{"labels":{"en":"Badges or a leaderboard? How to gamify an augmented reality warehouse setting"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 2359"},"claims":{"P31":"Q13442814","P1433":"Q113542970","P1476":{"text":"Badges or a leaderboard? How to gamify an augmented reality warehouse setting","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-2359/paper20.pdf","P50":[],"P2093":[{"value":"Paula Bräuer","qualifiers":{"P1545":"1"}},{"value":"Athanasios Mazarakis","qualifiers":{"P1545":"2"}}]}}