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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>ETH-CVL @ MediaEval 2016: Textual-Visual Embeddings and Video2GIF for Video Interestingness</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Michael Gygli CVLab</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>ETH Zurich gygli@vision.ee.ethz.ch</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Luc Van Gool CVLab</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>ETH Zurich vangool@vision.ee.ethz.ch</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Anna Volokitin CVLab, ETH Zurich</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Arun Balajee Vasudevan CVLab, ETH Zurich</institution>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2016</year>
      </pub-date>
      <fpage>20</fpage>
      <lpage>21</lpage>
      <abstract>
        <p>This paper presents the methods that underly our submission to the Predicting Media Interestingness Task at MediaEval 2016. Our contribution relies on two main approaches: (i) A similarity metric between image and text and (ii) a generic video highlight detector. In particular, we develop a method for learning the similarity of text and images, by projecting them into the same embedding space. This embedding allows to nd video frames that are both, canonical and relevant w.r.t the title of the video. We present the result of di erent con gurations and give insights into when our best performing method works well and where it has di culties.</p>
      </abstract>
      <kwd-group>
        <kwd>Figure 1</kwd>
        <kwd>Visual Semantic Embedding Model</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. INTRODUCTION</title>
      <p>
        The number of online video uploads has been growing for
many years1. In the contemporary fast moving world, it
is clearly observable that social media trends a shortened
or compressed form of videos than their complete versions,
as they are more easily consumable. This increases the
importance of extracting attractive keyframes or automatically
nding the best video segments from the videos. Such an
condensed form of videos may improve the viewer
experience [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] as well as video search [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        In the following we will detail our approach for tackling
this di cult prediction problem and present our results on
the MediaEval 2016 challenge on Predicting Media
Interestingness [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. The goal of this task is to predict the frame
and segment interestingness of Hollywood like movie
trailers. This, in turn, helps a user to make a better decision
about whether he or she might be interested in a movie.
The dataset provided for this task consists of a development
set of 52 trailers and a test set of 26 trailers. More
information on the task can be found in [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        There are many conventional works for extracting frames
based on the visual content [
        <xref ref-type="bibr" rid="ref13 ref16 ref5 ref9">5, 9, 13, 16</xref>
        ]. More recently,
several works have presented models that rely on semantic
information associated with the videos such as the title of the
video [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] or a user query [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] to nd relevant and interesting
frames. The use of semantic side information allows to build
a strong, video speci c interestingness model [
        <xref ref-type="bibr" rid="ref11 ref14">11, 14</xref>
        ]. Liu
1https://www.youtube.com/yt/press/statistics.html
et al. [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], for example, use the title of a video to retrieve
photos from Flickr. Then, the video frame interestingness
is measured by computing the visual similarity between the
frame and retrieved photo set.
      </p>
      <p>
        In this work, we rely on two models: (i) a frame-based
model that uses textual side information and (ii) a generic
predictor for nding video highlights in the form of segments
[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. For our frame-based model, we follow the work of [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]
and learn a joint embedding space for images and text, which
allows to measure relevance of a frame w.r.t. some text such
as the video title. For the video segment selection based on
its interestingness, we use the work of Gygli et al.[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] which
trained a Deep RankNet to rank the video segments of a
video based upon on their suitability as animated GIFs.
2.
      </p>
    </sec>
    <sec id="sec-2">
      <title>VISUAL-SEMANTIC EMBEDDING</title>
      <p>
        The structure of our Visual Semantic Embedding model
is shown in Figure 1. In our model, we have two
parallel networks for the images and texts separately, which are
jointly trained with a common loss function. The network is
built in an end-to-end fashion for training and inference and
trained on the MSR Clickture dataset [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. The aim of our
model is to map images and queries into the same
textualvisual embedding space. In this space, semantic proximity
between texts and images can be easily computed by the
cosine similarity of their representations [
        <xref ref-type="bibr" rid="ref10 ref4">4, 10</xref>
        ]. We train
the network with positive and negative examples of
queryimage pairs from the MSR dataset and learn to score the
positive pair higher than the negative one, i.e. we pose it as
a ranking problem. Thus, we optimize an objective that
requires the query embedding with respect to a related image
to have a higher cosine similarity compared to the
embedding w.r.t. to the randomly selected image. Let h(q; v) be
the score from the model for a text query q for some image
v. Let v+ be an image of text-relevant image (positive) and
v be image embedding of non-relevant image. Then, our
objective function is as follows:
h(q; v+) &gt; h(q; v ):
(1)
      </p>
      <p>
        We use a huber rank loss [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] to optimize this objective,
similar to [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>In the inference stage, for a given movie title and given
keyframes, we embed the title and the keyframes into the
same space. Then, we rank the list of keyframes based on the
proximity of the frame embeddings to the text embedding.</p>
    </sec>
    <sec id="sec-3">
      <title>VIDEO HIGHLIGHT DETECTOR</title>
      <p>
        We use the work of Video2GIF [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] as a generic video
highlight detector. To capture the spatio-temporal visual
features of video segments, 3D convolutional neural networks
(C3D)[
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] are used. The model comprises of C3D followed
by two fully connected layers and nally outputs a score.
The model is trained on the Video2GIF dataset [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] to learn
to score segments that were used for GIFs higher than the
non-selected segments within a video. Thus, it also uses a
ranking loss for training. The scores given by the model are
not absolute but are ordinal i.e. a segment with better score
is more interesting than a low scored segment. These scores
pave the way for ranking of segments for the interestingness.
Given the segments of a video, the model ranks all the
segments based on their suitability as a GIF which is generally
a short segment of a video which is appealing to a viewer.
      </p>
    </sec>
    <sec id="sec-4">
      <title>EXPERIMENTS</title>
      <p>
        For the Image Interestingness subtask, we use Visual
Semantic Embedding Model and we then ne-tune the model
using the dev set of MediaEval for domain adaptation. We
submit three runs for this task 1) Run-1 Visual Semantic
Embedding Model trained on 0.5M query(text)-image pairs
of MSR Clickture dataset 2) Run-2 Run-1 model netuned
on development set 3) Run-3 Run-1 model but trained on
8M query-image pairs. For video interestingness task, we
use Video2GIF [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. However, Video2GIF does not consider
any meta information for scoring and ranking the video
segments. Hence, we propose to combine Visual Semantic
Embedding model scores with Video2GIF scores. For this, we
extract the middle frame from each video segment and score
that frame using Visual Semantic Embedding model. Then,
we combine its score with the score from Video2GIF for the
same segment by averaging. We submit two runs for Video
Interestingness subtask : 1) Run-1 Video2GIF [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] 2) Run-2
Averaging the prediction scores of Run-1 of video subtask
and Run-2 of image subtask. The combined score seems to
rank the segments better than Video2GIF model alone as
seen in Figure 3.
5.
      </p>
    </sec>
    <sec id="sec-5">
      <title>RESULTS AND DISCUSSION</title>
      <p>
        We evaluate our models on the MediaEval 2016 Predicting
Media Interestingness Task [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>Figure 3 represents the Precision-Recall curves of image
and video interestingness subtasks using our models. We
observe that Run-2 of image interestingness subtask
performs better than the other two runs. Our initial model is
trained on images which di er from video frames in quality
and content. Thus, ne-tuning on the development set for
adapting to video domain improves mAP. Qualitatively, in
Figure 2, we observe that the rst two pairs have the model
selected keyframes quite close to the ground truth. This
is because the movie titles (Captives, After Earth) give a
clear visual hint on what an appealing frame should contain.
However, the third is a failure case as the title (Stonewall)
is misleading: It is about a protest movement, not a wall.
Thus, our model has di culties picking the right keyframes
in this case. In the case of video interestingness subtask, we
observe that Run-2 performs better than Run-1.
Combining the prediction scores of Video2GIF (Run-1) and Run-2
of image interestingness subtask signi cantly improves the
performance of video interestingness subtask. This is
because Video2GIF does not take into account the relevance
of movie titles for scoring the segments in contrast to query
relevant scoring of keyframes of the Visual Semantic
Embedding model. Hence, the combination of both models
outperforms Video2GIF alone (Run-1).</p>
    </sec>
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