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        <article-title>CreaRE 2019 Keynote: Digitalization and AI Bring the Work Back to the Roots - Towards an RE 4.0</article-title>
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        <aff id="aff0">
          <label>0</label>
          <institution>2002-2011: Assistant Professor of User-Centered Product Development, Technical University Kaiserslautern, Department of Mechanical and Process Engineering</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>2011-today: Siemens, Corporate Technology, as Senior Key Expert for User-Driven PLM Development</institution>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Copyright c by the paper's authors. Copying permitted for private and academic purposes. In: A. Editor, B. Coeditor (eds.): Proceedings of the XYZ Workshop</institution>
          ,
          <addr-line>Location, Country, DD-MMM-YYYY, published at</addr-line>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Dr. Kerstin Ro ̈ se Siemens Department of Corporate Technology Erlangen</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
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      <p>Summary
In order to be able to meet the requirements imposed by the digitalization that is central in Industry 4.0 and Work 4.0, to
achieve an active, modern, and contemporary design of technology, we need to redefine Requirements Engineering (RE)
methods and approaches for what we would call “RE 4.0”. We cannot achieve this new RE by continuing the current focus
on better adaptation of technically necessary inputs. Rather, our work should address the WHAT and HOW of RE, along
with the WHEN, WITH WHAT, and FOR WHAT of User Experience (UX) Engineering, as well as the WHY and WHAT
FOR of Design Thinking (DT).</p>
      <p>Coming from this background, we have set up an approach that steers us away from technology-driven definition
of requirements and towards deliberate design of modern technological solutions, which support both Human–Machine
Interaction directly through augmented offerings, and the user as an actor with his actions and planning. To this end, UX
is emphasized to support the development of needs-based solutions.</p>
      <p>This keynote presents an approach that involves the interaction of classical RE approaches and UX approaches in
combination with DT. It addresses opportunities and challenges regarding the interaction of the elements of RE–UX–DT,
and discusses the practical experiences and results.</p>
      <p>Biography</p>
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