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							<persName><forename type="first">Tuna</forename><surname>Hacaloglu</surname></persName>
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					<term>Agile software development</term>
					<term>size</term>
					<term>measurement</term>
					<term>estimation</term>
					<term>function points</term>
					<term>story points</term>
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<div xmlns="http://www.tei-c.org/ns/1.0"><p>Software size is a fundamental measure for software management. Size is used for a variety of purposes, such as benchmarking, normalization, and portfolio measurement, and it is frequently considered as the sole input of estimation. Estimations can be produced for various reasons; e.g., to predict effort, cost and duration of software development projects. There are different types of software size measures. Particularly in projects where agile methodologies are adopted, measurement becomes a significant challenge as it is perceived as a non-value-added task and records of tasks such as requirements identification are not always consistent. The difficulties of applying traditional size measurement techniques in agile contexts, however, do not diminish the need, and new methods and techniques are introduced to improve the manageability of the agile projects. In this paper, we discuss estimation and measurement approaches in relation with -software size‖ in agile contexts. Based on this review, we present the perceptions of software size and related challenges, such as misinterpretation of size, difficulties in implementation, and acceptability of the measurement processes. We anticipate that providing a baseline for the state of software size measures in agile contexts and presenting related challenges, particularly in terms of its acceptability by practitioners can shed light on the development of new techniques.</p></div>
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<div xmlns="http://www.tei-c.org/ns/1.0"><head n="1">Introduction</head><p>Measurement is important in software engineering in order to accomplish three aims: understanding, controlling and improving the current situation <ref type="bibr" target="#b0">[1]</ref>. Especially through size measurement managers are able to manage, maintain and improve projects, and make comparisons across projects <ref type="bibr" target="#b1">[2]</ref>. In <ref type="bibr" target="#b2">[3]</ref> the importance of software size is explained as when there is no solid baseline of size, neither the estimation and planning; nor control of a large-scale software project can be undertaken objectively. Software size is frequently represented in terms of length, functionality, and complexity attributes <ref type="bibr" target="#b0">[1]</ref>. Function point analysis and lines of code (LOC) are the most recognized sizing methods <ref type="bibr" target="#b3">[4]</ref>.</p><p>In practice, despite being a basic concept, size is not uniquely perceived by researchers and practitioners. Size measurement is often confused with estimation. In <ref type="bibr" target="#b4">[5]</ref>, Ozkan and Demirors clearly differentiated measurement from estimation by stating that whenever the necessary details of the user requirements exist, a measurement of the functional size is possible. However, when there is a lack of details, one can only estimate the size. In other words, estimation is a substitute in situations where measurement is not possible.</p><p>In projects utilizing agile methodologies, there is uncertainty in initial requirements, and documentation of requirements is minimal and generally in the form of user stories which can be considered as -light weight requirements‖ <ref type="bibr">[S1]</ref>, p.54). For this reason, the availability of such resources and their maturity in terms of the level of details required for functional size measurement (FSM) can prevent the adoption of functional size measurement methods and complicate early estimations. Practitioners, instead, adopt expert-based estimation techniques which are criticized for their subjective nature. Moreover, different interpretations of subjective size measures can lead to a confusion of the size and effort concepts. Previously, this situation was observed by Ozkan and Demirors in <ref type="bibr" target="#b4">[5]</ref>, who reported that practitioners in the field frequently referred to functional size as an effort measure.</p><p>In the literature, there are systematic literature reviews (SLRs) exploring cost estimation using soft computing techniques <ref type="bibr" target="#b5">[6]</ref>, effort estimations <ref type="bibr" target="#b6">[7]</ref>, <ref type="bibr" target="#b7">[8]</ref>, <ref type="bibr" target="#b8">[9]</ref> and a survey on cost/size estimation <ref type="bibr" target="#b9">[10]</ref> in agile software development. However, none of these studies specifically focus on size measurement or estimation in agile software development and discuss how size is perceived and utilized in this process or address the related challenges.</p><p>In this study, by recognizing the importance of size in software engineering, we aimed to determine how size concept is perceived in the agile context by means of an SLR study and by focusing more specifically on the perspectives of size and related challenges. We anticipate that the findings of this paper can contribute to develop an understanding of the problems related to size measurement and estimation in the agile software development literature and can be useful while developing new measurement techniques.</p><p>The rest of the paper is structured as follows: section 2 describes the research methodology, section 3 discusses how size is interpreted in agile software development along with the challenges described in the literature, and finally section 4 provides the conclusion and recommendations for future work.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="2">Research Methodology</head><p>SLRs on size estimation/measurement in the agile software development literature were conducted by utilizing the guidelines given by <ref type="bibr" target="#b10">[11]</ref>. We focused on answering the following two research questions:</p><p>RQ1.What size measurement/estimation methods are utilized in agile software development?</p><p>RQ2.What are the challenges in agile size estimation and measurement? Five databases were chosen to search for the articles; Scopus<ref type="foot" target="#foot_0">1</ref> , IEEE Xplore<ref type="foot" target="#foot_1">2</ref> , Web of Science<ref type="foot" target="#foot_2">3</ref> , ScienceDirect<ref type="foot" target="#foot_3">4</ref> , and ACM digital Library<ref type="foot" target="#foot_4">5</ref> . For this search, the keywords were determined from the domain knowledge of the authors and also by observing the existing SLR in the literature, such as that of <ref type="bibr" target="#b7">[8]</ref>. The resulting keyword sets were as follows:</p><p>Set 1= {agile OR XP OR "extreme programming" OR Scrum} Set 2= {size AND {estimat* OR measur* OR metric}} Set 3= {COSMIC OR IFPUG OR -function point‖ OR -functional size‖} Set 4= {-story point‖ OR -use case point‖ OR -line of code‖ OR -LOC‖ OR -object points‖}</p><p>The search was performed by combining each keyword in set 1 with each keyword in sets 2, 3 and 4 using the AND clause.</p><p>After the search, a total of 2,581 articles were obtained. The number of articles retrieved from each database is shown in Table <ref type="table">1</ref>.</p><p>Table <ref type="table">1</ref> Inclusion Criteria:</p><p>• Reporting the findings of a software size-related study in the agile software development context. To assess the improvement in the agile size measurement domain, we only included the papers in which software size was the primary objective or referred to improvements or comparisons by explicitly using software size to estimate effort, cost, etc.</p><p>• Written in English,</p><p>• Published in a journal or conference / workshop proceedings,</p><p>• Full-text available.</p><p>Exclusion Criteria:</p><p>• Not using software size in agile software development,</p><p>• Written in a language other than English,</p><p>• Partially available or inaccessible A backward (looking in references) and forward (using the citations) snowballing step suggested in <ref type="bibr" target="#b11">[12]</ref> is also followed to reach more number of relevant studies. For this aim, we adopted a similar strategy conducted in <ref type="bibr" target="#b12">[13]</ref> such as choosing randomly five studies in the pool and applying snowballing process on these articles.</p><p>The final pool yielded 40 articles which are read to seek an answer to the research questions defined.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3">Results</head></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3.1">Observed measures</head><p>From the analysis of the papers, it was observed that story points were the most frequently referenced measure, and COSMIC Function Points (CFP) was the second.</p><p>The measures observed in relation to RQ1 and the respective studies are given in Table <ref type="table">2</ref>. Table <ref type="table">2</ref>. Articles by size measure. Main Size Measure Type 6  Articles 7 Simplified Function Points (SiFP) <ref type="bibr" target="#b24">[25]</ref> [S2], [S3] NESMA Function Points <ref type="bibr" target="#b23">[24]</ref> [S4] Function points <ref type="bibr" target="#b28">[29]</ref> [S5], [S6] IFPUG Function Points <ref type="bibr" target="#b22">[23]</ref> [S7], [S3] COSMIC Function Point (CFP) <ref type="bibr" target="#b29">[30]</ref> [S8],</p><formula xml:id="formula_0">[S9], [S10], [S11], [S12], [S13], [S14], [S16], [S17], [S18], [S19] Story Points (SP) [S20], [S7], [S21], [S4], [S22], [S23], [S24], [S5], [S25], [S26], [S27], [S28],[S29], [S30], [S31], [S32], [S33], [S37], [S38] Use Case Points [S34], [S35], [S36], Actual times [S39]</formula><p>Web Objects <ref type="bibr" target="#b27">[28]</ref> [S40], [S6] User point <ref type="bibr">[S1]</ref> In this paper, with respect to RQ2, we focus on the size measurement and estimation related challenges identified in these papers. These findings led us to explore additional articles in the literature, in addition to those retrieved from the SLR to discuss 6 These measure types are not always used as is but enhanced with other attributes; for example, <ref type="bibr">[S36]</ref> added two elements, efficiency and risk factor, to the existing use case point estimation method. However, in Table <ref type="table">2</ref>, we only included the major measure types. 7 It is possible that the same article corresponds to distinct measures due to using more than one measure type or comparing different measures.</p><p>the challenges in a more accurate manner. This discussion is presented in the following section 3.2.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3.2">Challenges related to software size in agile projects</head><p>In this section, we present the challenges identified related to software size in agile projects, which were categorized mainly as misinterpretation of size, difficulties in implementation, and acceptability of the measurement process. Each of these challenges is individually presented in the following sections. The challenges depicted in the articles are given in Table <ref type="table">3</ref>. Table <ref type="table">2</ref>. Challenges observed Misinterpretation of size measure Story point can denote size= [S5, S7, S20, S21, S22, S23, S24, S25, S26, S31, S32, S37], and complexity= <ref type="bibr">[S39]</ref>. Size can also refer to number of days <ref type="bibr">[S30]</ref>.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Difficulties in application</head><p>Story points are relative <ref type="bibr">[S4, S5, S6, S20, S28]</ref>, subjective <ref type="bibr">[S4, S18]</ref>, given based on team members estimating them <ref type="bibr">[S8, S18, S21]</ref>, not transferrable outside of the team <ref type="bibr">[S18]</ref>, given by comparing with simplest <ref type="bibr">[S5, S28]</ref> or average <ref type="bibr">[S8]</ref> story, assigned as high points for non-functional requirements <ref type="bibr">[S8]</ref>, under/overestimation related problems <ref type="bibr">[S29]</ref>, problems related to requirement uncertainty <ref type="bibr">[S29]</ref>, Difficulty related to FSM application <ref type="bibr">[S4]</ref>, is for complete projects or part of projects <ref type="bibr">[S3]</ref>. Estimations are not model <ref type="bibr">[S18]</ref> and mathematical based <ref type="bibr">[S21]</ref>. Measurement/ estimation process acceptability Difficulty related to FSM application <ref type="bibr">[S4]</ref>, Problems related to adjusting requirements <ref type="bibr">[S12, S15]</ref>, Agile team members do not want a pressure one them <ref type="bibr">[S39]</ref>, Story point assignment is costly <ref type="bibr">[S1]</ref>, tend to take long time <ref type="bibr">[S16]</ref>, affected by dominant characters <ref type="bibr">[S20]</ref>, Political pressure <ref type="bibr">[S27]</ref>.</p><p>Interpretations of size measures. In <ref type="bibr" target="#b4">[5]</ref> Ozkan &amp; Demirors observed and discussed the misconception that practitioners in the field frequently refer to functional size as an effort measure. This is also observed in agile software development, not limited to size and effort but also seen in size and duration. This confusion between size and effort is also mentioned in the guidelines for functional size measurement in agile projects published by COSMIC <ref type="bibr" target="#b13">[14]</ref>.</p><p>This misinterpretation of size and effort results from the fact that what a -story point‖ denotes is often ambiguous in the agile software development literature. In our SLR, we observed that a story point was presented as a size estimate in some articles but as an effort or duration estimate in others. The representative studies for example <ref type="bibr">[S20]</ref> and <ref type="bibr">[S7]</ref> generally referred to Cohn <ref type="bibr" target="#b14">[15]</ref>, who related a story point with size, and described it as -a pure measure of size‖ (p.71). In <ref type="bibr">[S5]</ref> Kang, Choi and Baik also claimed that -In an agile project, the story points are measured to estimate the size of the work for each user story‖ (p.744). Similarly, in <ref type="bibr">[S37]</ref> Bhalerao and Ingle suggested a size-based estimation of stories using story points. Furthermore, in <ref type="bibr">[S31]</ref> story point is also considered as a size measure.</p><p>On the other hand, authors in Satapathy, Panda and Rath <ref type="bibr" target="#b15">[16]</ref> interpreted a story point as an -effort measure‖ by stating that -In the case of agile projects, story point is used to measure the effort required to implement a user story.‖(p.304).</p><p>In <ref type="bibr">[S24]</ref>, by referring to Cohn <ref type="bibr" target="#b14">[15]</ref>, Miranda, Bourque and Abran drew attention to the fact that there is a proportion between the story point and the efforts required to implement them, and exemplified this situation as -A 6-point user story is expected to require about twice as much effort as a 3-point user story‖ (p.1327). These definitions were encountered in other studies, but here only some have been discussed to present the two main views of story points; i.e., size and effort.</p><p>Additionally, size was expressed in terms of duration by Cohn in <ref type="bibr" target="#b14">[15]</ref>, who proposed to measure the size of software based on ideal days by stating that it is possible to consider ideal days as size estimate like story points when the organizational overhead is not taken into account and further stating that -Then, an estimate of size expressed as a number of ideal days can be converted into an estimate of duration using velocity in exactly the same way as with story points.‖ <ref type="bibr" target="#b14">[15]</ref> (p.46). In addition, in <ref type="bibr">[S30]</ref> Popli and Chauhan related story points with duration as follows: -The size of user story is defined in terms of number of days i.e. time needed to complete the user story but this time estimation contains uncertainty‖ (p. 1358).</p><p>In another study <ref type="bibr">[S39]</ref>, Hohman defined story points as -an arbitrary, indivisible unit of story ‗complexity', intended to map linearly to the actual, calendar time necessary for completion.‖ By ‗map linearly' I mean that two story points are supposed to take twice as much calendar time to complete as one story point.‖ (-Story points, para. 1).</p><p>In <ref type="bibr" target="#b16">[17]</ref> it is reported that -the team defines the relationship between story points and effort. Usually 1 story point is equal to 1 ideal working day.‖ (p. 773). In <ref type="bibr" target="#b17">[18]</ref> Goswami, Jasuja and Dhir pointed to the drawback of this view by referring to <ref type="bibr" target="#b18">[19]</ref> who stated that estimating a user story with ideal time concept can be perplexing for developers which may lead them to assume that there is a relation between story points and time that is not valid because story point corresponds to a distribution of time.</p><p>It should also be noted that story points cannot be considered as an objective measure <ref type="bibr">[S4]</ref>, <ref type="bibr">[S8]</ref> because they are relative <ref type="bibr">[S4]</ref>; <ref type="bibr">[S5]</ref>; <ref type="bibr">[S20]</ref>, subjective <ref type="bibr">[S4, S18]</ref>, and unreliable <ref type="bibr" target="#b13">[14]</ref>, and they have a meaning limited to the project and the team they belong to <ref type="bibr">[S8]</ref>. They are assigned by using the experience of measurers, with the help analogies with previous cases or user stories the measurers have at hand at the time of estimation. Therefore, the way they are assigned to stories is not compliant with the conventional measurement procedure, described by McDermid in <ref type="bibr" target="#b19">[20]</ref> as -…measurement is the means of recording this property with integrity: objectively, reliably, repeatably, efficiently, and without bias or ambiguity.‖ (p.12/3).</p><p>The reviewed articles revealed that neither the exact meaning of a story point is clear nor its relationship with effort and duration. Since the story point concept is already troublesome because it is relative and subjective, conflicting interpretations make the issue even more problematic. The varying meaning of size, which is sometimes confused with effort and duration, is emerging from the lack of a stable size measurement method being adopted by the agile community.</p><p>There is a clear need for well defined, concrete, objective size measurement methods applicable in agile software projects. The size obtained through such methods can be used as an input to estimate the effort, duration, cost and scope by appropriate techniques. In addition, objective size measures can establish a baseline for benchmarking, portfolio management, and normalization of indirect measures, including defect density.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Difficulties in application.</head><p>In this part, we present the difficulties reported in the literature related to the application of software size measurement and estimation in agile software development. In <ref type="bibr" target="#b20">[21]</ref> Javdani et al. emphasized that there was no commonly accepted, standardized practice for agile software measurement. Although story points are a highly adopted estimate in the agile literature, it does not fulfill the estimation needs. In addition to the confusion and misinterpretations concerning the story point concept as represented in Section 3.1, there are also problems with its usage.</p><p>Story point has been frequently criticized for its relativity <ref type="bibr">[S5]</ref> and subjectivity <ref type="bibr">[S4]</ref>. In <ref type="bibr">[S21]</ref>, Hamouda commented on the varying nature of story points across the teams for similar features and emphasized that this situation can create a challenge for organizations in maintaining consistency across projects. Adoption of FSM methods is required especially for benchmarking purposes <ref type="bibr">[S8]</ref>. Popli and Chauhan in their study <ref type="bibr">[S27]</ref> pointed out that since the estimation methods used in agile projects are not based on mathematical formulas for effort and cost calculation, they are not effective. To overcome this, some researchers; e.g., <ref type="bibr">Khatri,</ref><ref type="bibr">Malhotra and Johri [S34]</ref> integrated technical and environmental complexity factors into use case points. However, the complexity perception is also a relative concept.</p><p>Commeyne, Abran and Djouab <ref type="bibr" target="#b21">[22]</ref> criticized subjective estimations in agile projects being based on a consensus, and thus varying from one team to another even for the same story set, depending on estimators' background in terms of abilities and past experiences, rather than the sizing of the product. In <ref type="bibr" target="#b21">[22]</ref>, the authors also emphasize the inability of re-using past estimates for iterations, assessing the quality of estimates, and taking related actions for improvement.</p><p>In <ref type="bibr">Kang,</ref><ref type="bibr">Choi and Baik [S5]</ref> described the following problem that the team faced when assigning story points to stories-: The agile team selects the simplest user story to assign a point to it, and then only they can compare other user stories with it and assign story points. The same authors drew attention to the need for story points to be reassigned when the referenced user story is changed. Another similar way of assigning story points is presented in <ref type="bibr" target="#b13">[14]</ref>, where the team first selected an average user story, and then assigned story points to other user stories, comparing them with the average. Here, it can be inferred that software size estimation is restricted to the perception of estimators at the moment of estimation and to the scope of the user stories at hand. Moreover, when the story used as a reference is changed, the estimate should be updated, which leads to overheads and extra effort.</p><p>As a response to the problems related to subjective estimation techniques, functional size measurement methods are being adopted by the agile community. COSMIC <ref type="bibr" target="#b13">[14]</ref> recently published a guideline on the usage of the COSMIC functional size measurement (COSMIC FSM) method for agile user stories. This was followed by attempts to apply COSMIC FSM method to agile user stories <ref type="bibr">[S9]</ref> [S10] [S11] and observe its usability <ref type="bibr">[S13]</ref>, <ref type="bibr">[S16]</ref>, <ref type="bibr" target="#b21">[22]</ref> in Scrum projects.</p><p>In <ref type="bibr">[S7]</ref>, Santana et al. detected a positive correlation between functional size in terms of IFPUG function points <ref type="bibr" target="#b22">[23]</ref> and the number of story points. This study was replicated by Huijgens and Solingen <ref type="bibr">[S4]</ref>, who assessed the relationship between NESMA <ref type="bibr" target="#b23">[24]</ref> for functional size measurement and using story points, and found a negative correlation. On the other hand, Lenarduzzi and Taibi in <ref type="bibr">[S2]</ref> conducted research using Simplified Function Points (SiFP) <ref type="bibr" target="#b24">[25]</ref> and IFPUG Function Points <ref type="bibr" target="#b22">[23]</ref> in Scrum projects and concluded that these methods did not have any contribution to estimation accuracy. Since there has been only a handful studies on the topic to date, it is too early to draw a conclusion on the usability of functional size measurement in agile contexts. However, there are clear difficulties in relation to maintaining a balance between the need to create well defined requirements for measuring functional size and minimizing overhead arising from welcome the changing requirements in agile projects. Further case studies are required to explore the usability and acceptability of functional size measures in agile projects. Furthermore, new measurement approaches or new extensions of current approaches that might be more suitable for measuring size of user stories should be explored Measurement/estimation process acceptability. As mentioned in Section 3.2, there are studies on the successful application of the functional size measurement methods in agile contexts. However, these methods are not widely used in practice by agile teams. In a survey <ref type="bibr">[S15]</ref> by <ref type="bibr">Huijgens et al., it</ref> was reported based that the majority of the participants acknowledged the importance of functional size measurement (FSM) in decision making, and a minority of the participants thought that in agile -developers do not like disturbance for functional size measurement‖ (p.60). The ratio of this minority group was low but still noteworthy to depict the need that adopting functional size measures in the agile world should be considered as a social challenge. This finding was implicitly supported in <ref type="bibr" target="#b7">[8]</ref>, where it is indicated that subjective estimation techniques were the most used. In addition, as stated in <ref type="bibr">[S8]</ref> agile teams resist replacing their already adopted sizing or estimation methods. Furthermore, in <ref type="bibr">[S15]</ref> it is found that the participants who were against the usage of FSM complained about the incompatibility of the FSM techniques with the poor, open scope and changing requirements, and short-cycle characteristics of agile software development.</p><p>Additionally, in <ref type="bibr">[S39]</ref> Hohman stated that instead of being told what to do, developers appreciate taking over the responsibility about the share of their existing work. In the line of this obtained responsibility, developers benefit the authority to foresee the duration of the implementation rather than being told how long it is supposed to be and claimed that the estimates were more realistic when performed through comparisons.</p><p>Hussain, Kosseim, and Ormandjieva in <ref type="bibr">[S12]</ref> emphasized that agile processes result in time efficiency by eliminating the necessity to adjust requirements to make them formalized and decomposed in a visible granularity, a task that is required by COSMIC method and offered an approach to use COSMIC where the formalism in requirements is not needed. The authors also supported the findings of <ref type="bibr">[S15]</ref> emphasizing that a FSM technique COSMIC is considered as time-consuming for agile.</p><p>In addition to the FSM techniques, it is pointed out in <ref type="bibr">[S20]</ref> that although planning poker, an expert estimation technique, is a prevalent technique to size user stories, it suffered from being time consuming and the probability of becoming involved in unnecessary discussions. <ref type="bibr">Salmanoglu,</ref><ref type="bibr">Hacaloglu and Demirors in [S16]</ref> also noted that story points-based estimation took far more effort than COSMIC-based measurement for the cases they studied.</p><p>In <ref type="bibr" target="#b25">[26]</ref> Mahnič &amp; Hovelja stated that in contrast to the studies in psychology claiming that group processes are risky for effort and schedule estimates, agile methodologies recommend the adoption of planning poker for user story size estimation and developing release and iteration plans. In <ref type="bibr">[S1]</ref> Ali, Shaikh, and Ali criticized the group activity such as incorporating all team members to the estimation process, being a potentially costly activity.</p><p>In <ref type="bibr">[S20]</ref>, Power drew attention to another social point: Challenge of planning poker caused by dominant characters when sizing user stories. With this aim, in their study, the authors tried to reduce unnecessary long discussions and save time with the help of silent grouping. As a result, they found that the participants acknowledged the effect of silent grouping positive as they were able to think and express their opinions freely. In <ref type="bibr">[S27]</ref> Popli and Chauhan explored the causes for inaccurate estimates in agile development and addressed from the political pressure which may prevent a team to express their real estimate, and rather lead them to make an estimate that would satisfy the manager or customer.</p><p>The SLR undertaken in this study revealed that agile projects suffer from the relative and subjective estimation techniques, such as story points, and various studies have drawn attention to the benefits and problems of performing software size estimation as a group activity. It is also noteworthy that developers generally resist adopting a formal functional size measurement technique, such as COSMIC since it requires a pre-study and preparation of requirements before measurement.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4">Conclusion</head><p>Considering the popularity of agile methodologies among the practitioners, measurement, estimation, and implicitly the size concept has come into special prominence.</p><p>However, what software size is and how it should be measured in agile software development projects is not clear. It seems that the most frequently referenced story point concept does not fulfill the need of a size measure. It is treated fundamentally differently in various studies; sometimes referring to effort and time while other times to size based on the viewpoint of the authors. There is no doubt that a well-defined and accepted scope is a prerequisite for a concept to be measurable. If we do not know what we are measuring, it is not likely that the discussion of the results will be fruitful.</p><p>Relativity and subjectivity of estimation techniques, such as story points is the main criticism expressed by the researchers. The measurement and estimation process of these measures not only involve software artifacts but also human measurers, as well as application teams as the parameters of the process. The resultant estimations are project-specific and can be used for effort prediction at best. Teams need to utilize other measures for other common usages of size; e.g., benchmarking, portfolio management, and normalization of other outputs like the number of defects. In addition, the efficiency of the estimation process as a group activity is highly questionably, and thus needs further research for improvement.</p><p>It is observed from the reported studies that functional size measurement methods have the potential to resolve some of these issues. However, practitioners appear to be reluctant to adopt these methods probably due to three main reasons: First, they find the application-related procedures cumbersome to follow; second, they think there is a mismatch between agility and the need for detailed requirements; and finally, teams prefer to be somewhat free to make decisions about software development.</p><p>In conclusion, the literature survey demonstrated the significant need for new size measurement techniques or modifications of the existing method that are applicable to agile contexts. Such new technique should consider all related components, including the artifacts to be measured, the measurement process to be applied, and the challenges discussed in this paper. It should also first start with a clear definition of the concepts on which it is built and resolve the confusion about the concepts in the literature. In future work, we plan to extend this study by performing case studies to provide a deeper understanding of the usability of the common size measurement techniques in practice. We believe that the development of a new size measure will complement our umbrella work on measurement in agile contexts <ref type="bibr" target="#b26">[27]</ref>.</p><p>This study has certain limitations. For example, the search was performed in a limited number of databases, excluding grey literature and books and theses, and the synonyms of the search keywords were not used. In our future work, we hope to extend the literature review considering these limitations and also do a deep analysis of the selected papers in this review.</p></div>			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="1" xml:id="foot_0">https://www.scopus.com/search/form.uri?display=basic</note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="2" xml:id="foot_1">https://ieeexplore.ieee.org/Xplore/home.jsp</note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="3" xml:id="foot_2">http://www.webknowledge.com</note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="4" xml:id="foot_3">https://www.sciencedirect.com/</note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="5" xml:id="foot_4">https://dl.acm.org/ IWSM/Mensura'18, September 18-20, 2018, Beijing, China   </note>
			<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" xml:id="foot_5">IWSM/Mensura'18, September 18-20, 2018, Beijing, China   </note>
		</body>
		<back>

			<div type="acknowledgement">
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Acknowledgements</head><p>We would like to thank to Asst. Prof. Dr. Bilge SAY for her valuable contributions in reviewing the article and for her precious comments which improved the article.</p></div>
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