{"labels":{"en":"Gamification And Affective Computing For The Improvement Of Driving Assessments"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 2166"},"claims":{"P31":"Q13442814","P1433":"Q113543259","P1476":{"text":"Gamification And Affective Computing For The Improvement Of Driving Assessments","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-2166/afcai18-paper4.pdf","P50":[{"value":"Q58012252","qualifiers":{"P1545":"2"}}],"P2093":[{"value":"Fábio Silva","qualifiers":{"P1545":"1"}}]}}