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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Cultures of Participation in Healthcare: A Healthy Idea?</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Daniel Tetteroo</string-name>
          <email>d.tetteroo@tue.nl</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Panos Markopoulos</string-name>
          <email>p.markopoulos@tue.nl</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Eindhoven University of Technology Eindhoven</institution>
          ,
          <country country="NL">The Netherlands</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2014</year>
      </pub-date>
      <fpage>12</fpage>
      <lpage>16</lpage>
      <abstract>
        <p>Healthcare has been named as one of the most promising domains for the application of end user development (EUD) and cultures of participation. The specific nature of a patient's conditions often requires tailored treatment that calls for end user adaptive technology. We have studied the establishment of cultures of participation in the domain of physical rehabilitation. In this paper we explore some of the issues related to introducing a culture of participation in the healthcare domain by reviewing experiences from our research, providing fuel for a broader discussion.</p>
      </abstract>
      <kwd-group>
        <kwd>Cultures of participation</kwd>
        <kwd>healthcare</kwd>
        <kwd>end user development</kwd>
        <kwd>meta design</kwd>
        <kwd>TagTrainer</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Healthcare has been named as one of the most promising domains for the
application of end user development and cultures of participation [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. In many cases, patients
have such specific conditions that they are in a ‘universe of one’ [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]: a unique case.
Therefore, standardized technologies and treatments might not deliver an optimal
solution and it seems only logical to allow doctors, therapists, caregivers and even
patients to adjust these technologies to better fit the needs of the individual patient.
      </p>
      <p>Guided by experiences from our own research in the domain of physical
rehabilitation, we want to fuel a discussion about the feasibility of cultures of participation in
the healthcare domain. After a short introduction to the domain of our research, we
share some issues that we encountered during our studies.</p>
      <p>
        Patients who suffer from conditions such as stroke, spinal cord injury, or multiple
sclerosis are often faced with limited physical functionality. Usually, some of the lost
functionality can be regained by intensive physical therapy. We have deployed the
TagTrainer system [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] an end-user extensible physical rehabilitation technology, in
three clinics in the Netherlands and Belgium (see Figure 1); the deployment studies
are described extensively in [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>TagTrainer offers rehabilitation exercises on a tangible interactive board, and
therapists can modify existing exercises, or create additional exercises to better fit the
needs of their individual patients.</p>
      <p>
        In studies performed at the various clinics, we observed and interviewed therapists
working with TagTrainer. The therapists are highly motivated to improve the
rehabilitation process of their patients and think that TagTrainer can play an important role
herein. However, they also encountered a number of issues regarding the modification
and creation of exercises that, we think, carry general applicability for cultures of
participation [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] in the healthcare domain.
3
3.1
      </p>
    </sec>
    <sec id="sec-2">
      <title>Participation in Healthcare</title>
      <sec id="sec-2-1">
        <title>Quality and security</title>
        <p>
          The healthcare sector is known to be relatively change resistant (e.g. see [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]) –
introducing new technologies and treatments usually involves going through long and
complicated approval processes. There is of course a good reason for this: the risks
associated with healthcare are extremely high. An erroneously applied treatment or a
poorly designed technology might at best not help a patient’s recovery, but potentially
may lead to worsening of a patient’s condition, or even death.
        </p>
        <p>In the domain of our research, the potential consequences of design failures by end
user developers are fortunately less grave. Still, we observed cases in which design
failures of therapists led to patients getting stuck in the execution of their training
programs which prevents them from reaping benefits of their efforts and potentially
getting demotivated. Therapists generally have good domain knowledge, but are not
trained programmers or software designers. Without some form of quality control on
their creations, it is likely that their solutions will not always produce the intended
result – even though the principle behind an exercise might be perfectly adequate.
Proc. of Second International Workshop on Cultures of Participation in the Digital Age - CoPDA 2014
Como (Italy), May 27th, 2014 (published at http://ceur-ws.org).</p>
        <p>Copyright © 2014 for the individual papers by the papers' authors. Copying permitted for private and academic purposes.
This volume is published and copyrighted by its editors.</p>
        <p>3.2</p>
      </sec>
      <sec id="sec-2-2">
        <title>Workload and revenue models</title>
        <p>The therapists in our studies were highly motivated to help their patients, and
hence were willing to modify existing and create new exercises to better fit their
patients’ needs. However, the revenue model of their clinics is not centered on end user
development, but instead favours providing rehabilitation training to as many patients
as possible. Any time therapists spend on end user development tasks is time they
cannot spend on patient treatment. Hence, therapists often settled for using existing,
but less optimal exercises rather than creating new ones.</p>
        <p>Although the participation of therapists in the adaptation of the TagTrainer system
bears some potential advantages to their organizations (e.g. self guided rehabilitation
training, higher treatment quality), the clinics were hesitant to give up treatment time
for therapists to engage in EUD. It is reasonable to believe, given the overloaded state
of the healthcare sector in many countries that this issue will appear in almost any
healthcare organization where EUD is introduced.
3.3</p>
      </sec>
      <sec id="sec-2-3">
        <title>Patient involvement</title>
        <p>As we have experienced during our studies, therapists were very involved with the
fate of their patients. Patient requests motivated therapists to engage in the creation of
new exercises, and a positive patient response on such creations had a positive impact
on therapists’ attitude towards exercise creation and modification. While this example
shows that patients do have an important, but relatively passive role within a culture
of participation, it remains unclear to what extent patients can have a more active role
within such a culture. Initiatives such as websites where patients with similar
conditions exchange experiences and knowledge regarding living with, and treatment of
their conditions (e.g. www.patientslikeme.com) enable patients to take on a more
proactive role. However, they can at the same time be perceived as a threat by
medical professionals, undermining their authority as domain experts. A similar response
was observed during our studies, when therapists were asked as to what they thought
could be the role of patients within a culture of participation. None of the therapists
envisioned roles that involved domain expertise for the patients or their caretakers.
We believe that this shows that the boundaries of patient involvement in cultures of
participation need to be explored, allowing for a more active role of patients, while
retaining some of the authority of medical specialists.
3.4</p>
      </sec>
      <sec id="sec-2-4">
        <title>Sharing and reuse</title>
        <p>One of the benefits of a thriving and open culture of participation is the possibility
to exchange knowledge, ideas and creations in order to profit from ‘the power of the
crowd’. Although there are no reasons to believe that this benefit does not exist for
the case of healthcare, there are a number of issues specific to the healthcare sector
that influence the way in which sharing could and should take place:
Proc. of Second International Workshop on Cultures of Participation in the Digital Age - CoPDA 2014
Como (Italy), May 27th, 2014 (published at http://ceur-ws.org).</p>
        <p>Copyright © 2014 for the individual papers by the papers' authors. Copying permitted for private and academic purposes.
This volume is published and copyrighted by its editors.</p>
        <p>1. Although the fact that patients often present a universe of one is a strong argument
for the applicability of a culture of participation, it also presents a threat. It
inherently means that solutions that are designed for a specific patient will carry less
value for other patients. Well-designed abstraction and specification mechanisms
could play a critical role here, since they would enable sharing overarching
concepts while still allowing for patient tailored solutions.
2. With the high stakes at play in healthcare, trust and quality become very important
factors in sharing solutions. After all, who would blindly accept medical advice, or
even a treatment suggestion from a complete stranger? Before sharing solutions,
especially between organizations, can be an effective mechanism in the healthcare
sector, the quality of the solutions needs to be guaranteed. Fortunately, there are
many ways to achieve this, such as by using peer-reviews, an independent
validation body, or mutual development. Still, issues of liability might play a prohibitive
role in sharing content between healthcare organizations.
3. An issue that might not be specific to the healthcare sector, but nonetheless bears
great importance, is the transferability of concepts. In our studies, we often noticed
that creations that were shared by therapists, were not picked up by other
therapists, because it was unclear to the others what exactly the therapeutic concept was
that an exercise was addressing. If we aim to develop prolific cultures of
participation, we need to give serious considerations to this particular issue.
4</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Conclusion</title>
      <p>The healthcare sector is generally regarded as a promising domain for cultures of
participation. However, as we have illustrated with experiences from our own
research, several issues exist that make healthcare an especially difficult domain for the
application of cultures of participation. The potential gains are high, but so are the
risks. We urge the community to discuss in what way these risks can be mitigated,
how patient and caretaker involvement can be increased, and to what extent cultures
of participation are a feasible concept in the healthcare domain.
6</p>
    </sec>
    <sec id="sec-4">
      <title>Acknowledgements</title>
      <p>We thank therapists and researchers from the participating clinics Adelante in
Heerlen, the Netherlands, Revalidatiecampus St. Ursula Herk de Stad, and MS
Kliniek in Overpelt in Belgium. We acknowledge the support of the Innovation-Oriented
Research Programme ‘Integral Product Creation and Realization (IOP IPCR)’ of the
Netherlands Ministry of Economic Affairs.
Proc. of Second International Workshop on Cultures of Participation in the Digital Age - CoPDA 2014
Como (Italy), May 27th, 2014 (published at http://ceur-ws.org).</p>
      <p>Copyright © 2014 for the individual papers by the papers' authors. Copying permitted for private and academic purposes.
This volume is published and copyrighted by its editors.</p>
    </sec>
  </body>
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