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    <article-meta>
      <title-group>
        <article-title>Interaction Momentum - Industrial Application Design and Consistency Across Platforms</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>John Hajdukiewicz, Honeywell International</institution>
          ,
          <addr-line>Minneapolis, MN</addr-line>
          ,
          <institution>Massachusetts Institute of Technology</institution>
          ,
          <addr-line>Cambridge, MA</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2006</year>
      </pub-date>
      <abstract>
        <p>With the proliferation of devices in industrial settings to improve productivity and task performance, specific interactions and content-to-form mappings will need to be consistent to support interaction momentum and operator attunement to the task and not the technology. This position paper presents a framework informed by ecological psychology, and previous research in human-computer interaction and procedural operations in process control that can provide a foundation for developing design principles for crossplatform consistency for industrial applications. Four principles are presented as a starting point for consideration.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>characteristics define the distal structure of the environment. From a Gibsonian perspective, these
aspects of the environment offer the human a large number of action possibilities or affordances [2].
They are described relative to the human, independent of the person’s intentions or goals. These
affordances do not need to be perceived by people to exist. However, they offer people opportunities
to act</p>
      <p>The ambient array is the connection or interface between the environment and the human that can
facilitate active perception and coordinated, adaptive action. Proximal structure is formed within the
ambient array emanating from various aspects of the environment through a medium (e.g.,
illumination). From a Gibsonian perspective [2], the ambient array can have proximal structure
forming invariants that can map to various aspects of the environment. Information is a result of a
one-to-one correspondence between the proximal form invariants and distal affordances.
The human is composed of highly integrated and multi-layered physiological systems. From an
ecological point of view, adaptation and coordination occur at the levels of cognition, perception, and
action, and are guided by goals and intentions. At these levels, the human can actively pick up form
invariants from the ambient array that map onto affordances in the environment. In this process of
picking up form invariants (i.e., attunement to the proximal structure), the human acts within the
environment (e.g., manipulates objects or moves within the environment). Once this occurs,
perception and adaptive, coordinated action are possible.</p>
      <p>Consistency across platforms is analogous to form invariants in the above discussion. Critical cues
that remain invariant across platforms facilitate greater attunement of the human to the environment
and interaction momentum, enabling successful adaptation and task completion.</p>
    </sec>
    <sec id="sec-2">
      <title>PREVIOUS RESEARCH</title>
      <p>Two main research areas are presented that further support the framework and provide insights into
cross-platform consistency requirements.</p>
    </sec>
    <sec id="sec-3">
      <title>DISPLAY FORM IMPACTS IN PROCESS CONTROL</title>
      <p>Research in human-computer interaction provides some insight in the principles and requirements of
form consistency or invariance that can be generalized to cross-platform consistency considerations
[4].</p>
      <p>Previous research examined the role of information and display form invariance on operator
adaptation in a process-control microworld environment [3,5]. The purpose was to assess the impact
of form perturbations on a participant’s level of control and ability to successfully adapt to change.
This is analogous to cross-platform and interaction inconsistencies.</p>
      <p>After the learning period, two groups of participants were exposed to either higher-level or lower-level
form perturbations. Higher-level forms directly map to higher-level functional process variables
(e.g., mass-energy relations); lower-level forms directly map to lower-level functional process
variables (e.g., equipment functions).</p>
      <p>Consistent or invariant forms that map onto the higher-level functions of a domain were determined
to be critical for attunement to form and component perturbations. Display changes to lower-level
forms had a minimal impact on the ability for an operator to adapt to change. This suggests that
information that operators need to be critically attuned to (i.e., higher-level functions) should remain
invariant across situations and platforms.</p>
      <p>C R O S S - P L A T F O R M</p>
    </sec>
    <sec id="sec-4">
      <title>OPERATIONS C O N S I S T E N C Y I N P R O C E D U R A L</title>
      <p>An example of an industrial application where these issues are being investigated is procedural
operations in process control. Procedural operations involve the use of a set of explicit guidelines and
instructions that, when followed by the operations personnel, will minimize deviations from design or
operating intent and will avoid hazardous conditions and other undesirable outcomes [6].
Current practices involve the use of paper of static on-line procedures. New technologies and
platforms, such as mobile devices, automation, and interactive procedures, are being introduced to
improve procedural efficiency, compliance, coordination and performance [6]. It is envisioned that
operators may use different platforms to execute procedural tasks in different situations and at
different timeframes. For example, an operator may review and annotate a paper version of a
complex procedure in his office. Then, the operator may supervise the automated executions of the
first few steps at the control room console, while coordinating with field operators who have mobile
devices. Later in the procedure, the operator my go to the field to complete a couple of tasks
manually using a mobile device. Finally, the operator may go back to the control room and sign-off on
the procedure.</p>
      <p>Critical to procedural operations is the task list. In some cases, the formatting and structure of the
tasks are coded in a particular way (bold letters) for salience and scanability. Over time, users do not
need to read every work to encode the logic of the task; its form effectively conveys cues for action.
Other elements of procedures are less critical to the task, but provide supporting information. This
information is less utilized and referenced. Thus, when designing formats across platforms, formats
should be consistent for critical content (i.e., tasks) that work well in alternative platforms. For less
critical information, operators either preferred formats that are compatible with platform constraints
considering ease of use, or can access this information from another platform or location.</p>
    </sec>
    <sec id="sec-5">
      <title>INITIAL PRINCIPLES FOR CROSS-PLATFORM DESIGN</title>
      <p>To tackle the issue of consistency across platforms in industrial applications, one should first
consider the key functions and content that are critical and that operators need to attune to
independent of platform. These will constitute the key content and interactions that need to be
supported to accomplish the tasks. At the same time, platform capabilities, constraints, and effective
modes of interaction need to be examined.</p>
      <p>Based on the above, the following principles are proposed for inclusion in effective cross-platform
design. Based on previous research, the aspects that should be consistent will highly dependent on
the application, domain, and context of use.</p>
      <p>•
•
•
•</p>
      <p>Principle 1: Content that is critical to task completion, performance, and behavior-shaping
constraints that users attune to for action needs to be consistent in form across platforms.
Principle 2: Secondary and supporting information that are not critical to shaping critical
behaviors do not need to be consistent (but certainly can be if appropriate). This information
should be organized and accessed considering the constraints of the platform.</p>
      <p>Principle 3: Navigation metaphors should be compatible across platforms to support
interaction momentum.</p>
      <p>Principle 4: Other aspects of application design should conform to effective user centered
design practices for the platform considered.</p>
    </sec>
    <sec id="sec-6">
      <title>CONCLUDING REMARKS</title>
      <p>As devices become increasingly ubiquitous and connected, and used to support tasks in different
contexts, cross-platform consistency will be come an increasing focus and challenge. Each platform
has its own constraints and limitations. Good interaction modes in one platform may be clumsy in
others. This position paper describes aspects of applications that need to consistent to build
interaction momentum between the user and the task. Understanding what users need to attune to
when performing tasks is critical in defining consistency requirements. Other aspects of the design do
not need to be consistent, but should be compatible to the capabilities of the platform.</p>
    </sec>
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