<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>data journalism</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Ceci n'est pas la data: Towards a Notion of Interaction Literacy for Data Visualization</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>BENJAMIN BACH</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>University of Edinburgh</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Additional Key Words and Phrases: Design Informatics</institution>
          ,
          <addr-line>Interaction Literacy, Visualization Literacy</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Author's address: Benjamin Bach, University of Edinburgh</institution>
          ,
          <addr-line>10 Crichton St, Edinburgh</addr-line>
          ,
          <country country="UK">United Kingdom</country>
          ,
          <addr-line>benjbach.me</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2018</year>
      </pub-date>
      <abstract>
        <p>The VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications invited Benjamin Bach to talk about interaction literacy in data science and visualization. He has been involved in numerous visualization projects over the last years, also with many international collaborations. This paper introduces Benjamin Bach and his work and briefly outlines the contents of the talk. CCS Concepts: • Information systems → Recommender systems; Search interfaces; • Human-centered computing → Interaction paradigms; Information visualization; Benjamin is an Assistant Professor in Design Informatics and Visualization at the School of Informatics, University of Edinburgh. In his research he designs and investigates interactive information visualization interfaces to help people explore, communicate, and understand data. His research interests include: • Network Visualization • Visualization of spatio-temporal data • Data-driven storytelling • Visualization in Augmented and Virtual Reality (Immersive Analytics) • Non-digital visualization • Teaching and learning visualization Before joining the University of Edinburgh in 2017, Benjamin worked as a postdoc at Harvard University (Visual Computing Group), Monash University, as well as the Microsoft-Research Inria Joint Centre. Benjamin was visiting researcher at the University of Washington and Microsoft Research in 2015. He obtained his PhD in 2014 from the Université Paris Sud where he worked at the Aviz Group at Inria. The PhD thesis entitled Connections, Changes, and Cubes: Unfolding Dynamic Networks for Visual Exploration got awarded an honorable mention as the Best Thesis by the IEEE Visualization Committee. His website can be found here: http://benjbach.me.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>PERSONAL INFORMATION</title>
    </sec>
    <sec id="sec-2">
      <title>TALK</title>
      <p>VisBIA 2018 – Workshop on Visual Interfaces for Big Data Environments in Industrial Applications. Co-located with AVI 2018 – International
Conference on Advanced Visual Interfaces, Resort Riva del Sole, Castiglione della Pescaia, Grosseto (Italy), 29 May 2018
© 2018 Copyright held by the owner/author(s).
2 •</p>
      <p>
        As more and more people use data visualizations in their daily work, we need to assure training people
in interpreting and using visualization; we need to be sure people use and learn these novel and powerful
visualizations from research and design. There are many concepts related to the understanding of data and
visualization, including data literacy as well as visualization literacy. Data literacy refers to the ability to explore,
analyze, and communicate data in a very general sense [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. Visualization literacy has been described by Boy et
al. as the ability to use well established data visualizations (e. g., line graphs) to handle information in an efective,
eficient, and confident manner [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ].
      </p>
      <p>
        In this talk, I am reflecting on another new literacy for the data-age: Interaction Literacy. I want to define
Interaction Literacy as the ability to explore and interrogate data through visualization interfaces. Interaction
literacy is the skill to proactively engage with data through several forms, to ask questions, to be critical about the
presented data, to look for strategies to extract knowledge and insight from the data. In short interaction literacy
is complementing data and visualization literacy for the component of interaction. In this sense, interaction
literacy has some similarities to Human-Data-Interaction (HDI) [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. However, HDI is not specifically focusing on
data exploration and exploratory data analysis, but on the much larger complex of assuring data privacy and
manage data ecosystems.
      </p>
      <p>In the following, I demonstrate some aspects of interaction literacy on my own projects.</p>
      <p>
        HiPiler (http://hipiler.higlass.io) is a project visualizing small subregions in large Hi-C matrices [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Hi-C
matrices are used in genomic science to explore genome foldings. Finding subregions (patterns) of some 10 × 10
pixels in large matrices of 3 million × 3 million cells is tedious problem potentially requiring extensive exploration
through pan and zooming. Instead, HiPiler extracts patterns suggested by an algorithm and provides an extensive
interface to explore these patterns independently from their position in the matrix. HiPiler allows for ordering,
clustering, and filtering snippets, as well as laying them out in scatterplots and using multidimensional scaling.
HiPiler requires interaction literacy on a low level, i.e. knowing the functionality of the interface and which
interface components lead to which actions.
      </p>
      <p>
        Matrix Cubes are a visualization metaphor and interaction interface for dynamic networks [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. The underlying
metaphor are space-time cubes constructed from stacked adjacency matrices. While this visualization generally
is a 3D visualization, users must apply transformation operations on the cube to obtain more legible and
taskappropriate visualizations; projection, filtering, decomposition, rotation etc. Matrix Cubes, due to their relative
freedom of interaction, highlight a further aspect of interaction literacy; interaction with visualization models. A
user must understand the visualization metaphors and model, then learning which operations he/she can apply.
Besides learning how the specific interface works, this kind of interaction literacy requires learning specific
strategies and when to use which operation onto the cube.
      </p>
      <p>
        While Matix Cubes was designed for 2D interfaces, in other projects we have investigated diferent interaction
modalities involving virtual reality, augmented reality and tangible interfaces [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. These projects, explored with
3D visualizations such as Matrix Cubes, but also scatterplots and other space-time cubes [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. More direct and
natural interaction in these modalities require interaction literacy on a physical level, related to the spatial and
immersive nature of the interface: pointing and selecting in space, moving within and around visualizations,
moving cutting planes, and eventually gestures. Some of these aspects, we studied for augmented reality with the
HoloLens [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] and are further investigating with the notion of the AR-CANVAS [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], a design space and conceptual
model for visualizing situated data in augmented reality.
      </p>
      <p>
        Interaction literacy, as illustrated by these projects is a wide term that demands more precise thinking about
how to improve interaction skills of future citizens with data visualization interfaces. As many deceptive examples
of charts have shown [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], a single (static) visualization rarely shows any truth at all (here is where the title of
this talk is coming from: Ceci n’est pas la data—it’s (one very specific) picture of the data). Interaction literacy is
the skill to teach people to be critical, to search for multiple perspective, to explore the data, and to be objective
about the data, more so if the storyteller is not. Interaction literacy requires an open mind-set. It’s the skill to ask
      </p>
      <p>
        Ceci n’est pas la data: Towards a Notion of Interaction Literacy for Data Visualization
questions and try to organize the chaos in which we find ourselves when approaching data. While interaction
literacy poses more questions than it can provide answers, I think it is powerful means to describe the current
state of (interactive) data visualization and the need for more care towards end-users, especially with respect
to simplicity and training. One possible solution for approaching interaction illiteracy might be data-driven
storytelling [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. Especially data comics [
        <xref ref-type="bibr" rid="ref3 ref6">3, 6</xref>
        ] might provide an easily accessible way to tell compelling stories
with data and to explain complex processes (data transformation and analysis, patterns in data visualization,
interaction, etc.) in a linear and visual way.
      </p>
      <p>Similar to data literacy and visualization literacy, interaction literacy might help us better understanding the
needs of end-users of data visualization interfaces and not just design for interaction and exploration, but think
about activities we can engage people in understanding data, being critical, especially audiences without special
training in any of the data related disciplines; exhibitions, games, workshops and classroom teaching, discussions,
etc.</p>
      <p>The slides for this talk can be found online: http://aviz.fr/~bbach/talks/interactionliteracy.pdf .</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Pierre Dragicevic, Daniel Archambault, Christophe Hurter, and
          <string-name>
            <given-names>Sheelagh</given-names>
            <surname>Carpendale</surname>
          </string-name>
          .
          <year>2014</year>
          .
          <article-title>A review of temporal data visualizations based on space-time cube operations</article-title>
          .
          <source>In Eurographics conference on visualization.</source>
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Emmanuel Pietriga, and
          <string-name>
            <surname>Jean-Daniel Fekete</surname>
          </string-name>
          .
          <year>2014</year>
          .
          <article-title>Visualizing dynamic networks with matrix cubes</article-title>
          .
          <source>In Proceedings of the SIGCHI conference on Human Factors in Computing Systems. ACM</source>
          ,
          <volume>877</volume>
          -
          <fpage>886</fpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Nathalie Henry Riche, Sheelagh Carpendale, and
          <string-name>
            <given-names>Hanspeter</given-names>
            <surname>Pfister</surname>
          </string-name>
          .
          <year>2017</year>
          .
          <article-title>The Emerging Genre of Data Comics</article-title>
          .
          <source>IEEE computer graphics and applications 38</source>
          ,
          <issue>3</issue>
          (
          <year>2017</year>
          ),
          <fpage>6</fpage>
          -
          <lpage>13</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Ronell Sicat, Johanna Beyer, Maxime Cordeil, and
          <string-name>
            <given-names>Hanspeter</given-names>
            <surname>Pfister</surname>
          </string-name>
          .
          <year>2018</year>
          .
          <article-title>The Hologram in My Hand: How Efective is Interactive Exploration of 3D Visualizations in Immersive Tangible Augmented Reality? IEEE transactions on visualization</article-title>
          and
          <source>computer graphics 24</source>
          ,
          <issue>1</issue>
          (
          <year>2018</year>
          ),
          <fpage>457</fpage>
          -
          <lpage>467</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Ronell Sicat, Hanspeter Pfister, and
          <string-name>
            <given-names>Aaron</given-names>
            <surname>Quigley</surname>
          </string-name>
          .
          <year>2017</year>
          .
          <article-title>Drawing into the AR-CANVAS: Designing Embedded Visualizations for Augmented Reality</article-title>
          . In Workshop on Immersive Analytics, IEEE Vis.
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <given-names>Benjamin</given-names>
            <surname>Bach</surname>
          </string-name>
          , Zezhong Wang, Matteo Farinella, Dave Murray-Rust, and Nathalie Henry Riche.
          <year>2018</year>
          .
          <article-title>Design Patterns for Data Comics</article-title>
          .
          <source>In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM</source>
          ,
          <volume>38</volume>
          .
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [7]
          <string-name>
            <given-names>Jeremy</given-names>
            <surname>Boy</surname>
          </string-name>
          ,
          <article-title>Ronald A Rensink, Enrico Bertini, and</article-title>
          <string-name>
            <given-names>Jean-Daniel</given-names>
            <surname>Fekete</surname>
          </string-name>
          .
          <year>2014</year>
          .
          <article-title>A principled way of assessing visualization literacy</article-title>
          .
          <source>IEEE transactions on visualization and computer graphics 20</source>
          ,
          <issue>12</issue>
          (
          <year>2014</year>
          ),
          <fpage>1963</fpage>
          -
          <lpage>1972</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [8]
          <string-name>
            <given-names>Maxime</given-names>
            <surname>Cordeil</surname>
          </string-name>
          , Benjamin Bach,
          <string-name>
            <given-names>Yongchao</given-names>
            <surname>Li</surname>
          </string-name>
          , Elliott Wilson, and
          <string-name>
            <given-names>Tim</given-names>
            <surname>Dwyer</surname>
          </string-name>
          .
          <year>2017</year>
          .
          <article-title>Design space for spatio-data coordination: Tangible interaction devices for immersive information visualisation</article-title>
          .
          <source>In Pacific Visualization Symposium (PacificVis)</source>
          ,
          <year>2017</year>
          IEEE . IEEE,
          <fpage>46</fpage>
          -
          <lpage>50</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [9]
          <string-name>
            <given-names>Alan</given-names>
            <surname>Dix</surname>
          </string-name>
          .
          <year>2009</year>
          .
          <article-title>Human-computer interaction</article-title>
          .
          <source>In Encyclopedia of database systems</source>
          . Springer,
          <fpage>1327</fpage>
          -
          <lpage>1331</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [10]
          <string-name>
            <surname>Fritz</surname>
            <given-names>Lekschas</given-names>
          </string-name>
          , Benjamin Bach,
          <string-name>
            <given-names>Peter</given-names>
            <surname>Kerpedjiev</surname>
          </string-name>
          , Nils Gehlenborg, and
          <string-name>
            <given-names>Hanspeter</given-names>
            <surname>Pfister</surname>
          </string-name>
          .
          <year>2018</year>
          .
          <article-title>HiPiler: Visual Exploration of Large Genome Interaction Matrices with Interactive Small Multiples</article-title>
          .
          <source>IEEE transactions on visualization and computer graphics 24</source>
          ,
          <issue>1</issue>
          (
          <year>2018</year>
          ),
          <fpage>522</fpage>
          -
          <lpage>531</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [11]
          <string-name>
            <given-names>Anshul</given-names>
            <surname>Vikram</surname>
          </string-name>
          <string-name>
            <given-names>Pandey</given-names>
            , Katharina Rall, Margaret L Satterthwaite,
            <surname>Oded Nov</surname>
          </string-name>
          , and
          <string-name>
            <given-names>Enrico</given-names>
            <surname>Bertini</surname>
          </string-name>
          .
          <year>2015</year>
          .
          <article-title>How deceptive are deceptive visualizations?: An empirical analysis of common distortion techniques</article-title>
          .
          <source>In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM</source>
          ,
          <volume>1469</volume>
          -
          <fpage>1478</fpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [12]
          <string-name>
            <given-names>Nathalie</given-names>
            <surname>Henry</surname>
          </string-name>
          <string-name>
            <surname>Riche</surname>
          </string-name>
          , Christophe Hurter, Nicholas Diakopoulos,
          <string-name>
            <given-names>and Sheelagh</given-names>
            <surname>Carpendale</surname>
          </string-name>
          .
          <year>2018</year>
          .
          <article-title>Data-Driven Storytelling</article-title>
          . CRC Press.
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [13]
          <string-name>
            <given-names>Milo</given-names>
            <surname>Schield</surname>
          </string-name>
          .
          <year>2004</year>
          .
          <article-title>Information literacy, statistical literacy and data literacy</article-title>
          .
          <source>In IASSIST QUARTERLY (IQ)</source>
          .
          <source>Citeseer.</source>
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>