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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Je rey L. Krichmar[</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>A Neurobiologically Inspired Plan Towards Cognitive Machines</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Cognitive Sciences, Department of Computer Science, University of California</institution>
          ,
          <addr-line>Irvine, Irvine, CA 92697-5100</addr-line>
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>0000</year>
      </pub-date>
      <volume>0003</volume>
      <fpage>2</fpage>
      <lpage>7</lpage>
      <abstract>
        <p>Despite incredible recent progress in arti cial intelligence, current systems fall short of what we would consider to be intelligent, thinking machines. This paper presents a neurobiologically inspired path towards creating cognitive machines. It suggests that incorporating aspects found in biological organisms, such as exible learning, e cient processing, embodiment, value systems, and predictive coding could lead to systems that are truly cognitive.</p>
      </abstract>
      <kwd-group>
        <kwd>Cognition Embodiment Neuroscience Neurorobotics</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>2.1</p>
    </sec>
    <sec id="sec-2">
      <title>Introduction</title>
      <p>
        In this paper, I describe a pathway towards designing and constructing
intelligent, cognitive machines. It stems from the goals of neurorobotics [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ], where
1) deploying embodied agents could lead to a holistic understanding of how the
nervous system gives rise to cognitive behavior, and 2) following the brain's
architecture and dynamics may lead to truly cognitive machines. I feel the latter
goal is necessary for arti cial intelligence since the brain can serve as a working
model for intelligence, cognition, and possibly consciousness.
      </p>
      <p>
        In a recent article, Je Hawkins stated that intelligent systems must
incorporate these aspects of the brain [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]: 1) Learning by rewiring, 2) Sparse
representations, and 3) Embodiment. I would add 4) Value and 5) Prediction to
this list. Furthermore, he stated that future thinking machines can ignore many
aspects of biology, but not these. Taking the point of view of a neuroroboticist,
I will expand on each of these aspects in the remainder of the paper.
      </p>
      <p>
        Aspects of the Brain for Designing Future Machines
Brains exhibit some remarkable learning properties that have not been replicated
by arti cial intelligence or machine learning to date. Organisms learn quickly,
sometimes with only one presentation of a new stimulus or situation. It's not
just a human ability, rats can learn new contexts in a single experience [
        <xref ref-type="bibr" rid="ref30">30</xref>
        ].
Compare this to a deep learning system or neuroevolutionary algorithm that
takes thousands of iterations to learn a task. It could be argued that humans
build up years of experience and that one-shot learning leverages this experience.
However, Hawkins makes the point that learning is incremental. We can learn
something new without retraining the entire brain or forgetting what we learned
before. This is an open issue in arti cial systems, in which catastrophic forgetting
or catastrophic interference are active areas of research [
        <xref ref-type="bibr" rid="ref14 ref29">29, 14</xref>
        ]. Furthermore,
most arti cial systems are trained to some criterion and then learning is frozen
for deployment. In contrast, biological organisms learn throughout their lifetime,
while maintaining old memories.
      </p>
      <p>
        In the brain, rapid learning by the hippocampal formation and its interaction
with the neocortex are key to learning and memory [
        <xref ref-type="bibr" rid="ref13 ref19">13, 19</xref>
        ]. In our own work,
we showed that a biologically plausible neural network model, with interactions
between the hippocampus and the medial prefrontal cortex, was able to learn
and consolidate memory schemas over time, as well as quickly assimilate new
information if it was consistent with a prior schema [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. The neural network was
also able to learn multiple schemas without catastrophic forgetting. In robotic
studies, we showed that the interactions between a simulated hippocampus and
neocortex during goal directed behavior could lead to the formation of episodic
memories [
        <xref ref-type="bibr" rid="ref17 ref7">17, 7</xref>
        ]. These simulation and neurorobot experiments suggest that the
brain's architecture has evolved a means to support lifelong learning in a way
that is di erent from current arti cial approaches.
2.2
      </p>
      <sec id="sec-2-1">
        <title>Sparse Representation</title>
        <p>
          Biological organisms are under tight metabolic constraints, and the brain utilizes
a number of means to reduce energy expenditure, while maximizing performance.
One way to conserve energy is to reduce the amount of neural activity and
neurons necessary to represent information. Indeed, sparse coding and
dimensionality reduction is a common coding strategy across multiple brain regions. In
our own simulations, we have shown that dimensionality reduction and sparse
coding is an e cient coding strategy that is prevalent throughout the brain [
          <xref ref-type="bibr" rid="ref3">3</xref>
          ].
        </p>
        <p>
          Many sensory and cortical representations in the brain can be recovered
by applying dimensionality reduction and sparsity constraints to their inputs.
For example, a sparse, parts-based representation of visual motion emerged,
which showed a remarkable resemblance to receptive elds observed cortical area
MSTd, by applying a dimensionality reduction technique known as Non-negative
Matrix Factorization (NMF) to MSTd's inputs [
          <xref ref-type="bibr" rid="ref2">2</xref>
          ]. When we applied NMF to
neurophysiological recordings of the retrosplenial cortex during a rodent
navigation task [36], we were able to replicate neural activity during the experiment
and predict the rat's behavior. In both cases, stimuli were represented by only
a small number of neurons (population sparsity), and any given neuron was
activated by only a small number of stimuli (lifetime sparsity). These simulations
suggest the brain has evolved ways to represent information e ciently without
loss of information.
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>Embodiment</title>
        <p>
          Brains do not work in isolation; they are closely coupled with the body acting in
its environment. The brain is embodied and the body is embedded in the
environment. In fact, there is compelling evidence that the Body Shapes the Way We
Think [
          <xref ref-type="bibr" rid="ref23">23</xref>
          ], rather than the brain telling the body how to act. Biological
organisms perform morphological computation, that is, certain functions performed by
the body alleviate costly brain processing. For example, bipedal locomotion is a
di cult control problem that we carry out with ease and without even thinking.
Passive walker robots, by exploiting gravity and friction, demonstrate natural
walking gaits that have simple control policies and utilize orders of magnitude
less energy than conventional walking robots [
          <xref ref-type="bibr" rid="ref4 ref5">4, 5</xref>
          ].
        </p>
        <p>
          In our own neurorobotics work, where we construct large complex neural
networks to control behavior, embodiment is still a strong driving force. For
example, the timing of whisker activations allowed our robot to construct
spatiotemporal representations of textures [
          <xref ref-type="bibr" rid="ref27">27</xref>
          ]. In our soccer playing Segway robot,
a simple plastic tubing, which resembled a Hula hoop, alleviated our detailed
visual cortex model from constructing trajectories, by trapping the ball to its
body [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ]. In general, there is always some aspect of the interaction between the
neural network (brain), the robot (body) and the environment that leads to
unexpected results and more intelligent behavior.
2.4
        </p>
      </sec>
      <sec id="sec-2-3">
        <title>Value</title>
        <p>
          Organisms adapt their behavior through value systems that signal contextual
information, trigger learning, and select actions. Neuromodulatory systems act
as value systems by signalling rewards, costs, surprises and other important event
to the rest of the brain [
          <xref ref-type="bibr" rid="ref1 ref15">15, 1</xref>
          ]. The neuromodulatory systems are subcortical
regions in the brain that have a strong in uence on a number of brain areas
thought to be involved in cognition. These neuromodulatory regions send their
signals through di erent neurotransmitters; Dopamine signals reward, saliency,
novelty, and invigoration. Serotonin signals harm aversion, anxious states, and
withdrawal. Norepinephrine maintains a vigilance signal and tracks unexpected
uncertainty. Acetylcholine is critical for memory consolidation, attention, and
tracking expected uncertainty.
        </p>
        <p>
          In robotics, neuromodulatory value systems can control behavior by
changing the agents cognitive state. For example, in a robotic version of the open eld
test, a robot mimicked rodent behavior by staying near walls or near a nest when
it was anxious about an unfamiliar environment [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. However, once it sensed the
environment was safe, curiosity took over and the robot explored novel objects
in the middle of the environment. Simulated acetylcholine and norepinephrine
allowed the robot to respond quickly to novel events and habituate to
uninformative events. Increasing serotonin levels in the model led to risk averse behavior
(i.e., staying near the walls or nest), whereas increasing dopamine levels led to
invigorated curious behavior (i.e., examining objects in the middle of the
environment).
        </p>
      </sec>
      <sec id="sec-2-4">
        <title>Prediction</title>
        <p>Prediction is crucial for tness in a complex world. The main functions of the
brain are predicting and planning for the future, and adaptation when the result
does not meet expectations. The central nervous system is rather slow to respond,
too slow and cumbersome to keep up with environmental change. The body or
peripheral nervous system can handle much of the rapid sensing and motor
actions necessary via morphological computation. However, a predictive engine
leads to planning, imagery and quite possibly consciousness.</p>
        <p>
          Prediction requires the construction and maintenance of an internal model.
The brain maintains internal models for a wide range of behaviors; from motor
control to language processing [
          <xref ref-type="bibr" rid="ref11 ref28">28, 11</xref>
          ]. There is evidence for neural correlates of
model-based reinforcement learning in the prefrontal cortex, where an internal
model is maintained to predict the value of future decisions [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ]. In the rodent
hippocampus, neural traces have been observed while mentally evaluating di
erent paths before taking action [
          <xref ref-type="bibr" rid="ref24 ref26">24, 26</xref>
          ]. Prediction and inference are fundamental
computations in cortical systems [
          <xref ref-type="bibr" rid="ref25">25</xref>
          ]. These predictive models in the brain
allow the organism to plan for the future and are advantageous when deliberation
before action is possible. In robotics, these strategies have inspired robot
controllers that develop internal models to predict movement of objects and of other
robots [
          <xref ref-type="bibr" rid="ref20 ref21">21, 20</xref>
          ].
        </p>
        <p>
          Prediction can lead to deliberation, mental simulation and mental imagery,
all important aspects of cognition. It is compatible with the ability to create a
scene in one's mind, which has been called the 'remembered present' or primary
consciousness [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ]. Moreover, prediction is important for having a theory of mind;
the ability to understand and predict the intentions of others [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ]. This awareness
of one's self and others would be a critical component for any conscious machine.
3
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>Conclusion</title>
      <p>Arti cial systems have made great progress in recent times, but currently fall
short of what we would call cognitive or conscious machines. Using the brain as
an existence proof, it is argued here that aspects of neural computation could
bridge this gap. Speci cally, 1) Learning, 2) E cient information processing, 3)
Embodiment, 4) Value signaling, and 5) Predictive coding are aspects of the
brain that should be included in future systems. Biological organisms are the
ultimate learning machines. They learn quickly, incrementally, and over a
lifetime. Much is now known about di erent neurobiological learning rules and the
roles di erent brain regions play in encoding and recalling diverse memories.
Biology is under tight energy constraints and the brain is amazingly power e
cient. This leads to e cient information processing in the form of sparse, reduced
representations of environmental features and actions. Not only will this lead to
power e cient cognitive machines, it will also lead toward rapid decision
making. Brains do not work in isolation. Much of what is considered cognitive is a
close coupling between brain, body, and environment. Such a coupling requires
multimodal sensorimotor integration and morphological computation. Future
cognitive machines need to take this into account. Taken together, these aspects
of the brain may provide a design pathway for future cognitive machines that
may have some degree of what we would call consciousness.</p>
    </sec>
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