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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>On the Estimation of Accuracy and Stability of 3D Face Modeling Using a Pair of Stereo Cameras</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Duy T. Nguyen</string-name>
          <email>nguyenduythanh1410@gmail.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Vyacheslav M. Khachumov</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mikhail V. Khachumov</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Soltan I. Salpagarov</string-name>
          <email>salpagarov_si@rudn.university</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Konstantin S. Yakovlev</string-name>
          <email>yakovlev@isa.ru</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Information Technologies Peoples' Friendship University of Russia 6 Miklukho-Maklaya str.</institution>
          ,
          <addr-line>Moscow, 117198, Russian Federation</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Federal Research Centre “Computer Science and Control” of RAS 44/2 Vavilova str.</institution>
          ,
          <addr-line>Moscow,119333, Russian Federation</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2018</year>
      </pub-date>
      <fpage>56</fpage>
      <lpage>64</lpage>
      <abstract>
        <p>The study deals with the problem of estimating the accuracy and stability of 3D face models obtained by a stereo pair. The problem of the conditionality of the fundamental matrix, which is a mathematical stereo pair model, is considered. We prove that small changes of stereo camera parameters result in small changes in the solution of the problem of reconstructing three-dimensional coordinates. Several types of three-dimensional reconstruction optimization problems that are based on quality criteria are formulated. The paper also considers the issues of determining an object orientation in a three-dimensional space by position lines. A 3D image coding system utilizing invariant moments is proposed and the theoretical sensitivity of 3D invariants to geometric distortions is investigated. These results are used to obtain scaling invariants. Designing and studying such models is the important step to solve the analysis problem and determine the proximity of images, which is therefore necessary for their clustering and recognition.</p>
      </abstract>
      <kwd-group>
        <kwd>and phrases</kwd>
        <kwd>face recognition</kwd>
        <kwd>face models</kwd>
        <kwd>invariant moments</kwd>
        <kwd>image</kwd>
        <kwd>reconstruction</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Copyright © 2018 for the individual papers by the papers’ authors. Copying permitted for private
and academic purposes. This volume is published and copyrighted by its editors.
In: K. E. Samouylov, L. A. Sevastianov, D. S. Kulyabov (eds.): Selected Papers of the 1st Workshop
(Summer Session) in the framework of the Conference “Information and Telecommunication
Technologies and Mathematical Modeling of High-Tech Systems”, Tampere, Finland, 20–23 August,
2018, published at http://ceur-ws.org</p>
    </sec>
    <sec id="sec-2">
      <title>1. Introduction</title>
      <p>·  = ,</p>
      <p>
        There are now many diferent methods and algorithms for face recognition related
both to the identification of local features (lips, nose, facial contours or profile) and
methods aimed at analyzing the entire image as a whole [
        <xref ref-type="bibr" rid="ref1 ref2 ref3">1– 3</xref>
        ]. Neural networks, Markov
chains, elastic graphs, a wavelet analysis, a support vector method and other tools
are used as classifiers [
        <xref ref-type="bibr" rid="ref4 ref5 ref6 ref7">4 – 7</xref>
        ]. Almost all approaches have insuficient accuracy if images
contain brightness noises, color distortions or when objects move on video sequences.
Experiments show that 2D
      </p>
      <p>
        models have limited application, because it is dificult to use
them for face recognition if there are diferent head angles, natural facial expressions,
grimaces and other disturbances. Thereby, more and more attention is paid to 3D-models
obtained with the use of high-resolution cameras, which allow increasing the accuracy
and completeness of recognition [
        <xref ref-type="bibr" rid="ref10 ref8 ref9">8– 10</xref>
        ]. 3D models can be adapted to existing images
to achieve the best similarity.
      </p>
      <p>A 3D image is a piecewise continuous three-variable
function  (, ,</p>
      <p>) defined on a compact support 
nonzero integral. An example of such a function is the brightness function also known
as a halftone image. The digital image typically results from the discretization of the
continuous brightness function  (, ,</p>
      <p>) and is stored as a three-dimensional array
is typically a power of two (for example, 64, 256) and is called the image depth.
element of this array is a pixel with an intensity ranging from 0 to 
 (, , 
), where  = 0, 1, . . . ,   − 1,  = 0, 1, . . . ,  
− 1 and  = 0, 1, . . . ,</p>
      <p>− 1. Each
− 1. The</p>
      <p>value
⊂ 
× 
× 
and having a finite
2.</p>
    </sec>
    <sec id="sec-3">
      <title>The problem of designing 3D face models</title>
      <p>Let us consider the issue of designing a 3D model by reconstructing an image and
the problem of the conditionality of the fundamental matrix, which is a mathematical
stereopair model. The three-dimensional reconstruction reduces to solving the following
problem
where:
⎣
⎡ ⎤
⎦


 = ⎢  ⎥ ,  = ⎢
⎡  111 −  114 1*
⎢  112 −  114 1*
⎢⎣  121 −  124 2*
 211 −  214 1*
 212 −  214 1*
 221 −  224 2*
 311 −  314 1*⎤
 312 −  314 1*⎥
 321 −  324 2*⎦⎥
and shows how close the square matrix is to degeneracy. If matrix 
is almost degenerate,
then we can expect small changes in</p>
      <p>and  to cause significant changes in  .
⃦</p>
      <p>⃦
⃦⃦ ⃦⃦
⃦</p>
      <p>⃦
⃦ ⃦⃦
⃦</p>
      <p>Let us consider system  ( + Δ ) =  + Δ . With a relative change in the right-hand
side ( ⃦⃦⃦Δ⃦⃦⃦ ), relative error ⃦⃦Δ ⃦⃦⃦ can be 
⃦
( ) ⃦⃦⃦Δ⃦⃦⃦ . If  = 0, then 
( ) = +∞,
that is a rank-deficient (degenerate) matrix. The bigger 
( ), the closer matrix</p>
      <p>to degeneracy and vice versa – the closer the matrix to the identity matrix, the
closer the 
( ) value to 1 and the matrix is far from
degeneracy.</p>
      <p>The study of
conditionality is an important link in determining the stability of the solution to the
problem of reconstructing 3D information. From this point on, let us assume that the
⃦</p>
      <p>⃦
⃦ ⃦⃦
⃦
matrix is well-conditioned.</p>
    </sec>
    <sec id="sec-4">
      <title>Proposition 1.</title>
      <sec id="sec-4-1">
        <title>If coeficients of matrix</title>
        <p>Let fundamental matrix 
be well-conditioned.</p>
        <p>equation (1) are changed for small quantities 
and absolute term column  in the</p>
      </sec>
      <sec id="sec-4-2">
        <title>1 and  1, then the reconstruction</title>
        <p>problem solution obtained by using a least-squares method will change for small value
Δ =  ( ) = ⃦( 0 +  1) ( 0 +  1)⃦⃦ − ⃦⃦⃦ 0  0⃦⃦ .</p>
        <p>⃦ ⃦ ⃦
⃦
also consider the system</p>
      </sec>
      <sec id="sec-4-3">
        <title>Let us show that if coeficients of matrix</title>
        <p>and absolute term column  are changed
for small quantities, then the solution obtained by using a least-squares method will
change insignificantly.</p>
        <p>To do this, let us introduce disturbing
matrix
 1, disturbing
vector  1 and require singular numbers (i.e. square roots of the eigenvalues) of matrix
 1 to be bounded from above by some constant. In addition to the system (1), let us
( 0 +  1)  +  0 +  1,
where  is a small parameter. Its solution is given by</p>
        <p>= (( 0 +  1 )( 0 +  1))−1( 0 +  1 )( 0 +  1).</p>
        <p>Let us consider the expression</p>
        <p>= ( 0 +  1 )( 0 +  1)Δ,
where Δ = |  −  0| is a deviation. Value  can be written as
 = ( 0 +  1 )( 0 +  1) − ( 0 +  1 )( 0 +  1)( 0  0)−1 0  0 =
=  0  0 +  ( 0  1 +  1  0) +  2 1  1 −  0  0( 0  0)−1 0  0−
−
suggest diferent criteria for finding recovered point
of the problem (1), as it can be seen in Table 1.

= (, , 
) being an approximation


Minimizing
root-meansquare
deviation</p>
        <p>from the
solution</p>
        <p>system
of
equations (1)</p>
      </sec>
      <sec id="sec-4-4">
        <title>Minimizing</title>
        <p>the
deviation</p>
        <p>largest ⎧
Minimizing
root-meansquare
deviation
the
tetrahedron faces
from
rootMinimizing
the
meansquare
of
deviation
coordinate
of point 
 2 =∑︀
→ ,,
min

(   +   +   +  )2
 2

+ 2
+ 2
 2 = ∑︀</p>
      </sec>
      <sec id="sec-4-5">
        <title>For coordinate z:</title>
        <p>( −   (,  ))2 → mi0n
one   (,</p>
        <p>) is the lowest value calcu- ⎪⎪
tions (2)
lated for each of the system equa- ⎪⎪⎨  ∑︀</p>
        <p>Types of three-dimensional reconstruction optimization problems
⎪⎪   3 +   3 +   3 +  3 = 0
⎪
⎪⎩   4 +   4 +   4 +  4 = 0
⎪</p>
        <p>1 +   1 +   1 +  1 = 0
⎪
⎪
⎧
⎪
⎪
  = 0
  2
  2
 

 
 
 2
  +
  = 0
  22 +</p>
        <p>= 0
  + 4 +</p>
        <p>Experimental designing and the 3D model orientation determinantion</p>
        <p>Various afine transformations generally performed in homogeneous coordinates are
used to manipulate the model. The weights of points afect the object center of mass,
hence changing them</p>
        <p>
          may lead to an inordinary displacement trajectory of the center of
mass and a change in the orientation of the object. It is necessary to draw a straight
spatial line to determine the position and orientation of the 3D object [
          <xref ref-type="bibr" rid="ref11 ref12 ref13">11– 13</xref>
          ]. Let the
position line go through the centroid of the object’s point system:
(,¯ ,¯ ¯) =
︃( ∑︀ 
 =1     ︀∑
        </p>
        <p>=1     ︀∑ 
,
︀∑ 
 =1  
︀∑ 
 =1  
,</p>
        <p>=1     ︃)
︀∑ 
 =1  
,

 2 =</p>
        <p>We introduce
where (,¯ ,¯ ¯) are the object centroid coordinates. The position line forms angles  , ,
with reference axes OX, OY, OZ and its equation can be written as  −¯ =  −¯ =  −¯ ,
where: , ,</p>
        <p>are the angular coeficients of a straight line in space to be determined as
a result of the problem solution; , ,</p>
        <p>are the coordinates of an arbitrary object point.</p>
        <p>The distance from the 
object point to the desired line is calculated by


[(  − ¯)
− (  − ¯) ]2 + [( 
− ¯) − (  − ¯) ]2 + [(  − ¯) − (  − ¯) ]2
 2 +  2 +  2
.
 = ∑︀ 
 =1(  − ¯)2  ,  = ∑︀</p>
        <p>=1(  − ¯)2  ,
 = ∑︀ 
 =1(  − ¯)2  ,  = ∑︀</p>
        <p>=1(  − ¯)(  − ¯)  ,
 = ∑︀ 
 =1(  − ¯)(  − ¯)  ,  = ∑︀ 
 =1(  − ¯)(  − ¯)  .
variables , , 
the following system:</p>
        <p>Let A, ..., F be called moments of inertia and be subsequently used as constant
coeficients.To solve the problem, we have to find partial derivatives of function S of
and equate them to zero. After the necessary transformations we get
⎧
⎪
⎩
⎨
⎪
((</p>
        <p>+  ) − 
(( +  )
(( +  ) − 
− 
− 
−  
−  
)
= ((</p>
        <p>+  )
) = ((</p>
        <p>+  ) − 
) = (( +  ) − 
−</p>
        <p>−  
−  
− 
),
),
).</p>
        <p>These equations can be rewritten as follows:</p>
        <p>Herein,(×), (·) are the signs of vector and scalar products. Thus, the system can be
rewritten as
where  =</p>
        <p>︁(
some number.</p>
        <p>︁) 
,  = ⎜⎝ 
⎛

 × 
  
 


= 0, | | = 1,
⎞
⎠
orthogonal and correspond to the directing vectors of the ellipsoid determining the object
orientation in space. The lengths of the ellipsoid axes correspond to the eigenvalues.
Moreover, the maximum characteristic number corresponds to the desired direction of
the position line. The vector corresponding to the second largest eigenvalue determines
the object’s rotation direction; the third eigenvector determines the rotation by an angle
around the main axis.</p>
        <p>4.</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>3D image coding utilizing invariant moments</title>
      <p>Let  (, ,</p>
      <p>) be the function describing the brightness value of points with coordinates
(, ,</p>
      <p>
        ) in a 3D space. It is required to build moments invariant to the group of afine
transformations for correct correlation of images [
        <xref ref-type="bibr" rid="ref15 ref16">15, 16</xref>
        ]. For a discrete case (a digital
image), the moments about mean can be calculated as follows:
 
=
︁∑

︁∑

︁∑

( − ¯) ( − ¯) ( − ¯)  (, , 
),
where , ,
      </p>
      <p>
        is an image pixel coordinate determination area; (¯,¯,¯) is the object’s
centroid. In accordance with the analysis carried out by using diferent sources, the
following moments were selected [
        <xref ref-type="bibr" rid="ref17 ref18 ref19 ref20">17–20</xref>
        ]:
      </p>
      <p>1 =  200 +  020 +  002,
 2 =  200 020 +  200 002 +  020 002 −  2101 −  2110 −  2011,
 3 =  200 020 002 −  002 1210 −  020 1201 −  200 0211+
 1 =  2003 + 6 2012 + 6 2021 + 6 2030 + 6 2102 + 15 2111 − 3 2102 120 + 6 2120−
−3 021 201 + 6 2201 − 3 003( 021 +  201) − 3 030 210 + 6 2210−</p>
      <p>The sensitivity of 3D invariants to linear image distortions is established. An
evaluation of the theoretical sensitivity of 3D invariants to geometric distortions is
presented in Table 3</p>
      <p>The sensitivity of 3D invariants
Moment  1  2  3  1  2  3  4  5
Sensitivity  2  4  6  6  4  6  6  6</p>
      <p>The results can be used to obtain invariants for scaling. To do this, we can use:
 = √︀  200 +  020 +  002 and perform the valuation by dividing moments  1, ...,  5 by
the corresponding values of the coeficients from Table 3.</p>
      <p>Proposition 4. Normalized moments  1, ...,  5 are 3D invariants of the operations
of rotate, tranlate and scale.</p>
      <p>Table 4 exemplifies the sensitivity values of the invariants and the scaling coeficients for
the chosen 3D face model.</p>
      <p>An experimental study of  as the scaling facto</p>
      <sec id="sec-5-1">
        <title>Scaling coeficient</title>
      </sec>
      <sec id="sec-5-2">
        <title>Pre-scaling  After-scaling   ratio 2 3</title>
        <p>0.5
0.25</p>
        <p>All the calculations were carried out by using the software of the Matlab modeling
system. The study of the moments’ properties shows that it is possible to solve human
face recognition problems utilizing their geometric invariants.</p>
        <p>5.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>Conclusions</title>
      <p>Stereo pair-based evaluations of the stability of three-dimensional image
reconstruction against fluctuations are obtained provided that the fundamental matrix is initially
well conditioned. The statements of various optimization problems of three-dimensional
reconstruction based on quality criteria are given. A system of 3D invariants is defined
and their stability against image fluctuations is investigated. The developed algorithms
are expedient for using as a part of systems searching for faces from photos.</p>
      <p>The publication has been prepared with the support of the “RUDN University
Program 5-100”.</p>
    </sec>
    <sec id="sec-7">
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