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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Combining Multimodal Learning Analytics with Backward Design to Assess Learning</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Melanie E. Peffer</string-name>
          <email>melanie.peffer@unco.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ph.D.</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Northern Colorado</institution>
          ,
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this position paper, I describe a potential avenue for leveraging multimodal learning analytics research to produce evidence about how learning analytics improves learning. Recently, several members of the learning analytics community have called for an increased focus on the learning side of learning analytics, particularly in generating an evidence base. I argue here that one method for better understanding learning via analytics is to utilize a backward design approach. In backward design, an instructor begins with a specific objective and assessment and designs the pedagogical approach to meet those objectives. I extend this practice to learning analytics and suggest learning analytics design also take a backward design approach: how do we design learning analytics to fit a specific learning context and give insight into whether or not the learning objectives were achieved? By focusing specifically on the learning objective in context, this approach may advance the field by generating specific evidence for how multimodal learning analytics can be designed to assess real-time learning, rather than trying to fit existing learning analytics to the learning objective. This may lead to actionable research that could help communicate information about learning both to the student and the teacher.</p>
      </abstract>
      <kwd-group>
        <kwd>backward design</kwd>
        <kwd>assessment</kwd>
        <kwd>evidence</kwd>
        <kwd>biology education</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>
        Clickers, e-textbooks, adaptive reading assignments, and learning management systems are
examples of technologies used in the higher-education classroom that provide potential avenues for
capture of multimodal student learning data. Much of this data, such as clickstream or time on task,
is easily collected and may be low-hanging fruit for understanding learning. However, what are
socalled “analytics of convenience” really telling us about learning? Some have cautioned drawing rigid
conclusions on findings generated solely by learning analytics to avoid too much inference of what
an individual’s behaviors mean
        <xref ref-type="bibr" rid="ref9">(Siemens, 2015)</xref>
        . Others have called for focusing on the learning side
of learning analytics, rather than the easily-capturable analytics
        <xref ref-type="bibr" rid="ref2">(Hackbarth, 2017)</xref>
        . Furthermore,
recent work in the learning analytics field has called for an increased focus by the community on
generating evidence that learning analytics actually improves learning and pedagogy
        <xref ref-type="bibr" rid="ref1">(Ferguson &amp;
Clow, 2017)</xref>
        . In the case of educational technology, the technology notoriously comes first, causing
educators to design around the technology instead of vice versa (Laurillard, 2012). How can we
leverage technology to meet the specific goals of educators, instead of forcing educators to adapt to
the technology? In this position paper, I propose that we can combine multimodal analytics with the
principles of backward design to create deductive analytics targeting explicit research questions or
learning phenomena in specific contexts. By focusing on a specific aspect on learning and intentional
design of analytics to meet those goals, this may lead to more evidence for how learning analytics
can improve teaching and learning in practice.
2
2.1
      </p>
    </sec>
    <sec id="sec-2">
      <title>BACKWARD DESIGN</title>
      <p>
        Backward Design and Learning
“Backward design” is a term coined by Grant Wiggins and Jay McTighe (2005) to describe a
pedagogical approach where educators begin first with the desired learning outcome or result and
then design the methods, materials, activities, and assessments to reach the desired learning
outcome. Backward design has three distinct phases: (1) Identification of desired results, or
determining what students should understand or be able to do after the unit/semester has passed;
(2) Deciding what evidence, such as performance on an assessment, will demonstrate that the
student achieved the desired outcome; (3) Designing appropriate instructional activities to fit the
learning objectives and the method of assessment
        <xref ref-type="bibr" rid="ref11">(Wiggins and McTighe, 2005)</xref>
        . An instructor will
not necessarily pass through each of these stages in order, but may cycle between them as learning
activities are developed
        <xref ref-type="bibr" rid="ref10">(Whitehouse, 2014)</xref>
        . Said otherwise, in backward design the focus is on the
ultimate learning goal and how that learning will be assessed instead of simply what topics need to
be covered in a course, as dictated by tradition or a textbook
        <xref ref-type="bibr" rid="ref11">(Wiggins &amp; McTighe, 2005)</xref>
        . For
example, in the context of my non-majors biology course, one of my learning objectives is for
students to be able to relate authentic science practices and nature of science understanding to
course topics. To achieve this goal, I have specific assessments (a group project, exam items) and
methods of achieving those objectives, such as completing case studies in class. My approach is
backward because I started with my learning objective in mind, not with a particular project, activity,
or preferred textbook. The key benefits of backward design over traditional design is students are
more likely to be “hands on, minds on” rather than engaging in habitual or entertaining tasks that
may not necessarily contribute to student learning.
2.2
      </p>
      <sec id="sec-2-1">
        <title>Comparing Backward Design to Learning Design</title>
        <p>
          Learning design is defined as using design knowledge when developing a learning experience,
including full courses or individual lessons
          <xref ref-type="bibr" rid="ref3">(Koper, 2005)</xref>
          . Good learning experiences have good
design at their base, and this design is generalizable to other learning experiences
          <xref ref-type="bibr" rid="ref3">(Koper, 2005)</xref>
          .
Backward design does not necessarily have any underlying design that is generalizable to other
learning experiences. If two learning experiences have similar objectives, it may be possible that one
can generalize to the other. One could consider backward design as a facet of overall good learning
design. When applying learning analytics to design, one method of applying useable pedagogical
feedback is to design analytics to capture the learning process, or certain checkpoints to monitor
student progress
          <xref ref-type="bibr" rid="ref5">(Lockyer, Heathcote, &amp; Dawson, 2013)</xref>
          . However, this application of learning
analytics to understanding pedagogy relies on using existing metrics, such as viewing student
downloads from a learning management system to monitor student progress in a course or using
social-network analysis to see how students complete a task
          <xref ref-type="bibr" rid="ref5">(Lockyer, Heathcote &amp; Dawson, 2013)</xref>
          .
Using a backward design approach, not only is the learning environment designed around certain
objectives, but the learning analytics are intentionally designed as well around those objectives.
2.3
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>Backward Design and Multimodal Learning Analytics</title>
        <p>Using a backward design approach to design of multimodal learning analytics, researchers would
start with a theory-driven research question or learning phenomenon and then choose or design
analytics to match the question at hand. Although analytics of convenience or extant technologies
may be useful, in the context described here, their existence is considered secondary to the
educational objective. In this way, we are considering “what education needs from technology”
(Laurillard, 2012, p. 8) rather than what technology is available for education and research.
Use of a backward design paradigm with multimodal learning analytics parallels design-based
research in that both involve the researcher working to design materials according to the specific
context of interest (Barab &amp; Squire, 2004). Multimodal analytics are of particular use since learning
occurs in both digital and physical spaces, and allows a more robust method for application of
backward design when choosing and implementing learning analytics.
2.4</p>
      </sec>
      <sec id="sec-2-3">
        <title>Examples of Learning Analytics Work</title>
        <p>
          In my work, we recently examined the language used by experts and novices as they engaged in
simulated authentic science inquiry (Peffer and Kyle, 2017). Experts and novices differed in their
expertise in authentic science practices, and we used analytics to determine which verbs were used
more frequently by experts or novices. The use of expert-like hedging language is one of many
sophisticated practices that my current work is pedagogically targeting. Another example of
backward design in analytics is the work of
          <xref ref-type="bibr" rid="ref7">Quigley, Ostwald, and Sumner (2017</xref>
          ) which examined
the modeling practices of high school students using EcoSurvey, a tool used to model ecological
systems. Using modeling theory as a guide, the authors designed the analytics to capture important
sequences used by the students and detect differences between teachers. Their work may provide
insights in how teachers can receive personalized feedback on their instruction to promote their
professional development. This is in contrast to studies such as
          <xref ref-type="bibr" rid="ref8">Samson, Czarnik, and Gross (2017</xref>
          ) or
Park, Denaro, Rodriguez, Smyth, and Warschauer (2017) where easily capturable digital behaviors,
such as clickstream data, were used to examine student performance. The analytics were not
customized, such as in the backward design approaches used by Peffer and Kyle (2017) or
          <xref ref-type="bibr" rid="ref7">Quigley,
Ostwald, and Sumner (2017</xref>
          ).
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3 APPLYING BACKWARD DESIGN TO MULTIMODAL LEARNING</title>
    </sec>
    <sec id="sec-4">
      <title>ANALYTICS</title>
      <p>Since assessment is a key component of backward design, using multimodal learning analytics as
assessments embedded in a backward design paradigm is logical and could provide many useful
insights about learning. Within the context of today’s classroom, which coexists in both digital and
physical spaces, using multimodal analytics could be particularly advantageous in backward design.
The key benefit to using backward design in a multimodal context, with many options for capturing
analytics, is to be deliberate in choosing what kinds of analytics will be the most useful to examine.
How do we use each space to best capture data around a learning episode? How could devices in
the physical world such as biometric sensors or smart furniture be combined with analytics in the
digital world such as clickstream or natural language processing? For example, in my non-majors
biology course we often discuss high profile current events such as controversial genetic
technologies. Say I task students to work in groups and research a polarizing topic. Each group would
then present an argument to the class, citing evidence that they found. A possible research question
could be how do students choose and evaluate evidence. From the digital perspective, I could
examine how many different sources of information are used, for how long they are accessed, and in
what order students viewed the sources. In the physical space, I could examine language between
participants around the topic at hand and biometrics. For example, what kind of biological response
occurs when a student looks at contradictory information? How does this relate to their interactions
with their peers? What does the data taken together tell us about learning in a multimodal space?
The key differentiating factor here is starting with what I want to know rather than what is already
available and designing or choosing analytic techniques to suit the learning and research objectives.
4</p>
    </sec>
    <sec id="sec-5">
      <title>DISCUSSION</title>
      <p>
        Although the potential for learning analytics to revolutionize research and teaching in the digital era
is undisputed, there is a need for deductive, theory-driven learning analytics research to advance the
field and leverage these new insights into actionable research that improves student learning
outcomes
        <xref ref-type="bibr" rid="ref2">(Hackbarth, 2017)</xref>
        . Furthermore, educational needs and goals should be considered when
designing analytics, and not vice-versa (Laurillard, 2012). Rather than look at easily captured data or
“analytics of convenience” (e.g., clickstream data, time spent logged into a Learning Management
System) and correlating these behaviors with student performance in a course, the proposed
application of learning analytics here follows a backward design approach where the learning
analytics are designed across physical and digital space to help achieve or assess specific learning
objectives. For example, Diana et al. (2017) described how a real-time dashboard could be used by
an instructor to match low and high performing students. In the hypothetical example above, an
instructor could use a real-time dashboard to facilitate just-in-time teaching where the instructor
views each group’s progress and intervenes as needed based on the information presented on the
dashboard. The analytics are intentionally designed across spaces to meet the pedagogical needs of
the teacher or to provide information to the student.
      </p>
      <p>
        Using backward design and intentionality about what will be collected and why it is important to
collect will fine tune efforts to better understand learning through the use of analytics. This is
particularly advantageous when considering how to meet the need in the learning analytics field to
generate evidence that the learning analytics field is improving student learning
        <xref ref-type="bibr" rid="ref1">(Ferguson &amp; Clow,
2017)</xref>
        . Although important insights about learning can be obtained via easily capturable analytics,
and oftentimes this is an excellent place to start, it is also important to balance these studies with
the focused, backward approaches proposed here. This may also be important when considering
what methods for capturing analytics across spaces are the best investments for limited resources. Is
that cool new technology fun to use, or is it going to provide important information about learning?
Are we choosing a modality because it is the hot new thing (and therefore may not be that useful),
or because it will help us achieve a specific goal?
        <xref ref-type="bibr" rid="ref11">Wiggins and McTighe (2005)</xref>
        refer to these
activities as “hands-on without being minds on;” learning is limited to the activity, and is not long
lasting. I encourage those designing studies to consider what aspect of learning they wish to
understand through learning analytics and intentionally choose what kinds of multimodal analytics
to utilize. This mindset will help generate the evidence needed to give credence to the field of
learning analytics, and shift the focus from the analytics to the learning.
5
      </p>
    </sec>
    <sec id="sec-6">
      <title>ACKNOWLEDGEMENTS</title>
      <p>I would like to thank Alan Hackbarth and David Quigley for enriching conversation on this topic and
helpful comments while preparing this manuscript.
Peffer, M. E., &amp; Kyle, K. (2017, March). Assessment of language in authentic science inquiry reveals putative
differences in epistemology. In Proceedings of the Seventh International Learning Analytics &amp;
Knowledge Conference (pp. 138-142). ACM.</p>
      <p>the learning sciences, 13(1), 1-14.</p>
      <p>Barab, S., &amp; Squire, K. (2004). Design-based research: Putting a stake in the ground. The journal of
Diana, N., Eagle, M., Stamper, J. C., Grover, S., Bienkowski, M. A., &amp; Basu, S. (2017, March). An
instructor dashboard for real-time analytics in interactive programming
assignments. In Proceedings of the Seventh International Learning Analytics &amp; Knowledge
Conference. ACM. (pp. 272-279).</p>
    </sec>
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