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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Comparison of Scan-Mechanisms in Augmented Reality-Supported Order Picking Processes</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Cecilia von Hassel</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Nela Murauer BMW Group Max-Diamand-Straße 5 80788 Munich</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Nerina Pflanz BMW Group Max-Diamand-Straße 5 80788 Munich</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Technische Universität München Arcisstr.</institution>
          <addr-line>21 80333 Munich</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <fpage>69</fpage>
      <lpage>76</lpage>
      <abstract>
        <p>Designing the change towards a digitalized production plant, we analyze in our research project whether the usage of Augmented Reality (AR)-technologies offers advantages for the worker and the process. In this paper we focus on the comparison of confirmation methods for order picking with smart glasses in the automotive industry. As logistic processes require manual or automatic confirmation to interact with the warehouse management system, we compare different scan-mechanisms for smart glasses. In our pilot-study, we analyze the picker's task completion time, error frequency, attention before and after the usage and subjective assessments regarding the usability and health-related information during an 8-hour work shift. In this pilot-study, we aim to evaluate scanmechanisms with the best fit for a smart glasses usage. With the best visualization and confirmation combination, we will conduct a consecutive field study at our production plant. Based on our results, we recommend a scan-glove in combination with smart glasses as visualization device.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Author Keywords</title>
      <p>Augmented Reality, order picking, logistics, pick
confirmation, interaction mechanisms, smart glasses</p>
    </sec>
    <sec id="sec-2">
      <title>Introduction</title>
      <p>
        The further advancement in digitalization of the
production environment provides ample opportunities
to support workers with well-fitted Augmented Reality
(AR-) technologies. According to Tümler [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], mobile AR
is defined as a situation-friendly visualization of
computer-based information, which is positioned on
portable display devices in the user’s field of view. It is
important that the AR content does not bother the user
during his work [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. On the shop floor,
ARtechnologies, such as head-mounted displays (HMDs),
can support workers through visual guidance and
hands-free work. In this paper we regard HMDs as
synonymous with smart glasses. Smart glasses have
the potential to replace monitors or paper-based
picking lists, which show orders in a tabular structure.
The advantages of smart glasses in an order picking
context range from avoiding unnecessary
headmovements through visualizations in the user’s field of
view to a step-by-step visual guidance for the training
of unskilled workers. The majority of publications in this
research field discuss for example see-through
calibration [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], different guidance methods [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], the
comparison of projection or head mounted displays
with a picking list and with auditory instructions [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
Most studies were placed in a laboratory setting [
        <xref ref-type="bibr" rid="ref1 ref2 ref3 ref4 ref5 ref6 ref7">1-7</xref>
        ].
The pilot study, which we present in this paper, is also
a laboratory study and serves as a base for a further
study, which will be conducted in a real production
environment, where the process time depends on the
predetermined manufacturing rhythm at the assembly
line.
      </p>
      <p>To implement smart glasses in standard production on
the shop-floor, the visualization device delivering order
information needs to be connected with the warehouse
management system. Additionally, the picker has to
interact with the warehouse management system by
confirming process steps. With this feedback of
completed orders, the worker receives information
about the next order sequence from the system.
Various confirmation methods are conceivable
solutions. Common confirmation methods in logistics
contexts are buttons or scans. Work guidance through
the process requires confirmation for the warehouse
management system at each retrieval and placement
box. When buttons are used for confirmation purposes,
high investment is needed. An alternative are barcodes,
attached to pallet cages and target bins, which are less
cost-intensive. One advantage of using barcodes is the
flexibility in case of processes changes. This is why
scanning barcodes is a popular interaction method in
logistics. Scanning devices can be hand-held scanners,
scan gloves (see fig. 1 and 2) and the smart glasses
themselves. As hand-held devices can disrupt the work
flow during order picking processes and pre-assembly,
these devices have been excluded.</p>
      <p>The paper’s objective is to determine the best fit
between three confirmation scenarios using wearables
in order picking. While one scenario uses a ring
confirmation clicker with auditory feedback with
visualized order information on a monitor, two more
scanning scenarios including AR-technologies are
investigated. In AR-scanning option number one, the
smart glasses scan the barcodes, which means that the
worker visually focuses on the barcode for a set
amount of time but simultaneously receives ordering
information in his field of view. In AR-scanning option
number two, smart glasses are combined with a scan
glove. During pointing the scanner at the barcode, the
worker is able to look in a different direction.
With the presentation of our pilot study, we aim to find
a custom-made solution for easing the work process by
combining mobile devices. Current rapid development
of wearables on the market has broadened the variety
of available devices and scanning options. Analyzing
individual process steps in a workstation-specific
context will give information which device can support
the worker. Retrieval and placement of items is one
action, while confirmation is another action. It may be
possible that one wearable, namely the smart glasses,
is capable of conducting both actions. We aim to
inquire, whether a combination of wearables or one
wearable is better suited for the order picking
workstation regarding task completion time, error
frequency and ergonomic support.</p>
    </sec>
    <sec id="sec-3">
      <title>Related Work</title>
      <p>
        A great number of studies addresses AR-technologies in
the production area. Head-mounted displays or smart
glasses and beamer-based projection are favored
visualization tools [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Hereafter, we present a sample
of previous publications.
      </p>
      <p>
        Kampmeier et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] conducted a laboratory study with
60 participants analyzing the impact of AR-usage on
the worker and the process. A HMD Lite-Eye LE 750 A
was used for visualization. For interaction with the
glasses the study conductors switched the display on
participants’ request to the next order. Wiedenmeier
[
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] presents another use-case with AR-supported
assembly tasks. A sample of 36 participants wore a
Microoptical Clip-On HMD during three assembly tasks.
They interacted with the HMD with a mouse click.
Speech recognition as an interaction method was
applied by Reif et al. [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] in a laboratory study with 19
participants. They assumed that speech recognition is
partially difficult to process by the device. In Theis’ et
al. [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] study, during which 45 participants performed
assembly and order picking tasks, they used a portable
PC carried on the belt to switch the slides in the
Microvision Nomad HMD. Another interaction method is
presented by Tümler [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. During his laboratory study,
20 participants had to confirm tasks using a forearm
keyboard. Funk et al. [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], Schwerdtfeger et al. [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] and
Guo et al. [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] used the wizard-of-oz technique during
their studies in an order picking context, which means
that the study supervisor switched the visualization in
the HMD.
      </p>
      <p>
        To resume the described publications, many studies did
not primarily investigate confirmation mechanisms. The
applied mechanisms such as a portable PC carried on
the belt or a forearm keyboard are not a step forward
in contrast to buttons or scans. The suggested use of
speech recognition cannot be implemented feasibly at
our production plant due to the surrounding noise from
tugger trains and forklifts. Wiedenmeier’s [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]
confirmation method, a mouse click, resembles a
button attached to a box, and can therefore feasibly
applied in production areas. In logistics, scanning is a
common confirmation method, which is not tested by
any of the presented studies. We assume that scanners
in combination with HMDs/smart glasses have not been
investigated due to a recent innovation leap in scanning
devices. Compared to previous hand-held scanners, the
      </p>
    </sec>
    <sec id="sec-4">
      <title>Workflow description at the production plant</title>
      <p>The picker starts the process
between pallet cages A (left)
and A (right). He first picks
all A-left components in
consecutive sequence of the
order information from his
left and then all
complementary A-right
components from his right.</p>
      <p>Afterwards, the picker moves
to the next set of pallet
cages, which supply
alternative components
opposite from each other.</p>
      <p>The current workflow which
we aim to ease on the part of
the worker, provides
visualization via a monitor
fixed to the right side of the
movable shelf.
new scan glove supports hands-free work and does not
impair the worker through high weight.</p>
    </sec>
    <sec id="sec-5">
      <title>Test environment and hardware</title>
      <p>
        In our pilot study, we emulate the work environment
and conditions of the real order picking workstation of
our production plant, where we will conduct further
studies. We selected this workstation using
Rasmussen’s Skills-Rules-Knowledge framework [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ].
The workstation of our choice, a so-called
‘supermarket’, is an order picking workstation, where
the employee composes 16 pairs of nine possible types
of footwell claddings into a movable shelf in the correct
sequence. Order information can differ in color, model
series, variant driver’s side and components for
emergency vehicles. In addition, the process contains a
pre-assembly work step of either fitting a boot switch
or a shutter on the driver’s side, depending on the
ordered special equipment. After picking a sequence
consisting of 16 pairs of components, the picker parks
the shelf at the parking position, from where a tugger
train takes the shelf to the assembly line. For our pilot
study, we built a reference workplace (Fig. 3), which is
similar to the real workstation. We used the same pallet
cages and the same target shelf, but we reduced the
variability of component alternatives from nine to
three. As the target shelf is identical, the number of
footwell claddings to pick remain the same for one
sequence. A detailed workflow description is explained
on the left.
      </p>
      <p>As test hardware we used a ring confirmation clicker,
binocular ODG R-7 smart glasses and a scan glove from
‘ProGlove’.</p>
    </sec>
    <sec id="sec-6">
      <title>Methodology of the user study</title>
      <p>
        In our pilot study we compared the described status
quo (using a monitor for order information and
confirmation by a ring clicker) with AR-supported order
picking combined with two different interaction
mechanisms: scanning by the smart glasses and
scanning using a ProGlove scanner. To measure the
picker’s performance, we analyzed the total task
completion time and the error frequency. Each
participant was given the opportunity to familiarize
him- or herself with the workflow and hardware for a
full round of order picking (full-shelf trail) before
measurements began. For a better differentiation
between error characteristics, a subdivision of the error
frequency into error types according to Lolling [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] into
quantity errors, type errors, omission errors and quality
errors is possible, which Schwerdtfeger et al. [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]
describe as ‘wrong amount, […] wrong item […],
missing article […] [and] damaged article’. In our pilot
study, we provided only undamaged components and
therefore excluded quality errors from the evaluation
scope. Due to the narrowness of the target boxes,
Order of the methods used in
the study:
•
•
•
•
•
•
•
•
•
quantity errors could only be omission errors because
putting more than the required quantity into the box is
impossible. Therefore quantity and omission errors
were both treated as omission errors. Summarizing, the
evaluation focuses on the erroneous picks in wrong or
missing items. If the picker pre-assembles the wrong
boot switch or shutter, we view this as an error due to
wrong item. In both cases, whether it concerns wrong
item or wrong pre-assembly, the component has to be
re-assembled.
      </p>
      <p>
        For the evaluation of the usability-friendliness of the
three different visualization-interaction scenarios we
used the system usability scale (SUS) [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], consisting
of ten questions alternating between positive and
negative statements. The evaluation scale is a 5-point
Likert scale starting from “I do not agree at all” and
ending to “I fully agree”. In addition, the d2-Test of
Attention [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], the Raw NASA-TLX [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ] and Visual
Fatigue Questionnaire (VFQ) [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] measure several
aspects of psychological and physical strain.
      </p>
      <p>The d2-Test of Attention can be used to assign a
numeric value to an individual’s concentration capacity.
The test contains 14 lines with 47 ‘d’s and ‘p’s in each
line, while each ‘d’ or ‘p’ can be supplemented by one
to four marks above or below the letter. During the test
procedure, the respondent is was given 20 seconds
processing time for one line. The participant has to find
as many ‘d’s with two marks as possible during the
predefined time period. The concentration capacity ‘CP’
can be calculated based on the scores for the amount
of the processed quantity of letters, the omission errors
and the confusion errors.</p>
      <p>
        Relying on the Raw NASA-TLX questionnaire, we
evaluate mental demand, physical demand, temporal
demand, performance, effort and frustration. Each
dimension of the questionnaire delivers a numeric value
between 0 and 100. The total R-TLX is the sum of the
six dimensions divided by 6 [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
      </p>
      <p>
        To estimate visual impairment, Bangor’s VFQ [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]
contains the assessment of 17 categories of visual
strain, which are evaluated on a scale from ‘not
noticeable at all’ to ‘extremely noticeable’.
      </p>
    </sec>
    <sec id="sec-7">
      <title>Results of the user study</title>
      <p>The test procedure emulated the conditions, temporal
restraints and tasks of the workstation at the
production plant. We tested a sample of five
participants at the reference workplace in our pilot
study to determine user-friendliness and feasibility of
implementing scan mechanism for the confirmation in
AR-supported order picking in a larger sample. More
details regarding the study design are described on the
left.
Regarding the mean task completion time (TCT) per
shelf (Fig. 4), we observed, that baseline
measurements with the monitor scenario (M) were at
5:52min (SD ±00:31min) per shelf. Scanning with the
glasses (AR 1) was more time-consuming with mean
TCT at 8:11min (SD ±01:08min). Figure 5 and 6 show
examples of AR1-visualizations. Yet, receiving order
picking information by the glasses and using a scan
glove as confirmation mechanism (AR2) reduced the
mean TCT per shelf by almost a minute to 4:57min (SD
±00:29min). Consequently, worker were the fastest in
the AR 2 scenario even though hand and arm
movement towards the target boxes to trigger the
confirmation mechanism were comparable to scenario
M. Since the maximum TCT is dependent on the
realtime manufacturing rhythm of the production plant, a
confirmation mechanism may not exceed the current
TCT time limit, as this would put the entire production
on hold. Thus, based on this findings, implementing the
AR 1 scenario at the production plant is unfeasible at
the current level of technical development. TCT results
suggest that for the introduction of smart glasses to
order picking merely AR 2 scenario has the potential to
be tested at the plant.</p>
      <p>Error frequency
0
2
4
6
8
Analyzing the occurrence of errors (fig. 7), the majority
of errors were type errors (wrong part or wrong
preassembly). The fewest errors were observed in AR 1,
followed then by AR 2 and the most errors were made
in the baseline scenario M. AR 1 decreases error
frequency the most, but at the expense of increasing
TCT. The observations from the pilot study imply thus
that introduction of AR-technologies supports error
reduction at the current TCT using a scan glove.
Averaged Raw NASA-TLX scoring (fig. 8) provided
detailed information on work strain in terms of mental,
physical and temporal demand as well as effort and
frustration connected to the employees’ workload.
These scores were almost identical for scenario M and
AR 2 (m=22.7 vs. 22.8) but considerably higher for AR
1 (m=38.0). Hence, AR 2 did not alter work strain
compared to the baseline whereas AR 1 implementation
affected the workers physically and mentally for the
worse. Raw NASA-TLX results complimented
information gathered with a SUS questionnaire in which
all participants preferred AR 2 to AR 1. The mean
SUSvalue for scenario M is 77 (SD ±1:,80), for AR1 59 (SD
d2-Test of Attention
M CP pre</p>
      <p>M CP post
AR 1 CP pre
AR 1 CP post
AR 2 CP pre
AR 2 CP post
±14:84) and for AR2 76 (SD ±13:42). This outcome
means that acceptance for AR 2 is higher and will make
implementation at the plant easier. SUS outcomes gave
no definitive answer whether scenario M or scenario AR
2 is the better fit in terms of workstation design as 3
participants rated M higher than AR 2 while 2
participants gave the higher scores for AR 2. Between
the two AR scenarios, all participants preferred the AR
2 scenario. Analyzing the feedback on self-rated visual
function with the Visual Fatigue Questionnaire, small
deviations were observed, with a positive tendency
regarding AR 2 in comparison to AR 1. Impact of
ARuse on concentration performance individually varied.
There is a tendency to reach higher concentration
performance scores with the d2-Test of Attention at the
post-shift assessment (in contrast to the pre-shift
measurements), although one participant’s
concentration performance was not (or hardly) affected
by any of the scenarios, because the participants
consequently reached almost the maximum of the
value. For three participants, working for the duration
of an entire shift under exposure to AR 1 technology
lowered their d2 scoring and affected their attention
span and concentration negatively. Detailed results are
presented in figure 9.</p>
    </sec>
    <sec id="sec-8">
      <title>Discussion and conclusion</title>
      <p>In conclusion, we expect scenario AR 1 no to be the
right solution for introduction at the plant on a
trialbasis due to the high TCT and low workers’ acceptance.
Based on the results from our pilot study, we
recommend two of the three tested confirmation
mechanisms for trial in the production area. The
scenarios recommended to test in a larger sample are
scenarios M and AR 2. Both M and AR 2 fulfill the
prerequisites for production implementation in terms of
TCT adherence and potential to reduce errors. To
determine the ultimate reach of the two confirmation
methods on TCT and error frequency, more studies are
needed. Lastly, such studies will contribute to
estimating the exact impact on visual fatigue and
concentration performance levels. Through a field study
with a larger sample of test persons during a full-shift
usage, we hope to deliver results, based on which we
can decide whether a serial production with
ARtechnologies at order picking workstations is useful.
Christopher M. Schlick. 2016. Head-Mounted
Displays – Bedingungen des sicheren und
beanspruchungsoptimalen Einsatzes. BauA Report,
Project F 2288, Dortmund Berlin Dresden, Germany</p>
    </sec>
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