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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Ireland: ACM, May</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.1145/506443.506647</article-id>
      <title-group>
        <article-title>Convenient Mobile Usability Reporting with UseApp</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Johannes Feiner</string-name>
          <email>johannes.feiner@fh-joanneum.at</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Keith Andrews</string-name>
          <email>kandrews@iicm.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Elmar Krainz</string-name>
          <email>elmar.krainz@fh-joanneum.at</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>IICM2, Institute for Information Systems and Computer Media (IICM), Graz University of Technology, Austria</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>IICM2</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>IIT1</institution>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>IIT1, Institute for Internet Technologies &amp; Applications (IIT)</institution>
          ,
          <addr-line>FH JOANNEUM</addr-line>
          ,
          <country country="AT">Austria</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2016</year>
      </pub-date>
      <volume>38</volume>
      <issue>1</issue>
      <fpage>885</fpage>
      <lpage>890</lpage>
      <abstract>
        <p>Usability reporting is necessary to communicate the results of usability tests to developers and managers. Writing usability reports (data aggregation, interpretation, formatting, and writing for specific readerships) can be tedious. Particularly for mobile usability evaluation, where recording user task performance outside a lab is often necessary, testing and reporting can be costly. In many cases, automated extraction of usability findings would be helpful, but is rather di cult to achieve with commonly used report formats such as Word or PDF. UseApp is a tablet-based web application developed to overcome some of these limitations. It supports the capture of usability data in the field during testing, simplifying data collection and aggregation. Live-reports are generated on-the-fly and usability findings can be exported electronically to bug tracking systems.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Usability evaluations are performed to validate the usability
(and user experience) of software products. For example,
experts might conduct heuristic evaluations (HE) to detect
potential flaws in applications based on their experience
and judgement. Thinking aloud (TA) tests might be
conducted with representative test users to discover problems
in realistic usage scenarios.</p>
      <p>Smaller software development teams often do not have
the resources to conduct extensive user studies.
Further</p>
      <p>UsabML</p>
      <p>Facilitator</p>
      <p>UseApp</p>
      <p>User
more, the modern practice of agile software development
encourages rapid, incremental testing. In both cases,
testing has to be simple and e cient. A tool supporting
electronic capture of usability data as easily as using a pen and
paper can be of great benefit.</p>
      <p>Nowadays, many applications are designed to run on
mobile phones, shifting the focus of usability testing to
mobile usability testing. This shift requires a tool set
supporting mobile reporting. Reports in structured formats such as
UsabML [FAK10] allow evaluation results to be processed
electronically: findings can be extracted and then imported
into bug tracking systems automatically.
2</p>
      <p>Related Work
Many methods for evaluating user interfaces have been
developed over the past three decades [DR93; Nie95].
Formative usability evaluation [Red+02] seeks to discover
potential usability problems during the development of an
interface, so they can be fixed. Of the formative evaluation
techniques, Heuristic Evaluation (HE) [NM90; Nie94b;
HLL07] and Thinking Aloud (TA) [RC08] testing are
particularly widely used. Nielsen [Nie94a] suggested that
some, simplified usability evaluation is always better than
none. Brooke [Bro96] proposed the System Usability Scale
(SUS) to make assessment through questionnaires simpler
and results comparable through normalised scoring.</p>
    </sec>
    <sec id="sec-2">
      <title>Usability reporting feeds back the findings of usabil</title>
      <p>ity evaluations to development teams [Que05; Her16].</p>
    </sec>
    <sec id="sec-3">
      <title>According [Yus15] and [YGV15] using conventional bug</title>
      <p>tracking systems for usability reporting does now work
well. Structured written reports have traditionally been
used [FH03; LCA97]. Some e↵ orts have been made to
standardise the structure of such reports, including the
Common Industry Format (CIF) [NIS99] for formal
experiments. However, usability reports are still largely delivered
in traditional document formats such as Microsoft Word
and PDF, which are extremely hard to process
automatically. UsabML [FAK10] is a structured, XML-based
format format for usability reports, which allows tool-based
extraction and/or conversion and thus fosters simpler
automation and reuse.</p>
      <p>Reporting usability defects to software developers (cmp
[Hel+11]) is a challenge still. [YGV16] investigated
reporting and analysed 147 responses. They detected a gap
between the what reporters provide and what developers
need when fixing defects. UseApp aims into the same
direction, as it narrow this gap by supporting semiautomated
handover of usability results into bug tracking systems.</p>
      <p>Modern usability evaluation shifted towards open use
situations and takes the mobile context into account, as
discussed in [BH11], [KSV12] and [Lan13]. ISO standards
support objective measurement of the usability of mobile
applications as reported in [MIA16]. Several tools to assist
mobile usability testing can be found in literature. [Sto+15]
present MARS, a mobile app rating scale. The tool helps
assessing and classifying apps in health sector. The
challenges of automatic UI observation and event logging to
improve usability on mobile apps can be found [Ma+13],
but the support for usability engineering methods (like TA
or HE) is missing. Frameworks with a set of di↵ erent tools
and methods to support mobile usability evaluation can be
found at [And+01] and [Che16].</p>
      <p>Also, some commercial products are on the market. For
example, Usertesting1 is a product which helps to add
usability testing on mobile platforms. Beside premium/paid
support for testing, simple test can be created with the help
of an online tool. Another tool for testing-support of
mobile web sites is UXRecorder2 which supports recording of
users touch and facial impressions.</p>
      <p>The systematic mapping study [ZSG16] about mobile
application testing techniques categorised the di↵ erent
approaches and stated that 19 out of 79 studies employed
usability testing. The paper discusses many challenges of
mobile testing, such as context-awareness, lab vs. in-the-wild
testing, video recording or mobile eye-tracking. One of the
1https://www.usertesting.com/.
2http://www.uxrecorder.com/.</p>
    </sec>
    <sec id="sec-4">
      <title>Criteria</title>
    </sec>
    <sec id="sec-5">
      <title>Simple and Fast</title>
    </sec>
    <sec id="sec-6">
      <title>Context</title>
    </sec>
    <sec id="sec-7">
      <title>Aware</title>
      <p>ness
Don’t</p>
    </sec>
    <sec id="sec-8">
      <title>Repeat</title>
    </sec>
    <sec id="sec-9">
      <title>Yourself</title>
      <p>(DRY)</p>
    </sec>
    <sec id="sec-10">
      <title>Export and Reuse</title>
    </sec>
    <sec id="sec-11">
      <title>Description</title>
    </sec>
    <sec id="sec-12">
      <title>Minimise input, use templates.</title>
    </sec>
    <sec id="sec-13">
      <title>Sensor support (GPS), timing.</title>
    </sec>
    <sec id="sec-14">
      <title>Manage and store project and user details.</title>
    </sec>
    <sec id="sec-15">
      <title>Structured formats, processing. post</title>
    </sec>
    <sec id="sec-16">
      <title>Usage in UseApp</title>
    </sec>
    <sec id="sec-17">
      <title>No pen and paper required. Placeholders and default values.</title>
    </sec>
    <sec id="sec-18">
      <title>Auto-timing of task duration.</title>
    </sec>
    <sec id="sec-19">
      <title>Reuse existing user details, questionnaires.</title>
    </sec>
    <sec id="sec-20">
      <title>Export as UsabML.</title>
      <p>main challenges addressed in several papers was
Improving the test suite. Furthermore, [ZSG16] refer to research
groups working on improved toolkits and testing
frameworks: [Can+13] for Advanced Test Environment (ATE), a
platform which supports automatic execution of user
experience tests, [LH12] for a toolkit for unsupervised
evaluation of mobile applications, [BH09] a logging based
framework to evaluate usability of apps on mobile devices, and
[VCD15] for automated mobile testing as a service. For
research crowdsourcing in mobile testing [Sta13] created
the lightweight Cloud Testing of Mobile Systems (CTOMS)
framework.</p>
    </sec>
    <sec id="sec-21">
      <title>In contrast to this work, which focuses on reporting, only few of the cited approaches mention post-processing and reuse of reports at all.</title>
      <p>3</p>
      <p>UseApp Concept
UseApp is a client-server web application, as shown in
Figure 1. The facilitator manages the mobile user testing and
typically enters data into the system using a web browser
on a tablet. The criteria used to design UseApp are shown
in Table 1. Data entry should be fast and simple, through a
minimal interface and use of templates, placeholders, and
default values. Sensors should be used to automate
procedures as far as possible. Data should only have to be
entered once. Overviews and reports should be generated
on-the-fly and results should be exported in a structured
reporting format.</p>
      <p>Recipes for common evaluation tasks, such as a thinking
aloud test or administering a standard questionnaire should
be available pre-canned. The interface should support
focus and context: giving an overview whilst simultaneously
allowing the facilitator to focus on the details of current
actions. Colour-coded indicators should give feedback about
already completed sections, and highlight where data is still
incomplete. To remove the need for pen and paper,
everything should be possible directly on the tablet: from
signing a consent form with a stylus or via audio, to answering
questionnaire questions by tapping.
4</p>
      <sec id="sec-21-1">
        <title>UseApp Implementation</title>
        <p>UseApp currently has built-in support for running
Thinking Aloud (TA) tests and administering SUS [Bro96]
questionnaires. In future versions, support for Heuristic
Evaluations (HE) and other questionnaires and rating scales will
be added.</p>
        <p>The client implementation uses many features of
modern HTML5 web technologies, in order to support the
features outlines in Section 3. Responsive web design is used
to support several screen resolutions and provide sensible
fallbacks where features are not supported by a particular
device or browser. O✏ ine storage, sensors, audio input and
output, and canvas-based charts are all used.</p>
        <p>The UseApp server is built in Ruby/Rails and exposes a
restful application programming interface (API). Thus, the
client only retrieves and stores data on the server, but the
layout and rendering are completely server independent.</p>
        <p>The workflow for a TA test comprises six steps (Project
Details, Agreement, User Info, Test, Inquiry, and Finish),
as indicated in the top bar in Figure 2. The workflow starts
with entering the project details. Test users then give their
consent and answer demographic and background
questions.</p>
        <p>The facilitator can track individual or collective
performance directly with help of UseApp. Placeholders and
templates support and speed up facilitator input as shown in
Figure 3. Timing of task duration is supported by built-in
timers. Task completeness can be indicated just be
moving a slider. After completing tasks, the users are asked for
feedback. As the questions have all been prepared and
assembled in advance, the answers are collected in electronic
form.</p>
        <p>The results can be viewed for single participants, or for
a group of participants, including means and summaries.
Multiple charts are available to support interpretation and
communication of the results. Figure 4 shows an example.
Notes and annotations can be added by the facilitator.
5</p>
      </sec>
      <sec id="sec-21-2">
        <title>UseApp in Action</title>
        <p>UseApp was trialled for a number of mobile usability
evaluations. The UseApp server was set up in-house and the
installation of the web app on an iPad was prepared in
advance. The manager of each study entered the project
details, task descriptions, and questionnaire questions in
advance. As users performed their tasks, the facilitator had
their iPad in hand to guide the session, enter observations,
and record task duration. After completing the tasks, an
interview was conducted and a questionnaire was filled out.
Immediately after each test user has finished, the usability
managers had access to the results and could add any
comments or notes relevant to that test.</p>
        <p>Feedback from the first users of UseApp (the usability
evaluations managers and facilitators) has indicated some
of its benefits and limitations:
• Feedback: the top bar indicating the six steps to
completion was useful feedback.
• No Paper: no need for paper keeps the test
environment uncluttered.
• Re-Use: where user testing is required multiple times,
the reuse of already prepared evaluation documents,
such as same or similar questions for the
questionnaire, is time saving.
• Export: software developers liked the idea of
postprocessing reports. After exporting the usability
reports in structured UsabML, automated import into
bug tracking systems is not di cult.</p>
        <p>UseApp acts as a practical companion when running a
mobile usability test. Although UseApp can help,
preparing and conducting usability tests still takes time and e↵ ort.</p>
        <p>A minor limitation was the lack of support for freehand
writing when signing the consent form. A tablet
supporting a stylus might be useful for future versions instead of
forcing users to draw with their fingers.
6</p>
        <p>Concluding Remarks
UseApp has the potential to support usability evaluators
in multiple ways. It simplifies data entry when
conducting mobile usability tests, provides templates for input,
automation for recording tasks, and reuse of project data.
Instant reporting and flexible export into structured UsabML
help accelerate the provision of usability findings by the
test team to the appropriate software developers.</p>
        <p>Ongoing improvement of UseApp will expand
evaluation methods supported and the palette of built-in
templates. The use of GPS sensors to track location might also
be useful in some evaluation contexts.
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    <ref-list>
      <ref id="ref1">
        <mixed-citation>[YGV16]</mixed-citation>
      </ref>
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