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{{Paper
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Doctoral Consortium, Posters and Demos at CHItaly 2017 co-located with 12th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2017) Edited by: Paolo Bottoni Cristina Gena Andrea Giachetti Samuel Aldo Iacolina Fabio Sorrentino Lucio Davide Spano In cooperation with: Preface User Interfaces have become pervasive in many scenarios: from learning to entertainment, from mobile and personal interaction to the smart environments shared among different people. This wide spectrum of applications requires different interaction techniques and design solutions, involving various types of devices and approaches: common desktop or mobile interfaces, augmented and virtual reality, gestures, tangibles, physical objects etc. The user’s experience depends not only on the usability of a single application or device, but also on the integration of ecosystems composed of people, interfaces, systems and devices dynamically connected in the environment. The twelfth Edition of CHItaly addresses such themes, bringing together various innovative research contributions that will stimulate the growth of the Human-Computer Interaction field. CHItaly is the biannual conference organised by the Italian Chapter of the ACM SIGCHI. The theme of this edition was “Towards the Mediterranean”, because we wanted to encourage participation from countries in this geographical area. It took place in a wonderful Mediterranean island, Sardinia. These adjunct proceedings includes the papers presented at the Doctoral Consortium and in the Posters & Demos session. All papers include work in progress research in the themes that characterize the conference, which will constitute the basis for further advances in the field. We thank all members of the Program Committee that helped with the reviews, the companies that supported the event (Abinsula, Inpeco, Money Farm, ShopFully), and all participants that made the event successful. Programme Committee • Carmelo Ardito (University of Bari, Italy) • Paolo Bottoni (Sapienza University of Rome, Italy) • Alessandro Carcangiu (University of Cagliari, Italy) • Giuseppe Desolda (University of Bari, Italy) • Cristina Gena (University of Turin, Italy) • Vito Gentile (University of Palermo, Italy) • Andrea Giachetti (University of Verona, Italy) • Samuel Aldo Iacolina (CRS4, Cagliari, Italy) • Fabio Paternò (ISTI-CNR, Pisa, Italy) • Daniele Riboni (University of Cagliari, Italy) • Carmen Santoro (ISTI-CNR, Pisa, Italy) • Alessandro Soro (Queensland University of Technology, Australia) • Fabio Sorrentino (University of Cagliari, Italy) • Lucio Davide Spano (University of Cagliari, Italy) Table of Contents Doctoral Consortium A Skeleton/Cage Hybrid Paradigm for Digital Animation 1-12 Fabrizio Corda A Declarative and Classifier Gesture Recognition Method for 13-24 Creating an Effective Feedback and Feedforward System Alessandro Carcangiu Advanced Visual Interfaces Supporting Distributed Cloud- 25-36 Based Big Data Analysis Marco Xaver Bornschlegl Interactive Data Visualization for Product Search 37-48 Mandy Keck Tangibles for Graph Algorithmic Thinking: Research 49-56 Questions and Work-in-Progress Andrea Bonani The Evolution of a Tangible for Children's Conversations: 57-65 Research Questions and Progress Mehdi Rizvi Developing a N400 Brain Computer Interface Based on 66-77 Semantic Expectancy Francesco Chiossi Gestural Interaction in Virtual Environments: User Studies 78-89 and Applications Fabio Marco Caputo Effective User Interactions for Visual Analytics Tools 90-101 Vladimir Guchev Posters and Demos Semiotic Virtual Reality Framework Validation 102-105 Barbara Rita Barricelli, Ambra De Bonis ChIP: Teaching Coding in Primary Schools 106-110 Fabio Sorrentino, Lucio Davide Spano, Sara Casti, Alessandro Carcangiu, Fabrizio Corda, Gianmarco Cherchi, Alessio Murru, Alessandro Muntoni, Stefano Nuvoli, Riccardo Scateni The Madeira Touch: Encouraging Visual-Spatial Exploration 111-115 Using a Tactile Interactive Display Catia Prandi, Catherine Chiodo, Ricjeareu Villaflor, Nicolas Autzen, Johannes Schöning, SnAIR Drum: A Gesture Interface for Rhythm Practice 116-119 Federico Cau, Alessandro Carcangiu, Fabio Sorrentino, Lucio Davide Spano Demonstration of a Sensor-Based App for Self-Monitoring of 120-123 Medicine Intake Selima Curci, Alessandro Mura, Daniele Riboni Learning System User Interface Preferences: an Exploratory 124-128 Survey Timo Hynninen, Antti Knutas, Arash Hajikhani, Jussi Kasurinen Comparison of UX Evaluation Methods that Measures the UX 129-132 Over Time Ayako Hashizume, Masaaki Kurosu, Yuuki Ueno Audio Guides and Human Tour Guides: Measuring Children's 133-137 Engagement & Learning at a Museum Setting Vanessa Cesário, António Coelho, Valentina Nisi UTAssistant: a Web Platform Supporting Usability Testing in 138-142 Italian Public Administrations Giuseppe Desolda, Giancarlo Gaudino, Rosa Lanzilotti, Stefano Federici, Antonello Cocco Equilibrioception: a Method to Evaluate the Sense of Balance 143-147 Matteo Cardaioli, Marina Scattolin, Patrizia Bisiacchi Advanced Interaction Paradigms to Define Smart Visit 148-152 Experiences in the Internet of Things Era Carmelo Ardito, Giuseppe Desolda, Rosa Lanzilotti, Alessio Malizia, Maristella Matera Does the Perception of Team Collaboration Changes with 153-157 Time? Study with Computer Science Students Dulce Pacheco, Luìsa Soares A Multimodal Interface for Robot-Children Interaction in 158-162 Autism Treatment Giuseppe Palestra, Floriana Esposito, Berardina De Carolis