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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Indeterminacy and Context Challenges in Automated Team Assessment and Tutoring</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>150</institution>
          ,
          <addr-line>Plymouth Meeting, PA 19462</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Starship Health Technologies</institution>
          ,
          <addr-line>2250 Hickory Road</addr-line>
        </aff>
      </contrib-group>
      <fpage>59</fpage>
      <lpage>68</lpage>
      <abstract>
        <p>A key difference between individual tutoring and team tutoring is the degree of control that the individual has on the trajectory and outcome of the problem or process of interest. In the individual case, the tutee does not have to share control of the problem solving process with others, while in the team case each tutee has only partial control of the overall response to the problem being solved. This creates problems of indeterminacy for assessment and tutoring, as the prior actions (and the effects of those actions) become a context for the assessment of any given team member's decisions and actions at any point in the problem's evolution. Indeterminacy makes individual and whole-team assessment more difficult and creates new context-tracking requirements for team tutoring systems. Pedagogical and technological solutions from prior team trainers are reviewed, and outlines for general solutions are suggested for future team tutors.</p>
      </abstract>
      <kwd-group>
        <kwd>team tutoring systems</kwd>
        <kwd>assessment</kwd>
        <kwd>cognitive diagnosis</kwd>
        <kwd>Indeterminacy</kwd>
        <kwd>Advanced Embedded Training System</kwd>
        <kwd>context tracking</kwd>
        <kwd>recognitionbased model assessment</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        The modern period of computation research into instruction began with Bloom’s [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]
seminal 1984 paper on human instruction, that showed a two-sigma increase in learning
performance for individually-tutored students over those with traditional class-room
based instruction. Bloom’s result was associated with the insight that human tutors
implicitly used experiential learning by basing tutoring on student’s work in applying
knowledge and skills in actual problems and tasks. Since then, the field has largely
focused on understanding how individual tutors achieve that effect and how it could be
replicated in Intelligent Tutoring Systems (ITSs). Over the last thirty years, ITS
research has been applied to many domains [
        <xref ref-type="bibr" rid="ref2 ref3 ref4 ref5 ref6">2-5</xref>
        ] in an empirical process of using learning
science to create new tutoring methods, and effectiveness assessments to identify and
refine tutoring models that work best. This has resulted in a general theory of intelligent
tutoring [
        <xref ref-type="bibr" rid="ref10 ref11 ref7 ref8 ref9">6-10</xref>
        ] that focuses on individualized assessment and
individualized-assessment-driven scaffolding for learning.
      </p>
      <p>
        At the heart of the ITS endeavor has been the dual problems of behavioral assessment
and cognitively diagnostic assessment [
        <xref ref-type="bibr" rid="ref12">11</xref>
        ] given the behavioral assessment. The latter
refers to the highly inferential process of assessing the cognitive processes and
specifically the knowledge state of the learner in a way that diagnoses the state of the learner’s
expertise or mastery of the knowledge and cognitive skill involved. These two levels
of assessment vary in their complexity based, to a large degree, on the characteristics
of the underlying problem domain and skill being learned. In very well-structured tasks
and domains involving a single person working alone, such as solving algebra
problems, a given decision or action can always be immediately determined as either correct
or incorrect from the problem state at the time of the action. Cognitive assessment can
similarly be more easily done in such domains because the required knowledge and
canonical problem-solving process can be precisely and unambiguously defined as a
deductive process. This allows the problem-solving process to be diagnostically
assessed in terms of its conformance with the deductive application of the declarative and
procedural knowledge involved. Assessment of correct behaviors then leads to an
increased belief that the learner has internalized and mastered the knowledge required for
that particular problem step, and assessment of incorrect behaviors analogously leads
to a decreased belief that the learner has internalized and mastered the underlying
knowledge.1
      </p>
      <p>There are of course many domains where the problem-solving processes are not so
well structured. Many of these are discovery-based, or involve stochastic relationships
between actions and outcomes. These are domains for which assessment of a behavior
or action can be complex and/or can yield an indeterminate result. If behavior
assessment is problematic, then cognitive assessment will be similarly problematic. The
difficulties grow significantly greater when an ITS is trying to train individuals for
problems in which the learner:
 is participating in an interaction with another person (who may be cooperating,
coordinating, or even competing with the learner), or
 is part of a team of learners, either working alone or in collaboration, or in
competition or conflict with each other.</p>
      <p>In such interactive and team-based problem domains, the task of automated behavioral
assessment quickly becomes very complex and problematic. As it does, the challenge
of automated cognitively diagnostic assessment also becomes that much more difficult.</p>
      <p>
        The remainder of this paper focuses on issues that underlie that difficulty – the issues
of context-dependence and the problem of indeterminacy. These concepts, and the
problems they create for team ITS, are discussed below within a detailed, though
abstracted, example.
1 This discussion is deliberately avoiding the mathematical and computational aspects of
representing, increasing, and decreasing the belief that the learner has acquired specific elements
of knowledge. An excellent presentation of those issues is provided in Nichols, Chipman, and
Brennan [
        <xref ref-type="bibr" rid="ref12">11</xref>
        ].
      </p>
    </sec>
    <sec id="sec-2">
      <title>Indeterminacy and Context-Dependence in Team Assessment</title>
      <p>
        In a classical ITS, the learner is immersed into a practice environment in which, at each
action or decision point, the:
 learner is in full control, and
 behavioral and cognitive assessment are done from direct observations of the state
of the environment in plus the observed decision made or action taken.
This individual ITS model is a direct analog of one-on-one tutoring, as discussed by
Bloom [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. When this constraint is relaxed by adding other persons to the
problemsolving process, it becomes more difficult to assess the actions of any one learner, and
arguably impossible to do so using only direct observation of each actor in isolation.
Consider a team-training ITS for the simple case of two persons in a simulated vehicle
-- a pilot or driver and a navigator-communicator (navcom). Assume that the role of the
navcom is to:
 a) plot a route to destination for the vehicle and communicate to the pilot the starting
and ending point of the next segment;
 b) communicate with any external sources about problems or issues in the space to
be crossed (e.g., locally bad weather); and
 c) revise the route and communicate changes to the pilot accordingly.
Assume further that the role of the pilot is then to direct the vehicle at all times, taking
into account local conditions and other events or objects that may be relevant to safe
operation of the vehicle.
      </p>
      <p>In the physical world, it would not possible to assess the behavior of the pilot without
considering the behavior of the navcom. If the navcom, for example, ignores
information about an upcoming obstacle, and the pilot collides with it, then it is uncertain
whether the pilot’s behavior was correct or incorrect, making it generally impossible to
assess that behavior or the knowledge state or cognitive process behind the pilot’s
action. The outcome was clearly negative (a crashed vehicle), but one could reasonably
note that the pilot was just following the route provided by the navcom (Case 1). Or,
one could determine that the pilot should have avoided the obstacle even without the
navcom’s inputs, as part of competent piloting skills (Case 2). Or, one could find that
the pilot was deficient in being too dependent on the navcom’s inputs, and not
exercising normal caution that would be appropriate if the pilot were in the vehicle alone,
performing both roles (Case 3). To add to this confusing picture, it should be noted that
this assessment process is largely dependent, not on the prior standard of what the pilot
or the navcom should do, but rather anchored on the way in which the coordination
between the two roles was defined – that is, on how the team interactions and
coordination processes are defined.</p>
      <p>The above example points out why a team ITS cannot simply be viewed as an
aggregate of individual ITSs for each member of the team. Examining this from the ITS
architecture perspective, the behavioral and cognitive assessment of the ITS for Case 1
can only be accomplished by adding an independent (data) pipeline from the pilot’s
actions to the assessment module. However, it would be insufficient for Case 2,
because a behavioral input alone would not allow the value of the missing communication
from the navcom to be expressed and used in the behavioral and cognitive assessment
of the pilot. Moreover, the addition of a pipeline from the behavior (and behavior
assessment) of the navcom would still leave the assessment module for the pilot without
enough information to consider and assess Case 3 above. That is because the
information on the navcom’s role in the team, vis-a-vis the pilot’s role, would still be
missing.</p>
      <p>The point here is that knowing that the pilot drove into an obstacle leaves the
behavioral (and cognitive assessment) in an indeterminate state with regard to diagnosis and
assessment. In abstract terms, the arrival of the team-directed system at a specific
problem-state can be the result of a (potentially large) set of unique sequences of
actions/decisions by the members of the team. Different sequences in this set can be the basis for
different diagnoses and assessments of some or all of team members at that same point
in the problem state. In cases like this, we can say the there is an indeterminacy of the
problem state with regard to diagnosis and assessment because a single diagnosis and
assessment cannot be determined without additional information.</p>
      <p>In the example immediately above, the additional information needed is historical
- the sequence of prior actions and interactions of and among the team members.
However, other kinds of information may also be needed to undertake a definitive
assessment and diagnosis. The individual action/decision sequences also involve the different
relationships that the team members have to the set of roles and responsibilities that are
defined within the team as a whole. The actions taken by individuals acting as a specific
role can also have a situational meaning in terms of the changing state of the
environment or situation that is the focus of the team. Together, the historical decision/action
sequence of the different team members, and the relationship of actions/decisions to the
team members to design, and the external problem state constitute a broader context for
the assessment processes of the individuals in each role and of the team as a whole.</p>
      <p>The added importance of context can be understood by adding one additional factor
to the thought exercise above. Assume that the navcom had received multiple warnings
of expected obstacles and had communicated each one to the pilot, though each
expected obstacle communication proved to be a false alarm. The presence of multiple
prior warnings, all false, is relevant context for the collision with the obstacle that was
struck without a navcom warning. The prior false alarms could be interpreted as
negatively affecting the vigilance of the pilot, and perhaps that of the navcom as well,
leading to a slowed reaction time to the actual obstacle (Case 4). This case requires a
context-based assessment and diagnostic process which involve both past events and
external parties (i.e., whoever was issuing the warnings) as well as all of the factors
required to assess Cases 1 through 3.</p>
    </sec>
    <sec id="sec-3">
      <title>Dealing With Indeterminacy and Context-dependence in</title>
    </sec>
    <sec id="sec-4">
      <title>Team Training ITSs</title>
      <p>
        The issues of indeterminacy and context-dependence as related to behavioral
assessment and cognitive diagnosis in team ITSs were first addressed in one of the first team
ITSs, the Advanced Embedded Training System (AETS) [
        <xref ref-type="bibr" rid="ref13">12</xref>
        ]. That system, and its
initial solution to those challenges, are described in the following subsection. While
AETS’s approach created a foundation that continues to be relevant to today, it left
other problems in team ITS design and development open. Some of those issues are
also discussed in this section.
3.1
      </p>
      <sec id="sec-4-1">
        <title>AETS and Recognition-Activated Model Assessment</title>
        <p>The Air Defense team in the combat-information center (CIC) team aboard a US Naval
destroyer focuses on the problem of commanding and controlling multiple assets to
provide continuous defense of ownship and the whole surface combatant group from
hostile attack from the air. The team can vary in size from six to eight members (within
the CIC), with roles varying to some degree according to the mission and organizational
decisions by the ship commander. The broad aid defense function is to detect, identify,
monitor and, if necessary, engage air vehicles that could pose a threat to ownship and/or
defended assets, particularly an aircraft carrier. The AETS was an advanced
development research project that was undertaken to explore how adaptive intelligent training
could be provided while at sea for whole shipboard teams, such as the Air Defense
team.</p>
        <p>
          (The initial motivation for AETS arose out of a specific incident that occurred in the
late 1980s, in which a US Naval destroyer shot down an Iranian airliner with great loss
of life. The Air Defense team believed, based on the aircraft’s unusual behavior and
the high level of geopolitical tensions in the area, that the aircraft was in fact a hostile
military aircraft preparing to launch a missile at the destroyer. This incident was widely
analyzed in a landmark study on decision-making under stress [
          <xref ref-type="bibr" rid="ref14">13</xref>
          ], which essentially
concluded that all the actions of the team were appropriate, although contextual factors
led to the clearly undesirable outcome, making it an interesting empirical example of
the issues addressed in this paper.)
        </p>
        <p>
          AETS initially focused on applying conventional ITS concepts, seeking to assess
each team member’s performance from bottom-up analysis of that person’s low-level
actions -- specific keystrokes, eye movements, and speech utterances made by the
operator2 on the voice networks. It quickly became clear that there were very many
sequences of low-level actions that could be used to create a functional event in the
problem solving process, e.g., tagging an air track as presumed hostile. Cognitive front-end
analyses [
          <xref ref-type="bibr" rid="ref15">14</xref>
          ] also showed that those abstracted functional events were the basis on
which operators, particularly those in more senior roles, reasoned about the problem.
The cognitive analyses also showed that each operator maintained a detailed mental
model of the mission context from the perspective of that operator’s specific role in the
2 The term ‘operator’ is used henceforth to refer to a person filling a specific role in the team.
team, and used that mental context model to stimulate opportunistic reasoning about
what to do next. This reasoning strategy stood in stark contrast to the top-down
deductive reasoning described earlier as the canonical individual ITS case. One seeming
basis for this use of the opportunistic context-driven reasoning approach was that it was
an implicit response to the indeterminacy in the team process. As each team member
could independently move the problem in an unexpected direction (i.e., could create
indeterminacy), the experienced operators developed a strategy that explicitly
maintained a context representation, and that at any point in time reacted to the situation at
hand, in the context of the current mission.
        </p>
        <p>The AETS behavioral and cognitive diagnosis approach mimicked the strategy
uncovered in the cognitive analysis. It consisted of four parts:
1) low-level action data were processed using intelligent algorithms to
automatically combine them into abstracted high-level actions, which marked
the key steps and transitions in the problem-solving process;
2) cognitive models were constructed to emulate the processes by which each
operator role built and maintained a mental model of the mission context,
and the processes by which the operator chose (and contextualized)
highlevel actions to take;
3) performance analysis algorithms, on recognition of a high-level action from
an operator, queried the cognitive model to determine if its type, timing,
and contextual customization matched the high-level action, if any, that
were indicated by that operator’s cognitive model;
4) cognitive analysis algorithms were then invoked, given an at-least partial
match with the model indications, to identify the specific parts of the
cognitive model that were successfully or unsuccessfully instantiated in the
operator’s actions; and
5) adaptive feedback algorithms then used the results of the cognitive
assessment to provide feedback reinforcing the knowledge used correctly or
attempting to remediate inferred errors in underlying knowledge.</p>
        <p>
          This process was termed Recognition Activated Model Assessment (RAMA), since
it was activated by recognition of an abstract functional action from an operator, and
conducted through comparison of the action with underlying cognitive model
predictions. The performance assessment subsystem also used temporal windowing to control
for small variations in timing of actions by operators, and to allow missed actions to be
recognized by their absence. This RAMA approach has been used in various forms by
multiple other team training ITSs [
          <xref ref-type="bibr" rid="ref16">15</xref>
          ]. Among other novel features of RAMA was its
use of explicit context models (though for each individual operator rather than one
team-wide), and its use of abstract levels of action to drive the assessment process rather
than unitary or low-level actions typical of conventional ITSs.
3.2
        </p>
      </sec>
      <sec id="sec-4-2">
        <title>The Inverse Indeterminacy Problem – Creating an Assessable Moment</title>
        <p>AETS and the RAMA method still left several indeterminacy problems unaddressed.
Among the most interesting was a way of meeting a training need that can be considered
the inverse of the indeterminacy problem. That was the problem of creating an
assessable moment: a specific situation that required one or more operators to demonstrate
their possession and ability to apply a specific body of knowledge. In an individual ITS
this is relatively easy; a problem or state can be created directly by the ITS designer or
engineered so that the learner must encounter it. In a team environment, however, it is
much more difficult to do this for the very reason underlying indeterminacy, which is
that each and any operator could move the problem in some unanticipated direction.
Thus, creating a specific situation requires that each operator behave in such a way as
make that situation arise, or at least require that no operator behave in a way that would
prevent the situation from occurring.</p>
        <p>
          A successor to AETS called SCOTT (Synthetic Cognition for Operational Team
Training) did explicitly address the problem of creating assessable moments from
within a RAMA architecture [
          <xref ref-type="bibr" rid="ref17">16</xref>
          ]. It did this explicitly by creating a team training ITS
in which any role in a team can be trained, but in which only one role is played by a
live human trainee at a time, with the other roles being filed by cognitive models
interacting directly with the simulation. Thus, a SCOTT cognitive model served dual
purposes: as the basis for RAMA assessment when its role was being played by a live
trainee, and as a synthetic operator otherwise. In doing this, SCOTT was designed so
that the model-based operators could be directed to secretly collaborate to create an
assessable moment for the live trainee.
4
        </p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Summary and Future Directions</title>
      <p>This paper has discussed several challenges to the task of constructing intelligent
training systems for teams, as follows:
 In moving from the classical paradigm of one-learner/one-ITS to the team-training
paradigm of many-leaners/one-team-ITS, some or all of the teammates become part
of the problem environment for assessing the behavior and knowledge state for any
individual in the team.
 Because the design and standard procedures for the team roles affect how any
individual action is assessed, the team and its design also become part of the problem
environment for assessing the behavior and knowledge state of any team member.</p>
      <p>The team level also creates a separate level of assessment for the team as a whole.
 The history of team members’ actions and the effect of those actions on the external
problem environment create a persistent context that also provides needed
information to the individual and team level performance assessment process. Within the
team, different members may have differential access to this larger team context
information.</p>
      <p>Creating explicit representations of these additional second and third order influences
on individual team-member assessment and diagnosis will be required in future team
ITSs to provide tutoring for team interactions and cooperation and coordination within
a team. The paragraphs below speculate on how this might be accomplished.</p>
      <p>
        The prior generations of intelligent team trainers (see Freeman and Zachary [
        <xref ref-type="bibr" rid="ref16">15</xref>
        ])
relied to various degrees on human instructors, role-players and/or observers as adjust
of the otherwise automated team trainers. In AETS, for example, the human instructors
were responsible for tracking team communications and collecting specific examples
of those communications to use in live after actions reviews with the (human) team.
While the embedded cognitive models in AETS did build and maintain cognitive
representations (termed mental models) of the team and problem context, each such model
only considered it from the perspective of one specific role/person in the team. Those
computational context representations provided the information needed by the
positionspecific RAMA algorithms. There were two main limitations of this approach. The
first is that there was no model of the overall ‘team’ context, so problems and failures
that resulted in divergent context representations within the team could never be
detected or diagnosed. Second, individual context view is insufficient to represent
coordinated or cooperative aspects of teamwork, again preventing such aspects from being
assessed or diagnosed. These limitations require explicit models of context and/or of
team communications to be developed and integrated into the (simulated) practice
environment.
      </p>
      <p>
        One emerging technology that could be used to accomplish this is computational
context modeling3, a family of technologies that seek to build and maintain dynamic
declarative computational models of context. Particularly relevant for team ITSs are
context-modeling approaches that seek to construct a representation that is compatible
with the mental models of context models that people construct [
        <xref ref-type="bibr" rid="ref19">18</xref>
        ]. A drawback of
this approach is that it can require intensive knowledge-engineering, especially for
larger teams. An attractive aspect, on the other hand, is that a representation of the
‘core’ context that is shared across the team can be constructed, and more specialized
role-specific context models (analogous to those that were used in AETS and SCOTT)
can be generated easily using a publish-subscribe mechanism augmented with more
detailed context information maintained separately. This context mechanism can also
be used to maintain a context-based history of communications and dialogs among team
members. Zachary, Carpenter, and Santarelli [
        <xref ref-type="bibr" rid="ref20">19</xref>
        ] detail an example of this from a
human-robot communication domain.
      </p>
      <p>
        The complexity of such a thorough context representation technology could make it
prohibitively expensive if it had to be (re-)built from scratch for each new team ITS.
However, a substantial economy of scale could be achieved by integrating it as common
infrastructure in re-usable team ITS framework. A team-focused GIFT [
        <xref ref-type="bibr" rid="ref21">20</xref>
        ] could thus
provide a logical insertion point for this key component of future team ITSs.
      </p>
    </sec>
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