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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>HAAPIE 2016: 1 International Workshop on Human Aspects in Adaptive and Personalized Interactive Environments PREFACE</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Marios Belk</string-name>
          <email>belk@cs.ucy.ac.cy</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>George Samaras</string-name>
          <email>cssamara@cs.ucy.ac.cy</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Vania Dimitrova</string-name>
          <email>v.g.dimitrova@leeds.ac.uk</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Panagiotis Germanakos</string-name>
          <email>panagiotis.germanakos@sa</email>
          <email>panagiotis.germanakos@sa p.com</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Dept. of Computer Science, University of Cyprus</institution>
          ,
          <addr-line>Nicosia</addr-line>
          ,
          <country country="CY">Cyprus</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>School of Computing, University of Leeds</institution>
          ,
          <addr-line>Leeds</addr-line>
          ,
          <country country="UK">UK</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Suite Engineering UX</institution>
          ,
          <addr-line>P&amp;I, SAP SE, Walldorf, Germany, and</addr-line>
          ,
          <institution>Dept. of Computer Science, University of Cyprus</institution>
          ,
          <addr-line>Nicosia</addr-line>
          ,
          <country country="CY">Cyprus</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>Nowadays, the profound digital transformation has upgraded the role of the computational system into an intelligent multidimensional communication medium that creates new opportunities, competencies, models and processes. The need for human-centered adaptation and personalization is even more recognizable since it can offer hybrid solutions that could adequately support the rising multi-purpose goals, needs, requirements, activities and interactions of users. HAAPIE workshop embraces the essence of the “human-machine coexistence” and brings together researchers and practitioners from different disciplines to present and discuss a wide spectrum of related challenges, approaches and solutions. In this respect, the first edition of HAAPIE includes 5 papers detailing methods for generating and utilizing user models while users found in different contexts, like museums, executing particular activities, during searching, or found under unpleasant conditions, like stress, and how to utilize contextual information of users, like travelling, for making more tailored recommendations that will enhance their experience. The workshop also includes a panel of three experts from the academia in the area of personalization, user modeling, human factors and Web-based information systems. We are haapie to present the proceedings of the HAAPIE 2016 workshop. The 1st International workshop on Human Aspects in Adaptive and Personalized Interactive Environments (HAAPIE1), is a half-day workshop held on 16 July 2016 in conjunction with the 24th ACM Conference on User Modeling, Adaptation and Personalization (UMAP 2016), 13-16 July 2016 in Halifax, Nova Scotia, Canada.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. INTRODUCTION</title>
      <p>The aim of HAAPIE is to bring together researchers and
practitioners working in the areas of human aspects in adaptation
and personalization. State-of-the-art approaches in adaptation and
personalization research consider user models that mostly maintain
information regarding the “traditional” user characteristics (i.e.,
experience, knowledge, interests, context), and related contextual
or technology aspects (i.e., displays, connectivity, processing
power). While modeling these factors has shown significant
improvements and benefits to the end-users in terms of usability
and user experience, still the needs of today’s epoch signify the
further engagement into research that will produce more holistic
human-centered practices. Henceforth, the vision of HAAPIE is to
bring more inclusively the “human-in-the-loop”, considering
intrinsic user characteristics and abilities, like perceptual,
personality, visual, cognitive and emotional factors as expressed by
the theories of individual differences. In addition, recent studies
indicate the need of broadening the scope of diversity parameters
to include characteristics such as motivation, self-actualization, and
socio-cultural differences.</p>
      <p>Specifically, the workshop addresses the following objectives:
- to explore state-of-the-art and new implicit and explicit methods
and techniques of modeling a broad range of human factors of
users and behaviors – both separately and in possible
combinations (e.g., cognitive abilities and age; motivation and
cultural differences);
- to explore personalization techniques, computational
intelligence algorithms, recommendation models, and real-time
paradigms that can improve the efficiency and effectiveness of
user tasks and interventions;
- to compare challenges and experience in different real world
contexts and applications (e.g., decision support, learning,
wellbeing, security), where a holistic view on human aspects is
needed to provide a positive user experience;
- to identify theoretical and computational models for the design,
development and evaluation of human aspects in adaptation and
personalization.</p>
      <p>The added value will be to shape new human-centered adaptive
interactive environments and personalized platforms that can
contribute towards long-term viable solutions.</p>
      <p>This first edition of HAAPIE would not be possible without the
involvement and support of various people acting from different
positions. At first we would like to thank the organizers of the ACM
UMAP 2016 for their support and guidance throughout the whole
process, especially: Federica Cena and Jie Zhang (Workshop
Chairs), Lora Aroyo and Sidney D'Mello (Program Chairs), and
Julita Vassileva and Jamie Blustein. Our sincere appreciations go
to the International Program Committee (IPC) for their
collaboration, efforts, comments and suggestions:
Last but not least, we would like to thank the authors who have
selected HAAPIE 2016 for sharing their research results and
discussing their future plans; the three panelists: David Chin,
GeertJan Houben, and Julita Vassileva, for the inspiring discussion,
ideas, experiences and recommendations; as well as all the
participants who attended and made HAAPIE 2016 a successful
event.</p>
    </sec>
    <sec id="sec-2">
      <title>2. MOTIVATION AND RESEARCH</title>
    </sec>
    <sec id="sec-3">
      <title>THEMES</title>
      <p>Researchers and practitioners of adaptive hypermedia, Web
personalization and user modeling, have identified various
characteristics of users that present a considerable effect when
coupled with the technology, for adapting and personalizing
content and functionality of interactive systems within specific
domains and contexts of use. As these factors have shown to
influence certain research directions and practical domains (e.g.,
modeling interests in recommender systems, or modeling
knowledge in educational hypermedia systems), more intrinsic
human traits and abilities (attributes that define each person as an
individual, e.g., cognition, emotions, personality) and their
respective values may also have an important role in fields, areas
and computer-mediated environments that entail human-computer
interactions.</p>
      <p>Bearing in mind that such human-computer interactions are
primarily processed on a cognitive level, e.g., users are required to
process and comprehend information, learn, solve problems and
take decisions, it is of critical importance to investigate and
integrate individual differences in the visual and interaction design
and development process of current practices. Whether integrated
in the user modeling construction process or intelligently
incorporated to generate smart user interfaces, it is expected that
the benefits will significantly increase the usability, user experience
and quality of systems. Apparently, modeling individual traits and
personalizing content and functionality of interactive systems is a
challenging endeavor given on the one hand the multi-dimensional
and complex nature of human factors and on the other hand the
heterogeneous data structures and content meta-characteristics. So
far, such individual differences have been widely studied and
applied in personalization systems but with mixed yielded
outcomes, which could be the result of the endogenous
multidisciplinary character of the research works or the nature of
the reported studies. Thus, modeling intrinsic human factors and
incorporating these in adaptation and personalization systems still
remains an open and challenging issue, and further studies and
approaches are yet to be found.</p>
      <p>In this respect, in HAAPIE 2016 we encouraged original and
relevant contributions focusing on experiences and lessons learned
from real-life applications, current state-of-the-art methodologies,
challenges tackled and solutions adopted, tools and services in the
academic, public or private sector, studies, theories, techniques,
and evaluation approaches that could support human-centered
adaptation and personalization issues in various levels of
interactive environments.</p>
      <p>The topics of the workshop included (but were not limited to) the
following:
- Human-centered Modeling, Adaptation Methods and</p>
      <p>Techniques
- Influence of Human Factors on Interactive Systems for</p>
      <p>Personalization
- Usage of Human Factors for Personalization
- Implicit and Explicit Detection of Human Factors for</p>
      <p>Personalization
- Human-centered Algorithms for Content Recommendation and</p>
      <p>Delivery
- Novel Human-centered Interaction Concepts and User Interfaces
- Individual Differences (Personality, Cognition, etc.)
- Synergy of Affective and Human Cognitive Factors
- Modeling Groups and Communities of Diverse Users
- Evaluation of Human Aspects in Adaptation and Personalization
- Personalized Access to Services Content
- User Experience
- Cultural Diversity and Adaptation
- Age-specific Personalization and Adaptation
- Adaptation and Personalization for Users with Special Needs
- User Behavior and Behavior Change
- Context Awareness
- Human Aspects in Personalized Internet of Things Applications
- User-centric Cyber-Physical-Social Adaptive Systems
- Human Aspects in Social Adaptive Robots
- Adaptation and Personalization in Usable Privacy and Security
- Privacy Aspects of Modeling Human Factors in Personalization</p>
      <p>Systems</p>
    </sec>
    <sec id="sec-4">
      <title>3. FORMAT AND CONTRIBUTIONS</title>
      <p>The workshop focuses both in academia and industry and it is
composed of researchers and professionals working in the field of
Web Adaptation and Personalization, User Modeling, Human
Factors, User Experience, and User-centered Tools and Services. It
brings together scientists, students, human factors’ professionals,
ICT professionals, service providers and developers, product
designers, and general users to exchange and share their
experiences, new ideas and research results about all aspects
(theory, applications and tools) of bringing human factors into the
adaptation and personalization process.</p>
      <p>HAAPIE 2016 specializes on interdisciplinary sessions as a set of
oral presentations, and round-the-table (panel) discussions led by
key invited persons related to the main theme of the workshop. The
discussions are emphasizing on the practical challenges
encountered and solutions adopted on content and services, the
personalization of the Web structures and hypermedia applications,
as well as techniques that ensure the development of intelligent user
interfaces in the best qualitative manner for the user. Accordingly,
it consists of technical papers, their commentaries, and a short
discussion on the topic of papers. At the end of the day there is a
summary of outcomes and goals for the next such event.
This volume contains the peer-reviewed accepted papers among
those that have been submitted to HAAPIE this year. Each paper
has been reviewed by at least 2 members of the IPC with expertise
in the respective area to ensure the necessary quality. More
specifically, we received 6 submissions; we accepted 3 long papers,
1 short paper, 1 position paper and rejected one paper. The accepted
papers discuss interesting ideas and present insights with respect to
human factors, user modeling and recommendations in various
contexts and application areas.</p>
      <p>
        Antoniou et al. [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] investigate the use of indirect profiling methods
through a visitor quiz. Building on their prior experience of a first
study aimed at the design, implementation and user testing of a
short quiz version at the Acropolis Museum, a second parallel study
was devised. This paper introduces this research, which collected
and analyzed data from two environments: the Acropolis Museum
and social media (i.e., Facebook), identifying key profiling issues
and presenting results and guidelines towards a generalized
approach for the profiling needs of cultural institutions.
Najafian et al. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] devised a novel approach for augmenting user
interaction experience on smartphones by exploiting the current
context of the end user. For this purpose, they have designed and
implemented a context adaptive UI based on an existing mobile
application for recommending tourist places. Accordingly, they
have conducted a user study and measured the effectiveness of their
method in terms of three attributes: task completion time, the user’s
perceived ease of use and user satisfaction confirming that their
approach can enrich user interaction experiences.
      </p>
      <p>
        Ullah and Liu [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] propose a personalized information retrieval
system as an effective method to improve user search experiences
during their information seeking process. They suggest an EISE
(extended Information goal, Search strategy and Evaluation
threshold) model employing a deductive approach based on
psychological theories and an existing user model. Ten interactive
search logs of users obtained from a real search engine and applied
to preliminary validate the proposed user model, showed that the
EISE model can identify different types of search users. The
preferences of the different user types can be used to inform
interactive search system design and development.
      </p>
      <p>
        Belk et al. [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] present a work in progress that is motivated by
existing research that accompanies stress with physical reactions
like increased heart rate, blood volume, pupil dilation and skin
conductance. This work builds on the premise that measuring such
reactions in real-time could implicitly identify stress of older adults
at work while interacting with a system. For this purpose, an
inhouse computer mouse was built with embedded sensors for
measuring the users’ heart rate, skin conductance, skin temperature,
and grip force; and a probabilistic classification algorithm was
developed that receives as input these physiological measurements,
and accordingly identifies emotional stress events. This work aims
to identify when computer users are stressed, and accordingly
provide intelligent interventions and personalized solutions to help
reduce their frustration and prevent negative health conditions.
Chin [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] discusses the importance of personality and the impact in
the adaptation process. Given the imminent limitations of
questionnaires for extracting the various personality traits, he
pinpoints the need for developing new techniques for inferring
personality from other user artifacts as well as methods for more
accurate statistical analysis of the data.
      </p>
    </sec>
    <sec id="sec-5">
      <title>4. CONCLUSIONS</title>
      <p>HAAPIE is a new workshop whose aim is to bring together experts,
researchers, students and practitioners from the related to its
research themes areas for sharing ideas and experiences, lessons
learned, approaches and results that could substantially contribute
to the broader UMAP community. Overarching goal is to bring a
people-oriented perspective, to understand the user and exploit the
needs, requirements, processes and interaction methods that
continuously change in today’s intuitive digital ecosystem.
The HAAPIE 2016 volume presents the Supplement Proceedings
of the ACM UMAP 2016 through the green open-access
CEURWS.org. It contains 5 papers which have presented research
outcomes, work in progress and position statements on human
aspects challenges with respect to user modelling and personalized
recommendations in various contexts.</p>
      <p>With HAAPIE 2016 as the first workshop we do hope to establish
a series of workshops in the coming years that will accompany the
current challenges and research directions related to human-aspects
in adaptive and personalized interactive environments. Bringing
ideas, discussing methods and suggesting solutions that will always
keep the user haapie in the end.
Stress Identification of Older Adults at Work. In Proceedings
of the 1st International Workshop on Human Aspects in
Adaptive and Personalized Interactive Environments
(HAAPIE 2016), in conjunction with the 24th ACM
Conference on User Modeling, Adaptation and
Personalization (UMAP 2016).</p>
    </sec>
  </body>
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</article>