=Paper= {{Paper |id=Vol-1734/fmt-proceedings-2016-toc |storemode=property |title=None |pdfUrl=https://ceur-ws.org/Vol-1734/fmt-proceedings-2016-toc.pdf |volume=Vol-1734 }} ==None== https://ceur-ws.org/Vol-1734/fmt-proceedings-2016-toc.pdf
Contents
Keynote & Capstone                                                                                                   6
  Visual-Interactive Data Analysis – Obtaining Insight into
       Complex Data Using Interaction, Visualization, and Data Mining
       Tobias Schreck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .     7
  How to bring people to new worlds?
       Andreas Jakl . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .     7

Session 1: Data Modeling and Analysis                                                                                8
   Adoption of Technical Reporting Standards Among Austrian Listed Companies –
        The Case of XBRL (F)
        Monika Kovarova-Simecek, Tassilo Pellegrini . . . . . . . . . . . . . . . . . . . . . . . . . . . . .         9
   Comparing Shallow versus Deep Neural Network Architectures
        for Automatic Music Genre Classification (S)
        Alexander Schindler, Thomas Lidy, Andreas Rauber . . . . . . . . . . . . . . . . . . . . . . . . .           17

Session 2: Usability and Mobile Applications                                                                        22
   Location-Based Learning Games Made Easy (F)
        Simon Reinsperger, Florian Grassinger, Iosif Miclaus, Grischa Schmiedl,
        Birgit Schmiedl, Kerstin Blumenstein . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .       23
   Klangsalat – Auditives Navigationssystem (F)
        Andreas Negrei, Florian Csizmazia, Tamas Künsztler, Mathias Berger,
        Patrick Wiertel, Florian Pichler, Maximilian Sramek . . . . . . . . . . . . . . . . . . . . . . . . .        32
   Convenient Mobile Usability Reporting with UseApp (S)
        Johannes Feiner, Keith Andrews, Elmar Krainz . . . . . . . . . . . . . . . . . . . . . . . . . . . .         41
   Performance Comparison between Unity and D3.js for Cross-Platform Visualization
        on Mobile Devices (S)
        Lorenz Kromer, Markus Wagner, Kerstin Blumenstein, Alexander Rind, Wolfgang Aigner . . . .                   47

Session 3: Information Visualization                                                                                53
   Interactive Infographics in German Online Newspapers (F)
        Sandra Zwinger, Michael Zeiller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .      54
   Exploring Media Transparency With Multiple Views (F)
        Alexander Rind, David Pfahler, Christina Niederer, Wolfgang Aigner . . . . . . . . . . . . . . . .           65
   A Review of Information Visualization Approaches and Interfaces
        to Digital Cultural Heritage Collections (F)
        Florian Windhager, Paolo Federico, Eva Mayr, Günther Schreder, Michael Smuc . . . . . . . . .               74
   Visual Exploration of Hierarchical Data Using Degree-of-Interest Controlled by Eye-Tracking (F)
        Nelson Silva, Lin Shao, Tobias Schreck, Eva Eggeling, Dieter W. Fellner . . . . . . . . . . . . .            82

Session 4: Digital Media Experience                                                                              90
   HETZI – Jump ’n Run: Development and Evaluation of a Gesture Controlled Game (F)
        Maximilian Schmidt, Cornelius Pöpel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
   Embodied Material Guidance: Augmenting Material for Carving (S)
        Marcel Penz, Sreyan Ghosh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100

All Around Audio Symposium                                                                                          105




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