=Paper= {{Paper |id=Vol-2001/paper13 |storemode=property |title=None |pdfUrl=https://ceur-ws.org/Vol-2001/paper13.pdf |volume=Vol-2001 }} ==None== https://ceur-ws.org/Vol-2001/paper13.pdf
                       Serious Games and Health Care



                                  Robin Isfold Munkvold


                    Program Director Media Technology, Nord University

       This workshop will focus on possibilities and needs concerning game
       technology and health care. We will introduce the participants to the
       topic, giving examples and theoretical insight into the concepts of
       serious games and different technologies.
       Depending on the interests of the participants, the workshop will further
       discuss and brainstorm around topics like: game technology and patient
       recovery; game technology and health-care education; game technology
       and the public’s understanding of different health topics; game
       technology and coping with diseases; and game technology and
       psychology/cognitive training, etc.


           Robin Isfold Munkvold, from Nord University will introduce the
       topic and organise the workshop. Robin’s background is in Computer
       Science and his research mainly involves ICT and learning, and digital
       games and learning. For the last eight years, Robin has been head of
       studies within the field of Media Technology at Nord University.
       https://www.nord.no/no/Sok/_layouts/15/UiN.Internet/UserPr
       ofilePage.aspx?pid=NORD\01700263#&acd=h-- uprr

       www.mediastudent.no/media
       +47 99636598
       Nord University www.nord.no




Copyright © 2017 by the paper's authors. Copying permitted for private and academic
purposes. In: H. Gilstad, S. Khodambashi, J. Bjerkan (eds.):
Proceedings of the 4th European Workshop on Practical Aspects of Health Informatics (PAHI
2017), Levanger, Norway, MAY-2017, published at http://ceur-ws.org