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      <title-group>
        <article-title>(Invited Talk) Experimental Semiotics and Representation by Dialogue Systems</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>T. Mark Ellison</string-name>
          <email>m.ellison@anu.edu.au</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>College of Asia and the Pacific, Australian National University</institution>
          ,
          <country country="AU">Australia</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This talk presents implications from Experimental Semiotics for dialogue systems. Experimental Semiotics investigates human communication by forcing participants to create new communication systems, or adapt existing systems in new ways to achieve joint goals. The key results in this field show the importance of interaction, indirect representation, iconicity, and systematicity in the representations of concepts. These in turn elucidate key expectations humans have for their interlocutors during dialogues.</p>
      </abstract>
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  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Experimental Semiotics
        <xref ref-type="bibr" rid="ref3">(see [Galantucci and Garrod, 2011])</xref>
        is a line of psychological research focussing on the
experimental investigation of novel forms of human
communication.
      </p>
      <p>A standard experiment in this field selects a particular
medium or format and forces participants to use this medium
or format to collaborate in solving a task that requires
communication. For example, in the Pictionary task [Garrod et
al., 2010], participants must communicate by drawing (but
without writing) a series of objects in a given order to their
partner who has the same list but in a randomised order. The
participants succeed each time the correct item on the list is
identified.</p>
      <p>In another task, participants must convey a route on a map
to their partner who has the same map, and knows the start
and end points. The closer the path drawn by the matcher
to the path given to the director, the better the result. The
participants in this task communicate solely by a text-only
chat interface.</p>
      <p>There are some features of human communication which
this paradigm has highlighted which may be instructive for
AI dialogue systems which aim to be more human like.
A number of experiments have compared what happens in
interactive vs non-interactive communications. One key finding
has been that in non-interactive circumstances, messages
become progressively longer and more elaborate. In contrast, in
interaction, messages become shorter and more concise.</p>
      <p>The likely reason for this that as messagers routinise their
representations, more cognitive resources become available
for elaborating the message. Without indication that their
partner has received the communication, messagers
overcommunicate.</p>
      <p>The implication for artificial dialogue systems is that
identifying signals that a communication has been understood is
crucial to efficient communication. Likewise, the dialogue
system should provide such signals when it has been able to
interpret its input successfully, and does not need further
elaboration.
3</p>
    </sec>
    <sec id="sec-2">
      <title>Indirect Representation and Symbol</title>
    </sec>
    <sec id="sec-3">
      <title>Grounding</title>
      <p>One of the dynamics of communication systems developed in
laboratories is refinement. This is where representations
become progressively simplified and conventionalised as their
user base becomes more familiar with them. As the
representations become simpler and more conventional, they usual
also become less iconic and more symbolic.</p>
      <p>This process is one of progressively indirect
representational grounding. The initial iconic representations are
grounded naturally because of their iconicity. Subsequent
representations of the same concept are representations partly
of the object, but partly of the previous representation
itself. If previous representations are sufficiently distinctive,
and suitably distinctive parts of them are reproduced, we end
up with progressively simpler representations, which because
of the indirection of representation, can become increasingly
opaque for those not party to the evolution of the sign. Later
representations, like earlier ones, are grounded iconically, but
not in the reference itself, but in earlier representations.
4</p>
    </sec>
    <sec id="sec-4">
      <title>Community</title>
      <p>Another result [Fay et al., 2008] in Experimental Semiotics
is representations developed in communities have a number
of properties not shared by those developed by single dyads.
These are greater accessibility to participants who have not
been party to the shared history. This accessibility can be
accounted for [Fay and Ellison, 2013] as retained iconicity –
it is iconicity which is retained despite the simplicity of the
sign resulting from refinement.</p>
      <p>The importance for dialogue systems development is the
recognition that not all refinements to a referential
representation are of equal value according to objective criteria, and that
people recognise and choose between them based on these
criteria [Tamariz et al., 2014]. Some options are intrinsically
better than others, and selecting the more transparent
representations leads over time to more acceptable representations.
Failure to adopt a clearly superior representation would lead
communicative partners to question the motives of a
communicative partner.
5</p>
    </sec>
    <sec id="sec-5">
      <title>Systematicity</title>
      <p>Finally, yet-unpublished work indicates that communicators
reuse representations for similar (but distinct) references.
While some theories suggested that representational forms
would only be reused in a structured way when the
semantic space became crowded, our results show that even a single
similar reference is likely to trigger reuse of representational
form. In a dialogue, this means that a new salient object that
is similar to an existing one is likely to be referenced by a
similar representation (more than would be expected by the
need for denotational accuracy), but with a clear
differentiating additional sign component. In verbal discourse, this
type of representation corresponds to using an utterance of
the form another X but this time Y where X is a category
shared with the previous item, and Y is a distinguishing
feature. This construction is called systematicity as the
communicator is constructing a system in which shifts form and
meaning run parallel.</p>
      <p>In conclusion, there are a number of lessons for artificial
dialogue systems - whose end goal is communication - in
experimental work exploring how humans communicate.</p>
    </sec>
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