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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>PhD Odyssey Interweaving PhD stories into the Semantic Web</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Faculty of Informatics and Statistics University of Economics</institution>
          ,
          <addr-line>Prague</addr-line>
          ,
          <country country="CZ">Czech Republic</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this article, I present a research project proposal for my PhD study program in Applied Informatics. The main focus of this project is knowledge engineering on the Semantic Web for the academic domain namely involving the creation of ontologies about research and campus activities of PhD students throughout their academic journeys. The ultimate goal then is to create a game-like reference application that would feature PhD story sharing to enable the embroilment of academic stories into the Semantic Web. I also provide a pilot version of the project speci cation, preliminary concept research, anticipated challenges, outline and approach of my research activities in the future as well as a couple of preliminary results from conducted preparatory experiments.</p>
      </abstract>
      <kwd-group>
        <kwd>academia</kwd>
        <kwd>design research</kwd>
        <kwd>knowledge base</kwd>
        <kwd>linked data ontology engineering</kwd>
        <kwd>PhD story</kwd>
        <kwd>qualitative research</kwd>
        <kwd>semantic web</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Doctoral study plays an important role in extending the boundaries of human
knowledge. For example, discoveries such as GPS and MP3 technologies would
never have happened were it not for postgraduate research [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. PhD programs
o ered by universities represent the privilege which prospective students can hold
on to and venture on a journey of an extensive understanding of the unknown
while having a sense and belief of that their work should bring a meaning to life.
Unfortunately, however, the PhD completion rate within the standard study
program duration worldwide is not high enough [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>This article aims to present a major thesis proposal for my dissertation in
Applied Informatics. The societal context problem is to help PhD students have
a better understanding of their journeys. This work aims to collect and organize
knowledge about academia and PhD experiences in a semantic manner to share
these experiences among prospective and on-going PhD students to help them
by displaying concepts, hints and best practices. By doing so, I believe this work
will help students better adapt to their PhD programs. To achieve all that, I
propose a major project in which knowledge engineering activities are involved.
The rst objective is to create a knowledge base speci cally about PhD journeys.
On top of this knowledge base, a reference game-like application would be built
to enhance the passage of PhD students in their journeys.</p>
    </sec>
    <sec id="sec-2">
      <title>Problem statement and state of the art</title>
      <p>Project PhD Odyssey will be devoted to the analysis and creation of ontologies
for the academic domain, speci cally about PhD journeys. This would allow PhD
students to share their stories on the web in a semantic manner. The ultimate
objective of this project is to build a knowledge base and a game-like application.
The main use case of this application is to educate prospective and new PhD
students with the use of an interactive and progressive story-telling game.</p>
      <p>The scienti c problem to this project lies within the heterogeneity and variety
of data sources that this project will work with. These data sources are listed
in section 3. Moreover, a signi cant part of the data is unstructured and
textbased. Since they are heterogeneous, it is reasonable and necessary to solve the
problem in a semantic way, e.g. mapping common terms to ontologies.</p>
      <p>Presumably, this type of research is quite extensive. For that reason,
boundaries and goals should be determined during the earliest phase of the project.
As mentioned above, the activities and output of my dissertation should be
bounded by the academic eld of Applied Informatics and might be limited to
several countries. Moreover, an early prototype version of the reference
application would only feature a simple tagging model for story creation.</p>
      <p>As mentioned before, the context problem or the requirement of this project
is how to help PhD students along their journeys. The proposed solution to this
project is based on Design Research, meaning how to design and implement an
artifact structure that could ful ll the requirement. This consists of research
artifacts mentioned in section 5.</p>
      <p>
        As part of preparatory research, relevant projects involving biographies and
personal information have been found. The most signi cant ones are The
Catalogus Professorum Lipsiensis [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] and BiographySampo: Finnish Life Stories on
the Semantic Web [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. These projects tackle the problem of how to
semantically incorporate personal data such as biographies of very interesting subjects
in order to study them. In the rst work, the authors deal with the development
of a prosopographical knowledge base about the life and work of professors in
the 600 years history of University of Leipzig. The second work also focuses on
prosopographical research about renowned Finns and its output is a linked open
data service that is used to publish these biographies on the Semantic Web.
3
      </p>
    </sec>
    <sec id="sec-3">
      <title>Data and knowledge sources</title>
      <p>As part of the initial research, ve main types of existing data and knowledge
sources have been identi ed as they could contain information relevant and useful
to this project. The suggestion is to explore them individually and, by applying
acquired knowledge, create a grounding foundation for this project.
PhD stories. The use case of this project is described as to help students
navigate through their PhD journeys by learning from previous experiences of
former students. These experiences are often documented and can be studied
by means of semantic understanding. Many contemporary students share their
stories online in forms of blog posts as well as video documentation aka vlogs.
The suggestion is to study these stories and retrieve metadata to form a speci c
understanding of the academic eld and processes from the point of view of PhD
students. Since these stories likely are unstructured and text-based, the approach
for knowledge retrieval would be based on a tagging model. In the early stage, any
work involving story tagging would be self-sourced. In the long term, however,
a model for crowdsourcing would be created to allow PhD students to tag and
compose their stories on their own.</p>
      <p>
        Ontologies and vocabularies. There are several projects whose tangible
outputs are ontologies that are devoted to the academic domain and research. The
following ones have some features of interest that could be closely related and
useful to this dissertation project. OLOUD [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] is an ontology that provides a
high-level model covering multiple education-related use cases involving Linked
Open University Datasets and applications built on top of these datasets. VIVO
[
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] is an internationally adopted ontology which enhances the discovery of
researchers and collaborators across disciplines and organizations. SWRC [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] is
an ontology in which research communities and relevant related concepts are
modeled. It also emphasizes the importance of ontology re-use. PWO [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] is an
ontology for the description of work ows that is particularly suitable for
formalizing typical publishing processes such as the publication of articles in journals.
These ontologies will be examined and investigated for prospective re-use and
improvement. The goal is to extract knowledge and create semantic connections
from a PhD student's perspective.
      </p>
      <p>Open knowledge graphs. Knowledge graphs are also a signi cant and
promising source for analysis as they must incorporate concepts that are relevant to the
targeted eld of study. Examples of knowledge graphs are DBpedia1, Wikidata2,
YAGO3 and Google Knowledge Graph4.</p>
      <p>Data schemes of information systems. Knowledge of higher education can
also be retrieved by exploring the structure of information systems that are used
in universities and academic institutions. In particular, the Integrated Study
Information System used by the University of Economics, Prague consists of a
wide range of modules and functionality which aim to support study processes
and manage academic data and records. The examination of this system would
be included as part of the project's targets for knowledge acquisition based on
the analysis of its underlying data schemes and outputs.</p>
      <p>Public code lists. Yet another source of interest is the public repository of
government open data, e.g. reference data such as code lists, especially the ones
managed by the Ministry of education. These code lists are bound to contain
speci c educational data that can be used for the modeling of ontologies. The</p>
      <sec id="sec-3-1">
        <title>1 https://wiki.dbpedia.org/</title>
      </sec>
      <sec id="sec-3-2">
        <title>2 https://www.wikidata.org/</title>
      </sec>
      <sec id="sec-3-3">
        <title>3 https://www.mpi-inf.mpg.de/yago-naga/yago</title>
      </sec>
      <sec id="sec-3-4">
        <title>4 https://developers.google.com/knowledge-graph/</title>
        <p>rst stage of this project, however, will only focus on the local educational
system of the Czech Republic which is the country this project originates from.
The posterior extension of this work would include foreign educational systems
as well. Since each country has its own distinct educational system, there is a
possibility of establishing a collaborative work with other PhD students overseas
in the mapping of their speci c local systems in the future. This collaboration
could take place during my internship in a foreign academic institution in forms
of eldwork to collect data and consult with local experts. The plan, therefore,
is to investigate whether and which types of educational code lists are available
in several di erent countries.
4</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Possible challenges</title>
      <p>Partitioning of knowledge. Since data sources are heterogeneous, the inherent
challenge lies in the partitioning of knowledge into di erent types of
interpretation, namely ontologies, vocabularies, knowledge graphs and code lists. This is
because there are various sources as discussed before. The partitioning process
will have to deal with heterogeneous data sources, apply certain rules and
produce a condensed and clean data structures concise enough for the usage in the
reference applications. To successfully partition the knowledge topologically, the
de nition and application of partitioning dimensions are required.
Thematic overlap of modules. The knowledge base will be developed using a
module-based approach where each module should address one particular
problem or topic in order to be comprehensible. Thus the knowledge engineer must,
while developing one module, keep in mind that there could be some concepts
that are applicable to other modules as well while trying to con ne the scope of
these modules.</p>
      <p>Quality of resources. Throughout the process of studying existing PhD stories
and memoirs, one might come to a problem where stories are incomplete or
distributed unevenly in terms of continuity which may cause distortion of facts
or misinterpretation of the author's original thought.</p>
      <p>Regulations. The proposed application system will de nitely work with
personal data and other sensitive information. This poses a real challenge for the
service provider to organize and protect data in a compliant and secure way.
PhD stories would be accessible by the public and should not violate any law
or regulation. PhD stories can be obtained in two main ways { collection of
published information and personal interview. The latter certainly requires the
obtainment of consent from the participant. Therefore, there is a di erence
between passive and active knowledge acquisition when it comes to personal data.
A more proactive approach is to use data anonymization techniques.
Knowledge base and transaction data. The game application should provide
an interface for the instantiating of data about PhD stories. This would be
classi ed as transaction data as they are created by the initiative players. There
should also be some illustrative arti cial data modeled for the pilot version of
the game. The challenge here is how to best structure the mapping process of
transaction data to the existing knowledge and how to maintain the system in
case of necessary change of concept in the knowledge base.</p>
      <p>In the scope of my dissertation, however, it is unlikely to tackle all mentioned
challenges in a timely fashion. Hence, it should be more reasonable to select and
work on the fundamental ones such as partitioning.
5</p>
    </sec>
    <sec id="sec-5">
      <title>Anticipated strategy, research approach and goals</title>
      <p>
        To partially visualize the layout and scope of this work, several tasks and goals
have been identi ed as follows:
{ Analysis of the mentioned related works about biographies.
{ User requirement analysis to determine the use cases of the solution, e.g.
asking potential users on what would they expect from the project or what
features would they nd useful.
{ Interviews with potential users while testing concepts and mock-ups of the
result application to identify and consolidate the fundamental purpose and
goal of the whole project.
{ Bibliography research including scienti c conferences and journals.
{ Research of ontology-related subjects including frameworks, best practices,
guidelines and design approaches for utilization in real applications.
{ Inspiration from old and contemporary PhD stories which are available
online or documented as biographies. Here lies a possibility for application
of thematic analysis [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] involving practical methods such as examination,
sampling, induction, deduction, inference and pattern recording.
{ Interpretative ethnographic and qualitative research in forms of participated
observation or indirect surveillance. Resources of interest also include various
types of documented or live materials.
{ Creation of ontology models to capture academic knowledge.
{ Creation of a domain-speci c knowledge graph containing connected facts
and interrelations between concepts. This would acquire and integrate
relevant information into an ontology and possibly derive new knowledge
(similarly to DBpedia, Wikidata or Google Knowledge Graph, from which there
would be some partial re-use of concepts).
{ Follow-up questionnaire surveys, experiments and case studies to verify the
usefulness of the acquired knowledge.
{ Modeling of sample PhD stories as RDF graphs and their evaluation.
{ Attempt to perform inference and reasoning from these stories to capture
more knowledge data to be used in the reference application. The stories
must be su ciently detailed so this can be achieved.
{ Design and implementation of an interactive web interface and application,
which would presumably leverage ontology-driven software engineering [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
{ Partial gami cation of that application with a simple graphical design,
inspired by the Accountant game5 which aims to educate public o cials.
{ Build a tagging model for the support of user story creation. This model
would enable the semantic annotation of stories based on the common terms
presented in the ontologies.
      </p>
      <p>Because the main feature of this project is Design Research, the primary
anticipated results of this work would be the following artifacts:
{ Knowledge artifacts { a set of ontologies, vocabularies, code lists
and knowledge graphs of PhD stories that incorporate knowledge about
scienti c research methods and methodologies.
{ Data artifacts { a repository of PhD stories containing speci c data
that instantiate the ontologies.
{ Software artifacts { an user interface used to query and navigate through
the knowledge base and a standalone reference game application that
makes use of the knowledge data.</p>
      <p>Apart from these, there could also be a derived goal of proposing possible
best practices based on the process of creating the mentioned artifacts. The
presumed results could be useful for knowledge engineering on the Semantic
Web, e.g. how to best semantically partition collected data from structured and
non-structured sources. Therefore, by solving the societal context problem, there
is a potential additional motivation to produce unexpected outputs that could
be useful to the research community.
6</p>
    </sec>
    <sec id="sec-6">
      <title>Experiments, results and discussion</title>
      <p>Two experiments have been conducted so far, each of which respectively re ects
the exploration of the rst two knowledge sources mentioned in section 3.</p>
      <p>The rst conducted experiment was to collect sample data from 5 PhD blogs
and 2 video posts. While reading and listening, I have noted down 130 speci c
terms that are relevant to the journey of a PhD student, such as PhD advisor,
research topic, entrance exam, etc. while using my own knowledge of the
academic domain to determine the relevance. I also looked for generic words and
expressions that are speci c to the academic domain, such as student,
university, subject, etc. Several more interesting words were also featured, e.g. write-up,
funding, viva voce, etc. During this experiment, I also tried to understand the
meanings of more complex statements and come up with abstract terms to
generalize the expressions. For example, some authors write about how they stayed
on track by managing themselves in several aspects, essentially talking about
self-management.</p>
      <p>As expected, the blogging styles are all di erent. Some PhD students try
to document their experience on a continual basis, writing posts every week</p>
      <sec id="sec-6-1">
        <title>5 https://jplusplus.github.io/the-accountant/</title>
        <p>or month, basically creating a list of events in chronological order, while other
students try to compress the whole journey after graduation into one long post.
Content-wise, some students mainly write about issues and di culties they had
to deal with on a daily basis, some students focus on the details of their research
projects while other students provide structured retrospects for their journeys.</p>
        <p>The second conducted experiment was to explore and examine the VIVO,
PWO, OLOUD and SWRC ontologies to see if the acquired knowledge from the
rst experiment could be included in them. In the VIVO ontology, I have found
19 entities that could cover terms from the rst experiment, e.g. classes such as
Campus, College, Faculty, Department, Research Proposal, Committee, Grant,
etc. This ontology proves to be a very relevant resource for semantic re-use.</p>
        <p>In the PWO ontology, however, I have found no entities that are related to
the collected terms. This is because the PWO ontology is focused only on the
publishing process. I have found 8 entities in OLOUD, e.g. Course, Degree, Study
programme, PhD, and 9 entities in SWRC, e.g. Student, Conference, Article,
Department, Topic. Table 1 shows the coverage of collected terms in all four
mentioned ontologies. The rightmost column tells how many entities were not
exactly the same as collected terms, but are semantically very closely related.</p>
        <p>As a tangible output, I have also tried to create a proof-of-concept ontology
that describes 71 of the acquired terms from the rst experiment. This ontology
serves as an experimental result and can be found online6. Please note that
this ontology is nowhere near perfection and I am aware of its shortcomings. I
anticipate my approach can achieve more signi cant results in the future as I
keep on studying more PhD stories and exploring more knowledge sources, and
then changing the ontology model as needed step by step.
7</p>
      </sec>
    </sec>
    <sec id="sec-7">
      <title>Conclusion</title>
      <p>In this paper, I introduced the context problem to my dissertation thesis and
I provided a descriptive insight into the proposed project. Next, I showed an
important part of my conducted research for data and knowledge sources and I
mentioned the anticipated challenges to be considered. For the solution, I
provided an outline of the anticipated strategy, research approaches and goals to</p>
      <sec id="sec-7-1">
        <title>6 https://github.com/nvbach91/phd-odyssey</title>
        <p>be achieved. Last but not least, I provided details and results of my rst two
conducted experiments which follow the guidelines I laid out before.</p>
        <p>Once again, the ultimate objective of this dissertation project is to build
an accessible game- avored knowledge-based system, providing users with an
enjoyable process of learning about campus activities, research processes and
research methods from the perspective of former PhD students. I believe my
work will help open the doors and create opportunities for prospective and
ongoing PhD students to do a better job upon their pilgrimage to push the scienti c
research community and the entire humanity forward.</p>
        <p>Acknowledgments. I would like to express my sincerest gratitude towards Prof.
Vojtech Svatek for supporting me in my study as my PhD advisor. This research
has been partially supported by the CSF under 18-23964S.</p>
      </sec>
    </sec>
  </body>
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