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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Deeply Semantic Inductive Spatio-Temporal Learning</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Jakob Suchan</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mehul Bhatt</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Carl Schultz</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>, and University of Mu ̈ nster</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Human-Centred Cognitive Assistance</institution>
        </aff>
      </contrib-group>
      <fpage>73</fpage>
      <lpage>80</lpage>
      <abstract>
        <p>We present an inductive spatio-temporal learning framework rooted in inductive logic programming. With an emphasis on visuo-spatial language, logic, and cognition, the framework supports learning with relational spatio-temporal features identifiable in a range of domains involving the processing and interpretation of dynamic visuo-spatial imagery. We present a prototypical system, and an example application in the domain of computing for visual arts and computational cognitive science.</p>
      </abstract>
      <kwd-group>
        <kwd>Spatio-Temporal Learning</kwd>
        <kwd>Dynamic Visuo-Spatial Imagery</kwd>
        <kwd>Declarative Spatial Reasoning</kwd>
        <kwd>Inductive Logic Programming</kwd>
        <kwd>AI and Art</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>
        Cognitive assistive technologies and computer-human interaction systems involving an
interplay of space, dynamics, and cognition necessitate capabilities for explainable
reasoning, learning, and control about space, actions, change, and interaction [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Prime
application scenarios, for instance, include (A1–A5): (A1). activity grounding from
video and point-clouds; (A2). modelling and analysis of environmental processes at the
geospatial scale; (A3). medical computing scenarios replete with visuo-spatial imagery;
(A4). visuo-locomotive human behavioural data concerning aspects such as mobility
or navigation, eye-tracking based visual perception research; (A5). embodied
humanmachine interaction and control for commonsense cognitive robotics. A crucial
requirement in relevant application contexts (such as A1–A5) pertains to the semantic
interpretation of multi-modal human behavioural or socio-environmental data, with
objectives ranging from knowledge acquisition (e.g., medical computing, computer-aided
learning) and data analyses (e.g., activity intepretation) to hypothesis formation in
experimental settings (e.g., empirical visual perception studies). The focus of our research
is the processing and interpretation of dynamic visuo-spatial imagery with a particular
emphasis on the ability to learn commonsense knowledge that is semantically founded
in spatial, temporal, and spatio-temporal relations and patterns.
      </p>
      <p>DEEP VISUO-SPATIAL SEMANTICS The high-level semantic interpretation
and qualitative analysis of dynamic visuo-spatial imagery requires the representational
and inferential mediation of commonsense abstractions of space, time, action, change,
interaction and their mutual interplay thereof. In this backdrop, deep visuo-spatial
semantics denotes the existence of declaratively grounded models —e.g., pertaining to
space, time, space-time, motion, actions &amp; events, spatio-linguistic conceptual
knowledge— and systematic formalisation supporting capabilities such as: (a). mixed
quantitative qualitative spatial inference and question answering (e.g., about consistency,
qualification and quantification of relational knowledge); (b). non-monotonic spatial
reasoning (e.g., for abductive explanation); (c). relational learning of spatio-temporally
grounded concepts; (d). integrated inductive-abductive spatio-temporal inference; (e).
probabilistic spatio-temporal inference; (f). embodied grounding and simulation from
the viewpoint of cognitive linguistics (e.g., for knowledge acquisition and inference
based on natural language).</p>
      <p>
        Recent perspectives on deep visuo-spatial semantics encompass methods for
declarative (spatial) representation and reasoning —e.g., about space and motion— within
frameworks such as constraint logic programming (rule-based spatio-temporal
inference [
        <xref ref-type="bibr" rid="ref24 ref4">4, 24</xref>
        ]), answer-set programming (for non-monotonic spatial reasoning [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ]),
description logics (for spatio-terminological reasoning [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]), inductive logic programming
(for inductive-abductive spatio-temporal learning [
        <xref ref-type="bibr" rid="ref5 ref6">5, 6</xref>
        ]) and other specialised forms
of commonsense reasoning based on expressive action description languages for
modelling space, events, action, and change [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. In general, deep visuo-spatial
semantics driven by declarative spatial representation and reasoning pertaining to dynamic
visuo-spatial imagery is relevant and applicable in a variety of cognitive interaction
systems and assistive technologies at the interface of (spatial) language, (spatial) logic,
and (visuo-spatial) cognition.
      </p>
      <sec id="sec-1-1">
        <title>INDUCTIVE SPATIO-TEMPORAL LEARNING (WITH DEEP SEMANTICS)</title>
        <p>
          This research is motivated by the need to have a systematic inductive logic
programming [
          <xref ref-type="bibr" rid="ref15">15</xref>
          ] founded spatio-temporal learning framework and corresponding system that:
– provides an expressive spatio-linguistically motivated ontology to predicate
primitive and complex (domain-independent) relational spatio-temporal features
identifiable in a broad range of application domains (e.g., A1–A5) involving the processing
and interpretation of dynamic visuo-spatial imagery.
– supports spatio-temporal relations natively such that the semantics of these
relations is directly built into the underlying ILP-based learning framework.
– supports seamless mixing of, and transition between, quantitative and qualitative
spatial data.
        </p>
        <p>We particularly emphasise and ensure compatibility with the general setup of
(constraint) logic programming framework such that diverse knowledge sources and
reasoning mechanisms outside of inductive learning may be directly interfaced, and reasoning
/ learning capabilities be combined within large-scale integrated systems for cognitive
computing.
2</p>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>LEARNING FROM RELATIONAL SPATIO-TEMPORAL</title>
    </sec>
    <sec id="sec-3">
      <title>STRUCTURE: A GENERAL FRAMEWORK AND SYSTEM</title>
      <p>We present a general framework and working prototype for an inductive spatio-temporal
learning system with an elaborate ontology supporting a range of space-time features;
we demonstrate the functional capabilities from the viewpoint of AI-based computing
for the arts &amp; social sciences, and computational cognitive science.
2.1</p>
      <sec id="sec-3-1">
        <title>THE SPATIO-TEMPORAL DOMAIN OSP , AND QS</title>
        <p>The spatio-temporal ontology Osp def &lt;E ; R &gt; is characterised by the basic spatial
entities (E ) that can be used as abstract representations of domain-objects and the
relational spatio-temporal structure (R) that characterises the qualitative spatio-temporal
relationships amongst the supported entities in (E ). The following primitive spatial
entities are sufficient to characterise the learning mechanism and its sample application
for this paper:
a point is a pair of reals x; y; a vector is a pair of reals vx; vy; an oriented point consists of
a point p and a vector v; a line segment is a pair of end points p1; p2 (p1 6= p2); a rectangle
is a point p representing the bottom left corner, a direction vector v defining the orientation of
the base of the rectangle, and a real width and height w; h (0 &lt; w; 0 &lt; h); an axis-aligned
rectangle is a rectangle with fixed direction vector v = (1; 0); a circle is a centre point p and
a real radius r (0 &lt; r); a simple polygon is defined by a list of n vertices (points) p1; : : : ; pn
(spatially ordered counter-clockwise) such that the boundary is non-self-intersecting, i.e., there
does not exist a polygon boundary edge between vertices pi; pi+1 that intersects some other edge
pj ; pj+1 for all 1 i &lt; j &lt; n and i + 1 &lt; j.</p>
        <p>
          Spatio-temporal relationships (R) between the basic entities in E may be characterised
with respect to arbitrary spatial and spatio-temporal domains such as mereotopology,
orientation, distance, size, motion; Table 1 lists the relevant supported relations from
the viewpoint of established spatial abstraction calculi such as the Region Connection
Calculus [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ], Rectangle Algebra and Block Algebra [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ], LR Calculus [
          <xref ref-type="bibr" rid="ref20">20</xref>
          ],
OrientedPoint Relation Algebra (OPRA) [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ], and Space-Time Histories [
          <xref ref-type="bibr" rid="ref8 ref9">8, 9</xref>
          ].
QS – ANALYTIC SEMANTICS FOR OSP We adopt an analytic approach to
spatial reasoning, where the semantics of spatial relations are encoded as polynomial
constraints within a (constraint) logic programming setup. The analytic method
supports the integration of qualitative and quantitative spatial information, and provides
a means for sound, complete and approximate spatial reasoning [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. For example, let
axis-aligned rectangles a; b each be defined by a bottom-left vertex (xi; yi) and a width
and height wi; hi, for i 2 fa; bg such that xi; yi; wi; hi are reals. The relation that a is
a non-tangential proper part of b corresponds to the polynomial constraint:
(xb &lt; xa) ^ (xa + wa &lt; xb + wb) ^ (yb &lt; ya) ^ (ya + ha &lt; yb + hb)
Continuing with the example, this is generalised to arbitrarily oriented rectangles.
Determining whether a point is inside an arbitrary rectangle is based on vector projection.
Point p is projected onto vector v by taking the dot product:
        </p>
        <p>
          (xp; yp) (xv ; yv ) = xpxv + ypyv :
With this approach, the task of determining whether a set of spatial relations is
consistent then becomes the task of determining whether a system of polynomial constraints is
satisfiable. We emphasise that our approach and framework are not limited to the above
Rectangle
Block
[
          <xref ref-type="bibr" rid="ref7">7</xref>
          ]
        </p>
        <p>
          LR [
          <xref ref-type="bibr" rid="ref20">20</xref>
          ]
SPATIAL DOMAIN (QS) Formalisms Spatial Relations (R) Entities (E)
Mereotopology [R1C6]C-5, RCC-8 dgiesnctoianlnpercotpeedr(pdacr)t,(etpxtpe)r,nnaolnc-otanntagcetn(teiacl)p,proapretiarlpoavret(rnlatppp()p,op)r,otpaenr- aclrebsi,traproylyrgeocntasn,gcluebs,oicdirs-,
part (pp), part of (p), discrete (dr), overlap (o), contact (c) spheres
&amp; proceeds, meets, overlaps, starts, during, finishes, equals axis-aligned rectangles
algebra and cuboids
Orientation
Distance, Size
Dynamics, Motion
entities; a wider class of 2D and 3D spatial entities are supported and may be defined
as per domain-specific and computational needs [
          <xref ref-type="bibr" rid="ref18 ref19 ref27 ref4">4, 18, 27, 19</xref>
          ].
        </p>
      </sec>
      <sec id="sec-3-2">
        <title>INDUCTIVE LEARNING WITH THE SPATIAL SYSTEM &lt; OSP , QS &gt; Learn</title>
        <p>
          ing is founded on the Aleph ILP system [
          <xref ref-type="bibr" rid="ref21">21</xref>
          ]. Learning spatio-temporal structures, is
based on integrating the spatial ontology Osp described above, into the basic learning
setup of ILP.
        </p>
        <p>Given: (1) A set of examples E, consisting of positive and negative examples for the
desired spatio-temporal structure, i.e., E = E+ [E , where each example is given by a
set of spatio-temporal observations in the domain; (2) the (spatio-temporal) background
knowledge B.</p>
        <p>The spatio-temporal learning domain is defined by basic spatial entities (E ) constituting
the domain objects, the relational spatial structure (R) describing the spatio-temporal
configuration of spatial entities in the domain, and rules defining spatio-temporal
phenomena and characteristics of the domain. In this context, spatio-temporal facts
characterising the learning examples E can be given as, (a) numerical representation of
domain objects, (b) qualitative relations between spatial entities, or (c) a mixed
qualitativequantitative representations, where the facts are partially grounded in numerical
observations.</p>
        <p>Learning: The learning task is defined as finding hypothesis H consisting of
spatiotemporal relations (R) holding between basic spatial entities (E ), such that H [B E+,
and H [ B 2 E .</p>
        <p>As such, the spatial ontology Osp constitutes an integrated part of the learning setup
and spatio-temporal semantics are available throughout the learning process.</p>
      </sec>
      <sec id="sec-3-3">
        <title>3 LEARNING CINEMATOGRAPHIC PATTERNS AND THEIR</title>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>VISUAL RECEPTION: THE CASE OF SYMMETRY</title>
      <p>
        Aimed at cognitive film studies and visual perception research, we present a use-case
pertaining to the (visual) learning of cinematographic patterns of symmetry and its
visual reception (by means of eye-tracking) by subjects.1 To demonstrate the temporal
aspect of the learning framework, we demonstrate the capability to learn “axioms of
visual perception” from dynamic eye-tracking data; both the chosen films and their
corresponding eye-tracking data are obtained from a large-scale experiment in visual
perception of films [
        <xref ref-type="bibr" rid="ref22 ref23">23, 22</xref>
        ]. The presented example translates to a variety of cases
involving visual perception and human behaviour studies.
      </p>
      <sec id="sec-4-1">
        <title>Learning Spatial Structures: Object-Level Symmetry</title>
        <p>
          As an example for
learning spatial structures, we consider symmetry in the relative object placement in
a movie scene (see Fig. 1). In particular, learning is based on the spatial configuration
of people, faces, and their facing direction, directly obtained from computer vision
algorithms as described in [
          <xref ref-type="bibr" rid="ref23">23</xref>
          ]. In this context, positive and negative examples, are given
as numerical spatial facts about domain objects in the image.
Exemplary symmetrical spatial structures, learned by the system include the following.
symmetric(A) :- entity(center(person(0)),B,A), entity(center(person(1)),C,A),
entity(symmetry_object(center_axis),D,A), distance(equidistant,D,C,B).
symmetric(A) :- entity(person(0),B,A), entity(person(1),C,A), size(same,C,B).
Learning Spatio-Temporal Dynamics: Axioms of Perception We illustrate
learning of spatio-temporal dynamics in the context of visual perception, by learning
perceptual patterns from eye-tracking data and people tracks in a movie scene. As an
example we focus on attention of a person switching from one individual to another.
detection(id(0), frame(426), class(person), rectangle(point(385,66),244,271)).
detection(id(1), frame(426), class(person), rectangle(point(111,68),332,276)).
gazepoint(frame(426), point(859,212)).
        </p>
        <p>Learning: We adapt the general learning setup of the example above, for learning
spatio-temporal dynamics by introducing the predicate holds-in/2 to denote that a
spatial relation holds between two entities at a time point.
...
:- modeb(*, holds_in(topology(#rel, +ent, +ent), +time)).
:- modeb(*, time(#rel, +time, +time)).
...</p>
        <p>Spatio-temporal dynamics constituting attention switches include the following.
att_switch(B) :- holds_in(topology(inside, gaze, person(1)), A),</p>
        <p>holds_in(topology(inside, gaze, person(2)), B), time(consecutive, A, B).
4</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>DISCUSSION AND OUTLOOK</title>
      <p>
        Directly comparable to this research is the line of work on integrated inductive-abductive
reasoning for learning spatio-temporal relational models from video in [
        <xref ref-type="bibr" rid="ref5 ref6">5, 6</xref>
        ]; here,
spatio-temporal learning in the context of ILP has only been addressed for the case of
topological relations. Furthermore, the ILP learning framework does not have built-in
semantics for the topological relations. Aside from this, learning relational spatial
structures was investigated in the context of learning spatial relations from language[
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], and
within the geospatial domain [
        <xref ref-type="bibr" rid="ref13 ref26">13, 26</xref>
        ]. Probabilistic Logic Programming frameworks
such as PRISM [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] and ProbLog [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] have been used for learning parameters, and
the structure, of probabilistic logic programs, although (qualitative) spatial reasoning
has not been directly addressed. The main point-of-departure of this paper with respect
to the state of the art in (qualitative) spatial learning is that the semantics of spatial,
temporal, and spatio-temporal relations are directly built within the inductive learning
framework of ILP. Pragmatically, what this implies is that it is possible to seamlessly
decribe a learning problem using a generic relational spatio-temporal ontology directly as
part of a logic programming based learning environment. To the best of our knowledge,
such a general spatio-temporal learning framework with built in semantics for mixed
qualitative-quantitative spatio-temporal reasoning capabilities has not been available
before. Furthermore, the ontology of space-time features supported in our framework
goes much beyond topological relations addressing orientation, distance, and size.
Future research will focus on enhancing the expressivity of the spatio-temporal relations
to cover a wider range of domain-independent features characterising spatio-temporal
dynamics.
      </p>
    </sec>
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