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        <article-title>Semantic Web Technologies for CrossCult</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Antonis Bikakis</string-name>
          <email>a.bikakis@ucl.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Information Studies, UCL</institution>
          ,
          <country country="UK">UK</country>
        </aff>
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      <abstract>
        <p>A brief introduction to CrossCult CrossCult (www.crosscult.eu) is a three-year H2020 research project, which started in March 2016. It consists of 11 European institutions and 14 associated partners, from Computer Science, History and Cultural Heritage. The goal of CrossCult is to spur a change in the way European citizens appraise History, fostering the re-interpretation of what they may have learnt in the light of crossborder interconnections among pieces of cultural heritage, other citizens viewpoints and physical venues. Its aim is to enable a uni ed, IT-facilitated history approach, which goes beyond the conventional siloed presentation of historical data, and focuses on aspects that are cross-cultural, cross-border, cross-gender and cross-ethic, in order to trigger substantial re ection on history as we know it, as well as on grant societal challenges, such as population movements, access to health services, women's place in society, power structures, etc. To this aim, the project integrates innovations from di erent areas of Computer Science with Humanities research in order to:</p>
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      <title>-</title>
      <p>{ Develop pilot experiences that investigate the potential of situational
curiosity and serendipity to increase the retention of historical facts linked
by cross-border connections or crosscutting topics, gaining insight into the
question of how the same facts may be interpreted di erently from di erent
social realities and by individuals with di erent cognitive/emotional pro les.
{ Create a semantic knowledge base that interrelates an unrestricted set of
(existing and future) digital cultural heritage resources and venues across
di erent repositories, on the grounds of common properties or crosscutting,
transversal concepts.
{ Assess the impact of state-of-the-art technologies of geolocalization,
microaugmentations of reality, social networking, content adaptation and
personalization in mobile edutainment apps for smart cities and smart venues.
{ Automate the generation of narratives and the composition of digital cultural
heritage resources in order to deliver meaningful interactive experiences to
individuals and groups, taking into account their cognitive/emotional
proles, as well as temporal, spatial and miscellaneous features of context.
{ Design business models and plans for the exploitation of the project results,
assessing the viability and sustainability of the proposed knowledge base,
technological platform and interactive experiences in collaboration with a
new network of researchers, scholars, ICT professionals and specialists of
digital heritage.</p>
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      <title>The role of Semantic Web in CrossCult</title>
      <p>The CrossCult platform is a complex ensemble of software aimed to provide
services to di erent types of stakeholders, including museum curators and experts,
data scientists, cultural app developers and system administrators (through
di erent web-based frontends) as well as current and future museum visitors
(through Android or iOS apps). At the core of the platform lies the CrossCult
Knowledge Base (CCKB), a repository for storage, management and retrieval
of cultural heritage information, building on standard Semantic Web
technologies to facilitate interoperability and linking with Linked Data resources. The
conceptual backbone of the CCKB is formed by the following ontologies and
vocabularies: (a) The Upper-level Ontology, which captures the cultural
heritage and re ection semantics. It is designed in a way that enables
augmentation, linking, semantics-based reasoning and retrieval across diverse cultural
heritage resources. It consists of a carefully selected subset of CIDOC-CRM,
some project-speci c entities, and some elements of SKOS and Dublin Core. Its
main innovative feature is the ontological de nition of the semantics of Re
ective Topic, a concept that encompasses all those connections that can be made
to create a network of points of view with the aim to aid the re ection over a
certain topic by enabling interconnections between physical things, such as
artifacts from the venues collections, and conceptual things, such as stories about
such artifacts; (b) The Venue Ontology, which accommodates the spatial
semantics of di erent types of venues - from small museums to whole cities - relying
solely on CIDOC-CRM; (c) The User Ontology, which is also compliant with
CIDOC-CRM, but also uses elements of FOAF, as well as some project-speci c
entities to capture further characteristics of the users of the pilot apps, such as
their interests and knowledge, their personality traits and visiting style, etc.; and
(d ) The CrossCult Classi cation Scheme, a faceted vocabulary structure, which
aggregates terminology from standard thesauri resources, such as the Arts and
Architecture Thesaurus of Getty, the EUROVOC, the UNESCO Thesaurus and
the Library of Congress Subject Authorities vocabulary.</p>
      <p>The aim of this talk at SW4CH-2018 is to give an insight into the ways in
which the use of SW ontologies and vocabularies contributes to the history
reection and re-interpretation aims of CrossCult, as well as to the development
of semantics-based services and applications for Cultural Heritage venues.</p>
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      <title>Acknowledgements</title>
      <p>This work has been funded by CrossCult: \Empowering reuse of digital
cultural heritage in context-aware crosscuts of European history", funded by the
EU Horizon 2020 research and innovation program. I would like to thank
Andreas Vlachidis (UCL), Louis Deladiennee (LIST), Kalliopi Kontiza (National
Gallery), Daphne Kyriaki-Manessi (TEI Athens), Yannick Naudet (LIST), Joseph
Pad eld (National Gallery), Ioannis Triantafyllou (TEI Athens) and Evgenia
Vasilakaki (TEI Athens) for their invaluable contributions to this research.</p>
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