and levels through which the
design will be seen. For example, rather than imposing a
perspective of gamification which foregrounds data only to
lecturers, and focuses on content learning over interaction, we are
engaging in a value sensitive approach to understanding what
‘gamification’ and ‘participation’ might mean in this learning
context and community and whether or not learners see it as
adding value to their experience.</p>
    </sec>
    <sec id="sec-5">
      <title>3 AAA APPROACH TO LAL</title>
      <p>Through our work with students, and the VSD approach we have
taken, we have begun to think of learning analytics for learners
(LAL) in terms of three ‘A’s, in brief:
1. Action oriented, integrating (social) processes – LAL should
focus on what we do, not just what we know, and how we
change, not just where we are. We see learning as
fundamentally interactional, and tool-mediated in nature;
learning analytics brings new potential for process oriented
feedback and support.
2. Accountable, Accessible, and Multi-layered – LAL should
be accountable, and accessible, at various levels of the
learning analytic system, from the micro (individual
teachers and students) to the macro (institutions and
collections of institutions). New challenges around
collaborative sensemaking are foregrounded by learning
analytics, but this multi-layered feature should be embraced
and remain visible rather than shied away from.
3. (Inter)active, Participatory, and Engaging – LAL should
involve learners in understanding their own learning,
through analysis of processes (A1), made visible and
accessible to them (A2), and in which they have a say (A3).
Engaging students in participatory design of learning
analytics and their platforms is a key potential of LAL.
The potential of such a shift is to bring students into active
discussion about their own learning, and the diversity of
experiences of that learning (as is explicit in VSD). For example,
our approach might explore the means through which diversity of
experience can be valued in the application of models of social
learning analytics, which have a focus on learners as producers
(for example, through blogs where learners are encouraged to
share and discuss learning as it is unfolding and not just showcase
outcomes) [2]. One aim, then, is for systems of learning process
analytics to understand “what is going on in a learning scenario”
[21 p.1632] rather than predictive models of future outcomes (or,
to shift to process rather than ‘checkpoint’ analytics [16]).
While these processes level analyses afford new and important
potential to support student learning – and their own
understanding of that learning – they also introduce complexities.
In earlier work (by the first author, [11]) it was noted that
conveying learning information to multiple audiences – from
students, teachers and parents, to vice-chancellors, heads of
professional associations, and government ministers – is complex.
This complexity is compounded by the various skill levels and
needs of the audiences, with users which to gain different insights
from any data (from personal learning improvement, to
systemslevel change), and having differing skills to interpret and make
use of that data towards their needs. There we noted that “LA may
in part be about personalization of learning through analytics, but
it is also about engaging learners and educators in a sensemaking
process around the data” [11 p.3]. Understanding of learners’ and
educators’ interpretations of learning, and of the value of the data,
may be explored through analysis of this sensemaking process.
An emerging field of 'Human Data Interaction' (HDI) builds on
work in human computer interaction (HCI) to explore the specific
interactions of agents with data to "support end-users in the
dayto-day management of their personal digital data..." with an
understanding of data as of an "inherently social and relational
character" [3 p.1]. Thus, "HDI is a distinctively socio-technical
problematic, driven as much by a range of social concerns with
the emerging personal data ‘ecosystem’ as it is by technological
concerns, to develop digital technologies that support future
practices of personal data interaction within it" [3 p.3].
HDI, then, highlights the tensions between ‘our’ data and ‘my’
data, and the corresponding issues of data ownership and control.
These issues are of course key in learning analytics, where data is
‘produced’ by individuals through their learning processes, and
analysed (and contextualized) through comparison with other
groups and individuals within the specific learning activity, often
through the use of institutionally owned technologies.
HDI, then, is concerned not only with how people use and create
data, but with how they both visualise and understand the data,
and how that data is made use of within social relational systems
(by data creators and processors); the problems of connecting
learning analytics across levels from the macro, meso, and micro,
can thus be seen in terms of HDI.</p>
      <p>In learning analytics contexts one of the things we're interested in
is how stakeholders - managers, educators, students, parents, etc.
interact with 'their' data at the various levels of granularity. Of
course part of that is about how that data is represented and
visualised, and the kinds of collaborative sensemaking processes
that stakeholders engage in.</p>
      <p>The challenges – flagged in [3 p.3] – of relevance to learning
analytics, then are:
• Personal data discovery, including meta-data publication,
consumer analytics, discoverability policies, identity
mechanisms, and app store models supporting discovery of
data processers
• Personal data ownership and control, including group
management of data sources, negotiation, delegation and
transparency/awareness mechanisms, and rights
management.
• Personal data legibility, including visualisation of what
processors would take from data sources and visualisations
that help users make sense of data usage, and recipient
design to support data editing and data presentation.
• Personal data tracking, including real time articulation of
data sharing processes (e.g., current status reports and
aggregated outputs), and data tracking (e.g., subsequent
consumer processing or data transfer).</p>
      <p>[3 p.18] (emphasis added).</p>
      <p>In the learning analytics context, the particularly interesting
challenge is to make these concerns legible in such a way as to
make it clear to learners not only what behaviour or change is
expected/observed in them, but how their data has been collated
and used, how their data-feedback is both an end-product and
fundamental component of the analytic process, and how changes
to the data (for whatever reason) might relate to them and the
fuller analytic set. Of course part of HDI must be how we
facilitate data subjects to understand their data-relations; some of
this will be difficult, understanding the balance of clarity and
accessibility alongside conceptual (and methodological)
complexity is an important challenge. Some ideas are hard, and
working with their coarseness is exactly what makes them
productive.</p>
      <p>Learning analytics for learners, then, must include accountability
and accessibility considerations. Yet, while algorithms are key to
learning analytics, their design and implementation are restricted
to a small group of individuals, often excluding students and even
academic educators. Thus, a concern has been raised regarding the
pedagogic and ethical imperative for “algorithmic accountability”
(Diakopoulos, 2014). This concern implies the need to ensure
appropriately accountable and accessible (or, legible) HDI across
the range of stakeholders. In considering a broader discourse
around the nature of programming and code as ‘actors’ in
education Williamson [24 citing , 6] notes the construct of
calculated publics:
as algorithms are increasingly being designed to anticipate
users and make predictions about their future behaviours,
users are now reshaping their practices to suit the algorithms
they depend on. This constructs ‘calculated publics,’ the
algorithmic presentation of a public that shapes its sense of
itself. [24 p.30]
That is, learning analytics have the potential to impact on how
learners and educators (and administrators) act, and interact (as
HDI foregrounds). Consideration of these changes, and of the
actors’ understanding of them, is important to building learning
analytics. Other communities have tackled such issues, for
example the end-user customization community has explored the
ways in which end-users modify software applications through
their embedded eco-systems, and the ways in which interfaces
enable such adaptation (MacLean, Young, Bellotti, &amp; Moran,
1991).</p>
      <p>In other work reviewing ‘collaborative visualisation’ [8] the
relationships between visualization and computer supported
cooperative work (CSCW) are highlighted, with CSCW holding
key potential in understanding:



</p>
      <p>The relationships between users and their roles (for
example, student, administrator) and how their tasks and
needs (and, per VSD, their values) are defined
The kinds of learning gain, insight, consensus, etc. gained in
the process of collaborative visualization (as compared, say,
to a focus on creation of fixed ‘products’).</p>
      <p>The processes of data interaction (or, as discussed above,
HDI), and visualization development
The insights groups gain through collaborative
visualisations, and how this is understood in the context of
group success, and the qualities of the visualisations
themselves.</p>
      <p>In learning analytics, understanding these concerns offers an
additional site for analytics in itself. Understanding the ways in
which stakeholders at various levels make sense of, and draw
value from, data affords opportunity to investigate that
sensemaking as a learning process. The potential is to understand
both how stakeholders extract meaning from data, and action this,
and in understanding how best to support these processes across
and within stakeholder levels.</p>
      <p>In our perspective, one means through which to engage in the
process of developing effective means for collaborative
sensemaking is through engaging in participatory design
processes. By co-designing, learners are engaged in understanding
the kinds of values technologies can instantiate, and their
connection to the social and technological context of their
learning. The potential outcome is for learners to be involved in
open sensemaking around their own learning processes, as they
are made visible and accessible to them in ways that they have
been involved in designing.</p>
      <p>While earlier research has analysed participatory processes in
understanding the learning context [7], it has not, to our
knowledge, involved development of the platforms and analytic
approaches for that learning. In that earlier work [7], processes of
peer interaction and public development of learning artefacts
alongside ‘badges’ (credits given for particular kinds of in-course
behaviours) were central. As the Open University’s Innovating
Pedagogy 2013 report highlighted, there is untapped potential in
mobilising badges and learning analytics for the support of
learning [22]. Their potential is in the recognition of learning
across sites and diverse sets of knowledge and skills, in support of
novel assessments [9]. Moreover, there is potential for
peerbadging in participatory collaborative contexts [19], bringing
together social learning, participatory learning design, and
learning analytics.</p>
      <p>In forthcoming work of this kind, McPherson et al., [18] use focus
group analysis, asking participants “what data related to their
learning they would like to have and why they would like to have
it” [18 p.2], suggesting that through analysis of disciplinary
differences, student data needs (in their specific contexts) can be
assessed and met. Designing in partnership with learners what
‘meaningful’ participation is (and how it should be credited) helps
with elusive measurement in blended learning where ‘activity’ is
often limited to what actions are visible to the tool and the
teacher. We thus see great potential in the kind of participatory,
value sensitive, design process we describe here, which builds on
open learning analytics, to take an ethical approach to human data
interaction and collaborative sensemaking.</p>
    </sec>
    <sec id="sec-6">
      <title>4 DISCUSSION</title>
      <p>
        Participatory design approaches support human values by
embedding a practice of transparency and openness into the
design process. By foregrounding values and helping teachers as
well as learners navigate the value-laden terrain of systems
designed for learning, VSD adds another critical dimension to the
design of learning analytics that are meaningful for learners. What
is particularly significant about VSD is the focus on supporting
enduring human values. Unlike many other design techniques that
will focus on the workplace or the classroom context, VSD
enlarges the arena in which one considers ethical issues and the
values that centre on human well-being, dignity, justice,
welcomes, and rights. It is not just about designing technology, it
is about recognising the (often invisible) impact and implication
of protocols and policies that surround and inform the use of any
technology. Applying a VSD mindset helps us – as researchers
and teachers – and our student co-designers articulate the human
values we seek to account for in the 'design' of the MDSI learning
experience and in the process the LAL that will make that
experience visible to all stakeholders. Thinking about our design
intentions can inform not only the design of the blended learning
environment we are aspiring to co-create, but also the institutional
practices and protocols that will shape its use. It invites us to have
conversations and discuss the relative overlaps and potential
contradictions of our value systems in the design of learning
analytics for learners.
5
[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]
/[2]
      </p>
    </sec>
  </body>
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