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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Formation of Coalition Structures as a Non-Cooperative Game</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Dmitry Levando</string-name>
          <email>dlevando@hse.ru</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>National Research University Higher School of Economics</institution>
          ,
          <addr-line>Moscow</addr-line>
          ,
          <country country="RU">Russia</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>1976</year>
      </pub-date>
      <abstract>
        <p>The paper proposes a list of requirements for a game able to describe individually motivated social interactions: be non-cooperative, able to construct multiple coalitions in an equilibrium and incorporate intra and inter coalition externalities. For this purpose the paper presents a family of non-cooperative games for coalition structure construction with an equilibrium existence theorem for a game in the family. Few examples illustrate the approach. One of the results is that efficiency is not equivalent to cooperation as an allocation in one coalition. Further papers will demonstrate other applications of the approach.</p>
      </abstract>
      <kwd-group>
        <kwd>Non-cooperative games</kwd>
        <kwd>Nash equilibrium</kwd>
        <kwd>cooperative games</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Introduction
There is a conventional dichotomy in existing game theories: the cooperative
game theory (CGT) versus the non-cooperative game theory (NGT). CGT deals
with coalitions as elementary items, NGT deals with strategic individual
behavior. Comparison of the game theories is in Table 1. The enlisted properties are
important for studying non-cooperative fundamentals of individually motivated
social behavior.
type of a mapping
individual action
individual motivation</p>
      <p>explicit allocation
of players over coalitions
inter-coalition externalities
intra-coalition externalities</p>
      <p>CGT
a nite set to a point
no
no
sometimes
yes
no</p>
      <p>NGT
a vector to a vector
always
always</p>
      <p>no
vague
always, but
with vague coalition de nition</p>
      <p>Cooperative game theories are based on the notion that a coalition, a
subset of all players, moves as a whole unit only. This approach seems somewhat
simpli ed. Usually economic agents are self-interested, and do not necessarily
make the same move even being together. From another side non-cooperative
approach is based on a notion that every player is able to make individual
decisions, but there is a low interest to partitioning players into coalitions or coalition
structures.1</p>
      <p>
        Studying formation of only one coalition from a non-cooperative game, was
introduced by Nash, [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], and is known now as Nash Program, Serrano, [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
Practice of social analysis and social design requires studying non-cooperative
and simultaneous formation of multiple coalitions, or coalition structures. This
makes Nash program be too restrictive. Importance of studying externalities
between coalitions, a case impossible within the Nash Program, was mentioned by
Maskin, [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>The main complication for a non-cooperative coalition structure formation
stems from the necessity to describe complex inter and intra coalition
interactions while forming multiple coalition structures.</p>
      <p>
        Cooperative game theory equilibrium concepts (also the strong Nash
equilibrium) evade such issues. Consider an example with 10 members in a committee,
which make the grand coalition. Let there are 5, who do not agree and
deviate from some joint agreement. Do they have the same reason and deviate as
one group, ve different reasons and deviate independently in ve groups, two
reasons and deviate in some groups of two and three, etc? And every deviator
may have more than one deviating strategy inside a deviating group. Deviating
groups may have internal con icts, there could be con icts between those who
stay and those who deviate, or between deviators from different groups. These
questions are different from those addressed by Aumann [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] in the strong Nash
equilibrium and by Bernheim et all [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] in the coalition proof equilibrium.
      </p>
      <p>The central idea of the presented model is to incorporate possible cases of
deviation into individual strategy sets of players. This is done by parametrizing
possible coalition structures by maximum coalition size. A constructed game
satis es properties in Table 1, and has an equilibrium in mixed strategies. As
a result it is possible to study deviations of more than one player. The game
differs from those existing in CGT and NGT. Varying a maximum coalition size
we construct a family of games.</p>
      <p>Section 2 contains an example of a game, Section 3 presents a mechanism to
construct such games. The last Section 4 shows an example with preferences over
coalition structures for an equilibrium re nement. The proof is in Appendix.
2</p>
      <p>Example
There are 2 players, i = 1; 2. They can make choices over a desirable coalition
structure, indexed as a = ff1g; f2gg, if a player chooses to be alone, and indexed
t = f1; 2g, if a player chooses to be together.2 A player has two strategies N C
1 The terms a coalition structure and a partition of players are considered as
synonimes.
2 An example with preferences over coalition structures in in Section 4.
and C for every coalition structure.3 A set of strategies of i is Si(K = 2) =
fN Cia; Cia; N Cit; Citg, i = 1; 2. Table 2 presents strategies and outcomes of
the game. A cell contains a payoff pro le and a nal coalition structure. Every
strategy pro le is mapped to the pair: a payoff pro le and a coalition structure.
In the equilibrium a player uses mixed strategies Cia; Cit with equal probabilities.
There are 4 equilibria outcomes with payoff pro les ( 2; 2), all being inefficient.</p>
      <p>The example uses a unanimous rule for coalition formation, the grand
coalition f1; 2g can be formed only if both choose it. Otherwise a player obtains
the singleton coalition. From twelve possible strategy pro le only four result in
the grand coalition. Table 2 presents a game with two types of externalities,
inter-coalition ff1g; f2gg and intra-coalition in f1; 2g. So the example satis es
all desirable properties from Table 1.
N C1;a
N1;a
N C1;t</p>
      <p>C1;t</p>
      <p>N C2;a
(0;0)
ff1g,f 2g g</p>
      <p>(3;-5)
ff1g; f2gg</p>
      <p>(0;0)
ff1g,f 2g g</p>
      <p>(3;-5)
ff1g; f2gg</p>
      <p>C2;a
(-5;3)
ff1g; f2gg
( 2; 2)⋆;⋆⋆
ff1g; f2gg</p>
      <p>(-5;3)
ff1g; f2gg
( 2; 2)⋆⋆
ff1g; f2gg</p>
      <p>N C2;t
(0;0)
ff1g,f 2g g</p>
      <p>(3;-5)
ff1g; f2gg
(0;0)
f1, 2 g
(3; 5)
f1; 2g</p>
      <p>C2;t
(-5;3)
ff1g; f2gg
( 2; 2)⋆⋆
ff1g; f2gg
( 5; 3)
f1; 2g
( 2; 2)⋆⋆
f1; 2g</p>
      <p>For the coalition structure ff1g; f2gg with a maximum coalition size K = 1
every player has two equilibrium strategies. A respective equilibrium is marked
with an upper star, and it is inefficient.</p>
      <p>
        For the coalition structure f1; 2g a player has two more equilibrium
strategies. Final equilibria are marked with two upper stars, . The equilibria belong
to different coalition structures, what make this game be a stochastic game,
Shapley, [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. Stochastic property appears here not from outside shock, but from
strategic actions of the players.
      </p>
      <p>The presented example let players think that they can deviate either alone
or together. If both can deviate, then i has and anticipate another has also the
following strategies: a move within the same or a different coalition structure
with strategies N C or C for each case. Every such possibility is in individual
strategy set Si.
3 For simplicity of the motivating example players do not have preferences over
coalition structures, used in example with introvert and extravert players further.</p>
      <p>A game
A game is parametrized by a number K, K = 1; : : : ; N , a size of maximum
coalition size in any feasible coalition structure. The parameter K has two meanings:
no more than K agents are required to make this largest coalition, and at the
same this coalition needs no more than the same K agents to dissolve. Every
player has a set of strategies for every feasible coalition structure. A strategy
prole of all players is mapped into a coalition structure (an allocation of players
into coalitions) and a payoff pro le for all players. Payoffs are de ned separately
for every feasible coalition structure.</p>
      <p>De nition 1 (a simultaneous coalition structure formation game). A
non-cooperative game for coalition structure formation with maximum coalition
size K is</p>
      <p>(K) = ⟨N; fK; P(K); R(K)g ; (Si(K); Ui(K))i2N ⟩ ;
where fK; P(K); R(K)g - coalition structure formation mechanism, K is
maximum coalition size, P(K) is a family of allowed coalition structures, R(K) is a
family of coalition structure partition rules, (Si(K); Ui(K))i2N are properties of
players (individual strategies and payoffs), such that:</p>
      <p>i2N Si(K) R!(K) {P(K); (Ui(K) = fUi(P ) : P 2 P(K)g)i2N }</p>
      <p>Every individual strategy set Si(K) is a topological space, and every family
of utility functions Ui(K) is integrable and bounded over i2N Si(K).</p>
      <p>.</p>
      <p>De nition 2 (an equilibrium in a game (K)). For a non-cooperative game
(K) a mixed strategies pro le (K) = ( i (K)) is an equilibrium if for
i2N
k K, and for every player i 2 n(k) a
i (K), does not generate an individual
every subset n(k) from N , with a size 1
deviation from an equilibrium, 8 i(K) ̸=
gain:</p>
      <p>EUi (K) ( i (K);
i(K))</p>
      <p>EUi (K) ( i(K);
i(K)):
De nition of an equilibrium makes a claim only about strategy pro les, but not
about resulting coalition structures.</p>
      <p>Theorem 1 (existence). An equilibrium for a game
1; : : : ; N .
(K) exists for any K =</p>
      <p>In short, a proof follows from standard properties of nite number of bounded
integral operators with a nal application of a xed point theorem. If every Si(K)
is a topological space, then we can always de ne a dual space of probability
measure ∆i(Si) on it, ∆i(Si) is a set of mixed strategies, with a weak convergence.
Then for every i 2 N expected utility operator EUi (K) is bounded,
continuous and compact. Finally a xed point theorem is applied. Complete proof is in
Appendix.</p>
      <p>An increment in K generates a family of nested games with nested
components: P(K) P(K + 1), Si(K) Si(K + 1), Ui(K) Ui(K + 1), for 8i 2 N
and every K = 1; : : : ; N 1.</p>
      <p>De nition 3 (family of nested games).</p>
      <p>A family of games G = f (K) : K = 1; : : : ; N g is nested if :
(K = 1)
: : :
(K)
: : :
(K = N );
i.e. for any two games (K) and (K + 1) there is P(K) P(K + 1), R(K)
R(K + 1), Si(K) Si(K + 1), Ui(K) Ui(K + 1), for every i 2 N and every
K = 1; : : : ; N 1.</p>
      <p>Clearly, every game in a family has an equilibrium in mixed strategies
3.1</p>
      <p>Why not to use a "threat", Nash (1953)
In the paper on cooperative behavior Nash (1953) offered to used a \threat "as
a basic concept for coalition formation analysis. Further development of this
concept was transformed into a \blocking coalition "(Aumann, 1960).</p>
      <p>The reason not to take them for non-cooperative coalition structure formation
is the following. Consider a strategy pro le from only part of players. Let this
pro le be a threat to someone, beyond this subset. The threatening players may
produce externalities for each other (and negative externalities not excluding!).
How credible could be such threat? From an other side, there may be some other
player beyond the subset of players who may obtain a bonanza from this threat.
But this bene ciary may not join the group due to some intra-group negative
externalities for members or from members of this group. Resulting internal
complexity and recursive nature of the example was the reason not to use a
threat and blocking coalition concepts to establish non-cooperative formation of
coalition structures.
4</p>
      <p>Equilibrium re nement in the example
Non-cooperative game theory extensively studied re nement of the Nash
equilibrium. We can demonstrate equilibrium re nement for the game above with an
introduction of individual preferences over coalition structures. Let player i = 1
be an \extrovert" and always prefers to be together, in f1; 2g, but player i = 2
is an \introvert" and always prefers to be alone ff1g; f2gg. Player i = 1 has an
additional gain from being together (in comparison to Table 2) ϵ, 0 &lt; ϵ, from
being together with another. From another side player i = 2 has an additional
gain from being alone, , 0 &lt; .</p>
      <p>Payoffs of the Table 3 are adjusted according to these assumptions and
present the payoff matrix for the new game. Using the rule of unanimous
agreement for coalition formation the grand coalition, f1; 2g, can never be formed,
what leaves only one equilibrium payoffs ( 2; 2) for the game in ff1g; f2gg.
Players differ in number of equilibrium strategies. Player i = 2 has one
equilibrium strategy C2;a. Player i = 1 has two pure equilibrium strategies, C1;a and
C1;t and mixes them with equal weights. Equilibrium for K = 1 is labeled with
one star, ⋆, for K = 2 with two starts, ⋆⋆</p>
      <p>If both players are extroverters with a premium ϵ &gt; 0 for being together in
f1; 2g, then a change in a game from K = 1 to K = 2 changes the equilibrium
strategy pro le, and a resulting equilibrium coalition structure as well. Table 4
contains payoffs for this game. The additional payoff makes players form only
the grand coalition f1; 2g with a unique equilibrium, but a resulting payoff is
still inefficient.
The paper suggest a new family of simultaneous non-cooperative games which
satisfy the following criteria: be non-cooperative, be able to form
multiplecoalition structures and to contain two types of externalities, intra and inter
- coalition. Further application of the proposed mechanism to follow in the next
papers. Earlier version of the paper with more applications was published at
SSRN.</p>
      <p>Acknowledgments. Special thanks for the support to Fuad Aleskerov, Lev
Gelman, Dimitrios Tsomocos, Marc Kelbert, Nadezhda Likhacheva, Olga Pushkarev,
Shlomo Weber and some others. Earlier version of the paper was published at
SSRN and at arXiv.
Appendix. Proofs
Theorem 1. Let K be a maximum size of a coalition. For xed K a game (K)
has the Nash equilibrium in mixed strategies.</p>
      <p>The parameter K is omitted everywhere below for simplicity, besides
expected utility.</p>
    </sec>
    <sec id="sec-2">
      <title>Step 1 Preliminary step.</title>
      <p>
        Let Si be a topological space for every i 2 N . Let B(Si) be -algebra on Si, and
the pair (Si; B(Si)) be a measurable set. Let a non-negative measure ∆i on Si
be a mapping ∆i : B(Si) ! [0; 1], and (Si; B(Si); ∆i(Si)) be a measure space of
mixed strategies with ∆i(Si) = 1. By theorem 5 from [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] the space ∆i can be
uniquely assigned. The space (Si; B(Si); ∆i) has weak convergence, what we do
not prove here.
      </p>
      <p>Lemma 1. The space (Si; B(Si); ∆i(Si)) is complete.</p>
      <p>Proof. Let i, be a mixed strategy, i 2 ∆i, and { i(k)}k1=1 be a sequence
of mixed strategies of i. All the sequences in (Si; B(Si); ∆i) are bounded. By
Bolzano-Weirstrass theorem every bounded sequence has a least one limit point.
Let i(0) be a limit point of a sequence { i(k)}k1=1 , and
∫</p>
      <p>
        Si
i(0)(si)dsi = lim
k!1 Si
∫
(k)(si)idsi:
Existence of a limit point in the weak convergence sense follows from the weak
compactness property of the set ∆i, by Prohorov's theorem, [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. From this
immediately follows completeness of the set of mixed strategies ∆i.
      </p>
      <p>A set of probability measures ∆ i := (∆j )j̸=i of all other players besides i is
bounded. Let i be a mixed strategy of all other players, i 2 ∆ i.</p>
    </sec>
    <sec id="sec-3">
      <title>Step 2 Expected utility of one player.</title>
      <p>Let Ui :</p>
      <p>i2N Si ! R+ be a payoff function of i, continuous on Si
√∫Si S (Ui(si; s i))2 dsids i &lt; 1.</p>
      <p>i</p>
      <p>We will use the word operator to emphasize, that player i controls only own
strategies, variables indexed with i, but does not control variables indexed with
i controlled by other players. Expected utility operator of i in a game (K) is
a Lebegue integral</p>
      <p>S i and
i) =
∫
Proof. Let limk!1 ∫Si i(k)(si)dsi = ∫Si i(0)(si)dsi, where { i(k)}k1=1
weakly converging sequence from ∆i. Then
is a bounded
i</p>
      <p>∫
) = lim
k!1 Si S i</p>
      <p>Ui (si; s i) i(k)(si)
i(s i)d(si)d(s i)
Ui (si; s i) i(k)(si)
i(s i)d(si)d(s i) = EUiK ( i(0);
)
i ;
=
lim EUiK ( i(k);
k!1
∫</p>
      <p>i) inherits compactness and weak convergence
Lemma 2. The sequence {EUiK ( i(k);
∆ i.
i
)}1
k=1
Proof.
is continuous on ∆i, 8
lim (EUiK ( i(k);
ki!1
= lim
k!1
( ∫</p>
      <p>Let Fi ( i) = arg max i2∆i EUiK ( i; i), Fi : ∆i ! ∆ i. Operator Fi is a
best response operator, it is bounded, compact and continuous.</p>
      <p>Best response correspondence Fi determines the best mixed strategies of i
to maximize expected utility given mixed strategy pro le from other players.
Expected utility operator EUiK ( i; i) maps a convex, closed, compact set ∆i,
Fi ∆i, to a convex, closed, compact set.</p>
      <p>Theorem 3. Let ∆i be a set of probability measures of i 2 N , and Xi =
EUiK (∆i; ∆ i) be a bounded and compact set of i′s expected utility values. Then
the set Fi(X i) = arg max i2∆i(Si) EUiK ( i; i) is also compact.
Proof. The set X i is a compact set. Let { i(ki)}k1i=1 be a sequence from ∆i.
For every point i(k) we take one of the pre-images X(ki), Fi (X(ki)) = i(k). The
set Xi is compact, then from the sequence {X(ki)}k1=1 2 X i we can extract
a converging sub-sequence {X(ki(r))}1</p>
      <p>k(r)=1
By continuity of Fi(X i) on Xi at X(0ii) there is
Fi (X(0ii)) = i(0i)</p>
      <p>, which converges to X(0ii) 2 X i.</p>
      <p>(k(r)) = Fi (X(ki(r)))
i
!
Step 3 Fixed point argument for the game</p>
      <p>To apply xed point theorem we construct a system of N equations and
demonstrate existence of a xed point for the whole system. Let a vector
operator EU K ( ) = (EUiK ( i; i))i2N be a list of expected utility
operators of all players. By the Tykhonov theorem the set of expected payoff
values EU K (∆), s.t. ∆ = ∆i ∆ i, is compact, ∆ i = j̸=i∆i. Thus
the set EU K (∆) is also bounded and continuous over the set of probability
measures, as every component of EUiK (∆i; ∆ i) has this property. Let k be
a number of a probability measure (mixed strategy) of i in a sequence of
probability measures {{ i(k)}1 } in the sense of the weak convergence,
s.t. i(k) wea!k i(0). We want to construct a nite collection of converging
expected utility operators.</p>
      <p>For every i exists an argmax operator:</p>
      <p>Fi(</p>
      <p>i) : ∆ i 7! ∆i;
i.e. the best response operator, that allows to choose the best mixed strategy
from ∆i in response to i from ∆ i, such that
where ∆i is a bounded, closed, convex set with weak convergence. Let
Fi(
i) = arg max EUiK ( i;
i2∆i</p>
      <p>i) ;
{F (k)} =
i
{
arg max EUiK ( i(k);
i(k)2∆
i)
} 1
k=1
be a sequence of vectors of operators.</p>
      <p>Let
(F1(k); : : : ; F N(k))1
k=1</p>
      <p>=
(
arg max EU1K ( 1(k);
1(k)2∆1
1); : : : ; arg
max
N(k)2∆N</p>
      <p>EUNK ( N(k);</p>
      <p>N )
) 1
k=1
(2)
be a sequence of best response operators.</p>
      <p>Every vector operator F (k) = (Fi(k))</p>
      <p>i2N
theorem it is also a compact and closed set. Every mapping F (k) transforms
a convex, closed, compact set ∆ = (∆i)i2N into itself.</p>
      <p>is a nite vector, and by Tykhonov
k=1
Lemma 3 (Schauder). Any operator F compact on (∆i)i2N has a uniform
nite dimensional
operaltiomrsit(oFn1(k∆); :=: :(;∆FiN()ki)2)N1as a sequence of continuous</p>
      <p>, and maps (∆i(Si); ∆ i(S i)) ! (∆i(Si); ∆ i(S i)).</p>
      <p>Proof. Operator F is a compact operator, hence F (∆) is a compact set.
Let there is a sequence of positive numbers fϵ1; ϵ2; ϵk; : : :g, which converges
to zero. Let y 2 F (∆) be an element of ∆. For every small positive ϵk
we construct L(k) = fy1(k); : : : ; yN(k)g, y(k) = (y1(k); : : : ; yN(k)) 2 F (∆), where
for every i there is yi(k) 2 f i(k)gi2N . All L(k) are continuous on a mixed
strategy pro le ( i(k)) in a sense of the weak convergence, and denote
i2N
∥y y(k)∥ = maxi2N ∫Si S i jyi(k)(si) yi(si)jy i(s i)dsids i. De ne on
F (∆) an operator J (k) such that for any y 2 F (∆) there is
where</p>
      <p>J (k)(y) =
∑iN=1 i(k)(y)yi(k) ;</p>
      <p>i=1 i(k)(y)
∑N
i(k)(y) =
{
ϵk
0;
∥y
y(k) ;
i ∥
∥y
∥y
yyi((kk))∥ &lt; ϵk :
i ∥ &gt; ϵk
(k)(y) . Then
i
∑1N i(k)(y)
∥y</p>
      <p>J (k)(y)∥ = y
Operator J (k)(y) is well de ned for every y 2 F (∆) as i(k) 0 and i(k) &gt; 0
at least for one j. Operator J (k)(y) is continuous on F (∆). This follows from
that all i(k)(y) are continuous over y, ∑iN=1 i(k)(y) is continuous over y. For
i=1 i(k)(y) &gt; 0, from where follows continuity of
every y 2 F (∆) there is ∑N
∑iN=1 i(k)(y)yi(k)</p>
      <p>i=1 i(k)(y)
∑N
=
∑iN=1 i(k)(y)(y</p>
      <p>i=1 i(k)(y)
∑N
yi(k))
∑iN=1 i(k)(y)∥y</p>
      <p>i=1 i(k)(y)
∑N
y(k)
i ∥</p>
      <p>∑iN=1 i(k)(y)
ϵk ∑N
i=1 i(k)(y)
= ϵk:
If there is ∥y y(k) ϵk then a corresponding coefficient i(k)(y) = 0.
Let F (k) = J (k)i(F∥ ), then for any 2 ∆ there is a sequence of operators
{F (k)}k1=1 such that
∥F</p>
      <p>F (k) ∥ = ∥F</p>
      <p>F (k)(F )∥
ϵ;
for any</p>
      <p>For every y(k) there is y(k) 2 F (∆), so the values of the constructed operators
belong to a convex closure of F (∆).</p>
      <p>Lemma 4. Let a sequence of operators {F (k)}1
k=1 be continuous on ∆ and it
uniformly converges to an operator F on ∆. Let L(k) = F (k)(∆), k = 1; 2; : : :.
Then the set L = [k1=1L(k) is compact.</p>
      <p>Proof. According to the Lemma above an operator F (0) is compact, as there
is a sequence of operators, {F (k)}1</p>
      <p>k=1, which converges to F (0). Then for any
ϵk &gt; 0 and when k k, for every 2 L(k) there is y(0) 2 L(0) such that
∥y y(0)∥ &lt; ϵk. This is possible as y is an element from L(k) and is one of
pre-images of y under the mapping F (k). So we can take y(0) = F (0) .
Now we construct the set [k=1L(k). This set is compact. We need to show
k
that it is an ϵ-net for L. Let y 2 K. If y 2 [k=1L(k), then the result of the
k
Lemma is trivial. If y 2 L(k) for k &gt; k, then there is y(0) 2 L(0), such that
∥y y(0)∥ &lt; ϵk. Thus [k1=k+1L(k) is compact for ϵk from set L, and thus L
is compact.</p>
      <p>Theorem 4 (Schauder xed point theorem). If a compact operator F
maps a bounded closed convex set ∆ into itself, then the mapping has a xed
point, 2 ∆, F = .</p>
      <p>
        The proof follows Sobolev and Ljusternik, [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>Proof. Take a sequence of positive fϵ(k)gk1=1, converging to zero, and as
above construct a sequence of continuous nite-dimension operators fF (k)gk1=1,
which uniformly converges on ∆ to F .</p>
      <p>The in nite set of all probability distributions ∆ is convex, fF (k)gk1=1 =
f (k)gk1=1 ∆ for every 2 ∆. Let X(k) be a nite dimension subspace
with the set F (k)(∆), F (k)(∆) X(k). Take the operator F (k) on the subset
∆(k) = ∆ \ F (k) from X(k). The set ∆(k) is also a closed convex set. As
F (k)(∆) ∆ and F (k) (∆) ∆(k), then F (k)(∆) ∆(k), and therefore
F (k)(∆(k)) ∆.</p>
      <p>Thus the operator F (k) in ∆(k), ∆(k) ∆, maps a closed convex set ∆(k).
By the Bauer xed-point theorem there is a xed point of this mapping, i.e.
F (k) (k) = (k). From another side ∆(k) ∆, thus (k) is a xed point also
for the mapping F (k)(∆). As the point (k) 2 F (k)(∆), and the sequence
{ (k)}k1=1 belongs to the set ∆~ = [k1=1F (k)(∆) ∆. Thus the set ∆~ is
compact. Then from the sequence { (k)}1
k=1 we can extract a converging
subsequence { (kr)}1</p>
      <p>kr=1 and a limit of this subsequence is in ∆, as ∆ is
closed.</p>
      <p>We can de ne ∥F (kr) (kr); (0)∥ = maxi2N ∫Si S i (Fi(kr) (kir)
(kr). We need to demonstrate that (0) is a xed point. This
i
F (kr) (kr) =</p>
      <p>i i
follows from
∥F (0); (0)∥
∥F (0); F (kr)∥ + ∥F (kr); F (kr) (kr)∥ + ∥F (k) (kr); (0)∥ =
= ∥F (0); F (kr)∥ + ∥F (kr); F (k) (kr)∥ + ∥ (kr); (0)∥:
For any xed ϵk &gt; 0 we choose k′ be big enough that for any k &gt; k′ there is
∥ (k); (0)∥ &lt; ϵk=3 and ∥F (0); F k∥ &lt; ϵk=3.</p>
      <p>Then we choose k′′ be big enough that for k k′′ there is ∥F ; F (k)) &lt; ϵk=3
is uniform on ∆ for all { (k~)}1 . Then for some k maxfk′; k′′g there is
k~=k
∥F (0); (0)∥ &lt; ϵk=3. As ϵk &gt; 0, then this is possible only if F ϵ(0) = ϵ(0).
Then ϵ(0) is a xed point.</p>
      <p>The proof does not depend on K, thus every game in the family G has an
equilibrium in mixed strategies.</p>
    </sec>
  </body>
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