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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>CHIIR</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>The Multi-Stage Experience: the Simulated Work Task Approach to Studying Information Seeking Stages</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Hugo C. Huurdeman</string-name>
          <email>h.c.huurdeman@uva.nl</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jaap Kamps</string-name>
          <email>kamps@uva.nl</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Max L. Wilson</string-name>
          <email>Max.Wilson@nottingham.ac.uk</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Amsterdam</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Nottingham</institution>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2019</year>
      </pub-date>
      <volume>14</volume>
      <abstract>
        <p>This experience paper shines more light on a simulated work task approach to studying information seeking stages. This explicit multistage approach was first utilized in Huurdeman, Wilson, and Kamps [14] to investigate the utility of search user interface (SUI) features at diferent macro-level stages of complex tasks. We focus on the paper's terminology, research design, methodology and use of previous resources. Finally, based on our experience, we reflect on the potential for re-using our multistage approach and on general barriers to re-use in an Interactive Information Retrieval research context.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>
        In the Interactive Information Retrieval (IIR) community, there is a
varied range of terminology, approaches and methods. Bogers et al.
[
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] assert that it is not straightforward to re-use aspects and
materials from previous user studies in IIR research. They list various
barriers to reproducibility and re-use, which include the
“fragmentary nature” of the organization of resources, the lack of awareness
of their existence, insuficient documentation, the research
publication cycle, and the inherent efort required for making resources
available.
      </p>
      <p>
        This experience paper shines more light on the simulated work
task approach to studying information seeking stages, which we
implemented in Huurdeman, Wilson, and Kamps [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. To uncover
various aspects related to re-use and reproducibility, we specifically
focus on the paper’s terminology, the experience of designing our
user study, the adaptation of previous work and the opportunities
for the re-use of our approach.
      </p>
      <p>First, we summarize the original paper in Section 2. Then, we
discuss the used terminology (Section 3), followed by the
methodology and research design (Section 4). Section 5 discusses in which
ways previous work was adapted for use in our paper. Next, we
discuss the potential re-use of our approach (Section 6). Section 7
concludes this experience paper with a short reflection.</p>
    </sec>
    <sec id="sec-2">
      <title>SUMMARY OF MULTI-STAGE STUDY</title>
      <p>Research into information seeking behavior has shown substantial
changes in user behavior during complex tasks involving
learning and construction. Models of information seeking, including
ts 100%
n
a
icp 80%
itr
fpa 60%
o
eg 40%
a
t
cen 20%
r
e
P 0%
input / informational
control
personalisable
Stage 1</p>
      <p>Stage 2</p>
      <p>
        Stage 3
Kuhlthau [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]’s Information Search Process model and Vakkari
[
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]’s adaptation, describe fundamentally diferent macro-level
stages. Current search systems usually do not provide support
for these stages, but provide a static set of features predominantly
focused on supporting micro-level search interactions. Huurdeman
et al. [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] delved deeper into this paradox, and described an
experimental user study employing (cognitively complex) multistage
simulated work tasks, studying interaction patterns with interface
and content during diferent search stages. In this study, a custom
search system named SearchAssist was used, and tasks were
designed to take users through pre-focus, focus, and post-focus task
stages to gather active, passive, and subjective measures of when
SUI features provide most value and support.
      </p>
      <p>
        To our knowledge, this mixed methods study was the first to use
an explicit multistage simulated task design using Vakkari [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]’s
pre-focus, focus formulation and post-focus stages. The
independent variable was task stage, the dependent variables active utility
(via clicks and queries), passive utility (via mouse and eye
tracking fixation counts) and perceived utility (via questionnaires and
interviews) of search user interface features.
      </p>
      <p>First, we looked at active behaviour, the behaviour which can be
directly and indirectly determined from logged interaction, such as
clicks and submitted queries. Our main finding was that some
features such as informational features (providing information about
results) are used frequently throughout, while input and control
features (for refinement of results) are used less frequently after the
ifrst stage. Second, we looked at passive behaviour, i.e. behaviour
not typically caught in interaction logs, such as eye fixations and
mouse movements. Our main finding was the diference with the
active results: evidently, users look often at actively used features,
but other features that are less actively used (such as the recent
queries feature) are more used in a passive way, suggesting a
different type of support ofered by these features. Third, we were
interested in the subjective opinions of users about the usefulness
of features; this data also formed a reference point for interpreting
other observed data from the previous research questions.</p>
      <p>The paper concluded that the perceived usefulness of features
difers radically per search stage, as summarised in Figure 1. First,
the most familiar input and informational features (the search box
and results list) were perceived as very relevant overall, but declined
after the initial stage. Similarly, a set of assistive control features
(search filters, tags and query suggestions), less commonly included
in SUIs were also perceived as most useful in the beginning, but less
useful in consecutive stages. Third, personalisable features (query
history and a feature to save results) were considered as less useful
in the beginning, but their usefulness significantly increases over
time, even surpassing the value of common SUI features. Hence,
the results of our paper suggest that the macro-level process has a
large influence on the usefulness of SUI features.
3</p>
    </sec>
    <sec id="sec-3">
      <title>TERMINOLOGY</title>
      <p>
        As a first step in analyzing Huurdeman et al . [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], we focus on the
terminology, why it was used and how it was developed.
      </p>
    </sec>
    <sec id="sec-4">
      <title>Information behavior, seeking and searching</title>
      <p>
        The paper used commonly accepted definitions in the areas of
Library and Information Science (LIS), and (Interactive) Information
Retrieval (IIR) to refer to information seeking and searching,
concepts which were of key importance to the paper. It was framed
using Wilson [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ]’s definition of information behavior: “the totality
of human behavior in relation to sources and channels of
information, including both active and passive information seeking, and
information use.” The paper’s main focus was on information seeking
and searching, subsets of information behavior in Wilson’s nested
model of research areas [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ]. We used Ingwersen and Järvelin [15,
p.21]’s definition of information seeking: “human information
behavior dealing with searching or seeking information by means
of information sources and (interactive) information retrieval
systems.” Information searching, in its turn, was defined as a subfield of
information seeking in Wilson’s nested model, and specifically
focuses on the interaction between information user and information
system [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ].
      </p>
      <p>
        Following Huurdeman and Kamps [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], Wilson [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ], we also
distinguished between the macro-level described by information
seeking models, and the micro-level of specific system and interface
features, and looked at ways to bridge the gap between these levels.
      </p>
    </sec>
    <sec id="sec-5">
      <title>Work tasks, search tasks and their complexity</title>
      <p>
        In the paper, we made the distinction between work tasks and search
tasks, and also based this on previous literature in the domain of LIS
and IIR. We used Ingwersen and Järvelin [15, p.20]’s definition of
work task: a “job-related task or non-job associated daily-life task or
interest to be fulfilled by cognitive actor(s)”. These tasks may be
reallife tasks, or in our case, assigned simulated work tasks, for which
we used Borlund [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]’s definition and guidance. Work tasks may lead
to one or more search tasks, and we used Ingwersen and Järvelin
[15, p.20]’s definition: “the task to be carried out by a cognitive
seeking actor(s) as a means to obtain information associated with
fulfilling a work task”.
      </p>
      <p>An important distinction made in the paper is between
simple work tasks, which can for instance be solved with a single
search query, and complex work tasks. We utilized the definition
PreQuestionnaire</p>
      <p>Topic
Assignment
Introduction
system</p>
      <p>Training task</p>
      <p>Task
Post-task
Questionnaire</p>
      <p>
        3x
Post-experiment
questionnaire
Debriefing
interview
of Byström and Järvelin [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]: tasks which require “understanding,
sense-making, and problem formulation” . Complex tasks go beyond
simple lookup tasks, and might involve learning and construction,
as well as diferent stages.
      </p>
    </sec>
    <sec id="sec-6">
      <title>Information seeking stages</title>
      <p>
        As a framework we used temporally-based information seeking
models – as defined by Beheshti et al . [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. In particular, we were
interested in stages occurring in information seeking, and utilized
previous literature related to tasks involving learning and
construction. Kuhlthau [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ] has described a succession of stages, during
which the feelings, thoughts and actions evolve: Initiation, Topic
Selection, Exploration, Focus Formulation, Collection and Presentation.
We chose this model, as it was highly cited and one of the most
empirically tested information seeking models [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. The model has
been further refined and tested in an information retrieval context
by Vakkari [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]. He grouped the stages into three wider stages:
Prefocus (Initiation, Topic selection, Exploration), Focus formulation
(Focus formulation) and Post-focus (Collection, Presentation). For
the design of our study, we chose to use Vakkari’s model, since the
grouped stages were more feasible to incorporate in our study than
the fine-grained stages defined by Kuhlthau.
      </p>
    </sec>
    <sec id="sec-7">
      <title>Search user interfaces</title>
      <p>
        In our paper, our interest was in the utility of potential SUI features.
Hence, we needed a way for describing the search user interface
and for distinguishing the diferent types of features. As we did
previously in Huurdeman and Kamps [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], we made use of a
taxonomy proposed by Wilson [
        <xref ref-type="bibr" rid="ref31">31</xref>
        ]. This taxonomy distinguishes input
features (helping users to express needs), control features (allowing
users to restrict or modify input), informational features
(providing results or information about them) and personalizable features
(which are tailored to a user’s experience). We chose this taxonomy
because it was focused on Search User Interfaces. Its terminology
could help us in framing the study, designing the user interface and
in discussing the study’s outcomes.
      </p>
    </sec>
    <sec id="sec-8">
      <title>Study setup</title>
      <p>
        The study setup was described using common terminology in
previous literature (such as [
        <xref ref-type="bibr" rid="ref17 ref25">17, 25</xref>
        ]), and via terminology from Borlund
[
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. We intended to describe as much of the study’s setup as
possible within the given 10-page space. This included information on
the task design and participants, the full task descriptions, the data
and the interface. Finally, we briefly described a validation of topic
diferences and invoked stages. The latter was important to validate
the new multistage simulated task approach used in the paper (see
Section 4 for more details). An important element was defining the
study’s protocol, the importance of which also has been underlined
by Borlund. Figure 2 depicts a simplified example of the study’s
protocol.
4
      </p>
    </sec>
    <sec id="sec-9">
      <title>METHODOLOGY</title>
      <p>
        Next, we outline the methodology used in the CHIIR 2016 paper
[
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], and the decisions made in the process of preparing it.
      </p>
    </sec>
    <sec id="sec-10">
      <title>Methodology, methods and research techniques</title>
      <p>
        For describing aspects related to our methodology here, we use
part of the division made by Pickard [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]: research methodology
(theoretical perspective of the research), research method (strategy)
and data collection instruments (research techniques).
      </p>
      <p>In terms of research methodology, the paper used mixed
methodology, thus combining qualitative and quantitative methodologies.
We decided to use mixed methods to be able to capture the
inherently multi-layered (‘macro-level’) aspects of information seeking
and the micro-level behavioral patterns.</p>
      <p>With respect to research method, we used experimental research,
via a lab-based user study. We took this approach (as opposed to
e.g. a naturalistic setting) to be able to combine a wide variety of
data collection instruments.</p>
      <p>The data collection instruments directly used in our analysis,
and documented in the paper, were chosen based on our research
questions, and on examples from previous literature. These were
the following:
• Questionnaires (pre-experiment, post-task, post-experiment)
• Interview (post-experiment)
• Transaction logging (clicks, mouse moves, entered text)
• Eye tracking (fixations, saccades)
Furthermore, we made use of other data collection instruments,
which were not directly used in our analysis.</p>
      <p>• Observations (the investigator observed the participants’
behavior and could view their screen contents on a tablet
from a distance)
• Screen recordings (a time-stamped screenshot was made
every 250 milliseconds)
The rationale underlying the use of the latter instruments is that
they were used as a reference during the analysis process
(observation notes), and as a backup in case transaction logging instruments
would fail (screen recordings).</p>
      <p>Further specifics regarding the configuration of data collection
instruments, and re-use of previous approaches can be found in
Section 5.
sim. work task: writing essay
subtask
prepare list of  </p>
      <p>3 topics
~15 minutes
initiation 
topic selection 
exploration
pre-focus
subtask
choose topic; 
formulate specific </p>
      <p>
        question
~15 minutes
subtask
find and select  
additional 
pages to cite
~15 minutes
focus formulation
focus formulation
collecting
presenting
post-focus
At the moment of writing the paper, Kuhlthau’s and Vakkari’s
models had been studied in longitudinal settings (e.g. [
        <xref ref-type="bibr" rid="ref18 ref19 ref29 ref30">18, 19, 29, 30</xref>
        ]),
for instance during students’ processes of writing a term paper.
This means the process was monitored at multiple moments along
a broader timeframe (for instance using surveys or by monitoring a
search session). At the moment of writing, no longitudinal studies
of search user interfaces or their specific features using the model
of Kuhlthau or Vakkari existed. Some studies had investigated
temporal use of SUI features, but used temporal segmentations of
singular search sessions to deduct phases in a session (for instance
[
        <xref ref-type="bibr" rid="ref13 ref24 ref7">7, 13, 24</xref>
        ]).
      </p>
      <p>One the one hand, longitudinal settings may not have full
possibilities for close monitoring and controlling experimental settings,
while on the other hand viewing information seeking stages as
temporal search segments might not include the same level of learning
as longitudinal studies. Therefore, our aim before the study was
to find a middle point - combining aspects of both approaches. As
an instantiation of this aim, we set out to study multiple subtasks,
representing diferent stages, within a single simulated work task
(see Figure 3).</p>
      <p>
        In our user study, we used a (cognitively complex) multistage
simulated work task – the commonly used essay-writing task –
which would also be suficiently familiar to the undergraduate
students participating in the study. We studied interaction patterns
with interface and content during diferent search stages,
represented by the subtasks. The independent variable was task stage,
the dependent variables were active, passive and perceived utility of
search user interface features. More specifically, we looked at active
behaviour, “the behaviour which can be directly and indirectly
determined from logged interaction”, passive behaviour, “behaviour not
typically caught in interaction logs, such as eye fixations and mouse
movements,” and perceived usefulness, “the subjective opinions of
users about the usefulness of features” [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. These variables were
discussed among the paper authors in advance, and were meant
to extend the small-scale data analysis in the paper’s predecessor
[
        <xref ref-type="bibr" rid="ref13">13</xref>
        ].
      </p>
      <p>This approach can be seen as more realistic than the singular
search approach, but potentially allow for more experimental
control than a longitudinal setting. A challenging aspect, however, was
to formulate simulated work task situations which were
representative of Vakkari’s stages, and also providing possibilities for learning
about a topic. This formulation took place during several months
preceding the actual study, and involved the paper authors as well
as further information seeking experts. We discuss the re-use of
previous materials within the research design in Section 5.</p>
      <p>
        Borlund [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] underlines the importance of counterbalancing tasks.
In this case, we focused on work tasks involving learning. Therefore,
the three tasks in the study had to be performed in sequence; the
stage order could not be counterbalanced without losing cumulative
learning and understanding gathered in each subsequent stage.
We reckoned that this was a worthwhile tradeof, since the tasks
involved learning, and thus were dependent on each other (e.g.,
a participant needed to explore topics before making a reasoned
decision about which topic to choose).
      </p>
    </sec>
    <sec id="sec-11">
      <title>Task and Stage Validation</title>
      <p>We also validated the multistage approach, of both task and stage
within the process. We examined the validity of our task
descriptions in terms of invoking correct stages.</p>
      <p>
        In post-stage questionnaires users selected the activities they
had conducted from a randomized list1 derived from Kuhlthau’s
model [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. From the results of this validation, we concluded that
even though changes between stages are sometimes gradual, our
experiment correctly invoked the main activities in each stage
(for instance, ‘exploring’ in the first subtask, ‘focusing’ in the
second/third subtask, and ‘collecting’ in the third subtask). The fact
that the first task was seen as explorative was also reflected in the
type of information sought, reported in the questionnaire as
evolving from ‘general’ (in the questionnaire after stage 1), to ‘specific’
(after stage 2 and 3).
      </p>
      <p>
        Further parts of the stage validation matched the results of the
validation, but could not be included in the CHIIR paper, due to a
lack of space. However, they were included in an extended version
in Huurdeman [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. This included an assessment of the feelings of
participants during the experiment, to monitor the concordance
with the stages described in Vakkari [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]. To this end, we used a
word list from previous user studies by Kuhlthau [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ], Todd [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ].
Participants had to choose from a list of ten words (in random order)
which could represent their state of mind near the end of each task
phase2. Some fluctuations in reported feelings could be detected,
showing some evidence of Kuhlthau’s findings on gradually reduced
uncertainty and rising optimism.
      </p>
    </sec>
    <sec id="sec-12">
      <title>Participant recruitment</title>
      <p>We aimed at recruiting undergraduate students in the Computer
Science department of the University of Nottingham (UK campus),
since this is where the lab study took place, and since we could
customize the tasks to be relevant to this particular audience. We
used a multifaceted approach to cast a wide net: we announced
the study via posters in the School of Computer Science, via the
institution’s Facebook page, via an email list, and via the website
1Specifically: exploring, focusing, formulating, collecting, gathering, becoming informed,
choosing, and getting an overview
2In particular: confident , disappointed, relieved, frustrated, sure, confused, optimistic,
uncertain, satisfied , doubtful.
callforparticipants.com. Since direct payment was not possible,
participants received a 10 GBP Amazon voucher. This amount was
based on the available budget, and previous studies in the
department.3 To add additional incentive for our tasks involving learning,
we awarded 25 GBP for the best task outcome.
5</p>
    </sec>
    <sec id="sec-13">
      <title>RE-USE OF PREVIOUS RESOURCES</title>
      <p>This section describes the resources from previous literature which
we re-used in our study, as well as resources related to system, data
and user interface.</p>
    </sec>
    <sec id="sec-14">
      <title>Research design</title>
      <p>
        As mentioned in Section 4, no multistage simulated work task
design existed at the time which used Vakkari’s stages, but when
designing the tasks, we did incorporate elements from previous
work, albeit often in adapted form. First of all, Kuhlthau’s book [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]
and Vakkari’s work (e.g. [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]) were an inspiration. Further resources
had been found in our previous literature survey on information
seeking stages [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], and additional examples were sought during
the preparation of this paper. This was both via online literature
search systems and via the RepAST repository of assigned search
tasks4. Another source of information for the subtasks were existing
research process and information literacy models. This included
Kumar [22, p.51-53] and various online resources5. These models
include the idea of formulating broad topics, selecting a specific
topic and questions related to the topics.
      </p>
      <p>
        For the textual contents of the tasks, we used elements of work
tasks from Kules and Shneiderman [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ], Liu and Belkin [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ]. For
instance, to inspire participants we indicated that ideas for topics
should “cover many aspects of the topic” and that “unusual or
provocative ideas are good”, part of the task description in Kules
and Shneiderman [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]. Furthermore, we took inspiration from Liu
and Belkin [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ], which used an “approach using diferent subtasks
accomplished in diferent search sessions at diferent times.” In our
case, however, subtasks were performed within diferent search
sessions in a single user study – with small breaks in between, in
which participants switched from focusing on the screen to filling
out a paper-based questionnaire.
      </p>
    </sec>
    <sec id="sec-15">
      <title>Questionnaire design and scales</title>
      <p>
        For the design of our pre-experiment, post-task and post-experiment
questionnaires, we combined diferent sources. A number of
questions were based on those described for the related user studies
described in Diriye [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. Some questions were used directly (e.g.
referring to task and topic understanding and interest, and to the
used interface), and other questions were added or reformulated
based on our research questions and particular multi-stage setup.
Furthermore, we directly used Kuhlthau [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ], Todd [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ] for various
validation questions within the process, as described in the
previous section 4. In terms of scales and possible answers, we used
3As the findings of a replication study by Wilson [
        <xref ref-type="bibr" rid="ref32">32</xref>
        ] indicate, remuneration might
have an efect on motivation of participants. In the CHIIR study, we tried to optimize
motivation by ensuring that the participants selected a topic of their liking (using
elicitation questions in a pre-questionnaire), and by asking if participants wanted to
be eligible for a prize for the best topic.
4https://ils.unc.edu/searchtasks/
5e.g., http://ischoolapps.sjsu.edu/static/courses/250.loertscher/modelstrip.html
the approaches in the previously mentioned literature as a basis,
including open questions and 7-point Likert Scales – for the latter
setup, we used guidance from Pickard [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ].
      </p>
      <p>Dificulties in this phase were related to finding, adapting and
formulating questions suitable for the multistage search setting in
our project, as well as the used models from Kuhlthau and Vakkari.
Moreover, many previous papers did not document their
questionnaire contents. An alternative would be to use standard
questionnaires instead, though the inspected examples were deemed not
specific enough at the time of our study, and the duration to fill
out some of the longer standardized questionnaires would limit the
possibilities within the originally planned 60 minute timeframe of
the study.</p>
      <p>Due to space constraints and a lack of time to provide further
documentation, the questionnaires were not included in the CHIIR
paper itself, but were only described – thus, they could not directly
be re-used at the time6.</p>
    </sec>
    <sec id="sec-16">
      <title>Experimental System</title>
      <p>The study used custom-built components for the SearchAssist
system (depicted in Figure 4). Components were created using
Javascript and PHP, and the libraries JQuery and JQuery-UI were
utilized. For logging system events, we used a custom MySQL
component and Log4Javascript. This way, user actions were both logged
to a database as well as stored in raw text files (for redundancy).
Furthermore, we exported browser history using the “Export
History” Chrome browser extension. For mouse logging, we used a
Javascript based method available online7.</p>
      <p>We decided to create the system from scratch, although we
reused previous frameworks and components when possible. Existing
systems for IIR experiments, such as PyIRE8, were considered, but
not used due to several reasons. Since we made use of paper-based
questionnaires, and since we used one interface for the three stages,
we did not need a system for handling the experimental flow. Also,
we had limited time to setup the needed system, adapting it to our
needs (e.g. for using eye-tracking and including the SUI features we
wished to evaluate), and to obtain the data that would be necessary
to populate a search system representing a general-purpose web
search engine, discussed next.</p>
    </sec>
    <sec id="sec-17">
      <title>Data</title>
      <p>
        For the data underlying the search system, diferent options were
considered. For instance, creating a search engine using the ClueWeb9
or Amazon / LibraryThing dataset10. However, in the end we
decided to use the Bing Web Search API for the search results. This
was chosen because it would a) ease the creation of a suitable search
interface, b) would provide realistic and recent search results to
participants, and c) because participants could open the full web
resources listed in the search results. To avoid diferent users seeing
6At this point, though, they can be accessed via https://github.com/timelessfuture/
searchassist/tree/master/chiir-study-materials
7Available at:
https://stackoverflow.com/questions/7790725/javascript-track-mouseposition/34348306
8https://pyiire.readthedocs.io/en/latest/
9http://lemurproject.org/clueweb12/
10As in e.g. the INEX/CLEF Interactive Social Book Search Track [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]: http://inex.mmci.
uni-saarland.de/data/documentcollection.html
1
2
3
4
7
5
6
diferent results within the timeframe of the study (approximately
two weeks), we cached search results for each query locally,
meaning a second user would see the same results if the same query was
entered11. For spelling corrections to queries we utilized the Bing
Spelling Suggestions API. For documentation on the use of these
APIs, we used Microsoft’s “Bing Search API Quick Start and Code
Samples” document.
      </p>
    </sec>
    <sec id="sec-18">
      <title>Interface</title>
      <p>The inspiration for the design of this search interface was based
on the then-current Google search interface, including the basic
layout and color scheme (see Figure 4). This way, we intended to
ofer a familiar environment to users. All functionality was tested
and adapted based on a small pilot study with two participants. For
specific features in the interface, the following components were
used:
(1) Category Filters: a clickable list, generated by matching hostnames
of results with a converted list of URLs and top level category names
downloaded from the Open Directory Project (DMOZ)12.
(2) Word cloud: a basic word cloud created via jquery.tagcloud.js. Words
could be added to the current query.
(3) Query suggestions: a clickable list generated from the Bing Query</p>
      <p>Suggestions API.
(4) Search Results: originating from the Bing Web Search API, combined
with DMOZ category information.
(5) Recent queries: use of a local MySQL database to display a clickable
list with the last 15 queries
(6) Saved results feature: custom built and tested with colleagues
(interaction design experts) at the department. Includes possibilities
for adding categories and drag ’n drop reordering of saved items /
categories, as well as deletion of items / categories.
11These cached results were later securely stored in conjunction with the experimental
data, for future reference and analysis.
12Now ofline, archived version at: http://web.archive.org/web/20141102025545/http:
//www.dmoz.org/docs/en/rdf.html
(7) Task bar: clickable links to the task instructions and response form
(in an editable Google Document) and an option to end the current
task.</p>
      <p>A link to the source code of the used experimental system13 was
included in the final CHIIR 2016 paper. This consisted of the search
interface, task configurations and all used back-end components
(including custom usage logging), along with brief documentation.
Although tailored to our experiment, the diferent elements of this
system could be re-used for future studies, keeping in mind the
crucial aspect of maintenance (further discussed in Section 7)14.</p>
    </sec>
    <sec id="sec-19">
      <title>Eye tracking and eye tracking analysis</title>
      <p>
        With respect to eye tracking, we made use of the approach employed
by Jiang et al. [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]. This pragmatic approach involved showing up to
8 results at a time in the search interface, instead of the more regular
10. This allowed for easier analysis of fixations on certain parts
of the search user interface (since there was no scrolling within
the search screen itself). The use of a relatively large screen with
suficient screen resolution allowed for the displayal of all features.
      </p>
      <p>
        For our paper, we looked at common eye tracking metrics (see
e.g. Poole and Ball [
        <xref ref-type="bibr" rid="ref26">26</xref>
        ]), and chose to analyze fixation counts and
ifxation durations. To distinguish fixations, we used Buscher et al .
[
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]’s strategy, which defined a fixation as sequences of eye tracking
measures within a 25 pixel radius, within a timeframe of at least
80ms. Since both fixation count and duration measures had similar
results, we focused on reporting only fixation counts in the paper,
due to stringent space limits for the CHIIR paper15.
      </p>
      <p>
        For transparency and flexibility, we decided to use an
opensource Python framework to perform the eye tracking and do the
subsequent analysis. For the eye tracking, we utilized the PyGaze
framework [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], as well as the PyTribe toolbox - a wrapper for the
used EyeTribe eye tracker16. Using the PyGaze software, it was then
possible to generate heatmaps and other eyetracking visualizations,
but also to analyze fixations using our own metrics.
6
      </p>
    </sec>
    <sec id="sec-20">
      <title>POTENTIAL FOR RE-USE OF OUR</title>
    </sec>
    <sec id="sec-21">
      <title>APPROACH</title>
      <p>
        The simulated work task approach to studying information seeking
stages, as applied in our paper, has re-use potential. This is reflected
by the fact that the approach has been re-used in two papers so far
[
        <xref ref-type="bibr" rid="ref10 ref11">10, 11</xref>
        ].
      </p>
      <p>
        First, Hoeber et al. [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] explicitly state that they drew inspiration
from Huurdeman et al. [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] for the organization of their study, in
which they evaluated an interactive search interface entitled
“Lensing Wikipedia”. The paper utilizes a similar research design as our
paper, also using Vakkari [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ] stages and Wilson [
        <xref ref-type="bibr" rid="ref31">31</xref>
        ]’s taxonomy
of interface features. The essay-writing task and its descriptions are
adapted to the domain described in the paper (a history course), but
are otherwise similar to those in our paper. Instead of three research
ideas, users selected three persons in the pre-focus stage, followed
13Available from: https://github.com/timelessfuture/searchassist
14At this point, in 2019, re-use would imply system adaptations to reflect for instance
changed search API details and updated hostname lists for the category filters.
15For a planned journal extension of the paper, we intend to include both fixation
metrics.
16PyGaze is available from: https://github.com/esdalmaijer/PyGaze, and PyTribe from:
https://github.com/esdalmaijer/PyTribe
by the selection of one person and further investigating this
person (focus formulation) and collecting materials (post-focus). Their
research questions had diferent focal points, looking at feature use
(active utility in our paper), knowledge gain (captured in our study,
but not used in our paper), perceived usefulness (included in our
study) and overall perceived usefulness and satisfaction (captured
in our study, but not reported due to space limitations). Hoeber
et al. [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]’s research outcomes in terms of feature use across stages
confirm our findings.
      </p>
      <p>
        Second, Gaikwad and Hoeber [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] used Vakkari [
        <xref ref-type="bibr" rid="ref28">28</xref>
        ]’s model as
“a design guide, and as a mechanism for controlling the
laboratorybased evaluation.” This paper uses a multistage task design, but
focuses on interactive image retrieval. Therefore, participants
explored (pre-focus), selected (focus formulation) and organized
images (post-focus), and this is reflected in the task descriptions, which
focus on holiday plans, food blogging and self-selected tasks.
7
      </p>
    </sec>
    <sec id="sec-22">
      <title>DISCUSSION AND CONCLUSION</title>
      <p>
        This experience paper has reflected on the various aspects related
to creating a simulated work task approach to studying information
seeking stages. This approach was first applied in the context of
Huurdeman, Wilson, and Kamps [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Most terminology from this
paper originated from previous literature, and was adapted for use
in our paper. Our methodology extended previous approaches in
combining a variety of data collection instruments, as well as in
taking a new approach to designing multistage studies. We also
discussed the re-use of previous resources, including encountered
dificulties. Finally, the subsequent use of the multistage approach
[
        <xref ref-type="bibr" rid="ref10 ref11">10, 11</xref>
        ] has shown that re-use of research design and tasks is a
feasible prospect.
      </p>
      <p>With respect to the barriers to the re-use of materials, we can
observe the issue of lacking space to document all aspects of our
study – for instance further documentation on decisions within
the process. Moreover, there is the typical lack of time within the
research process and publication cycle, which meant that we could
release the source code for the used tools in time for publication,
but not the analysis scripts or other resources. A restrictive consent
form also meant that no actual data from the study (e.g. interaction
data) could be released, even anonymously. On a broader scale, we
encountered the tension between flexibility in terms of research
questions, and the possibility to re-use standardized systems and
approaches, leading us to create a custom system. There is also the
issue of maintenance: just four years after our study, the components
of the system have changed (e.g. Bing API configurations), as well
as the issue of persistence: various URLs of used resources are now
only available in the Internet Archive17.</p>
      <p>
        We would fully support the creation of more standardized
approaches to documentation and more centralized places to deposit
the wide variety of resources related to a user study, as discussed
in Bogers et al. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. In this light, it is also very positive to observe
that conferences such as CHIIR now allow additional space for
references and appendices, making it possible to extend publications
with pivotal documentation about the process.
17We took a proactive approach, however, and archived for instance all webpages
opened by participants at the time, using wget
      </p>
    </sec>
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