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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>From Human Interaction to Human-Robot Interaction: A Possible Model</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Francesca A. Lisi</string-name>
          <email>FrancescaAlessandra.Lisi@uniba.it</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Dipartimento di Informatica, Universita` degli Studi di Bari “Aldo Moro”</institution>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>This paper presents the Elementary Pragmatic Model, originally developed for studying human interaction and widely used in psycotherapy, as a starting point for novel AI applications where humans interact with AI agents. Artificial Intelligence (AI) and Psychology are deeply interconnected and have been influencing each other's development since the very beginning. In particular, AI researchers need a deeper understanding of human psychology in order to develop AI agents better at interacting with humans. This paper proposes the Elementary Pragmatic Model (EPM) [10], originally developed for studying human interaction and widely used in psycotherapy, as a starting point for novel AI applications where human-computer interaction is particularly challenging such as in Human-Robot Interaction (HRI) [7]. In this preliminary investigation issues of Machine Ethics [1] are also taken into account. The paper is structured as follows. Section 2 briefly introduces the EPM whereas Section 3 sketches possible applications of EPM in AI.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>The EPM is based on the analysis of the interaction between two subjects by means of
an elementary binary model. The communication is modeled according to information
theory principles and gives rise to triplets inspired to the ‘Shannon’s triads’. As
illustrated in Figure 1 every triplet comprises: (i) the first interacting subject’s world (A);
(ii) the second interacting subject’s world (B); (iii) the result of the interaction, which
means how A has been transformed by the interaction with B thus giving rise to a new
subject (A0).</p>
      <p>Triads are then the starting point for the development of the EPM which is
structured into four levels of growing complexity as shown in Figure 2: an elementary level
(i.e., the level of the triads); a second level (i.e., the level of the four co-ordinates of
interaction); a third level (i.e., the level of the sixteen functions or rather of the sixteen
relational styles); a fourth level (i.e., the level of the interaction).</p>
      <p>Second Level The triplets make it possible for the graphic definition of four spaces of
dyadic interaction, by means of a Venn’s diagram (see Figure 3) in which the circles
labeled with A and B represent the worlds of the two interacting subjects; the intersection
between the two circles represent the elements that are common to both the subjects’
worlds; everything off the circles is what is outside the interacting worlds. Each of these
components can be full or empty. Thus four co-ordinates of the interactions are defined:
acceptance, maintenance, sharing, and antifunction.</p>
      <p>Third Level The combination of the four co-ordinates of A with those of B gives rise
to sixteen functions that model different relational styles in human interaction, such
as: Who obliterates him/her-self in the relation (f0); Who maintains his/her own world
(f3); Who accepts the other’s world (f5); Who accepts what only exists, or does not
exist, in his/her own and in the other’s world (f9); Who accepts everything (f15). These
functions can be graphically represented by Venn’s diagrams.</p>
      <p>Fourth Level The interaction of the sixteen relational styles among them leads to 256
possibilities, as shown in Table 1. For illustrative purpose let us consider the case of
psychoterapy where A is the patient, and B the therapist. If A adopts a certain relational
style and B adopts another one, by crossing the two functions in Table 1 we shall read
how the patient was transformed by the interaction with the therapist. For instance, let
us suppose that the patient is pursuing a goal creatively (i.e., A is in the state determined
by f9) and the therapist shows sympathy with the patient on his/her accomplishments
(i.e., B adopts the style f5). The interaction between the two triggers a mental state
transition in the patient from f9 to f3.</p>
      <p>
        Transitions can be enforced by means of so-called SISCI sentences, i.e. sentences
with a strong psychological impact [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. These sentences act like mantras. The more
often one pronounces them the stronger is their effect as mental modifiers. For instance,
a sentence like “If you pursue a goal creatively, and the outcome is positive for you,
this will make you stronger” can be used by the therapist to induce the transition from
f9 to f3 in the mind of the patient in the example above. Note that f0, f3 and f15 are
considered as final states in the interaction according to EPM. This means that A either
ends up obliterating him/her-self in the relation with B or keeps maintaining his/her
own world or becomes unable to choose (chaos).
      </p>
    </sec>
    <sec id="sec-2">
      <title>Towards EPM-based AI applications</title>
      <p>
        A natural AI application of EPM is the development of virtual AI agents for the
treatment of mental illness. In this case the agent plays the role of the therapist (subject
B). A little step towards this direction is a program for automatically choosing SISCI
sentences developed by the same authors of the EPM [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. Similar in the structure is the
class of virtual AI agents designed as companions or personal assistants for elderly or
adults with cognitive impairment. However, substantial work should be done in order
to develop real AI applications from the seminal ideas here presented.
      </p>
      <p>
        A major problem is the reliable injection of ethical principles, e.g. the Principles
of Biomedical Ethics of Beauchamp and Childress [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], into the AI agent (whether it
is virtual or physical). Indeed, in the healthcare domain, the AI agent should be able
to deal with variants of the following ethical dilemma (as highlighted in, e.g., [
        <xref ref-type="bibr" rid="ref2 ref3">3,2</xref>
        ]):
A healthcare professional has recommended a particular treatment for her competent
adult patient, but the patient has rejected it. Should the healthcare professional try to
change the patient’s mind or accept the patient’s decision as final?
      </p>
      <p>
        Only two actions are possible when facing this dilemma, namely: (1) accepting a
patient’s decision to reject a treatment; and (2) trying to convince him/her to change
his/her mind. Furthermore, the cases affected by such ethical issue are constrained to
three of the four duties reported in [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], viz., respecting the autonomy of the patient, not
causing harm to the patient (non-maleficence), and promoting patient welfare
(beneficence). A decision procedure is then necessary to choose the best action to take, which
is compliant with the given duties.
      </p>
      <p>
        One may also think of applications where A is the AI agent and B is the human. In
particular, in HRI it is important to interface mutual ’mental’ models in order to avoid
working at cross-purposes [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. However, eliciting mental models from humans of what
robots can or should do, and combining that knowledge with the computer’s model for
purposes of planning and conflict avoidance, remains an HRI challenge. We suggest
that the EPM could be used as a means for programming and/or guiding the robot.
Therefore humans could change the ’mental’ model of the robot by voice commands
(chosen from a predefined set of sentences, inspired to SISCI sentences, which then
builds up a novel robot programming language). In particular, the sequence of voice
commands given by a human B to a robot A during their interaction should aim at
bringing A to the most appropriate final state according to the context. For instance, a
command like the SISCI sentence reported in the therapist-patient example above acts
like a reinforcement mechanism for the well-behaving robot (i.e., the robot consolidates
its ’mental model’ upon approval from the human).
      </p>
      <p>
        A deep investigation is needed to figure out which functions of the EPM are actually
relevant and/or desirable in HRI so that machine ethics issues are properly addressed.
A major approach followed by current studies in the field is the theory of prima facie
duties [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] of which the abovementioned principles of biomedical ethics are an
instantiation for the healthcare domain. An interesting direction for the research in AI and
Robotics can be then the combination of this theory with the EPM in order to define a
cognitively-inspired programming language for ethical machines.
      </p>
      <p>Acknowledgements The author would like to warmly thank Piero De Giacomo for
having introduced her to the Elementary Pragmatic Model.</p>
    </sec>
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