<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Intelligent Authoring of Gamified Intelligent Tutoring Systems</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Diego Dermeval</string-name>
          <email>diegodermeval@copin.ufcg.edu.br</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Computing and Systems Department Federal University of Campina Grande</institution>
        </aff>
      </contrib-group>
      <abstract>
        <p>Intelligent Tutoring Systems can successfully complement and substitute other instructional models in many contexts. However, it is very common to students to become bored or disengaged using ITS. The inclusion of gami cation capabilities (e.g., level, points and so on) in ITS design aims to engage students and to drive desired learning behaviors. Researchers have been noting that teachers are increasingly demanding to act as active users of systems with such features. In this context, the main challenge of this project is contributing to the actively participation (i.e., design) of teachers in the use of gami ed intelligent tutoring systems. This challenge leads to the following research questions: (i) \how could we enable teachers to customize the construction of gami ed ITS in a simple way and without requiring technical capabilities from them?"; and (ii) \how could we also provide good design principles in order to aid teachers in the customization of gami ed ITS?". Thus, our aim is to develop an intelligent authoring platform to enable teachers for customizing gami ed ITSs. In this way, we describe in this text a set of speci c objectives that must be completed to achieve this general aim.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Empirical evidences suggest that Intelligent Tutoring
Systems (ITSs) can successfully complement and substitute other
instructional models in many situations [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. They are
consistent with the most frequently implemented ITS features
enabled by student modeling, namely high individualized
task selection, prompting and response feedback.
      </p>
      <p>
        In general, the traditional development of ITSs do not
make efforts to engage and motivate students. On the other
hand, motivated, challenged and intrigued students tend to
have better learning results [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. In this way, relying on
theories and models of motivation and human behavior, many
works have been using persuasive technologies (e.g., gami
cation) in connection with education [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Gami cation can
be de ned as \the use of game elements and game design
techniques in non-game contexts" [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]. It has been used in
the context of web-based education by adding game elements
(e.g., levels, points, badges, and so on) to learning contexts
aiming to engage students and to drive desired learning
behaviors [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>
        Meanwhile, teachers are increasingly demanding to act as
active users of systems with such features. For instance, a
recent survey [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] with 41,805 K-12 teachers in USA reports
that more than a half of them consider learning how to use
educational technologies which distinguish instructions to
students (i.e., ITS) the most important item for their
professional development. Moreover, another survey [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] with
aspirants teachers in USA reports that they consider the
access to educational technologies with support to customized
instructional plans as one of the main factors that will
determine their future success as teachers.
      </p>
      <p>In this context, the main challenge of this work is
contributing to the actively participation of teachers in the use
of intelligent tutoring systems that consider motivational
aspects of the students using gami cation. However, since
teachers have different expectations and/or methodologies
as well as could use ITSs in several domains and different
educational levels, they should be able to customize them
according to their preferences. Thus, by actively
participation we mean that teachers may be primary actors of
gami ed ITSs, for example, by selecting which functionalities
they are interested to incorporate in ITSs, by de ning which
gami cation behaviors they expect from their students, by
choosing which pedagogical strategies they may consider or
by creating and/or reusing content.</p>
      <p>
        The design of ITSs is very complex. It should take into
account the four classic ITS models (domain, student,
pedagogical and interface models) [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ] as well as should deal with
several stakeholders, such as developers, authors, teachers,
students and so on. The inclusion of gami cation features
in ITS design signi cantly increases the complexity of
constructing these systems, since gami cation elements may be
combined to several ITS features.
      </p>
      <p>On the one hand, there is an increasing interest by
teachers to actively use (i.e., customize) systems with such
features, but on the other hand it is very complex to build
them. Thus, \how could we enable teachers to customize
the construction of Gami ed Intelligent Tutoring Systems
in a simple way and without requiring technical capabilities
from them?". However, only enabling teachers to customize
these systems without providing some kind of support for
their decision-making is not enough, because it is likely that
they would build ineffective tutors both from performance
and motivational aspects. In this way, \how could we also
provide good design principles in order to aid teachers in the
customization of gami ed ITS?"</p>
    </sec>
    <sec id="sec-2">
      <title>MAIN CONTRIBUTIONS</title>
      <p>Aiming to contribute to the challenges previously mentioned,
we present in this section the objectives of this PhD project.
However, before presenting our objectives, we will brie y
discuss some theoretical concepts and important
technologies that are used in this work.</p>
      <p>
        Researchers have been investigating the use of authoring
tools for building intelligent tutoring systems since the
beginning of ITS research [
        <xref ref-type="bibr" rid="ref12 ref17 ref22">12, 22, 17</xref>
        ]. The aim of using such
tools includes, for example: (i) reducing the effort for
designing ITSs; (ii) decreasing the required level of skill to
construct ITSs; (iii) aiding ITS authors/designers to
organize domain or pedagogical knowledge of the system; (iv)
supporting good ITS design principles; (v) enabling quickly
prototyping for ITS design; and so on.
      </p>
      <p>
        However, the development of authoring tools to aid the
construction of ITS with game elements may be considered
an open problem/challenge in computers and education
research. So far, to the best of our knowledge, we could not
nd any work in the literature that propose to use authoring
tools for enabling teachers to build gami ed ITS.
Furthermore, as mentioned by Sottilare et al [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ], the opportunity of
integrating game elements and intelligent tutoring systems
by the use of authoring tools may enable an expected
increasing in students motivation and engagement along with
effective instructional techniques provided by ITSs.
      </p>
      <p>In this way, to address the questions raised in the end of
Section 1, and taking into account the potential bene ts of
using authoring tools in the context of Gami ed ITSs, our
aim in this PhD project is to develop an intelligent authoring
platform to enable teachers for building Gami ed ITSs.</p>
      <p>As part of the \intelligent" aspect of our authoring
platform, we represent the knowledge about gami cation
theories and ITS models as well as good gami cation behavior
practices in a way that it can be used to aid the authoring
process. For instance, some pre-de ned gami cation
behaviors (e.g., performance, participation and so on) with
prede ned game elements choices may support a better and
more simple decision from the teacher. In order to represent
such knowledge in a way that could be processable by the
authoring platform, we are relying on the concept of
ontologies. Ontologies can be logically reasoned and shared within
a speci c domain. Thus, ontologies are a standard form for
representing the concepts within a domain, as well as the
relationships between those concepts in a way that allows
automated reasoning.</p>
      <p>Additionally, taking into account the high variability of
gami ed ITSs (i.e., there are several technological, ITS and
gami cation features that could be combined in different
tutors) as well as the need for representing the knowledge
about con guration choices of a teacher, we also intend to
create a con guration model that could be automatically
reasoned by a gami cation ITS platform to deliver a speci c
system according to author's choices. In this context, we are
relying on the concept of feature modeling to manage the
variability of gami ed ITS.</p>
      <p>
        Moreover, enabling the automatic analysis of feature
models and hence providing recon guration of a gami ed ITS is
also required. Achieving these characteristics could allow
for example, to monitor learner's motivational levels at the
time they are interacting with the ITS and to recon gure
the system with a different gami cation behavior that could
improve the engagement of students. Thus, in comparison
to other mechanisms for automatic analysis of features
models, description logic (DL) based methods (e.g., ontologies)
promise to provide improved automated inconsistency
detection, reasoning efficiency, scalability and expressivity [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>Figure 1 presents an overview of the intelligent authoring
process for building gami ed ITS from teacher's perspective.
In order to achieve our general objective, we intend to reach
the following speci c objectives:
(a) Investigate and select proper ITS models from the
literature to be represented in ontologies;
(b) Investigate and select proper models of motivation and
human behaviors from the literature to be represented
in a gami cation ontology;
(c) De ne a set of gami cation behavior good practices
from empirical research papers in the context of
education online to be incorporated in the gami cation
ontology;
(d) Specify an integrated ontology relating gami cation and</p>
      <p>ITS ontologies;
(e) Design and implement the authoring platform taking
into account the gami cation and ITS knowledge
represented in ontologies. This platform must consider
authoring of content as well as authoring for
customizing the design of gami ed ITS by teachers;
(f ) De ne an ontology-based feature modeling approach to
represent the con guration knowledge of the authoring
platform which can be used to instantiate a speci c
gami ed ITS.
3.</p>
    </sec>
    <sec id="sec-3">
      <title>RELATED WORK</title>
      <p>
        The literature review about the use of authoring tools to
build gami ed ITS was conducted in three different ways:
(i) analysis of the papers that propose authoring tools and
that are included in a recent book [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] that reviews the use
of authoring tools for building ITS; (ii) searching in google
scholar for papers in the topic; and (iii) conduction of a
systematic review of the literature in topic, which is currently
in the writing stage.
      </p>
      <p>
        After performing these three steps, we have found seven
authoring tools that can be considered related to our
platform: ASSISTments [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], ASPIRE [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], CTAT [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ],
SimStudent [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ], xPsT [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], GIFT [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ] and Ataide's tool [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
Although, these works present important contributions for
authoring ITS, none of them address the challenge of
authoring gami ed ITS. Moreover, Gonzalez et. al [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] propose
a conceptual architecture for building gami ed ITS.
However, this architecture does not allow intend to allow
teachers for customizing gami ed ITSs. This PhD project intends
to develop an authoring platform in order to enable
teachers without any technical ability (e.g., programming skills)
to customize gami ed ITSs. Our platform makes use of a
knowledge layer which includes gami cation and ITS
theories as well as good design principles to support the
authoring process.
      </p>
    </sec>
    <sec id="sec-4">
      <title>ONGOING WORK AND FURTHER RE</title>
    </sec>
    <sec id="sec-5">
      <title>SEARCH</title>
      <p>In this section, we explain the speci c objectives that we
have already performed and which activities we still need to
execute. In addition, we will further explain how we intend
to validate our proposal.</p>
      <p>To perform the objective (a) we have rst studied several
ITS theories and models (i.e., domain, student and
pedagogical) and then we have adapted ITS ontologies available
in the literature.</p>
      <p>
        In order to complete the objective (b), mentioned in
Section 2, we have rst studied several theories related to
gami cation (e.g., Fogg's behavior model, Self-Determination
Theory, Reinforcement theory, ow theory and so on) to
understand the gami cation domain. Then, we speci ed a
domain ontology according to the Self-Determination
Theory (SDT) { since one of the main de nitions [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ] of
gamication is supported by such theory { to represent the core
concepts about gami cation domain. Several gami cation
concepts along with their relationships are represented in
the ontology, for instance, Game Design Element, Game
Components, Game Mechanics, Game Dynamics,
Motivation, Player and so on.
      </p>
      <p>
        Afterwards, in order to achieve objective (c), we have rst
searched for empirical studies that report positive effects
on the use of gami cation in education from published
systematic literature reviews on the topic (e.g., [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ] and [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
Next, we grouped these effects by using a gami cation
design framework (i.e., 6D framework [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]) according to
common target behaviors for using gami cation. Based on these
groups, we de ned six behaviors, which we call good
practices, i.e., performance, participation, enjoyment,
competition, exploration and effectiveness. They are called good
practices because they establish a gami cation design that
has presented positive empirical results in the literature.
Finally, we relied on the gami cation domain ontology de ned
in the previous objective to represent these practices in the
ontology.
      </p>
      <p>To achieve the objective (d) we have connected gami
cation concepts to ITS concepts in an integrated ontology
(named Gami ed Tutoring Ontology - GaTO) based on the
gami cation ontology and on the ITS ontologies speci ed in
the execution of objectives (a), (b) and (c).</p>
      <p>In order to achieve the objective (e) we have conducted the
requirements engineering and architectural design phases for
the authoring platform. We are currently implementing the
speci ed architecture (75% of the implementation is already
developed). It is noteworthy that some non-functional
requirements are crucial to the design of the authoring
platform, for instance, usability. As we are designing an
authoring platform for teachers, this requirement drives several
decision-makings, since it is of utmost importance to the
effectiveness of the authoring platform.</p>
      <p>
        The output of the authoring platform is a con guration
model that represents which features of a gami ed ITS should
be incorporated in the tutor authored by teachers. In this
way, to achieve objective (f) we de ned and validated an
ontology-based feature modeling (OntoSPL) approach [
        <xref ref-type="bibr" rid="ref19 ref4">4,
19</xref>
        ] that is used to constrain the design space for features
selection by authors. This ontology may be further used by
a gami ed ITS platform to deliver a con gured tutor
according to the con guration represented in the ontology.
      </p>
      <p>Finally, after concluding the implementation of the
authoring platform we will further validate our platform in
three different ways. First, we intend to evaluate the
usability (i.e, based on Nielsen's heuristics) for customizing
gami ed ITS from teachers perspective in academic settings.
Second, we intend to analyse the authoring platform
integrated with a gami ed ITS platform aiming to characterize
the effort for creating gami ed ITSs with respect to the time
of creation and ease of use from a teacher viewpoint in
industry settings (i.e., MeuTutor). Finally, we also intend to
analyse gami ed ITSs designed by teachers using our
authoring platform to characterize them with respect to
motivation and learning performance from a student viewpoint
in academic settings.</p>
    </sec>
    <sec id="sec-6">
      <title>ACKNOWLEDGMENTS</title>
      <p>This PhD student is supervised by Professor Ig Ibert
Bittencourt (Federal University of Alagoas). This work has been
supported by the Brazilian institutions: Conselho Nacional
de Desenvolvimento Cient co e Tecnologico (CNPq),
Coordenaca~o de Aperfeicoamento de Pessoal de N vel Superior
(CAPES).</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <given-names>V.</given-names>
            <surname>Aleven</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Sewall</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Popescu</surname>
          </string-name>
          , M. van
          <string-name>
            <surname>Velsen</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          <string-name>
            <surname>Demi</surname>
            , and
            <given-names>B.</given-names>
          </string-name>
          <string-name>
            <surname>Leber</surname>
          </string-name>
          .
          <article-title>Re ecting on twelve years of its authoring tools research with ctat</article-title>
          .
          <source>Design Recommendations for Intelligent Tutoring Systems: Authoring Tools and Expert Modeling Techniques, page 263</source>
          ,
          <year>2015</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <given-names>W. A.</given-names>
            <surname>Ataide</surname>
          </string-name>
          ,
          <string-name>
            <given-names>P. H.</given-names>
            <surname>Brito</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. P.</given-names>
            <surname>Silva</surname>
          </string-name>
          ,
          <string-name>
            <given-names>E.</given-names>
            <surname>Costa</surname>
          </string-name>
          ,
          <string-name>
            <given-names>I. I.</given-names>
            <surname>Bittencourt</surname>
          </string-name>
          , and
          <string-name>
            <given-names>T.</given-names>
            <surname>Tenorio</surname>
          </string-name>
          .
          <article-title>A semantic tool to assist authors in the instantiation of software product lines for intelligent tutoring systems context</article-title>
          .
          <source>IEEE Technology and Engineering Education (ITEE)</source>
          ,
          <volume>7</volume>
          (
          <issue>3</issue>
          ):
          <volume>52</volume>
          {
          <fpage>61</fpage>
          ,
          <year>2012</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <given-names>D.</given-names>
            <surname>Benavides</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A.</given-names>
            <surname>Felfernig</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Galindo</surname>
          </string-name>
          , and
          <string-name>
            <given-names>F.</given-names>
            <surname>Reinfrank</surname>
          </string-name>
          .
          <article-title>Automated analysis in feature modelling and product con guration</article-title>
          . In J. Favaro and M. Morisio, editors,
          <source>Safe and Secure Software Reuse</source>
          , volume
          <volume>7925</volume>
          of Lecture Notes in Computer Science, pages
          <volume>160</volume>
          {
          <fpage>175</fpage>
          . Springer Berlin Heidelberg,
          <year>2013</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <given-names>D.</given-names>
            <surname>Dermeval</surname>
          </string-name>
          ,
          <string-name>
            <given-names>T.</given-names>
            <surname>Tenorio</surname>
          </string-name>
          ,
          <string-name>
            <given-names>I. I.</given-names>
            <surname>Bittencourt</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A.</given-names>
            <surname>Silva</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Isotani</surname>
          </string-name>
          , and
          <string-name>
            <given-names>M.</given-names>
            <surname>Ribeiro</surname>
          </string-name>
          .
          <article-title>Ontology-based feature modeling: An empirical study in changing scenarios</article-title>
          .
          <source>Expert Systems with Applications</source>
          ,
          <volume>42</volume>
          (
          <issue>11</issue>
          ):
          <volume>4950</volume>
          {
          <fpage>4964</fpage>
          ,
          <year>2015</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <given-names>S. B.</given-names>
            <surname>Gilbert</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S. B.</given-names>
            <surname>Blessing</surname>
          </string-name>
          , and
          <string-name>
            <surname>L. Blankenship.</surname>
          </string-name>
          <article-title>The accidental tutor: overlaying an intelligent tutor on an existing user interface</article-title>
          .
          <source>In CHI'09 Extended Abstracts on Human Factors in Computing Systems</source>
          , pages
          <fpage>4603</fpage>
          {
          <fpage>4608</fpage>
          . ACM,
          <year>2009</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <given-names>C.</given-names>
            <surname>Gonzalez</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A.</given-names>
            <surname>Mora</surname>
          </string-name>
          , and
          <string-name>
            <given-names>P.</given-names>
            <surname>Toledo</surname>
          </string-name>
          .
          <article-title>Gami cation in intelligent tutoring systems</article-title>
          .
          <source>In Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM '14</source>
          , pages
          <fpage>221</fpage>
          {
          <fpage>225</fpage>
          , New York, NY, USA,
          <year>2014</year>
          . ACM.
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [7]
          <string-name>
            <given-names>J.</given-names>
            <surname>Hamari</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Koivisto</surname>
          </string-name>
          , and
          <string-name>
            <given-names>H.</given-names>
            <surname>Sarsa</surname>
          </string-name>
          .
          <article-title>Does gami cation work?{a literature review of empirical studies on gami cation</article-title>
          .
          <source>In System Sciences (HICSS)</source>
          ,
          <year>2014</year>
          47th Hawaii International Conference on, pages
          <volume>3025</volume>
          {
          <fpage>3034</fpage>
          . IEEE,
          <year>2014</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [8]
          <string-name>
            <given-names>K. M.</given-names>
            <surname>Kapp</surname>
          </string-name>
          .
          <article-title>The gami cation of learning and instruction: game-based methods and strategies for training and education</article-title>
          . John Wiley &amp; Sons,
          <year>2012</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [9]
          <string-name>
            <given-names>N.</given-names>
            <surname>Li</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N.</given-names>
            <surname>Matsuda</surname>
          </string-name>
          ,
          <string-name>
            <given-names>W. W.</given-names>
            <surname>Cohen</surname>
          </string-name>
          , and
          <string-name>
            <given-names>K. R.</given-names>
            <surname>Koedinger</surname>
          </string-name>
          .
          <article-title>Integrating representation learning and skill learning in a human-like intelligent agent</article-title>
          .
          <source>Arti cial Intelligence</source>
          ,
          <volume>219</volume>
          :
          <fpage>67</fpage>
          {
          <fpage>91</fpage>
          ,
          <year>2015</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [10]
          <string-name>
            <given-names>W.</given-names>
            <surname>Ma</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. O.</given-names>
            <surname>Adesope</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J. C.</given-names>
            <surname>Nesbit</surname>
          </string-name>
          , and
          <string-name>
            <given-names>Q.</given-names>
            <surname>Liu</surname>
          </string-name>
          .
          <article-title>Intelligent tutoring systems and learning outcomes: A meta-analysis</article-title>
          .
          <source>Journal of Educational Psychology</source>
          , pages
          <volume>901</volume>
          {
          <fpage>918</fpage>
          ,
          <year>2014</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [11]
          <string-name>
            <given-names>A.</given-names>
            <surname>Mitrovic</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B.</given-names>
            <surname>Martin</surname>
          </string-name>
          ,
          <string-name>
            <given-names>P.</given-names>
            <surname>Suraweera</surname>
          </string-name>
          ,
          <string-name>
            <given-names>K.</given-names>
            <surname>Zakharov</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N.</given-names>
            <surname>Milik</surname>
          </string-name>
          , J. Holland, and
          <string-name>
            <given-names>N.</given-names>
            <surname>McGuigan</surname>
          </string-name>
          .
          <article-title>Aspire: an authoring system and deployment environment for constraint-based tutors</article-title>
          .
          <source>International Journal of Arti cial Intelligence in Education</source>
          ,
          <volume>19</volume>
          (
          <issue>2</issue>
          ):
          <volume>155</volume>
          {
          <fpage>188</fpage>
          ,
          <year>2009</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [12]
          <string-name>
            <given-names>T.</given-names>
            <surname>Murray</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Blessing</surname>
          </string-name>
          , and
          <string-name>
            <given-names>S.</given-names>
            <surname>Ainsworth</surname>
          </string-name>
          .
          <article-title>Authoring tools for advanced technology learning environments: Toward cost-effective adaptive, interactive and intelligent educational software</article-title>
          .
          <source>Springer Science &amp; Business Media</source>
          ,
          <year>2003</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [13]
          <string-name>
            <surname>ProjectTomorrow</surname>
          </string-name>
          .
          <article-title>Learning in the 21st century: Digital experiences and expectations of tomorrow's teachers</article-title>
          . Available at http://www.tomorrow.org/speakup/tomorrows teachers report2013.html,
          <year>2013</year>
          . Access on March,
          <year>2016</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          [14]
          <string-name>
            <surname>ProjectTomorrow</surname>
          </string-name>
          .
          <article-title>Speak up 2014 research project ndings - the results of the authentic, un ltered views of 41,805 k-12 teachers nationwide</article-title>
          . Available at http://www.tomorrow.org/speakup/pdfs/SU2014 TeacherTop10.pdf,
          <year>2014</year>
          . Access on March,
          <year>2016</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          [15]
          <string-name>
            <given-names>L.</given-names>
            <surname>Razzaq</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Patvarczki</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S. F.</given-names>
            <surname>Almeida</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Vartak</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Feng</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N. T.</given-names>
            <surname>Heffernan</surname>
          </string-name>
          , and
          <string-name>
            <given-names>K. R.</given-names>
            <surname>Koedinger</surname>
          </string-name>
          .
          <article-title>The assistment builder: Supporting the life cycle of tutoring system content creation</article-title>
          .
          <source>Learning Technologies, IEEE Transactions on, 2</source>
          (
          <issue>2</issue>
          ):
          <volume>157</volume>
          {
          <fpage>166</fpage>
          ,
          <year>2009</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          [16]
          <string-name>
            <given-names>K.</given-names>
            <surname>Seaborn</surname>
          </string-name>
          and
          <string-name>
            <surname>D. I. Fels.</surname>
          </string-name>
          <article-title>Gami cation in theory and action: A survey</article-title>
          .
          <source>International Journal of Human-Computer Studies</source>
          ,
          <volume>74</volume>
          :
          <fpage>14</fpage>
          {
          <fpage>31</fpage>
          ,
          <year>2015</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          [17]
          <string-name>
            <given-names>R.</given-names>
            <surname>Sottilare</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A.</given-names>
            <surname>Graesser</surname>
          </string-name>
          ,
          <string-name>
            <given-names>X.</given-names>
            <surname>Hu</surname>
          </string-name>
          , and
          <string-name>
            <given-names>K.</given-names>
            <surname>Brawner</surname>
          </string-name>
          .
          <article-title>Design Recommendations for Intelligent Tutoring Systems: Authoring Tools and Expert Modeling Techniques</article-title>
          .
          <source>Robert Sottilare</source>
          ,
          <year>2015</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          [18]
          <string-name>
            <given-names>R. A.</given-names>
            <surname>Sottilare</surname>
          </string-name>
          ,
          <string-name>
            <given-names>K. W.</given-names>
            <surname>Brawner</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B. S.</given-names>
            <surname>Goldberg</surname>
          </string-name>
          , and
          <string-name>
            <given-names>H. K.</given-names>
            <surname>Holden</surname>
          </string-name>
          .
          <article-title>The generalized intelligent framework for tutoring (gift</article-title>
          ),
          <year>2012</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref19">
        <mixed-citation>
          [19]
          <string-name>
            <given-names>T.</given-names>
            <surname>Tenorio</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D.</given-names>
            <surname>Dermeval</surname>
          </string-name>
          ,
          <string-name>
            <given-names>and I. I.</given-names>
            <surname>Bittencourt</surname>
          </string-name>
          .
          <article-title>On the use of ontology for dynamic recon guring software product line products</article-title>
          . In IARIA, editor,
          <source>Proceedings of the Ninth International Conference on Software Engineering Advances</source>
          , pages
          <volume>545</volume>
          {
          <fpage>550</fpage>
          ,
          <year>2014</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref20">
        <mixed-citation>
          [20]
          <string-name>
            <given-names>K.</given-names>
            <surname>Vanlehn</surname>
          </string-name>
          ,
          <string-name>
            <given-names>W.</given-names>
            <surname>Burleson</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M. C.</given-names>
            <surname>Echeagaray</surname>
          </string-name>
          ,
          <string-name>
            <given-names>R.</given-names>
            <surname>Chirstopherson</surname>
          </string-name>
          ,
          <string-name>
            <given-names>R</given-names>
            , J.
            <surname>Sanchez</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Hastings</surname>
          </string-name>
          ,
          <string-name>
            <given-names>Y. H.</given-names>
            <surname>Pontet</surname>
          </string-name>
          , and
          <string-name>
            <surname>L. Zhang.</surname>
          </string-name>
          <article-title>The affective meta-tutoring project: How to motivate students to use effective meta-cognitive strategies</article-title>
          .
          <source>In 19th International Conference on Computers in Education, Chiang Mai, Thailand</source>
          ,
          <year>2011</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref21">
        <mixed-citation>
          [21]
          <string-name>
            <given-names>K.</given-names>
            <surname>Werbach</surname>
          </string-name>
          and
          <string-name>
            <given-names>D.</given-names>
            <surname>Hunter</surname>
          </string-name>
          .
          <article-title>For the win: How game thinking can revolutionize your business</article-title>
          .
          <source>Wharton</source>
          Digital Press,
          <year>2012</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref22">
        <mixed-citation>
          [22]
          <string-name>
            <given-names>B. P.</given-names>
            <surname>Woolf</surname>
          </string-name>
          .
          <article-title>Building intelligent interactive tutors: Student-centered strategies for revolutionizing e-learning</article-title>
          . Morgan Kaufmann,
          <year>2010</year>
          .
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>