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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Toward Multimodal Analytics in Ubiquitous Learning Environments</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Juan A. Muñoz-Cristóbal</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>M. J. Rodríguez-Triana</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Miguel L. Bote-Lorenzo</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sara L. Villagrá-Sobrino</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Juan I. Asensio-Pérez</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Alejandra Martínez-Monés</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>École Polytechnique Fédérale de Lausanne</institution>
          ,
          <country country="CH">Switzerland</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>GSIC/EMIC, Universidad de Valladolid</institution>
          ,
          <country country="ES">Spain</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Tallinn University</institution>
          ,
          <country country="EE">Estonia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>While Ubiquitous Learning Environments (ULEs) have shown several benefits for learning, they pose challenges for orchestration. Teachers need to be aware of the learning process, which is difficult to achieve when it occurs across a heterogeneous set of spaces, resources and devices. In addition, ULEs can benefit from multimodal analyses due to the heterogeneity of the data sources available (e.g., logs, geolocation, sensor information, learning artifacts). In previous works, we proposed an orchestration system with some analytics features that can gather multimodal datasets during the learning process. Based on this experience, in this paper we describe the technological support provided by the system to collect data from multiple spaces and sources as well as the structure of the generated dataset. We also reflect about the challenges of multimodal learning analytics (MMLA) in ULEs, and we pose some ideas about how the system could better support MMLA in the future to mitigate those challenges.</p>
      </abstract>
      <kwd-group>
        <kwd>Multimodal learning analytics</kwd>
        <kwd>ubiquitous learning</kwd>
        <kwd>augmented reality</kwd>
        <kwd>virtual world</kwd>
        <kwd>virtual learning environment</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Learning can occur beyond the walls of the classroom, across different physical and
virtual learning spaces such as museums, streets, the natural environment, a Virtual
Learning Environment (VLE, e.g., Moodle), a website, or even a 3D Virtual World
(3DVW) [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. The advance of technologies, such as augmented reality (AR), mobile
phones and tablets, is helping combine the different spaces in unique entities, named
Ubiquitous Learning Environments (ULEs), in which a continuous learning
experience is possible [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Such seamless learning across spaces largely depends on
context-aware features implemented by many of the tools and devices used in ULEs
including, for instance, those provided by the multiple sensors embedded in current
mobile devices (GPS, video camera, accelerometer, etc.) [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. ULEs have shown many
affordances for learning, such as the capability to provide a more contextual and
active learning [4; 6].
      </p>
      <p>
        Learning situations conducted in ULEs usually happen across multiple contexts
between people, devices and resources (physical and digital). As a consequence,
ULEs require the gathering of pieces of evidence (i.e., data) from the different spaces
in order to achieve a global view of the learning process [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. However, ULEs pose
severe difficulties for collecting and centralizing all the pieces of evidence from the
multiple spaces, devices and resources. Data to be collected may include not only
events registered by learning platforms, but also sensor information (e.g., geolocation,
orientation) or even learning products generated across spaces by participants [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. The
heterogeneity of such pieces of evidence may require a multimodal analysis due to
their diverse nature (e.g., logs analysis, location analysis, content analysis).
Participants in learning situations conducted in ULEs could benefit from these
multimodal learning analytics (MMLA), e.g., by receiving a global vision of the
learning process, warnings about existing and potential problems, or predictions about
future behaviors and results [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        In order to help teachers orchestrate learning situations conducted in ULEs
involving web, augmented-physical and 3DVW spaces, we proposed a system, which
includes some analytics features that were not conceived with multimodal analytics in
mind [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. In this paper we describe the architecture of the system, focusing on its
technological support for evidence-gathering in ULEs. We also describe the
characteristics of the generated dataset. We aim to find out to what extent the system
can support multimodal analytics, how we can improve such support, and to reflect
about the challenges of MMLA in ULEs that our work can illustrate.
      </p>
      <p>The structure of the document is the following. In the next section, we describe the
mentioned architecture and dataset. In Section 3 we summarize an illustrative
scenario in which we used the system. Section 4 presents different challenges for
MMLA posed by ULEs. Finally, Section 5 outlines some open questions to be
addressed in our future work.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Data Gathering and Dataset Structure in ULEs</title>
      <p>
        In Muñoz-Cristóbal et al. (2016) we proposed an orchestration system of ULEs [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
This system relies on a ubiquitous learning life-cycle in which: 1) teachers design the
learning situations by means of authoring tools; 2) instantiation tools automatically set
up supporting ULEs composed by web tools, mobile AR clients, and 3DVWs; 3) the
students conduct the learning situations in such ULEs.
      </p>
      <p>
        Fig. 1 shows the architecture and dataset of the system [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. For the sake of
simplicity, Fig. 1 only includes the information that is relevant from a learning
analytics perspective, leaving aside other orchestration features. The research question
that guided the design of the system was: how can technology support the monitoring
of ubiquitous learning situations with teacher orchestration purposes?
      </p>
      <p>
        The orchestration system collects data (by means of different sets of adapters [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]),
from the different tools involved. In the case of the tools shaping ULEs, data usually
contains information provided by sensors, such as geolocation, orientation, or fiducial
marker identifiers. The gathered data is analyzed and aggregated into a dataset, whose
structure is also shown in Fig. 1. Data contained in the dataset includes:
• Learning designs: Generated by teachers at design time by means of authoring
tools, including learning activities, learning resources, collaborative patterns and
grouping strategies. These designs are not bound to a specific ULE yet. As part of
the design process, the teacher can configure the monitoring process. The
monitoring design configuration includes the aspects to be monitored (what - e.g.,
number of accesses to learning resources), the dates (when), the relevant data
sources -among those available- and indicators identified by the teacher for each
constraint, and the expected value of each indicator (how – e.g., at least one access
per group of students).
● Instantiated learning designs: Learning designs to be enacted in a concrete ULE.
      </p>
      <p>They also include information about participants, groups and tools to use.
● Generated artifacts: Initial resources created by teachers and learning products
generated by students. The system stores the “raw” artifacts (or links to them).
● User-context interaction: Periodic information about the location and orientation of
the users.
● User-tool-context interaction: Basic information about the actions performed by
the users in the tools, including space information if available (e.g., location):
login, logout, access, creation/update/deletion of artifacts.
● User-artifact-context interaction: Similar information, in this case regarding users’
actions with artifacts (e.g., access, creation, deletion, update of artifacts).
The system includes some visualization features: At runtime, the visualization is
currently limited to the location of users and artifacts. In addition, the system
generates monitoring reports according to the teacher's monitoring designs. These
reports provide an overview of the aspects identified by the teacher, showing whether
the gathered evidence satisfies teacher’s expectations, and alerting the teacher in case
of potential problems (e.g., none of the students of a group accessed a specific
resource they had to access). It should be noticed that, despite storing the generated
artifacts, current analyses have not been applied yet to their content.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Illustrative Study</title>
      <p>
        This section describes a study that illustrates the use of the architecture and dataset
structure explained in Section 2. The case consisted in the creation and enactment of a
learning situation, called City-Ads, which was carried out in a course on ICT in
Education for pre-service teachers in a Spanish university [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The learning situation
aimed to help students understand the learning effects of advertising in everyday life.
      </p>
      <p>
        The teacher designed the learning situation using the WebCollage authoring tool
[
        <xref ref-type="bibr" rid="ref10">10</xref>
        ], and she instantiated it using GLUEPS-AR [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The learning situation was then
deployed in a ULE that included a wiki-based VLE and other web tools (e.g., Google
Docs1, Bucket-Server [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]), mobile AR browsers (Layar2 and Junaio3), and Virtual
Globes (VGs) used as 3DVW (the 3D views of Google Earth4 and Google Street
View5).
      </p>
      <p>City Ads included six activities that were carried out across different physical and
virtual spaces. The first activity was a lecture in the classroom about the different
types of ads. In the second activity, each student had to select and take a photo of ten
advertisements in the streets of the city (the photos were automatically geolocated and
integrated with the rest of tools: wiki, AR browsers and VGs). During the third
activity, the students used the VGs in the classroom to explore the virtual view of the
1 https://www.google.com/docs/about/
2 https://www.layar.com/
3 https://en.wikipedia.org/wiki/Junaio
4 https://www.google.com/earth/
5 https://www.google.com/streetview/
city, to access the photos of the ads, and to write reports of critical analyses of the ads
(using Google Docs that they created inside the VGs in the location of the analyzed
ads). In the fourth activity, the students had to create a counter-ad campaign about one
of the ads of their mates, and place the resulting document in the location of the
corresponding ad in Google Earth. During the fifth activity the students had to access
the different artifacts created (photos, reports, counter-ad campaign) at the physical
location of the ads in the streets, using AR. Finally, in the sixth activity, the students
created a report about the possible use in education of the different technologies
utilized.</p>
      <p>The dataset resulting from the City Ads study follows the structure described in
Section 2. Concretely, the dataset was made up of: the learning design generated by
WebCollage; the instantiated learning design generated by GLUEPS-AR; the learning
artifacts generated by teachers and students (learning resources, pictures and reports);
the path (geolocation and 360º orientation) followed by the students both when using
an AR client and when using a VG (in the latter, what is stored is the path followed
inside the VG); the access to the different tools and artifacts, and operations
performed over artifacts (create, delete, update), including the geolocation of the
actions if available.</p>
      <p>City Ads is also useful to illustrate some of the advantages and limitations of the
orchestration system for MMLA. The main advantage is that it did not require the
adhoc embedding of additional instruments or data sources beyond those already
employed by the teacher and the students in previous editions of the situation. Other
MMLA approaches tend to require artificial settings, with many sensors,
videocameras, beacons, etc., in order to capture different types of pieces of evidence about
what it is happening. On the contrary, in City Ads, all the information was gathered
from the very same tools and devices that the participants were naturally using in the
learning situation (VLE, mobile phones, etc.). Moreover, most of the tools were
existing tools, many of them already known by the participants (e.g., their usual VLE,
Web 2.0 tools, etc.).</p>
      <p>However, the main limitation of the orchestration system is that the current data
analysis does not fully exploit all the potential advantages of the available dataset. A
better MMLA support could have provided the participants with, e.g., runtime and
post-hoc indicators regarding performance, location, completion of activities,
problems, technical failures, and also prediction of potential issues. This information
would have helped detect problems that occurred, such as the work-overload of the
students, who were not able to complete some activities; failures in the geolocation of
some artifacts; a breakdown of the system during a whole weekend; or the lack of
understanding by the students of some of the topics covered in the activity (which was
detected in the final report).</p>
    </sec>
    <sec id="sec-4">
      <title>Challenges of ULEs for MMLA</title>
      <p>During our research on orchestration of ULEs, we identified some issues for MMLA.
Table 1 describes different problems that we addressed, and that we consider can be
useful to illustrate the challenges that ULEs pose to MMLA.</p>
      <p>Data gathering for MMLA is especially complex in ULEs given the need to gather
data from multiple different spaces. These include physical spaces outdoors that
impose technological constraints such as the need for using battery-operated devices
and that sometimes show unpredictable conditions regarding aspects like available
bandwidth, GPS coverage that hinder data gathering. The integration of data for later
analysis can also be considered more difficult in the case of ULEs, given the need for
integrating pieces of evidence coming from different spaces that might have been
generated by a same event. Concerning the analysis, we have found some difficulties
to gather the amounts of data required to use some learning analytics techniques such
as machine learning algorithms. Furthermore, we believe that different spaces in
ULEs demand distinct visualizations that should be researched taking into account the
specific characteristics of each type of space and the activities that can be carried out
in them.
5</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusions and Future Work</title>
      <p>This paper reflects on the multimodal features of a monitoring system for ULEs
proposed in our previous work. Concretely, we have described the technological
support provided by the system to collect data from multiple spaces and sources as
well as the structure of the generated dataset. Finally, based on our experience
monitoring ULEs and the lessons learnt during the workshop, we have extracted a list
of challenges to be addressed by the MMLA community. These challenges affect the
different phases of the LA processes, going from the data gathering and integration, to
the analyses and visualization.</p>
      <p>In our future work, we expect to extend our system to better exploit the MMLA
affordances. More concretely, we are considering to: enrich the dataset (e.g.,
including adaptors for wearable devices); introduce complementary analyses that
contribute to a more holistic view of the learning process (e.g., focusing not only on
the user activity but also on the user products); increasing the accuracy of the analysis
triangulating multiple data source; and, involving final users in the monitoring
process so that they can provide evidence or amend the results.
resources, all of them with
different technological
constraints (e.g., internet
coverage, bandwidth, battery,
etc.).
● Physical spaces have very
dynamic and sometimes
unpredictable conditions (related
to weather, light, location,
coverage …).
● A same event or action can
generate multiple pieces of
evidence in different spaces,
resources or devices, requiring
identifying duplicates and
complementary information.
● Need for integration of evidence
from different spaces to have a
complete view of the learning
scenario.
● Synchronization of different</p>
      <p>pieces of evidence.
● Integration of pedagogical intents
with learning analytics involving
multiple spaces.
● The amount of data collected in
many cases is not enough to
apply many learning analytics
techniques.
● Since the location of the activities
can be dynamic and emergent,
the analysis may require
contextualization.
● Different spaces may demand</p>
      <p>different indicators.</p>
      <p>Visualization
● Different spaces may demand
different visualizations.</p>
      <p>granularity and the frequency of the
data gathering varied for each data
source.</p>
      <p>There were places where the GPS
signal was not available and the
geolocation of the artifacts generated
by the students was incorrect.</p>
      <p>The operation over a student artifact
(e.g., creation, access) was registered
by different elements of the
architecture, but the geolocation was
not registered by some of them.</p>
      <p>The same artifact generated in a space
(e.g., a picture in a street) was
subsequently accessed from a different
space (e.g., Google Earth).</p>
      <p>In some activities, the students worked
simultaneously in different spaces, and
their actions were registered by
different adaptors, which were not
synchronized.</p>
      <p>When designing the monitoring
process, teachers realized that not every
space offered automatically retrievable
evidence. Therefore, manual data
gathering alternatives (such as
observations) had to be included to
cover this gap.</p>
      <p>In some cases the evidence gathered
was simply the accesses to the
resources, allowing the inference of
very modest indicators.</p>
      <p>For certain activities it was crucial to
know whether the students had
accessed/created the resources in a
specific location.</p>
      <p>Geolocation was required in actions
conducted outdoors and with VGs, but
it was irrelevant in actions conducted
in web spaces indoor.</p>
      <p>Activities in the classroom were
overwhelming for the teacher, who
tended to lack of available time to
consult dashboard. Also, she needed
visualization solutions for those cases
when she lost visibility of the students
(e.g., outdoors activities).</p>
    </sec>
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