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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Proceedings of the</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>Branislav Bédi University of Iceland School of Humanities Reykjavik</institution>
          ,
          <country country="IS">Iceland</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Gravensteen</institution>
          ,
          <addr-line>Pieterskerkhof 6, 2311 SR Leiden</addr-line>
          ,
          <country country="NL">Netherlands</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Karёn Fort Sorbonne University Faculty of Arts and Humanities Paris</institution>
          ,
          <country country="FR">France</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Katerina Zdravkova University Ss. Cyril and Methodius Faculty of Computer Science and Engineering Skopje</institution>
          ,
          <addr-line>N.</addr-line>
          <country country="MK">Macedonia</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2018</year>
      </pub-date>
      <fpage>24</fpage>
      <lpage>25</lpage>
      <abstract>
        <p>http://enetcollect.eurac.edu/working-groups/wg3-meetings/1018-leiden-1st-wg3-wg5-meeting/</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Editors:</title>
    </sec>
    <sec id="sec-2">
      <title>Preface</title>
      <p>This proceedings unites a selection of papers presented during the joint meeting of two
working groups WG3 &amp; WG5 of the COST Action European Network for Combining
Language Learning with Crowdsourcing Techniques (enetCollect). It aims at shedding
light on how language learning can be fostered by implementing various crowdsourcing
techniques and approaches. The WG 3 is in charge of user-oriented design strategies for
a competitive solution, and the WG 5 focuses on theoretical framework making this
solution ethical, legal and profitable. The meeting took place at Gravensteen, University
of Leiden, Netherlands on 24th and 25th October 2018.</p>
      <p>During the meeting, thirty plenary talks were held: a welcome talk, an introduction by
the leaders and vice-leaders of the two respective WGs, six invited talks, thirteen full
papers, nine posters, and a wrap-up and closing talk underlying the necessity of
academics, researchers and entrepreneurs to join forces and collaborate on optimal
solutions aiming for fostering language learning of all citizens and all languages. The
full papers and posters were carefully selected by the Steering Committee members on
a basis of proposed extended abstracts.</p>
      <p>The authors of the presentations were invited to submit their paper for these
proceedings. By 10th February 2019, nineteen papers were proposed. They went through
an exhaustive review process. By 15th April 2019, each paper had received at least three
independent blind reviews. The reviewers accepted ten full and three short papers,
which were finalized in the beginning of May 2019. They are divided into four thematic
groups: Language Learning, Crowdsourcing, Ethical Issues, and Online Communities
and Communication.</p>
      <p>We cordially thank the committee members for a very well organised meeting, the
invited speakers for accepting invitations and delivering very fruitful talks, and finally
the authors, who produced very worthy papers.</p>
      <sec id="sec-2-1">
        <title>The editors</title>
      </sec>
      <sec id="sec-2-2">
        <title>Organizing Committee:</title>
        <sec id="sec-2-2-1">
          <title>Branislav Bédi, University of Iceland Tanneke Schoonheim, the Dutch Language Institute Frieda Steurs, the Dutch Language Institute</title>
        </sec>
      </sec>
      <sec id="sec-2-3">
        <title>Steering Committee:</title>
        <sec id="sec-2-3-1">
          <title>Branislav Bédi, University of Iceland</title>
          <p>Karën Fort, Sorbonne University
Verena Lyding, EURAC Research
Lionel Nicolas, Laboratoire I3s - Sophia Antipolis
Tanneke Schoonheim, the Dutch Language Institute
Frieda Steurs, the Dutch Language Institute
Katerina Zdravkova, University Ss Cyril and Methodius</p>
        </sec>
      </sec>
      <sec id="sec-2-4">
        <title>Program Committee:</title>
        <p>Rodrigo Agerri, IXA NLP Group, UPV/EHU
Branislav Bédi, University of Iceland
Jon Chamberlain, University of Essex
Alain Couillault, APOLIADE
Corina Forascu, Al.I. Cuza University of Iasi, Faculty of Computer Science; Romanian
Academy Institute for Research in Artificial Intelligence
Karën Fort, Sorbonne University
Thomas Francois, Université catholique de Louvain
Jean-Philippe Goldman, Université de Genève - Université catholique de Louvain
Verena Lyding, EURAC Research
Liam Murray, University of Limerick
Lionel Nicolas, Laboratoire I3s - Sophia Antipolis
Manny Rayner, Geneva University
Tanneke Schoonheim, the Dutch Language Institute
Frieda Steurs, the Dutch Language Institute
Elena Volodina, Gothenburg University
Katerina Zdravkova, University Ss Cyril and Methodius
Section A: Language learning
Michal Bodorik and Branislav Bédi</p>
        <sec id="sec-2-4-1">
          <title>Elżbieta Gajek</title>
        </sec>
        <sec id="sec-2-4-2">
          <title>Nikos Tsourakis, Manny Rayner, Hanieh Habibi, Pierre-Emmanuel Gallais, Cathy Chua and Matt Butterweck</title>
          <p>Agnieszka Grygo and Elżbieta Gajek
Section B: Crowdsourcing
Christos Rodosthenous and Loizos
Michael
Catia Cucchiarini and Helmer Strik</p>
        </sec>
        <sec id="sec-2-4-3">
          <title>Peter Dekker and Tanneke</title>
          <p>Schoonheim
Design Issues in Language Learning Based on
Crowdsourcing: The Critical Role of Gameful
Corrective Feedback
In Search of the State of Language Learning
Online in Europe
Strategic Learner Training for Language Learning
in the Digital Environment
Alexa as a CALL platform for children: Where do
we start?
Risks of using Duolingo by Polish learners at
primary level
A Platform for Commonsense Knowledge
Acquisition Using Crowdsourcing
Crowdsourcing for Research on Automatic Speech
Recognition-enabled CALL
Crowdsourcing for Dutch using PYBOSSA: Case
studies on Blends, Neologisms and Language
Variation
Section C: Ethical issues
Liam Murray and Marta Giralt
1
6
10
13
17
21
25
31
36
40
44
49
55
61</p>
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