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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Device-Type In uence in Crowd-based Natural Language Translation Tasks</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Michael Barz</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Neslihan Buyukdemircioglu</string-name>
          <email>neslihan.bueyuekdemircioglu@tu-berlin.de</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Rikhu Prasad Surya</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tim Polzehl</string-name>
          <email>tim.polzehlg@qu.tu-berlin.de</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Daniel Sonntag</string-name>
          <email>daniel.sonntagg@dfki.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>German Research Center for Arti cial Intelligence (DFKI) Saarland Informatics Campus</institution>
          ,
          <addr-line>Saarbrucken</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Quality and Usability Lab, Technische Universitat Berlin</institution>
          ,
          <addr-line>Berlin</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>The e ect of users' interaction devices and their platform (mobile vs. desktop) should be taken into account when evaluating the performance of translation tasks in crowdsourcing contexts. We investigate the in uence of the device type and platform in a crowd-based translation work ow. We implement a crowd translation work ow and use it for translating a subset of the IWSLT parallel corpus from English to Arabic. In addition, we consider machine translations from a state-ofthe-art machine translation system which can be used as translation candidates in a human computation work ow. The results of our experiment suggest that users with a mobile device judge translations systematically lower than users with a desktop device, when assessing the quality of machine translations. The perceived quality of shorter sentences is generally higher than the perceived quality of longer sentences.</p>
      </abstract>
      <kwd-group>
        <kwd>Crowd-based Translation Natural Language Translation Machine Translation Human Judgment Crowdsourcing</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        Nowadays, crowdsourcing is used for a variety of tasks ranging from image
tagging to text creation and translation [
        <xref ref-type="bibr" rid="ref10 ref2 ref7">2, 10, 7</xref>
        ]. Incorporating humans in complex
work ows introduces several challenges including a large variety in their
contribution quality [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Recent research investigates approaches in which humans are
included, if a machine learning model is uncertain, for example, in the domain
of natural language translation.
      </p>
      <p>
        We consider crowd-enabled natural language translation, particularly
workows in which human translators compete against machine translation systems
that are developed for low cost and high-speed [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. Previous research has shown
that crowdsourced translations are of higher quality than machine translations,
but professional human translators still outperform the crowd [
        <xref ref-type="bibr" rid="ref6 ref8">8, 6</xref>
        ]. Hence,
rollouts of respective business applications fail due to a lack quality in automated
translation and require a human quality assurance. Several concepts and
workows are proposed for ensuring high translation quality, e.g., Minder and
Bernstein [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] investigate the suitability of iterative and parallel work ow patterns
for generating translations of high quality. Zaidan et al. [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] propose a model
for automatically selecting the best translation from multiple translation
candidates and calibrate it using professional reference translations. In the domain
of machine translation, common metrics for quality assessment include human
judgements, but also automated measures that compare translation candidates
against reference translations [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Gadiraju et al. [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] investigate the e ect of the
device type on the quality of di erent crowd tasks, but did not include
translation.
      </p>
      <p>
        In this work, we focus on the in uence of the device type of the human
assessor on its quality assessment in a crowd-based translation setting and for machine
translation. We present our preliminary results of a corresponding experiment in
which the crowd was asked to translate and rate a subset of the IWSLT parallel
corpus3. In addition, we asked them to rate machine translations of the same
sentences.
We implement a simple crowd-based work ow to investigate biases in the
quality assessment of crowd-based translations. Our system is implemented using the
crowdsourcing platform Crowdee [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ], as it has shown to meet scienti c
requirements in the past, and seamlessly integrates into the enterprise-level content
management system (CMS) Adobe Experience Manager, which can be used for
administrating the content of multilingual websites, e.g., the refugee information
portal handbookgermany.de (see gure 1). Our prototype consists of a
combination of iterative and parallel processes including a translation and a
proofreading/assessment task to obtain translations of adequate quality. In this setting,
we investigate the behavior of human judgments depending on the device type
used for the assessment task. As machine translations are commonly used for
generating translation candidates, we investigate the same for translations of
      </p>
    </sec>
    <sec id="sec-2">
      <title>3 https://sites.google.com/site/iwsltevaluation2016/mt-track</title>
      <p>the state-of-the-art machine translator Google translate4. For a given article,
our work ow generates sentence-based translation tasks which can be processed
in parallel. Resulting translations are used to create proofread tasks, which ask
the crowd to rate and, if necessary, improve the candidate. We use these ratings
for our evaluation. One aim of this work is to nd suitable metrics based on
human judgments and incorporating the inherent bias for (semi-)automatically
selecting the best translations.
3</p>
      <sec id="sec-2-1">
        <title>Experiment</title>
        <p>For our experiment, we use a subset of the parallel IWSLT evaluation corpus
including English transcriptions of TED talks and reference translations in
Arabic. We selected an article focusing on climate change5. We recruit bilingual
crowdworkers via social media channels targeting countries where most people
speak English or Arabic. We ask these crowdworkers to participate in language
pro ciency tests for both languages designed by native speakers. Workers that
reach a pro ciency of 80% or higher in both tests are selected for participation.
For the translation stage, we collect 3 translations for each sentence resulting
in a total of 180 translation tasks. Subsequently, we publish 3 proofread tasks
for each candidate yielding about 540 human judgments on 5-pt Likert scales.
Please note, the actual number of analyzed judgements di ers due to illegal or
rejected crowd contributions and parallel execution of task repetitions. Overall,
we limit the maximum number of translation tasks per crowdworker to 3, in
order to include more workers. Similarly, we ask crowd workers to rate machine
translations of the source sentences. The human judgment constitutes the
dependent variable, the device type used for the assessment task is the independent
variable in our experiment. Further, we observe the sentence length as a control
variable, as we expect longer sentences to achieve lower quality judgments due
to, e.g., lower translation quality or lower perceived quality. We consider two
device types, mobile and desktop devices, and split the sentence length into a
low and high group based on the median length: we split at 12:5. We apply
Kruskal-Wallis tests for signi cant di erences between groups on a 1% signi
cance level, a standard procedure for an analysis of variance for non-parametric
distributions and robust against unequally sized groups.
4</p>
      </sec>
      <sec id="sec-2-2">
        <title>Results &amp; Discussion</title>
        <p>Concerning human judgments for crowd-translations (n = 662), we do not see
a signi cant di erence between quality assessments from mobile and desktop
users. As a potentially in uencing factor, we have only 83 samples from mobile
users, yielding a very unbalanced dataset in contrast to our data concerning the
machine translations. However, we do observe that human quality judgments are</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>4 generated using https://cloud.google.com/ml-engine/ 5 TED talk with ID 535 from TED2009; segments 1 to 60.</title>
      <p>signi cantly lower for long sentences (M dn = 4:16) compared to short sentences
(M dn = 4:33). The overall human judgment is M dn = 4:3 (SD = :69), which
can be interpeted as good overall translation quality.</p>
      <p>
        Concerning the human judgments for machine translations (n = 163), we
observe that quality assessments from users with mobile devices (M dn = 3:55; n =
75) are lower than those submitted with a desktop device (M dn = 3:93; n = 88).
For mobile users, this includes 41 assessments for short sentences and 33
assessments for longer ones. We observed a similar ratio for desktop users: 50 for short
and 38 for long sentences. Further, we observe that long and short sentences
have approximately the same frequency in the mobile and in the desktop group.
This supports the implication that the di erences in the quality assessments are
induced by the device type and not by an unbalanced distribution of long and
short sentences in each group. These ndings are in line with the ndings of
Gadiraju et al. [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]: Using mobile devices negatively impacts the result of
crowdtasks. Here, a lower usability might be the cause for systematically lower quality
assessments. However, additional factors originating from the work ow design
might as well in uence the quality assessments which are not taken into account
in this paper.
5
      </p>
      <sec id="sec-3-1">
        <title>Conclusion</title>
        <p>We investigated the bias introduced by the device type used for assessing
translation quality in crowd-based translation work ows. The results of our study
suggest that we can con rm our hypothesis that users assessing translations with
the mobile phone provide systematically lower results. This should be taken into
account for, e.g., automated translation candidate selection based on human
judgments. However, we reject generalizing this statement due to small amount
of data included here. Future work should investigate this aspect on a more
complete dataset; it should also include further factors that might add a bias
to the quality assessment. Ongoing work includes language pro ciency and user
characteristics. In additon, we found a decline in translation quality for di erent
length of sentences, which is subject to ongoing work on analysis whether this
originates from actually lower translation performance on longer sentences or
whether is is rather due to a higher task complexity.
6</p>
      </sec>
      <sec id="sec-3-2">
        <title>Acknowledgments</title>
        <p>We want to thank EIT Digital for supporting our research project ERICS and
our collaborators in this project from T-Systems MMS, Aalto University and
Crowdee.</p>
      </sec>
    </sec>
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