=Paper=
{{Paper
|id=Vol-200/paper-5
|storemode=property
|title=A Pattern for Designing Distributed Heterogeneous Ontologies for Facilitating Application Interoperability
|pdfUrl=https://ceur-ws.org/Vol-200/04.pdf
|volume=Vol-200
|authors=M. Chenine,V. Kabilan,M. Garcia Lozano
|dblpUrl=https://dblp.org/rec/conf/caise/ChenineKL06
}}
==A Pattern for Designing Distributed Heterogeneous Ontologies for Facilitating Application Interoperability==
A Pattern for Designing Distributed Heterogeneous
Ontologies for Facilitating Application Interoperability
Moustafa Chenine1 Vandana Kabilan1 Marianela Garcia Lozano2
1
Department of Computer and Systems Sciences,
Royal Institute of Technology and Stockholm University,
FORUM 100, Kista SE 164 40
2
FOI, Swedish Defence Research Agency
Division of Systems Technology
Department of Systems Modelling
SE-164 90 Stockholm, Sweden
{Mchenine@kth.se, Vandana@dsv.su.se, Garcia@foi.se}
Abstract. The role of ontologies in knowledge base systems is gradually
increasing. Along with the growth of Internet based applications and e-
commerce, the need for easy interoperability between ontologies is paramount.
Today methodologies and design guidelines for building and developing
ontologies from scratch exist, and others have focused on evolving step-by-step
growth of ontologies as shall be discussed in this paper. However, we find
inadequate aid in the design of distributed, heterogeneous and multi-functioned,
application ontology, primarily aimed to be the central hub for interoperability
between a number of other applications which may or may not be ontology
based. In this paper, we present a logical context based ontology design
architecture in the form of Principle-Subject-Support(PSS) pattern. The PSS
pattern has been used as a guide to analyze and model several perspectives
involved in a practical case study carried out in a military network simulation
project to build a distributed repository ontology (DRONT) for interoperability.
Keywords Ontologies, Interoperability, Ontology Architecture
1. Introduction
Interest in ontology has been on the rise in information technology, the concept has
its origins (in respect to computer science) in the field of artificial intelligence. The
most popular definition of what is an ontology is according to Gruber [5.]
“An ontology is an explicit specification of a conceptualization”
The use of ontologies is growing in a diverse range of applications and domains
from enterprise systems, to patient health care, to e-governance, and now even in the
realm of military modeling and simulations. But, in all the above cases, there persists
a problem of interoperability between existing knowledge bases and newly developed
ontologies, existing ontologies and ontology to be designed, and finally between
different applications using heterogeneous data sources and distributed in space and
context. In this paper, we focus on this very issue of designing a distributed ontology
based on heterogeneous and diverse domains and targeted for shared, integrated
applications. We support reuse of existing methods and tools, as well as existing
ontologies, as a way to establish interoperability. We propose a Pattern called the
Principle Subject Support pattern (PSS) to analyze the heterogeneous domains into
different contexts. We illustrate its usability through its application on a case study
carried out at the Swedish Defence Research Agency (FOI)1. The rest of this paper is
structured as follows:
In the following section we briefly summarize some of the state of the art ontology
design and development methodologies and guidelines surveyed. In section 3 we
present the proposed PSS Pattern for designing ontologies for interoperability as well
as a discussion on its relation to existing software systems design architectures like
the MDA and the Zachman Framework. In section 4 we discuss the case study and the
results of applying the PSS to design the DRONT (Distributed Repository Ontology).
However, due to space limitations we shall not go in to details of the DRONT
conceptualizations per se, but restrict ourselves to the application of the PSS pattern
in DRONT and illustrative examples from the DRONT conceptual models. Finally we
conclude in section 5.
2. Ontology Design and Development Background
Ontology development methodologies suggest a process by which the
identification and specification of ontology can be completed.
Four methodologies are discussed in this section, one that builds on the work on
The Enterprise Ontology by Uschold and King [10.], The Gruninger Methodology
that resulted out of the development of Toronto Virtual Enterprise (TOVE)[9.].
Uschold’s[11.] also proposed another methodology seeking to unify the
methodologies arising from Enterprise and TOVE projects and finally, we discuss the
METHONTOLOGY methodology.
The Uschold and King methodology proposes 4 steps for the development of
ontology [10.] .They propose, (1) Identifying the purpose which is important in order
to set to establish the goal and aim of the intended ontology. (2) Build the ontology by
capturing the knowledge, code this knowledge and integrate existing ontologies is
available. Finally (3) evaluate this ontology and (4) document the ontology.
The Gruninger and Fox method [14.] (see figure 1 below) is based on building a
logical model that will be specified into an ontology This is first done by (1)
establishing motivating scenarios on ontology would serve, then, (2) informal
competency question are formulated based on these scenarios that were established.
(3) The specification of the terminology if the ontology in a formal language, this is
based on the terms extracted from (2). The process then continues but this time with
1 Swedish Defence Research Agency, www.foi.se
(4) formal competency question from which (5) the specification of axioms and the
definition of the terms are formalized.
Fig. 1. The Gruninger and Fox Method
Uschold proposed a unified ontology based on the works of both TOVE and The
Enterprise Ontology [10.] This methodology is based on Uschold and King
Methodology but also integrates the Gruninger and Fox methodology [14.] in its
steps. The main characteristics of this method are that it integrates the first two steps
in Gruninger and Fox, (establish scenarios and informal competency questions) with
the first step in Uschold and King. Steps (3), (4) and (5) from Gruninger and Fox
[14.], t( Formal terminology, formal competency question and formal axioms) have
been merged in to step (2) of the Uschold and King method [10.].
Finally, we discuss METHONTOGY framework, this method lays out a
development process, a life cycle based on evolving prototypes and a techniques to
carry out each activity in the process [3.] The development process is made up of five
phases [4.]
• Specification is where the purpose, scope and stakeholders of the ontology
are identified.
• Conceptualization is where the organization of acquired knowledge takes
place. A conceptual model of the knowledge is represented in both tabular
and graphical form.
• Formalization, transforms these models of the conceptualization phase in to
semi-formal models, this is the intermediate stage, where the information can
still be easily understood by domain experts.
• Implementation, based on the models produced in the formalization phases,
the ontology is implemented in the desired knowledge representation
language.
• Maintenance, the final phase where corrections are made to the ontology, if
needed.
METHONTOLOGY caters for project management and support activities like
planning, control, quality assurance knowledge acquisition, integration, evaluation.
The methods life cycle identifies a set of stages that organizes the activities are to be
performed [2.] .
As seen above the above surveyed methodologies and approaches each have their
strengths and their weaknesses. While they concur on most of the design philosophies
they have some variations in approach. But with the exception of
METHONTOLOGY, the others are predominantly useful in developing ontologies
from scratch. These methodologies are also targeted at a single application and
focused on single domain of discourse. We have adopted the design and development
guidelines as proposed by METHONTOLOGY [13.] or Uschold and Gruninger [9.]
as applicable to each of the different contexts for the distributed applications domain
as shall be discussed later.
3. The Principle, Subject and Support Pattern
Application ontologies can be a specialization of domain or task ontologies or both
as has been proposed by Guarino [6.] As seen in figure 2 below, Guarino has
proposed the design of ontology architecture as top-level ontology (generic domain
independent concepts), domain ontology (including the domain dependent concepts),
a task ontology (which uses the top-ontology, but unlike the domain ontology focuses
on activities or procedures) and finally Guarino proposes application ontology to be
designed for the targeted usage by inheriting definitions from both the domain
ontology and the task ontology. Thus the ontology design architecture as proposed by
Guarino is based on the semantic conceptualization perspective alone.
Fig. 2. Application Ontology Specialization as proposed by Guarino
The above design philosophy is suitable if we have a single domain of interest, or
single homogeneous centralized application ontology to be developed. However, in
reality we find that applications are usually distributed and their information and data
not homogeneous. We visualize this as a fundamental obstacle in affecting
interoperability at the application level. As the first step towards promoting
interoperability amongst distributed ontologies, we need to have a structured
architecture for designing and developing ontologies which takes in to consideration
several perspectives other than the single domain, its associated tasks and thereby
concentrating on only one application area. In this paper, we introduce the Principle,
Subject and Support (PSS) Pattern as a design guideline aimed to help in the design of
application ontologies specifically distributed application ontologies.
3.1 The Contexts Foundation
In order to bridge the gap between existing ontology design philosophies and the
need for interoperability across heterogeneous domains, different technical platforms,
various targeted user groups, we surveyed existing information systems design
guidelines and architectures like the MDA [15] or the Zachman Framework. OMG’s
MDA proposes the three different viewpoints for facilitating portability and
interoperability among information systems focusing only on the structural
organization of the software system and not on the semantics of the system as:
- Computation Independent Viewpoint focuses only on the environment and
requirements of the information system, structuring and processing is hidden.
- Platform Independent Viewpoint focuses on the operation of a system and focuses
on a technology independent model.
- Platform Specific Viewpoint is the final platform and specific technology,
application specific view.
On the other hand, the Zachman Framework [16] presents a logical architecture
for classifying and describing enterprise information systems in to an intersection of
six levels of perspectives based on the roles (users) to six levels of abstractions for the
artifacts. The six contexts of abstractions from different users’ (roles) perspectives
are: Motivation (why), Function (How), Data (What), People (Who), Network
(Where), and Time (When). The orthogonal axis has 6 levels of artifacts, namely –
contextual, conceptual, logical, physical, as-built and functioning.
The usefulness of MDA and the Zachman Framework has been proved in the realm
of designing information systems. Combining the concepts of structural and logical
perspectives from both MDA and Zachman Framework and the semantics perspective
from Guarino, we propose the PSS Pattern as a design guideline for developing
heterogeneous ontologies.
We propose an identification of the different concepts from the distributed
heterogeneous ontology domain by (a) its logical context type level and (b) by its
conceptual structural type level. The PSS Pattern identifies seven basic logical areas
and levels of knowledge that have to be captured.
The PSS pattern contexts, similar to the Zachman framework, analyze the domain
of discourse into a logical classification of contexts as listed in table 1 below. Each of
the contexts may be implemented as a conceptual model or an individual ontology
which could interoperate with other contextual ontologies independently.
Context Description
Generic View Context Represents a common perspective on the core of the subject
domain.
Standards Context Captures different standards that exist and that might regulate
the subject domain
Domain Context Representation of concepts that exist in the subject from the
view of the topic.
User Context Captures concepts about the persons, access rights ,
organizations, roles etc.
Software Context Represents concepts about types of software applications, and
making distinctions between them. Also captures minimal
information on hardware platform needed to specify software
hardware requirements.
Process Context Represents generic concepts needed to generally capture
information on process and activities
Resource Context Defines the resources that ontology implemented according
to the Context pattern deals with.
Table 1. Knowledge Areas in the PSS Pattern
The contexts are further classified in to domain types called the Principle, the
Subject and the Support.
3.2 Principle, Subject and Support Domains
The following table illustrates these domain types and the corresponding context in
the PSS Pattern. Structurally, though these are similar to the MDA’s CIM, PIM and
PSM viewpoints, semantically these are dissimilar.
Domains Type Definition Corresponding
Contexts
Generic
Principle Core topic area or domain of the ontology.
Standard
Domain
Subject Topic area in which the core topic is applied on
Software
User
Topic area that covers domains that could Process
Support
support the Principle and/or the Subject
Resource
Table 2. Domain Types and Contexts
We propose this classification for analyzing the conceptual domain of the proposed
ontology. In fact the Principle domain is similar to the application ontology layer as
proposed by Guarino and the Subject the domain ontology and task ontology layer,
and finally the Support type is similar to the general ontology layer. The Principle
domain is the core nucleus and can be further divided into two sub categories,
Dependent category captures the different perspectives and standards that describe
the domain of interest, For example, national accounting standards like the German,
American, British, have different standards that describe the domain of interest,
accounting and finance.
Independent category captures the core concepts or the core knowledge of the
domain of interest independent of perspectives and standard. For example, concepts
such as balance sheet, income statements, cash flows, etc, would be captured
independent of procedure, rules and regulations specified in national accounting
standards.
Fig. 3. Principle domain divided into Independent and Dependent Sub Categories
The Independent category contains the common essence of the perspectives and
standards that exist in the Dependent category. Furthermore, concepts from the
Dependent category map to the Independent category and not vice versa.
The Subject domain is that, on which the domain of interest is applied upon, i.e. it
is in concepts of the Subject domain that concepts from the Principle domain relate to.
For example, in military simulations where we are interested in simulations and its
application in the military domain, then the military domain is the Subject and the
simulation domain is the Principle. Finally, the Support domain type is not directly
related to the Principle or Subject domains per se. The Principle and Subject and can
exist independent of any Support domains, but the Support domain gives an extended
view which links the Principle and Subject domains to the broader abstract domain or
‘the real world’. For example the Process Context would in general, be a part of the
process/ task domain. likewise, the User Context is also part of a wider domain of
organization and users, both resembling established ontologies like the Enterprise
Ontology [11.]
Fig. 4. PSS Pattern and domain divisions
The Resource Context is an exception. It is geared towards repositories or for
systems that will actually share resources described by other contexts. The Resource
Context should make minimal claim on domains, and in fact, resemble a raw
hierarchy with minimal relations within the hierarchy. Figure 4 depicts the PSS
Pattern’s domain divisions, where Principle, Subject and Support are the three
different axis and the seven context types are oriented in between these axis. As seen,
we visualize the application ontology to be a specific combination of these seven
context types.
4. The NETSIM Case Study
A simple definition of simulation as given by Banks [1.] states that
“Simulation is the imitation of the operation of the real-world process or
system over time”.
Simulations duplicate real life phenomenon through the use of mathematical
models. Simulations are therefore, models of a real life phenomenon that can be
executed and observed on a computer system. Miller et al have used ontologies for
simulation modeling [8.] Network Based Modeling and Simulation is a system being
developed at the Swedish Defense Research Agency (FOI). The NetSim project aims
to streamline the modeling and simulation process in its entire lifecycle, from
conception to execution.
NetSim would cater for distributed modeling, collaboration and simulation
composability over varied platforms and architectures. Users of NetSim can be
located at diverse geographic locations, and can continue to collaborate as they design
new simulation models. In addition, executed simulation would be composed of
different smaller simulation models designed in different simulation standards,
running on different platforms on geographically dispersed computers. Here thus not
only the simulation domains are different ranging from military, geographical,
biological sciences to war games, Also the visualized use of the proposed ontology is
not only for simulations but also for a variety of other uses like C2I (Command and
Control Interoperability).
One of the goals of this project has been to model ontology for interoperability
between different standards, applications and contexts. As the first step, subject
matter experts and domain experts from different fields were interviewed. Existing
knowledge bases and targeted applications that are to interoperate were studied.
Based on the above, a topic map for the visualized Distributed Repository ONTology
(DRONT) was drawn up. Simultaneously literature study of current state of the art
ontology design principles, methodologies and guidelines were studied as mentioned
in section 2 above. Thereafter, using the proposed PSS pattern as a guideline an
architectural map for DRONT was drawn up. Depending upon the specific
requirements of the analyzed individual contexts appropriate design methodologies
were chosen (from the surveyed ontology design methodologies). Thus, each context
of the PSS pattern was implemented as independent set of conceptual models and
formalized using OWL (using protégé tool).
4.2 Applying PSS for Distributed Repository Ontology (DRONT)
DRONT can be generally classified as an application or domain ontology, i.e. it is
a specialized ontology dealing with a specific domain or application field. This
domain can be generally labeled as the ‘simulation and modeling domain’..DRONT
captures concepts in the military simulation domain and those that are applied in the
field of developing, sharing and maintaining these simulations. The following table
illustrates these domain types and the corresponding context in the PSS Pattern.
Domains Type PSS Pattern Contexts DRONT Contexts
Principle Generic Simulation
Standard Simulation Standard
Subject Domain Military
Software Software
Support User User
Process Process
Resource Resource
Table 3. Domain Types and Contexts
In DRONT the Independent category is represented by the Simulation Context and
the dependent category is represented by the Simulation Standard Context.
Independent
Independent
Simulation Context
Generic View Context
Simulation
Standards
Standard Context
Context
Standard Standard HLA Standard
ABC Standard XYZ XYZ
DIS
KLM
Dependent Dependent
Fig. 5. Applying the PSS in the case of the NETSIM project for DRONT
Another example of the application of the Principle would be for example in
accounting and finance situations. Assume a multinational cooperation with divisions
in multiple countries. In essence, accounting and finance is the same in all countries.
Neverthelss, every country may have a different standard on accounting and finance
principles and procedures. In this case, the organization would model the core
concepts shared among all divisions of the cooperation and place these in the
Independent principle. Then the organization would model every division’s definition
and place them in the Dependent principle.
DRONT has two Subject domains, Military and Software. The simulations are
related to Military domain concepts on one hand while at the same time they need to
be mapped to the Software domain as well.
Using the multinational cooperation example again, the Subject domain would be
the field of business the cooperation is involved in like, retailing or manufacturing.
Finally, we have the Support domains that are not directly related to the Principle
or Subject domains, and there is little dependence on them. The support domains are
drawn from other wider domains (like existing generic ontologies, knowledge bases,
taxonomies, operating standards) and can be added according to the information the
designers/ users want to expand on. For example the Process Context in DRONT is,
in general, a part of the process/ task domain. The User Context is also part of a wider
domain on organization and users, both resembling established ontologies like the
Enterprise Ontology [11.]
The iterative sequence of tasks followed within the ontology development
methodology for the application of the PSS Pattern is as follows. (1) identify the
central topic that would be the Principle domain. (2) Identify the Independent and
Dependent Principle and map the concepts of the Dependent onto the latter. (3)
Identify the Subject domains and map and relate the concepts of the Principle domain
to the Subject domains. (4) Set the scope of extended knowledge and capture it in the
Support domains and map and relate the concepts of the Principle and Subject unto
the Support. (5) Identify critical and exchangeable data and information and classify
them as resources.
4.3. Illustrative Example from DRONT
As an illustrative example, we present an extract of one of the contexts in fig 6 below,
from the proposed DRONT designed by applying the PSS pattern discussed above.
Detailed discussion of the ontology itself is the subject of another paper and is out of
scope for this paper due to space limitations.
Fig. 6. Extract from the Simulation Context in DRONT
As discussed in table 3 above, the Generic Context of the PSS pattern for the
military simulations domain is the Simulations Context. The simulation context takes
on the perception of simulations from a modular view independent of standards of
implementation. To illustrate, consider a simulation that represents two aircrafts an F-
16 and a MIG. The MIG has a missile of type X and a radar system of type Y, on the
other hand, the F-16 has a missile of type B and a sensor system of type C. applying
this to our ontology we can say that each module the fighter planes (the F-16 and the
MIG) represent a simulation model each, and the each missile and sensor system are
also simulation models.
An object modeled as a semantic concept in one context may have different
semantics in another context. By interconnecting the different perspectives we get a
composite model of each object being modeled. In other words, by describing the
diverse definitions of the same object in different related contexts we can achieve
semantic interoperability. Consider as an illustration a simulation of an aircraft object,
an aircraft would exist in the Simulation Context as a simulation and in the
Simulation Standard as a federation which is a subclass of HLA. In the Military
Context the aircraft would be classified as a subclass of MilitaryObject. In the
Software Context the aircraft would be represented as a ComposedSimulation which
in turn is a subclass of SoftwareApplication. In the Process Context, depending on its
importance and of focus, the aircraft would either be an Artifact of a Project or the
Product of it, likewise, in the User Context where it would be associated with a
project, user or organization or all. Further details and all the context models are
available in [17].
5. Conclusion and Future Work
In this paper we have illustrated through the military simulations case study that in
order to design an ontology for interoperability, it is not enough to consider the
domain, tasks and application perspectives alone. One needs to consider a separation
of contexts which are based on the functional requirements, technological
considerations, knowledge representation formalisms, user requirements as well as
design aspects. We have proposed a pattern based approach PSS to aid in the analysis
of all applicable perspectives. As discussed in the previous section, the PSS pattern
can be applied in other knowledge domains like accounting, enterprise systems etc.
One of the strong points of our pattern is that it makes use of existing design
methodologies as suitable for each ‘context’. Another feature is that by the
dissociation in to different contextual layers, we segregate the semantics in to smaller
packets of readily reusable, extendable knowledge. And finally, but not the last, the
PSS pattern is a handy guideline for ontology engineers in their endeavor to design
ontologies in a heterogeneous knowledge domain.
One future work would be the actual application of the proposed pattern in other case
studies and other domains of discourse. Ongoing work is focused on the development
of the DRONT and its integration in to the military simulations applications that
already exist.
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