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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The Role of Knowledge in Intelligent Agents</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Ingo J. Timm</string-name>
          <email>itimm@uni-trier.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Lukas Reuter</string-name>
          <email>reuter@uni-trier.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Trier Research Laboratory for Simulation Center for Informatics Research and Technology (CIRT) Trier University</institution>
          ,
          <addr-line>Behringstraße 21, 54296 Trier</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <fpage>55</fpage>
      <lpage>67</lpage>
      <abstract>
        <p>Artificial intelligence systems embedded in a world of big data, enriched by learning can theoretically extend their knowledge infinitely. However, the computational eciency of an artificial intelligence system highly depends on the size of its knowledge base as well as the complexity of its inferencing mechanisms. Bounded capacity of the mind is a well-known problem in human cognition and psychology, as well. In an interdisciplinary research program, intentional forgetting as mean for knowledge dynamics is in question to address these limitations. The AdaptPRO project focuses on intentional forgetting in context of human and multiagent teams. In this paper we investigate the specific aspects of knowledge dynamics and their implications on intentional forgetting in multiagent systems, i.e., in intelligent agents as their constituting elements. Therefore, the knowledge structure within and knowledge distribution between agents are discussed. While the dynamics of increasing the amount of available knowledge or for updating information are widely researched, reducing the amount of available knowledge is rarely discussed. We analyze the requirements for integrating intentional forgetting within intelligent agents and propose a first specification with focus on action- and plan-related knowledge.</p>
      </abstract>
      <kwd-group>
        <kwd>Knowledge Dynamics</kwd>
        <kwd>Intelligent Agents</kwd>
        <kwd>Intentional Forgetting</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Humans, embedded in the real-world have access to almost unlimited amount
of information through perception of their surrounding environment. While
perceiving the environment, humans process huge amounts of audio-visual
perceptions and derive an internal world-model as a basis for their cognitive
decisionmaking. Ecient mechanisms for handling this information have been
established in human evolution, e.g., integration, aggregation, abstraction, focusing,
learning, and forgetting. Information overload or cognitive overload is in
discussion since the early 70ies as an e↵ect of receiving too much information in
organizations. Eppler and Mengis identify the following causes for information
overlaod: ”information itself (its quantity, frequency or itensity, and quality or
general characteristics), the person receiving, processing or communicating
information, the tasks or processes which need to be completed by a person, team
or organization, the organizational design (i.e., the formal and informal work
structures), and the information technology that is used (and how it is used) in
a company.” [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Tushmann and Nadler (1978) introduce two main variables for
influencing information overload: the information processing capacity (IPC) and
the information processing requirements (IPR) [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ]. While the IPC is mainly
determined by personal characteristics of the information processing person, e.g.,
level of expertise and experience, the IPR is a↵ected by tasks or processes, i.e.,
organizational design [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. In order to cope with the limited capacity of the
human brain as well as to improve performance issues in case of information
overload, humans adapt their knowledge and delete, override, suppress, or sort
out outdated information, i.e., they forget [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Information overload challenges
organizational design as the configuration of teams and integration of roles on an
individual level are key variables for team’s eciency and reliability. The
significance of this problem highly depends on the level of dynamics and
standardization. So called knowledge-intense processes, i.e., processes that require specific
knowledge in execution, are characterized by frequent autonomous decisions and
have a high degree of freedom [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Hence, psychologists analyze forgetting as
an intentional process as well as team members’ and team’s capacity [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>
        In distributed artificial intelligence (DAI), various research on multiagent
systems (MAS) and intelligent agents has been conducted. Particularly for
implementing such knowledge-intense processes MAS is a promising technology.
Agents are associated with autonomous and reactive as well as proactive
behavior [
        <xref ref-type="bibr" rid="ref22 ref32 ref41">22,41,32</xref>
        ]. Especially in dynamic environments, agents benefit from their
autonomous behavior and can execute actions according to environment changes
[
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]. In contrast to purely reactive design, Russel and Norvig state that ”A
system is autonomous to the extent that its behavior is determined by its own
experience ” [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]. Consequently, they define that a truly autonomous agent is able
to perform actions in a variety of environments with enough time to adapt [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ].
When dealing with knowledge adaptation in dynamic environments, a dominant
strategy lies in extending agents knowledge bases by learning new facts and rules.
However, by extending the knowledge bases, the inference mechanism becomes
more inecient, too. This resembles a state of IO in agents. Therefore, the
consideration of presuming or reducing a knowledge base to relevant aspects of an
adapted environment becomes an important approach for intelligent, i.e.,
autonomous agents with respect to their computational limitations. In real-world
applications, learning agents could also su↵er from information overload. Thus
the question arise if theoretical and methodological approaches from psychology
can be transferred to agents.
      </p>
      <p>With respect to the close dependency of psychology and computer science on
information overload, a new priority research program ”Intentional Forgetting
in Organizations” (DFG-SPP 1921) including tandem projects from computer
scientists and psychologists has been initiated. Our project AdaptPRO 1 as
part of this program, addresses organizational, i.e., team aspects of limited
capacity, information overload, and intentional forgetting from an organizational
1 adaptpro.uni-trier.de
psychology and DAI perspective. We aim at identifying necessary requirements
for formal agent architectures to implement intentional forgetting. Therefore,
we focus on the interdisciplinary model, analyzing knowledge structures,
knowledge dynamics, and adaptive behavior in intelligent agents and MAS. Using a
formal architecture for intelligent agents (Discourse Agents) based on the
wellknown BDI-paradigm, we illustrate how to extend the formal model to allow for
forgetting of action- and task-related knowledge.</p>
      <p>The remainder of this paper is structured as follows. We introduce our
interdisciplinary theoretical approach to intentional forgetting as a basis for
balancing eciency and reliability in Section 2. In Section 3, knowledge structures
and knowledge dynamics in agents are analyzed and shortcomings for adopting
intentional forgetting are identified. Finally, Section 4 presents a first step
approach for extending a conventional deliberative agent architecture with means
of intentional forgetting with focus on action- and plan-related knowledge.
2</p>
    </sec>
    <sec id="sec-2">
      <title>Adaption by Intentional Forgetting</title>
      <p>Intelligent agents allow for modeling of autonomous and dynamic behavior.
When dealing with autonomous behavior, knowledge and process capacity of
agents are limited. For humans, working with limited capacities is a well-known
problem. In the project Adaptation of Roles and Processes in Organizations
(AdaptPRO), we focus on these aspects by adopting intentional forgetting in a
team from psychology and artificial intelligence research. The next paragraphs
give an overview on how knowledge can be organized in individuals as well as
teams from a psychological perspective and address the (dis-)advantages.</p>
      <p>
        Team members memorize knowledge required for their tasks, they specialize
on particular areas of expertise, or they share knowledge and information with
each other [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. These various approaches to the organization of team knowledge
are known as team cognitions (see Figure 1) [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ]. Team cognitions describe the
structure in which knowledge important to team functioning is mentally
organized, represented, and distributed within the team and allows team member to
anticipate and execute actions [
        <xref ref-type="bibr" rid="ref5 ref6">5,6</xref>
        ]. Therefore, they are particularly suitable as a
theoretical concept for describing, modeling, and analyzing knowledge
configuration approaches in collaborative work processes. Team cognition, as an emergent
state, are conceptualized as (1) shared or (2) distributed team knowledge [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>
        When working together, it is important for team members to share their
knowledge about task and team relevant information with each other in the form
of team mental models to facilitate successful cooperation and coordination [
        <xref ref-type="bibr" rid="ref5 ref6">5,6</xref>
        ].
On the one hand, this generates trust and increases coordination and the
robustness of the work process against disturbances by means of information exchange
and the acquisition of group knowledge [
        <xref ref-type="bibr" rid="ref18 ref39">39,18</xref>
        ]. On the other hand, sharing of
the entire knowledge among all team members results in an increased amount
of information that needs to be processed by each individual which can lead
to information overload [
        <xref ref-type="bibr" rid="ref7 ref8">7,8</xref>
        ]. Information overload endangers the e↵ectiveness
and eciency of the team as its members struggle to focus on specific current
tasks when constantly switching between di↵erent contexts [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Contrastingly,
specializing on particular areas of competence reduces the cognitive load faced
by members of a team [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. That is, each team member can focus on its specific
expertise which reduces the load of information being processed. This
distribution of knowledge in specialized teams increases the overall knowledge capacity
of the whole team since individual members only have to memorize and
process information which is relevant to their areas of expertise [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. However, this
potentially makes the team as a system more fragile as it lacks the required
redundancy of knowledge to avoid confusion, conflicts, and failures [
        <xref ref-type="bibr" rid="ref36">36</xref>
        ].
      </p>
      <p>Regarding the knowledge dimensions of sharing and dividing knowledge, we
define intentional forgetting as a reorganization of knowledge in teams to enhance
a team’s knowledge capacity. As the previous paragraphs have shown, knowledge
distributions have di↵erent impacts on team performance and human cognition
which resembles capacity issues of knowledge bases and inference mechanism
in intelligent agents. The goal is to find a knowledge structure by intentional
forgetting which allows for ecient and resilient teamwork.</p>
      <p>To integrate this model into MAS it is essential to cover functions for
adaption and optimization, task-related and state knowledge, as well as perception.
Adaptation at runtime can be performed by (a) modifying an agent’s knowledge
and (b) situation dependent deliberation on goals, plans, and actions. In the
next section, knowledge structure and knowledge dynamics as prerequisites for
intentional forgetting are analyzed.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Agent’s Knowledge</title>
      <p>
        Agents are the key concept of DAI. Even if agents are knowledge processing
entities with specific properties like autonomy, reactive, and proactive
behavior as well as social deliberation, agents also provide a platform to implement
almost any AI technique, e.g., machine learning, planing, informed search, and
constraints satisfaction propagation. So they are similar to expert or
knowledgebased systems. An agent implements an agent function mapping perceptions to
actions. The decision-making within this mapping is determined by the agent
architecture [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]. The architecture separates inference knowledge from the
domain and task knowledge, i.e, a specific agent architecture could be embedded
in di↵erent environments. Due to the theoretical considerations of this paper
we focus on architectural aspects and knowledge relevant for deliberation rather
than discussing specific knowledge elements from a domain.
      </p>
      <p>
        In this section, we analyze requirements as well as typical elements of an
agent’s knowledge. As agents are expected to deal with dynamic elements of
the environment and non-deterministic actions from other agents, knowledge
revision is relevant with respect to intentional forgetting, too. Accompanying the
discussion of knowledge structures and dynamics, we introduce a possible
formalization within BDI-Logic [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]. The so-called Discourse Agent [
        <xref ref-type="bibr" rid="ref30">30</xref>
        ] are specified
with a multi-modal logic which integrates the approaches VSK-Logic [
        <xref ref-type="bibr" rid="ref42">42</xref>
        ] for
inter-agent behavior and LORA (Logic Of Rational Agents) [
        <xref ref-type="bibr" rid="ref40">40</xref>
        ] for deliberative
agent behavior. Whereas, LORA allows to represent and reason about beliefs,
desires, intentions, and actions within an agent and how these change over time
[
        <xref ref-type="bibr" rid="ref40">40</xref>
        ], VSK-Logic takes into account that di↵erent agents create di↵erent
pictures of the world, which may be only partly visible in general and especially
for the single agent. Formally a (global) visibility function (visibility) and an
agent depending perception function (see) are introduced in addition to local
states (knowledge) in terms of (multi-)modal sorted first order logic including
the possible worlds semantics.
      </p>
      <p>In this approach, BDI is used as an example as it is the dominant
architectural approach to intelligent agents and Discourse Agents are chosen because of
their sophisticated specification of the concepts for intentions and plans. Even
if the computational complexity prevents a straightforward implementation of
such multi modal logics they have proven of use for steering implementation in
conventional programming languages.
3.1</p>
      <sec id="sec-3-1">
        <title>Knowledge Structure</title>
        <p>Knowledge is widely used in agent design and implementation. From an
organizational perspective knowledge can be found at the level of individual agents,
agent interaction or in the MAS at a whole. These perspectives will be analyzed
in the following paragraphs.</p>
        <p>
          Knowledge in MAS The representation of teams is assumed to be on the level
of MAS, i.e., one MAS is intended to represent one team. Of course there are
various approaches on groups and teams in MAS, but the creation of the team
is not in scope for the underlying psychological conceptualization [
          <xref ref-type="bibr" rid="ref40">40</xref>
          ]. MAS
are supposed to support information hiding, i.e., knowledge is usually stored in
agents and not as generally available information. However, it is important to
share common concepts in communication to enable teamwork or information
exchange. Furthermore, knowledge on interaction processes and norms for excepted
behavior have to be shared, too. In many DAI approaches there is no explicit
discussion on where or how to share common knowledge. Common knowledge
can be distributed as local copies within each agent or can be part of the
environment visible to any agent within the system. The decision on distributing or
centralizing knowledge heavily depends on its dynamics: if common knowledge
changes regularly, knowledge distribution could su↵er by frequent knowledge
propagations through the system. Nevertheless centralized knowledge could also
become a bottleneck in a high-scale MAS. Next to agent-related knowledge,
information on the environment could be part of common knowledge. In MAS, it
is assumed that external and internal knowledge representation of agents can
di↵er with respect to communication and reasoning eciency [
          <xref ref-type="bibr" rid="ref33">33</xref>
          ]. Thus, even in
the case of centralized knowledge it is plausible that agents also represent this
knowledge internally. Knowledge in MAS can be summarized as follows:
conceptual knowledge, e.g., shared ontologies [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ], normative knowledge, e.g., norms
and obligations [
          <xref ref-type="bibr" rid="ref35">35</xref>
          ], interaction knowledge, i.e., communication protocols [
          <xref ref-type="bibr" rid="ref2">2</xref>
          ],
and environmental knowledge. In contrast to the theoretical consideration of the
previous section, there is no explicit definition of the MAS capabilities.
        </p>
        <p>
          The formal specification of the agents’ environment usually considers the set
of environmental states E which is partially observable by Agents Ag.
Limitations in the visibility of the environment are explicitly represented by vis :
E ⇥ Ag ! E for each agent. Any of the above mentioned knowledge structures
are formally part of the environmental state. However, norms and obligations
could implicitly be implemented in means of the state transformer function ⌧ ,
preventing agents to reason about them. The environment with e0 2 E as its
initial state is specified as Env = hE, Act1, ..., Actn, vis1, .., visn, ⌧, e 0i. In terms
of this specification there is no knowledge on the MAS level except for knowledge
included in the environmental state: M AS = hEnv, Ag1, ..., Agn, i.
Knowledge in agent interaction A key feature of MAS is dynamic coordination.
By means of communication, agents dynamically negotiate on roles and
processes such that the organization emerges [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ]. The persistence of such emerging
organizations range from one touch interaction to establishment of a virtual
organization. Usually, agents are coordinated by interaction protocols solving a
specific task [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. Alternatively, a team or a group of agent is formed
dynamically if an agent is unable or unwilling to complete the task by itself [
          <xref ref-type="bibr" rid="ref40">40</xref>
          ]. Two
di↵erent decision problems are addressed by this: coalition formation, and team
formation. In coalition formation agents with homogeneous capabilities are put
together to increase eciency or overcome computational boundaries [
          <xref ref-type="bibr" rid="ref24">24</xref>
          ]. Such
approaches are researched in context of distributed rational decision-making and
mechanism design. In contrast coalition formation, in team formation agents
with heterogeneous capabilities are combined to solve a particular task. various
approaches are discussed within distributed problem solving [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ]. These two
decision problems are highly relevant to the psychological team cognition process.
In context of analyzing the knowledge structure in MAS, specific elements for
implementing cooperation or coordination are available by various authors, e. g.,
mutual beliefs and joint intentions [
          <xref ref-type="bibr" rid="ref40">40</xref>
          ]. However those elements would be part
of the agent’s knowledge base rather than a separate structure on group level.
Distributed or shared memories for teams can easily be implemented by use of
the visibility concept introduced on the multiagent level. Thus, no additional
specification in context of the Discourse Agents are required, here.
Agent’s knowledge The core agent function has to transform perceptions to
actions on the environment. Obviously this is a strict simplification as properties
like proactiveness and social deliberation are independent from external
triggers or happening without – in case of direct communication– environmental
manipulation. However both aspects can formally be modeled with the initial
assumption. There is almost no limitation to types of knowledge representation,
acquisition, and inference within an agent when the expertise model is in
question, e.g., the domain dependent or problem-solving knowledge base. These parts
of the knowledge base are out of scope, here. More specifically, within the agent,
knowledge on the domain and tasks are encapsulated [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ] which is deeply
connected to action and behavior [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ]. The agent’s knowledge base is often specified
as a local state. There are many variations of internal knowledge representation
or local states in agents as specific agent functions require specific structures for
knowledge or internal states. In context of BDI, the local state covers knowledge
on the current situation, i.e, internal representation of the environment,
experience with other agents, self-awareness (beliefs), persistent goals (desires), and
committed goals (intentions). Following the Discourse Agent architecture, plans
and a relevance function are also part of the local state. By integrating plans as
a structure by its own, advance concepts of reflection on this knowledge become
possible. The relevance function is an implicit representation of users knowledge
on specific goals. From a formal perspective the local state is specified by a
5tuple : L = hB, D, I, P lan, i where B is a set of beliefs, D is the set of desires,
I is the set of intentions, and P lan is the set of plans. evaluates the relevance
of desires. Intentions are representing goals which an agent has committed to
pursue ranging from a simple action sequence, the desire itself, to a tuple
consisting of a plan as well as the goal [
          <xref ref-type="bibr" rid="ref27 ref31">31,27</xref>
          ]. In Discourse Agents the intention
is specified as follows I ⇢ D ⇥ P lan. Additional knowledge structures as the
priorly mentioned shared ontologies for enabling communication are assumed to
be part of B. With respect to the psychological approach of team cognition, task
relevant knowledge, e.g., actions and plans, representing skills and capabilities
as well as forming roles are in focus.
3.2
        </p>
      </sec>
      <sec id="sec-3-2">
        <title>Knowledge Dynamics</title>
        <p>
          Agents are inherently dealing with dynamics in knowledge. The environment is
assumed to change during agent execution such that an agent continuously has
to update its internal world model as well as to analyze if in the current
situation another course of action or another goal is desirable. The first part of an
agent function consists of perceiving the environment and updating the internal
knowledge. As a dominant assumption in agent design it is assumed that an
agent can be wrong about the environment on its perception or another agent
could deliver irrelevant or false information. For a formal foundation of agents,
mechanisms to handle inconsistent information have to be implemented.
Therefore, many approaches represent the agent’s knowledge in a set of beliefs rather
than a knowledge base filled up with facts. In consequence logics are required
which can di↵erentiate states with respect to time. Multi modal logic with a
possible world semantics, e.g., KD45 [
          <xref ref-type="bibr" rid="ref37">37</xref>
          ] is often used in DAI. This approach uses
a consistent current date but allows for inconsistency over time. Processing the
perceptions of the environment does also include the transformation of external
information to internal one, widely researched as belief revision [
          <xref ref-type="bibr" rid="ref1 ref29 ref9">9,1,29</xref>
          ]. Even if
belief revision is an explicit task within agents deliberation, the adaptation of
knowledge by adding, updating, or even contracting (forgetting) information and
knowledge is performed unintentionally and do not allow for modeling experience
of task-related knowledge.
        </p>
        <p>
          The update function is not related to the capacity or computational
boundaries of the agent. Of course agent implementations can apply the same
representation internally (local state) as well as externally (environmental state).
After updating its beliefs, an agent has to check if the intentions or other
actionrelated concepts are still valid. In BDI, this step is called intention
reconsideration and it evaluates if an intention should be still pursued or dropped. Schut and
Wooldridge (2001) analyzed intention reconsideration strategies and point out
that in a MAS world intentions can represent commitments between agents such
that local decisions have to be propagated to other agents [
          <xref ref-type="bibr" rid="ref26">26</xref>
          ]. Additional
knowledge revision functions can be designed, e.g., plans, desires, strategy-revision in
Discourse Agents. In the next step of the agent function, the decision on the
course of action takes place. In BDI, this is associated with reasoning about
desires, intentions, plans, and the agent’s beliefs. Usually this does not involve
the adaptation of knowledge structures except from instantiation of additional
intentions or plans. After deciding on the next objectives, an agent is
executing the planned actions. In learning agents, the result of action or the result of
the deliberation or the execution process can be analyzed and knowledge used
by the selection mechanism can be adapted for continuous improvement of the
agents behavior. Therefore Russel and Norvig proposed to integrate a critique
element into the agent which evaluate agents performance [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ]. In context of the
Discourse Agent a markov decision process is used as the basis for learning and
optimizing interaction behavior.
        </p>
        <p>
          In our formal framework plans are an important knowledge structure in the
local state as they do not only representing the capabilities of agent but also
allowing for adaptation: P lan = h' pre, ' post, Actions, status, selecti. In analogy
of the definition of AI planning, e.g., STRIPS [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ] a plan itself is specified with
precondition, defining its applicability, a post condition, a set of possible actions
and two functions. The functions are hiding the internal behavior of a plan. The
complexity of the selection function can vary from simple action selection, from a
predefined sequence to continuous planning. In case of markov decision process,
experience of interactions is preserved. To forget such experience is possible by
resetting the transition probability to defaults.
4
        </p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Towards Intentional Forgetting in Multiagent Systems</title>
      <p>In the previous section, we have analyzed key concepts for structuring and
adapting knowledge in agents. It can be assumed that intelligent agents implement
those or similar concepts. Thus the question arise if such concepts are sucient
to implement intentional forgetting in MAS. Transferring the approach of
intentional forgetting in organization (cf. section 2) to MAS require mechanisms for
reconfiguring knowledge distribution and role assignment. The focus of
knowledge distribution in the interdisciplinary model lies on action- and task-related
knowledge. The concepts of actions and plans correspond to the psychological
concepts of skills and capabilities. The actions or skills determine IPC.
However, skill improvement or intentional forgetting on skills is not in focus in DAI
research. Nevertheless a naive approach to intentional forgetting could
(temporarily) delete skills, i.e., restricting the set of available actions. As the amount
of actions is determining the branching factor for planning, the computational
complexity could drastically be reduced by such an approach. In contrast to the
psychological phenomena this does not include improvement or deprecation of
skills as a computer program does not forget ecient routines by not applying
them on a regular base. If an agent is able to improve its eciency with respect
to a specific behavior this would not be represented as an action but as a plan.</p>
      <p>
        Next to forgetting of skills, reconfiguration of knowledge distribution can be
performed by (re-) assigning roles in the system to improve IPR with respect
to team capacity. From a psychological perspective a team where any roles
assigned to any team has a maximal fault tolerance as any team member can
substitute any other team member. In the opposite scenario, each team member
is strictly specialized as it has only one assigned role which should lead to
maximum eciency. Roles can be specified by a collection of capabilities which can
be represented in MAS as plans. Capabilities is an important topic in multiagent
research even if there are only few results available which specifically deal with
a sophisticated concept of capability. Many approaches focus on the
combination or match making of capabilities to fulfill services. As an early work on this
topic Padgham and Lambrix are formalizing capabilities in context of BDI to
enable reflection and reasoning about capabilities [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. White, Tate and
Rovatsos propose explicit capability representation for improving plan reliability [
        <xref ref-type="bibr" rid="ref38">38</xref>
        ].
Both approaches have relevant elements to be considered in our approach but
aim at di↵erent research objectives. Thus implementation of dynamic capability
sets within an agent to establish an organizational frame is not pursued there.
The plan concept of the Discourse Agent can serve as a starting point for
representing or transferring capabilities to MAS. However in analogy to White, Tate
and Rovatsos, experience about capability usage have to be explicitly included.
The proposed confidence on capability execution is related to the adaptive plan
with markov decision processes of our Discourse Agent approach [
        <xref ref-type="bibr" rid="ref31 ref38">31,38</xref>
        ]. Both
approaches, su↵er from a statistical representation of experience: if in a
reorganization process an agent looses a role, it should forget about experience related
to this role. In a business application this could be a specific customer. However,
if the experience with customers is stored in confidence intervals or transition
probabilities it cannot be selectively removed.
      </p>
      <p>Thus we propose a di↵erent approach for the representation of capabilities:
P lan = h' pre, ' post, Actions, status, select, historyi, where history = h' pre, ' post
, Act1, ..., Actn, evaluationi. The main di↵erence lies in an explicit set of
experience, where role dependency of experience is preserved. Doing so, it can be
modified when the agent looses a role such that the learning algorithm rebuilds
its knowledge automatically. The integration of adaptive skill sets, i.e.,
limitation of available actions, does also require slight modifications in formalization:
Ag = hL, Act, Actltd, see, ref lect, decide, execute, l0i. The secondary set of
actions Actltd represents the role dependent limitation of available actions.
5</p>
    </sec>
    <sec id="sec-5">
      <title>Conclusion</title>
      <p>In this paper we have introduced the information overload problem in knowledge
intensive processes and presented an interdisciplinary approach of intentional
forgetting as a counter strategy. Analyzing knowledge structures in MAS, groups
of agents, and within agents we have discussed typical elements, like actions,
plans, and goals, which are significant in this context. Following BDI as a
representative architecture for intelligent agents, knowledge dynamics within the
agent’s deliberation cycle have been derived. The contribution of this paper is
the identification of two missing concepts: (a) fixed action set, (b) no explicit
connection of roles to experience in adaptive plans. In the last section we
specified extensions to the formal structure to overcome this limitation in context of
the Discourse Agent architecture.</p>
      <p>However, next to the formal structures, behaviors are required for
implementing intentional forgetting in MAS. While the e↵ects of role dependent experience
has to be handled in specific types of adaptive plans, restricting or extending
available actions set with respect to role assignment could be developed on a
more general level. Both approaches still have to proof their benefits even if they
are psychologically plausible. As a next step, we plan to implement the
proposed concepts in a multiagent-based simulation system and evaluate dynamic
role assignment in contrast to static role assignment.</p>
      <sec id="sec-5-1">
        <title>Acknowledgments.</title>
        <p>The project AdaptPRO: Adaptive Process and Role design in Organisations (TI
548/-1) is funded by the German Research Foundation (DFG) within the Priority
Program “Intentional Forgetting in Organisations” (SPP 1921). We would also
like to thank Jan Ole Berndt, Anna-Sophie Ulfert, Thomas Ellwart, and Conny
Antoni for their fruitful discussion</p>
      </sec>
    </sec>
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