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Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing INTWICED 2018 Co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Edmonton, 13-14 November 2018 Edited By Hui-Yin Wu, Mei Si, Arnav Jhala PREFACE Narrative is a pervasive aspect of human culture in both entertainment and education. Historically, humans have been the primary agents behind the creation, telling, and adapting of narrative. However, as society's reliance on digital technology for both entertainment and communication increases, the need for more innovative approaches to represent, perform, and adapt narrative experiences increases as well. With recent research advances, computer systems now have the means to organize experiences into a narrative form enabling them to interact and communicate with human users in novel and intuitive ways. A computer system that possesses narrative intelligence can interact with and communicate with human users in novel and intuitive ways. The research presented through the Intelligent Narrative Technologies workshop represents the state of the art in the use of computational representation and reasoning about narrative for entertainment, communication, and education. The Workshop on Intelligent Cinematography and Editing represents advances in computational processing, representation, and education of predominantly visual and interactive narrative. The academic research community is continuing to make advances in intelligent computing that bring these experiences closer to realizing the full potential of the computer as an interactive medium. The joint Intelligent Narrative Technologies and Intelligent Cinematography and Editing workshop at the 2018 AIIDE conference brings together participants from the two research communities and industry in an effort to create a channel of communication between interdisciplinary research and applications. One of the goals of the joint workshop was to explore the role of narrative intelligence in facilitating other forms of computer-based entertainment, education, and training. Narrative appears prominently in many forms of entertainment and interpersonal communication, including novels, movies, and machinima. Narrative can also play a role in education and training. Novel techniques for entertaining, training, and education have been developed in such fields as narrative understanding, narrative generation, storytelling, virtual cinematography, models of emotion, narrative cognition, and natural language generation. The 2018 workshop is the first joint workshop in a successful sequence of symposia and workshops spanning over a decade. The two-day workshop featured a keynote and an invited talk, paper presentations, system demonstration posters, and a panel with experts from both the interactive narrative and intelligent cinematography communities on interdisciplinary topics. Editors Hui-Yin Wu, Mei Si, and Arnav Jhala ORGANIZATION Steering Committee - INT 11 Marc Cavazza, University of Kent Ian Horswill, Northwestern University Arnav Jhala, North Carolina State University Brian Magerko, Georgia Institute of Technology Mark Riedl, Georgia Institute of Technology Dave Roberts, North Carolina State University Jonathan Rowe, North Carolina State University Mei Si, Rensselaer Polytechnic Institute David Thue, Reykjavik University Emmett Tomai, University of Texas – Pan American Noah Wardrip-Fruin, University of California, Santa Cruz Michael Young, University of Utah Jichen Zhu, Drexel University - WICED 2018 William Bares, College of Charleston Paolo Burelli, Aalborg University Copenhagen Magy Seif El-Nasr, Northeastern University Arnav Jhala, UC Santa Cruz Joseph Magliano, Northern Illinois University Rémi Ronfard, INRIA / LJK R. Michael Young, NC State University Program Committee Arnav Jhala, North Carolina State University (chair) Mei Si, Rensselaer Polytechnic Institute (chair) Hui-Yin Wu, North Carolina State University (chair) Alok Baikadi, University of Pittsburgh John Bateman, University of Bremen Mehul Bhatt, Örebro University Paolo Burelli, Aalborg University Copenhagen Bradley Cassell, North Carolina State University Marc Cavazza, University of Kent Fred Charles, Bournemouth University Yun-Gyung Cheong, ITU Copenhagen Mark Finlayson, Florida International University Quentin Galvane, INRIA/IRISA Rennes Andrew Gordon, University of Southern California James Lester, North Carolina State University Tsai-Yen Li, National Cheng Chi University Christophe Lino Télécom ParisTech Benedikt Loewe, Universiteit van Amsterdam Stephanie Lukin, University of California Santa Cruz Alex Mitchell, National University of Singapore Roberto Ranon, University of Udine Mark Riedl, Georgia Institute of Technology Rémi Ronfard, INRIA / LJK David Thue, Reykjavik University Stephen Ware, University of New Orleans PROGRAM Tuesday, November 13, 2018 09:00 am - 09:10 am Opening 09:10 am - 10:30 am Keynote William Bares: What do machines need to know to become better cinematic storytellers? 10:30 am - 11:00 am Coffee Break 11:00 am - 12:30 pm Session 1 Graeme Phillipson, Ronan Forman, Mark Woosey, Craig Wright, Michael Evans and Stephen Jolly Automated Analysis of the Framing of Faces in a Large Video Archive Hui-Yin Wu and Arnav Jhala A Joint Attention Model for Automated Editing David Thue and Elin Carstensdottir Getting to the Point: Resolving Ambiguity in Intelligent Narrative Technologies 12:30 pm - 02:00 pm Lunch 02:00 pm - 03:30 pm Session 2 Lara Martin, Srijan Sood and Mark Riedl Dungeons and DQNs: Toward Reinforcement Learning Agents that Play Tabletop Roleplaying Games Yi-Chun Chen, Justus Robertson and Arnav Jhala Abstractions for Narrative Comprehension Tasks Chris Martens Villanelle: Towards Authorable Autonomous Characters in Interactive Narrative 03:30 pm - 04:00 pm Coffee Break 04:00 pm - 05:30 pm Poster session Anne-Gwenn Bosser, Ariane Ariane Bitoun, François Legras and Martín Diéguez (Poster) Co-constructing Subjective Narratives for Understanding Interactive Simulation Sessions Azzam Althagafi, Hui-Yin Wu and Arnav Jhala (Poster) MIDB: A Web-Based Film Annotation Tool Wednesday, November 14, 2018 09:00 am - 10:30 am Session 3 Hannah Morrison and Chris Martens Making First Impressions: A Playable Model of Cross-Cultural Trust Building Markus Eger and Kory Mathewson dAIrector: Automatic Story Beat Generation through Knowledge Synthesis Ingibergur Sindri Stefnisson and David Thue (Invited talk from AIIDE) Mimisbrunnur: AI-assisted Authoring for Interactive Storytelling 10:30 am - 11:00 am Coffee Break 11:00 am - 12:30 pm Panel 12:30 pm - 01:00 pm Closing