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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Can Bots be Better Learners than Humans?</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Insight Centre for Data Analytics - National University of Ireland</institution>
          ,
          <addr-line>Galway</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this paper, we discuss how Learning Analytics, as the activity to capture and analyze people's learning behaviors in order to improve their learning experiences, could be used as a way for bots to \learn how to learn" and how this might have a greater impact than the apparent improvement it would enable for Arti cial Intelligence. Through exploring this particular scenario as part and in the spirit of the Recoding Black Mirror workshop, we extrapolate a potential negative use of technologies currently being developed both in Technology EnhancedLearning and in Arti cial Intelligence to anticipate on some potential ethical issues they might generate, as a rst step towards potentially more ethics-aware design and development activities in those areas.</p>
      </abstract>
      <kwd-group>
        <kwd>Learning analytics</kwd>
        <kwd>Machine learning</kwd>
        <kwd>Learning bots</kwd>
        <kwd>Fake behavior</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        In the last decade, many companies started to introduce support services
using bots: \enhanced conversational agents that can chat with users"[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Indeed,
Gartner predicts that, by 2019, 20% of user interactions with smartphones will
take place using virtual personal assistants.1 Bots use knowledge bases with
either static or dynamic set of patterns to answer a query or maintain a
conversation with a human user [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Knowledge bases can be enriched from existing
conversations or new textual or multimedia resources to help the bot \learn"
how to answer questions, propose a decision or compete with humans (e.g. bots
in games). To a larger extent { as in episode 1 of the second season of the British
science ction anthology series \Black Mirror" (\Be Right Back") where an
arti cial program is used to simulate the behavior of a deceased person from their
online social interaction { one can expect bots to increasingly use the web as a
learning platform to create the knowledge base for their arti cial intelligence.2
      </p>
      <p>
        In addition, there is currently a trend in using technological means to
improve the ability of human users of the Web to learn using online platforms and
tools.3 Learning Analytics [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] encapsulates the idea of monitoring, analyzing and
assessing the behavior of learners to support them being more e cient.
1 http://www.gartner.com/newsroom/id/3551217
2 With some unsuccessful attempts: e.g.,
https://techcrunch.com/2016/03/24/microsoftsilences-its-new-a-i-bot-tay-after-twitter-users-teach-it-racism/
3 See as a state of the art example the AFEL project: http://afel-project.eu
      </p>
      <p>In this paper, we therefore ask the questions: \Can bots learn from humans
how to be e cient at learning?". More precisely, we discuss the idea that
online bots could use the Learning Analytics from humans to target their own
learning towards a particular topic and become themselves more e ective in
integrating such a domain. While this could appear altogether as a positive side
e ect of Learning Analytics for Machine Learning and Arti cial Intelligence, we
also discuss the possible pitfalls of enabling bots to simulate the learning
behavior of humans from traces and data that are, after all, only capturing what is
happening at the surface of the cognitive process of learning.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Learning Analytics: Basic Concepts</title>
      <p>
        Learning analytics is de ned in [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] as \the measurement, collection, analysis
and reporting of data about learners and their contexts, for purposes of
understanding and optimising learning and the environments in which it occurs".
It has grown very rapidly in recent years as an academic research area at the
intersection of data analytics and education science, but also in practice with
many universities adopting learning dashboards and recommender systems for
purposes such as improving learning design (e.g., [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]) or retention (e.g., [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]).
      </p>
      <p>In the simplest of cases, Learning Analytics can be seen as business
intelligence for educational institutions. In such cases, institutions would generally
collect information about each student, including demographics, background,
entry-level information, and about the resources that they have at their disposal,
including the eLearning system in place, the library, online courses, forums, etc.
Crucially, they will also collect information about the activities of each
student using those resources. The idea is, in many cases, to extract from those
traces indicators that enable the institution to predict student's performance.
The same analysis will often be used to identify e ective learning practices and
provide feedback to learning design activities. In the simplest form, this involves
identifying modules or lecturers who appear to lead to greater students' success.</p>
      <p>
        While what is described above represents one of the most common scenarios
of Learning Analytics, a trend is currently emerging in enabling the use of
Learning Analytics techniques not only for educational institutions, but also for the
learners themselves [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Such scenarios are naturally more targeting self-directed
learners who might use many di erent platforms and tools for learning online
(MOOCs, open educational resources, social media). The activity data being
captured and the way to analyze them therefore need to encompass a large
part of all online activities of the learner [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Such approaches become naturally
more oriented towards the social aspects of learning, through including in the
learner's pro le their social connections and context. It implies that a key part of
the re ection towards one's own learning involves sharing and comparing one's
learning activities and analytics with others.
      </p>
    </sec>
    <sec id="sec-3">
      <title>Using Learning Analytics to \Learn How to Learn"</title>
      <p>Many of the data analytics techniques used in Learning Analytics as described
above are very much based on Machine Learning. The idea is to inspect large
amounts of data about many \learning trajectories", and try to derive from that
the indicators enabling to predict whether a particular trajectory is going to lead
to success, using models which are more or less opaque.</p>
      <p>
        In a very straightforward manner, we can envisage for bots to use the exact
same models learned from humans' learning experiences to gure out what to do
to achieve a similar goal. In other words, if we consider the objective of a bot to
integrate knowledge from a certain domain in order to better deal with inquiries
on that domain, or for any other task a bot might need to achieve, we can
imagine the bot using the sum of human learning experiences that are captured
in a Learning Analytics model to drive the choices it makes in gathering the
knowledge it requires: Which resource to integrate, and which to ignore; how
to assess the coverage of learning, its value and its bias; and how to use this
information to further learn. Of course, this is assuming that technologies for
knowledge extraction [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] are developed to the extent that, knowing which online
resources would contain the knowledge required by the bot, it is possible to
distill such a resource to obtain that knowledge in a form which the bot can
exploit. Indeed, if we did assume that, the main challenge remaining would be
in the discovery and selection of resources, which is what we suggest the use of
Learning Analytics from human learning experiences would somehow solve.
      </p>
      <p>
        Now, while a bot is predictable, as it is a simple application that acts based
on the way it was programmed, humans are not. Humans can react di erently
to a similar situation while bots usually take the same action given the same
inputs provided. Humans usually take a longer time to ingest data and appreciate
the information they are receiving before taking any action, while bots react
systematically, and therefore quickly [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>
        This fundamental di erence between bots and humans makes the learning
trajectories of bots more \programmable". They can search data, analyze it, and
use the power of computation to identify millions of fact-based options and rank
the best one faster than a blink of a human eye. However, human emotions cannot
be easily understood by bots through simply analysing the text or activities of
human users. For a human learner, emotions are critical, including in problem
solving, and performing tasks across domains, and has a considerable impact on
learning performance [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Therefore, designing a bot that identi es and uses
human emotions during their learning trajectories remains a research challenge.
4
      </p>
    </sec>
    <sec id="sec-4">
      <title>A step too far?</title>
      <p>
        One of the most obvious objections to the use of learning analytics and the
development of bots as described above is that, by nature, Learning Analytics
can only capture the cognitive process of learning from a surface point of view.
Indeed, there have been many theories and models of learning proposed in
cognitive psychology. Here, we refer to one of the most recent and more suitable to
social environments associated with online learning: The co-evolution model [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
In a nutshell, the idea of the co-evolution model is that learning happens as a
side e ect of the interaction between the cognitive system of the learner and
the social system in which they operate. It is the result of the internalization
of knowledge or aspects of knowledge that are encountered by the learner in
their social environment, and that are directly or indirectly creating a friction
with existing knowledge or aspects of knowledge that the learner has already
internalized. It is new information or information presented through a point of
view or a level of complexity that disrupt the cognitive system in a signi cant
way. In turn, it is the process of externalizing one's views to the social system
which is at the basis of knowledge creation.
      </p>
      <p>
        Considering this model, a key to learning analytics as considered in the AFEL
project is that it should essentially be about trying to assess what are the
artifacts and conditions that best generate such a friction [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Indeed, through
nding out which resources would introduce an increment in level of granularity
or complexity with respect to what the learner might have seen, or which would
introduce a new point of view on a potentially controversial topic, the idea is
that the learner can be more focused in their learning.
      </p>
      <p>Therefore, in the use of Human Learning Analytics as described in the
previous section, the main objection considered can be better formulated as that,
by only using the data that are surfaced through the technological mediation
of learning (the platforms and tools), bots will by nature reduce the learning
experience to a set of simpli ed, easily programmable aspects. They will reduce
a complex set of decisions which might be driven by the complex relationships
between the human learner, the knowledge and the resources in which it is
encapsulated, which necessarily involve some degree of emotion, to over simpli ed
indicators.</p>
      <p>
        The most obvious side e ect of this is a potential loss in the accuracy of the
decisions taken (which, to a large extent, is a criticism that apply to Learning
Analytics generally: that it can only be as accurate as what it can capture, which
necessarily misses out on many aspects). However, there is a potentially more
profound issue in this if we assume, as the current trend in applying Learning
Analytics might suggest, that more and more educational institutions will rely on
such approaches to data capture and modeling to understand, monitor and assess
the learning of their students. Indeed, by reducing learning to something that
can be understood from a purely analytical stand, we open the door to learning
practices progressively being more and more targeted towards maximizing those
analytical indicators, rather than actually promoting learning. This would
primarily translate, rst, into students aiming to \act" like good learners, realizing
activities that they know will get them to be perceived as high performers (which
is a known side-e ect of introducing performance indicators in any domain [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]).
Closer to the topic of this paper however, and in the spirit of extrapolating a
potentially much more dystopian scenario, bots being as described in the
previous section are better at being systematic in their behaviors and programmed
to maximize such indicators, they might end-up being used as a very degraded
form of \intelligent learning assistants", helping learners in nding what to do
to make themselves look good in the eyes of analytics. They might even be used
to fake such learning behaviors on behalf of the student, making them become a
part of the scenarios of "Weapons of Math Destruction" [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] where the author
highlights that technology might be used for encoding biases into algorithms.
      </p>
      <p>Some elements of solutions might be found of course, including more robust
identi cation mechanisms to ensure that what is analyzed is indeed the activity
of the human learner, and not a bot working on their behalf, or as mentioned
in the previous section, the integration of more sophisticated aspects related
to human learning in the analytics process, including emotion analysis.
However, without countering the current trend in attempting to understand human
behaviors, in learning or in other domains, purely from the point of view of
analytics, we take the risk to create measures that make bots take over human
activities precisely because they are much less sophisticated about them. That
would translate into a reduction in both our ability to perform such activities to
the standards expected by analytics and benchmarked by the bots, and in the
actual quality of the activity, including learning, which would become reduced
to its most shallow expression.4
5</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion</title>
      <p>
        In this paper, we presented the general idea that, as bots are learning from
human behaviors and learn to emulate them (as in Black Mirror Episode \Be
Right Back"), they might as well learn from humans' learning behaviors through
Learning Analytics. However, we also discuss how, in learning or in other areas,
relying on the shallow traces of human behaviors, bots can only learn at the
surface. They can learn to fake the human behavior and therefore, might be
trivially turned into assistants to help humans in automatizing the faking of a
positively viewed behavior such as learning. This is of course very related to a
common criticism of Arti cial Intelligence, which is that it cannot actually create
intelligence, only simulate the appearance of intelligence (see for example, the
\Chinese Room Argument" [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]). However, what is discussed here goes a step
further: By making it a trend to assess human behaviors from necessarily shallow
digital traces, we risk to restrict the goal of Arti cial Intelligence to only being a
simulation of the appearance of intelligence, rather than seeing it as a limitation
of the technology. There are already much discussions on how this confusion
between appearances and actual behaviors often materialize in sometimes
highlevel societal situations with humans (entertainment, politics, etc.), so it would
truly be a shame if we ended up, on purpose, making our bots as shallow as we
sometimes are.
4 An interesting parallel here can be drawn with search engine ranking algorithms
leading to bots being used for Search Engine Optimization (SEO), and not really to
better online content.
      </p>
    </sec>
    <sec id="sec-6">
      <title>Acknowledgement</title>
      <p>This work has received funding from the European Union's Horizon 2020
research and innovation programme as part of the AFEL (Analytics for Everyday
Learning) project under grant agreement No 687916.</p>
    </sec>
  </body>
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