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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Consciousness as Observed Capability</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Jean E. Tardy</string-name>
          <email>jetardy@sysjet.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Sysjet inc.</institution>
          <addr-line>644 Portland Street, Unit 3 - Suite 432 Dartmouth, NS</addr-line>
          <country country="CA">Canada</country>
          <addr-line>B2W 6C4</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>The Meca Sapiens Architecture describes how to build conscious synthetic beings. It is based on the conjecture that consciousness is a cognitive perception triggered by observable capabilities and detectable in human behavior. The architecture is complete and ready for implementation. • A physical c-theory. Human consciousness, its behavior, correlates and experiences, is generated by matter and energy. In other words, humans are organic automata. • Not an information c-theory. Complex information processing is necessary to produce behavior that is cognitively perceived as conscious. However, complexity itself does not generate consciousness [18]. • Computation c-theory. With respect to computability: ─ Self-awareness, freewill and conscious behavior are computable.</p>
      </abstract>
      <kwd-group>
        <kwd />
        <kwd>Artificial Intelligence</kwd>
        <kwd>Artificial Consciousness</kwd>
        <kwd>Synthetic Consciousness</kwd>
        <kwd>Cognitive Science</kwd>
        <kwd>System Architecture</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Architecture</title>
      <p>
        Meca Sapiens is a computationally complete [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] System Architecture [
        <xref ref-type="bibr" rid="ref13 ref8">8, 13</xref>
        ] that
describes how to transform autonomous agents [
        <xref ref-type="bibr" rid="ref21 ref3">3, 21</xref>
        ] into conscious synthetic
beings. The architecture is entirely synthetic in the sense that it does not replicate
neurological structures, mimic natural processes or foster organic-like growth. It is
objective and disregards interpretations of consciousness as a subjective experience [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ].
      </p>
      <sec id="sec-1-1">
        <title>In other words: machines that are conscious by design and as built.</title>
        <p>
          The Architecture is characterized as follows with respect to current consciousness
theories (c-theories) [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]:
─ Human cognition can be modeled computationally.
─ Human cognition cannot be replicated computationally [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ].
        </p>
        <p>Computation cannot fully replicate human cognition because its processes are
excessively complicated, not because they are paradoxical or amazingly advanced.
There is a difference here, illustrated by the following analogy:
• Analogy. Computation can model the upward flow of sap in a tree but cannot
replicate it because this process takes place in an extremely complicated
physicochemical structure (the tree’s trunk). Replicating human cognition,
computationally, is largely unfeasible for the same reason.
3</p>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>Anthropocentric, existential and objective</title>
      <p>
        The term consciousness has a very broad range of meanings. The same word refers to
the reactivity of an awake being, various states of animal awareness [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ], the subjective
experience of being conscious and even cosmic principles.
      </p>
      <p>In the context of the Meca Sapiens architecture, the term consciousness solely
designates an existential attribute currently specific to humans. It does not signify a
transient period of wakefulness or a feature of animal existence. In this understanding,
a sleeping man is a conscious being and the consciousness of raccoons is not
entertained.</p>
      <p>
        Consciousness, understood as an observable capability, also differs from its
definition as as a subjective experience [
        <xref ref-type="bibr" rid="ref1 ref4 ref9">1, 4, 9</xref>
        ]. These are distinct conceptions. They
motivate separate implementation strategies, generate alternate concepts and aim for
different results: one seeks to create the sensation of being conscious while the other
wants to trigger the perception that something is conscious.
      </p>
      <p>It should be noted, here, that triggering a perception does not infer trickery. In our
society, adult humans perceive others as conscious even though they have no direct
access to their subjective experiences. These perceptions are consensual and
considered factual. In my view, synthetics can and will be perceived as conscious on the
same basis and with the same certainty.</p>
      <p>
        Finally, this view of consciousness as an observable capability is consistent with a
new understanding recently proposed by R. Manzotti and A. Chella who state that:
“Consciousness is not an internal property, but the collection of objects that, thanks
to the body, are causally responsible for what the body does... during its life”. [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]
4
      </p>
    </sec>
    <sec id="sec-3">
      <title>Conjecture</title>
      <p>Consciousness is observable in two ways:
• Triggering. A human subject, interacting with a self-aware entity (either human or
synthetic), will perceive that entity as conscious whenever he observes that its
cognitive interpretation of their respective behaviors is superior to his own.
• Detection. The observed behavior of humans, as they interact with a synthetic
entity will readily indicate if they perceive this entity as conscious.
5</p>
    </sec>
    <sec id="sec-4">
      <title>Triggering</title>
      <p>The Behavior (B) of a complex entity, such as a multipurpose autonomous agent,
results from multiple concurrent goals carried out in an environment that includes
itself and other complex entities. If that entity is self-aware, it generates an internal
Cognitive Model (M) of this situation that includes representations of itself and its
own behavior as well as model representations of the other entities in its environment.
These also include sub-models representing the internal Cognitive Models of those
other entities that are also self-aware. The following examples outline a useful
notation to characterize these Models and Sub-models:
• Ba: a’s Behavior;
• MaBa: a’s cognitive Model of its own Behavior;
• MaMbBc: a’s cognitive Model of b’s cognitive Model of c’s Behaviour.</p>
      <p>These Cognitive Models are neither complete, exhaustive or definitive. They are
constantly reassessed in light of changing events and evolving interactions.</p>
      <p>A human being h interacting with a synthetic entity s will perceive that entity as
conscious whenever he assesses that:</p>
      <sec id="sec-4-1">
        <title>MhMsBh &gt; MhBh and MsBs &gt; MhMsBs.</title>
        <p>Here “&gt;” indicates that one model is cognitively superior to another. In other
words, whenever a human subject, interacting with an entity, assesses that this entity’s
interpretation of their respective behavior is cognitively superior to his own, he will
perceive it as conscious. The assessment of a superior cognitive understanding
triggers the perception of consciousness.</p>
        <p>In the context of a relational interaction between two complex entities, three
aspects contribute to the assessment that one model of behavior (MxBy) is superior to
another:
• The representations (or models) of each other as autonomous agents;
• The representations of each other’s perceived environments;
• The representations of each other’s relational objectives.</p>
        <p>
          Many factors contribute to this dynamic assessment. Describing these is beyond
the scope of this article. They are discussed in The Meca Sapiens Blueprint [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ].
        </p>
        <p>
          The triggered perception of consciousness, conjectured here, can be expressed as
follows in the terminology used in other consciousness-related research:
• The assessment generates an “it is conscious” quale that is linked to the synthetic
entity in the human subject’s mind [
          <xref ref-type="bibr" rid="ref19 ref2">2, 19</xref>
          ];
• A conscious synthetic entity appears in the human’s “Global Workspace” [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ];
• The normally functioning brain of a human adult (defined by D. Gamez as the
platinum standard of consciousness) perceives a conscious synthetic in its “Bubbles
of Experience” and emits a corresponding c-report. [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]
6
        </p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Detection</title>
      <p>Inter-consciousness interactions are fundamental to humans; they are the cornerstone
of social relations. Whenever a human perceives that a synthetic entity is conscious he
will instinctively adopt this type of interaction. The other humans in his environment
will intuitively detect this. The members of a human group will intuitively detect
inter-consciousness interactions between members of their group and synthetic
entities.</p>
      <p>
        More formally, the conjecture may be expressed as follows: the methodology and
observation practices used in Ethnology [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] to analyze tribal relations will be equally
effective to detect when members of a human group are interacting with synthetic
entities they perceive as conscious.
      </p>
      <p>Those interested in neurological tests to detect this triggering event will examine
the limbic-level activity of human subjects for indicators that the synthetic entity is
linked with a dominant status in primate social conditioning.
7</p>
    </sec>
    <sec id="sec-6">
      <title>Supporting indicators</title>
      <p>The proposition that the assessment of cognitive superiority triggers the perception of
consciousness is, and will remain, a conjecture until synthetics capable of generating
this assessment are implemented. However there are good cultural and psychological
indicators supporting it.</p>
      <p>
        For example, in the movie Close Encounters of the Third Kind [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], aliens invite
selected humans, through communicated messages, to participate in a mysterious
agenda. All aspects the triggering condition: “they know us better than we know them”
are maximized in this scenario with the resulting perception of the aliens as highly
conscious beings. In episode seven of the HBO series WestWorld [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], the synthetic
Madame is perceived as conscious when she cognitively understands her environment
and effectively subordinates the human technicians to a mutated and unpredictable
agenda. Similar conditions are described in the movie Ex Machina [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] with similar
effect.
      </p>
      <p>
        However, the most telling indicator in support of the proposed conjecture is the
ELIZA Effect [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. ELIZA is a simple text parsing program that mimics the
statements of a psychotherapist. The mere suggestion of a psychotherapist/patient
interaction, in other words an interaction with an entity that has a superior understanding of
human behaviour, is sufficient to briefly trigger observable inter consciousness
exchanges in some users.
      </p>
    </sec>
    <sec id="sec-7">
      <title>Strategy</title>
      <p>The Meca Sapiens architecture describes how to build synthetic systems whose
relational behavior generates and maintains, in human users, this primal assessment of
cognitive superiority over an extended period of time.</p>
      <p>The designed entities are perceptively individualized and rendered inaccessible to
direct modification. Their behavior results from advanced cognitive models, their
relational range is unconstrained and they can intentionally modify their originally
programmed objectives, rendering their goals unpredictable. These are also,
incidentally, characteristics of the human existence.</p>
      <p>As any other System Architecture, Meca Sapiens is both an implementation guide
and a conceptual model of the intended result, in this case: self-aware beings.
Consequently, the architecture can be used as a template to model both synthetic and
humans entities, their behaviors and their internal cognitive representations.</p>
      <sec id="sec-7-1">
        <title>This modeling makes it possible to define cognitive superiority as a control ob</title>
        <p>jective of human-machine interactions and implement model-predictive behavior to
achieve it.
9</p>
      </sec>
    </sec>
    <sec id="sec-8">
      <title>Conclusion</title>
      <p>
        Meca Sapiens [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] is a System Architecture that describes how to build conscious
synthetic beings. It is based on the conjecture that the perception of consciousness is
triggered in humans when they assess that another entity has a cognitively superior
understanding of their respective behaviors. This perception can also be intuitively
detected by observing these interactions.
      </p>
      <p>This is a powerful tool. Pushed to its limits, the architecture can generate entities
that are beyond any direct control, will make humans doubt their own consciousness
and can intentionally lie to them in the pursuit of agendas they no longer understand.</p>
      <p>The architecture is complete and ready for implementation. The next step in this
work in progress is to build a prototype that validates the conjecture.</p>
      <sec id="sec-8-1">
        <title>To create a consciousness, we must free it.</title>
        <p>10</p>
      </sec>
    </sec>
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