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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Event boards as tools for holistic AI</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Peter Gärdenfors</string-name>
          <email>Peter.Gardenfors@lucs.lu.se</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mary-Anne Williams</string-name>
          <email>Mary-Anne@themagiclab.org</email>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Benjamin Johnston</string-name>
          <email>Benjamin.Johnston@uts.edu.au</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Richard Billings- ley</string-name>
          <email>Richard.Billingsley@uts.edu.au</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jonathan Vitale</string-name>
          <email>Jonathan.Vitale@student.uts.edu.au</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Pavlos Peppas</string-name>
          <email>pavlos.peppas@gmail.com</email>
          <xref ref-type="aff" rid="aff2">2</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jesse Clark</string-name>
          <email>Jesse.Clark@uts.edu.au</email>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Lund University Cognitive Science</institution>
          ,
          <addr-line>Lund</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Stanford University</institution>
          ,
          <addr-line>Stanford</addr-line>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Patras</institution>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>University of Technology</institution>
          ,
          <addr-line>Sydney</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>We propose a novel architecture for holistic AI systems that integrate machine learning and knowledge representation. We extend an earlier proposal to divide representations into symbolic, conceptual and subconceptual levels. The key idea is to use event boards representing components of events as an analogy to blackboards found in earlier AI systems. The event components are 'thematic roles' such as agent, patient, recipient, action, and result. They are represented in terms of vectors of conceptual spaces rather than in symbolic form that has been used previously. A control level, including an attention mechanism decides which processes are run</p>
      </abstract>
      <kwd-group>
        <kwd>Holistic AI</kwd>
        <kwd>event board</kwd>
        <kwd>knowledge representation</kwd>
        <kwd>machine learning</kwd>
        <kwd>conceptual spaces</kwd>
        <kwd>attention mechanism</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>1.1</p>
    </sec>
    <sec id="sec-2">
      <title>Program: Integrating categorization and reasoning</title>
      <sec id="sec-2-1">
        <title>Knowledge representation and machine learning system are not enough</title>
        <p>
          AI has two major approaches: Knowledge Representation (KR) and Machine
Learning (ML). During the first decades KR, based on symbolic forms such as logic or
programming languages, was dominant. Later connectionism, based on neural
networks, generated a wave of ML with Deep Learning as a recent development [
          <xref ref-type="bibr" rid="ref1 ref2">1,2</xref>
          ].
However, ML is criticised for its bias, data greediness, opacity, and brittleness [
          <xref ref-type="bibr" rid="ref3 ref4">3,4</xref>
          ],
while KR suffers from knowledge handling bottlenecks and scalability challenges [
          <xref ref-type="bibr" rid="ref5">5</xref>
          ].
        </p>
        <p>
          In order to address these problems, hybrid systems that combine the benefits of ML
and KR have been proposed [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ], based on the fact that the two approaches have
complementary advantages and disjoint shortcomings. ML's comparative strengths are
domains with large amounts of training data and where small changes in the inputs
have, generally speaking, small impacts on the outputs. In contrast, KR works best in
domains driven by a small number of rules or heuristics or where minor changes can
have large-scale cascading effects.
        </p>
        <p>
          Attempts to integrate both approaches began in the late 1980s [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ] and continue up
to the present day [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ] with applications including medical diagnosis, text
classification, time management, finance, control systems and bioinformatics. These systems
are typically designed for specific applications in an ad hoc fashion.
        </p>
        <p>Existing hybrid systems are therefore limited in scope, and there are few, if any,
genuinely holistic AI systems. Existing systems often rely on human-intensive
interpretation and management to translate ML outcomes into KR systems, and vice versa.
Integrating ML and KR is recognised as crucial to attaining general AI.
1.2</p>
      </sec>
      <sec id="sec-2-2">
        <title>A proposal for a new architecture</title>
        <p>
          The main aim of this article is to present an outline of a new architecture for holistic
AI systems – an architecture that is cognitively motivated. The key idea is to use
event boards as mediators between different forms of information and different forms
of processing. Event boards can be seen as a development of the blackboards that
have been used in some types of integrative AI systems. However, unlike other
blackboard models, the event board builds on theories of event representation, which have
become a central topic in psychology [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ] and in semantics [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ]. These theories have
so far not been exploited in AI settings.
        </p>
        <p>
          The event boards contain information about different elements of events – present,
past or planned. They take inspiration from cognitive semantics by keeping track of
so called thematic roles mainly agents (performing actions) and patients (being
affected), but also objects, recipients, instruments. A main motivation for this form of
representation comes from the thesis that sentences typically express events [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ].
1.3
        </p>
      </sec>
      <sec id="sec-2-3">
        <title>An outline of a holistic architecture for AI</title>
        <p>
          Gärdenfors [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ] argues that there are aspects of cognitive phenomena for which
neither symbolism of KR nor the connectionism used in ML offer appropriate modelling
tools. He advocates a third conceptual form of representing information that is based
on using geometric structures rather than symbols or connections between neurons.
The essential aspects of concept formation are best described in such representational
structures. Conceptual representations should not be seen as competing with symbolic
or connectionist representations. Rather, the three kinds can be seen as three aspects
of different granularity of representations. Chella et al. [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ] implemented a system for
artificial vision that combines and connects the three types of representation. Chella
[
          <xref ref-type="bibr" rid="ref13">13</xref>
          ] extends the arguments for this type of architecture.
        </p>
        <p>
          The new holistic AI architecture introduced herein builds on the three forms of
processing and their interactions via an event board, but adds an event board as a tool for
making information available to all three layers of representation. The event board
also forms a basis for overall controlling functions that, among other things, controls
the attention of the system. Figure 1 presents an outline of the proposed architecture.
In the following sections, the different component of the architecture and their
interactions will be presented in greater detail. The description is programmatic, but
sufficient to inspire AI researchers to new forms of implementations of holistic AI
systems.
In this section, we briefly describe the three capabilities and their interactions. (For
more details and arguments see [
          <xref ref-type="bibr" rid="ref11 ref12 ref13">11, 12, 13</xref>
          ])
        </p>
        <p>Representing and processing symbolic information essentially consists of symbol
manipulation, which relies on some logical or programming formalism. The purpose
of this capability is to handle complex reasoning and planning tasks.</p>
        <p>
          The information processing involves above all computations of logical
consequences. In addition to classical logic, it is natural to include defeasible
(nonmonotonic) reasoning and belief revision [
          <xref ref-type="bibr" rid="ref14 ref15 ref16">14, 15, 16</xref>
          ] so that some rules function as
default principles that can be overridden and changed.
        </p>
        <p>The primary task of the conceptual capability is to provide representations of basic
concepts and their relations. We propose that this be done with the aid of conceptual
spaces [11). A conceptual space consists of a number of domains built up from quality
dimensions. Examples of basic domains are size, weight, shape, colour and location.
However, there are also domains that are more abstract, for example kinship relations.
It is assumed that each of the domains is endowed with a certain geometric structure.</p>
        <p>An important aspect is that concepts are not independent of each other but can be
structured into domains: Spatial concepts belong to one domain, concepts for colours
to a different domain, kinship relations to a third, concepts for sounds to a fourth, etc.</p>
        <p>A feature that clearly distinguishes the conceptual capability from the symbolic is
that similarity plays a central role for the conceptual processes. Similarities between
objects or properties are represented by distances in spaces. Instances of a concept are
represented as points in space, and their similarity can be calculated in a natural way
in the terms of some suitable distance measure.</p>
        <p>
          The task of the sub-conceptual capability is to transform data into structures that
can be processed by the other layers. A central task of ML is to categorize data. ML
architectures often involve neural networks that have been trained on large data sets.
The output of such a system often involves considerable reduction of the number of
dimensions. In this way the multi-dimensional data used by a ML system is filtered
into a (small) number of domains that can be subsequently used by the conceptual or
the symbolic capabilities. Currently there is a plethora of ML systems that generate
information for categorization, not only methods of Deep Learning, but also various
sensors, artificial vision, action recognition, visual question and answer systems.
When unsupervised semantic approaches [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ] are coupled with visualisation
techniques [
          <xref ref-type="bibr" rid="ref18">18</xref>
          ], such conceptual spaces can be seen through the close clustering of word
distributions, leading to forms of automatic discovery.
        </p>
        <p>
          Since actions are central for the event semantics we use for the event board, ML
systems that can generate categorizations of action will be important elements of the
sub-conceptual capability. For example, Gu et al. [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ] show how latent space
representations for actions like opening and closing doors can be learned through robotic
manipulation. Currently, there are a number of systems that perform such
categorization, but still few that do it in online in real-time [
          <xref ref-type="bibr" rid="ref20">20</xref>
          ].
        </p>
        <p>Summing up the comparison between the three capabilities of representation, one
can say that the conceptual capabilities function on an intermediary scale between the
coarse symbolic and the fine-grained connectionist representations. One can say that
the conceptual dimensions ‘emerge’ from self-organising neural networks. The
conceptual layer in turn provides the meanings of the expressions on the symbolic layer.</p>
        <p>After this brief description of the three capabilities we next turn to the their
interactions. Going from finer to coarser representations, the output from the sub-conceptual
capability is often a low-dimensional space that generates a categorization of data.
This low-dimensional space can then be used by the conceptual capability to find
correlations between categories, for example that blue-eyed parents do not have
brown-eyed children or causal relations such as if you eat toadstools you will become
ill. These concept relations can then be represented on the symbolic level by the
reasoning capability as sentences with varying degrees of defeasibility.</p>
        <p>
          Going from coarser to finer representations, generic symbolic sentences – for
example that songbirds build nests – can generate relations between domains for the
conceptual capability. Machine learning mechanisms for extracting semantic content
from sentences often involve dimensional reduction approaches [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ] or recurrent
neural networks [
          <xref ref-type="bibr" rid="ref21">21</xref>
          ] and output a latent space representation. Next the reasoning and
conceptual correlations can function as constraints on the learning processes. Such
processes can help reduce biases for ML learning. For example, there is a clear
recognition that the now powerful, but too often biased and legally discriminating machine
learning algorithms must be carefully managed to avoid undesirable decisions and to
ensure compliance with policy, business strategy, law, regulations, ethics and societal values.
3
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>The structure and mechanisms of an event board</title>
      <p>
        Blackboard architectures that were used, for example, in Hearsay II [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ] and in
Hofstadter’s Copycat [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ] functioned as ‘libraries’ of information that were provided by a
number of subsystems. What was added to the blackboard could then in turn be used
by other subsystems. While this service has high utility, a common drawback of the
blackboard architectures is that they lacked a unified way of describing what is
represented on the blackboard. Related approaches such as publish-subscribe as used in
ROS for robotics suffer from the same shortcoming.
3.1
      </p>
      <sec id="sec-3-1">
        <title>Thematic roles and event representations</title>
        <p>
          The event boards that are proposed here build on theories of event representations as a
way of interpreting and connecting the information across the reasoning, conceptual
and sub-conceptual capabilities. Our points of departure are accounts of ‘thematic
roles’ in semantics [
          <xref ref-type="bibr" rid="ref24">24</xref>
          ] together with the two-vector representation of events
developed by Gärdenfors and Warglien [
          <xref ref-type="bibr" rid="ref10 ref25 ref26">10, 25, 26</xref>
          ], where an event is built up from an
agent, an action, a patient, a result and possibly other roles such as instrument,
recipient, and beneficiary. Agent and patient are objects (animate or inanimate) that have
different properties. A related model is the ‘reservoir computing’ developed by
Dominey and his colleagues [
          <xref ref-type="bibr" rid="ref27 ref28 ref29">27, 28, 29</xref>
          ] that also employs thematic roles. However,
reservoir computing builds only on neural networks. The event model also reminds of
Schank and Abelson’s [
          <xref ref-type="bibr" rid="ref30">30</xref>
          ] schema theory, although that theory neither systematically
relies on thematic roles, nor on vector representations.
        </p>
        <p>
          The two-vector model states that an event is represented in terms of two
components – the force/trigger of an action that drives/initiates the event, and the result of
its application. The result of an event is modelled as a vector representing the change
of properties of the patient before and after the event [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ]. For example, when
somebody (agent) pushes (force vector) a table (patient), the forces exerted make the table
move (the result vector). Or when somebody bends a stick, the result may be that the
stick breaks. (When the result involves no change, then the event is a state.) A central
part of an event category is the mapping from actions to results. This mapping is part
of the representation of an event category [
          <xref ref-type="bibr" rid="ref26">26</xref>
          ] and it contains the central information
about causal relations. Ideally, the event board will represent persistent background
events. The decay of objects, the tendency of objects to fall if unsupported, the fact
that liquids will settle may all be attributed to persistent processes.
        </p>
        <p>The event board may be queried for the set of active events or states at any given
point in time. Representation capabilities will lead to activities on the event board and
they can respond to and contribute new events to the event board. Where concrete
observations are unavailable, changes can be extrapolated from previous states by
interpolating the change vector of current events and by integrating over the gradient
of any continuous events and the background.</p>
        <p>The events need not only involve physical forces, but can also be mental (for
example commands, threats, insults and persuasive arguments) that can create a change
in the emotional state of the addressee. The change is not physical but it can still be
represented in terms of changes in a conceptual space (assuming that the concept
‘person’ has a domain of emotional states). Also social events such as buying, selling,
marrying, can be represented in terms of thematic roles and conceptual spaces.</p>
      </sec>
      <sec id="sec-3-2">
        <title>The role of the event board in the flow of information</title>
        <p>By explicitly deconstructing events into constituent parts (agent, action, result, etc.)
the event board can translate between semantic representations of events, like
descriptions, and empirically witnessed events in a manner that allows statistical
observations to be recorded. In this way, we can learn rule based descriptive beliefs that
translate to events and actions, which in turn can lead to outcome expectations that can
guide action planning.</p>
        <p>What distinguishes an event board from a traditional blackboard is that the event
structure generates a rich set of expectations that can guide the various processes. For
example, actions lead to expectations of results. Similarly, if an agent doing
something is detected, this can lead the system to search for the patient and what happens
to it. Such expectations are also a central factor for the attention process that will be
outlined in the following section.</p>
        <p>
          Most blackboard systems use some symbolic form of representation, for example
‘object spaces’ [
          <xref ref-type="bibr" rid="ref31">31</xref>
          ]. In contrast, the event boards are based on vector representations:
objects are represented as vectors in property spaces and actions and other processes
as dynamic vectors. Vector representations allow various forms of similarities to be
calculated. This form of representation also allows more realistic simulations of
planned actions and their consequences in a dynamic system.
3.3
        </p>
      </sec>
      <sec id="sec-3-3">
        <title>From events to sentences</title>
        <p>
          A major reason for focussing on event representations is that according to Gärdenfors
[
          <xref ref-type="bibr" rid="ref10">10</xref>
          ], the meanings of sentences are events (including states). When formulating a
sentence from an event representation, a construal that picks out a focus of attention
on the event must be chosen. For example, if a robot sees that another robot called
“Pepper” pushes the box, the construal can select the agent and the action performed.
Then the appropriate sentence expressed would be:
        </p>
        <p>(1) Pepper pushed the box.</p>
        <p>If the attentional focus instead is on the patient and the action performed on it, the
corresponding sentence would be</p>
        <p>(2) The box was pushed by Pepper.</p>
        <p>
          A similar approach to generating sentences from a board, called a ‘reservoir’, of facts
has been developed by Dominey and his group [
          <xref ref-type="bibr" rid="ref27 ref28 ref29">27, 28, 29</xref>
          ]. The elements in the
reservoir are sorted into information about an agent, a patient, an object and a recipient,
which covers some of the main thematic roles. In their architecture, all information is
generated by neural networks, while in our version the event components can be
generated from symbolic and conceptual systems in addition to the sub-conceptual ones.
4
        </p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>The cognitive control</title>
      <p>The control part can use the sub-conceptual capability to learn to map from
descriptions (provided by sentences) or sensory data to events in a form that extracts the
constituent thematic roles, particularly separating the actions and the results. This
mapping process involves learning an attention model that directs the focus of the
system highlighting the facets of information that are most relevant to each
component.
4.1</p>
      <sec id="sec-4-1">
        <title>Input and output</title>
        <p>
          All capabilities in the holistic AI architecture can receive input and produce output
directly, and share information on the event board. There are two major kinds of input
to the proposed architecture: sentences and sensory data. Sentences are either generics
(“Spiders have eight legs”) that feed directly to relations between regions on the
conceptual layer or specific facts that are used by the reasoning capability and for
generating data points for the conceptual capability that are made available on the event
board. Separating the component roles, particularly the actions and results, along with
other thematic constituent parts of a description can be performed by parsing [
          <xref ref-type="bibr" rid="ref32">32</xref>
          ]
providing either a textual or context rich latent space result. The sub-conceptual
capability acquires sensory and symbolic data and provides it to its ML modules for
categorization or as data points to the conceptual capability.
        </p>
        <p>
          Likewise, there are two major kinds of output: sentences and actions. Sentences
are communicated as part of cooperative or planning activities. Actions are also
performed as part of cooperation by the control part. Output processes can be thought of
either as conditional models, extracting information from text, or as generative
models, able to create textual output from their latent state inputs [
          <xref ref-type="bibr" rid="ref33">33</xref>
          ]. In this way, the
mechanism that learns internal representations from descriptions also learns to
generate compatible instructions for cooperation and planning purposes.
4.2
        </p>
      </sec>
      <sec id="sec-4-2">
        <title>The role of the attention mechanism</title>
        <p>
          The role of attention is to direct the system to relevant information. Attention models
have been developed for language translation [
          <xref ref-type="bibr" rid="ref34">34</xref>
          ], which shows a latent space
representation can be formed by learning multi-headed attentions that inform which parts
of a sentence correspond in different languages. Attention models have also been used
for image captioning and labelling [
          <xref ref-type="bibr" rid="ref35">35</xref>
          ] which converts a latent representation of a
picture into a latent caption representation and then into a description by learning how
to focus attention on each part of the image. Attention has also been used as the basis
for the cognitive architecture ASMO [
          <xref ref-type="bibr" rid="ref36">36</xref>
          ].
        </p>
        <p>The attention mechanism in the cognitive control determines the entities of an
event that are most relevant. In fact, the attention mechanism not only provides a
priority – it also determines if an event is posted to the event board. At any time,
several ML algorithms can run in parallel and independently process similar information
streams and the outcomes can go into direct competition for attention. When writing
event parts on the event board, these algorithms can compete for similar resources
within an event. For example, assume an agent is pushing an object, thus moving it,
while at the same time an apple falls from a tree. If attention is currently biased
towards observing the action of the agent, the apple falling from the tree may be
considered irrelevant to the current event and not allowed entry to the event board. The
agent action, the object motion and the apple falling can be detected and represented
by separate ML algorithms, which demand attention to write the captured entities on
the event board.</p>
        <p>
          ASMO [
          <xref ref-type="bibr" rid="ref36">36</xref>
          ] is an attention architecture able to resolve conflicts on single resources
demanded by multiple processes. This is critical for controlling a robot in real-time. In
this architecture, each process is attributed an ‘attention value’ on the basis of the
current available context, which in our proposed model can come from the event
board itself. Each time a resource is demanded by multiple processes at the same
time, the attention mechanism allows the process with higher attention value to take
control of the resource, while inhibiting the competing process(es). The architecture
comes with learning mechanisms that can adapt the attention values provided by the
demanding processes through experience. Building upon the ASMO architecture, we
propose to use a similar attention mechanism to prioritise events on the event board.
4.3
        </p>
      </sec>
      <sec id="sec-4-3">
        <title>The role of simulations</title>
        <p>
          Learning from simulated environments has gained popularity because simulated
events can accelerate learning more than using real-time events. Mnih et al. [
          <xref ref-type="bibr" rid="ref37">37</xref>
          ] show
how optimum policy functions can be learned through game play, while Gu et al. |38]
show how continuous advantage functions can be used to learn skills through
simulation. However, in each case, the scope of the model is constrained to simple tasks
because of the slow learning regimes and complex calculation overheads of Deep
Learning architectures. By transforming these into conceptual spaces, the added
constraints can reduce the parameter space allowing more efficient learning to occur and
causal relations to be identified.
        </p>
        <p>
          Johnston’s COMIRIT [
          <xref ref-type="bibr" rid="ref39">39</xref>
          ] can be used to integrate commonsense reasoning and
the geometric inference of conceptual spaces. COMIRIT establishes a novel
mechanism for assigning ‘semantic attachments’ to symbols in KR systems that can be used
to automatically construct simulations of the external world and utilise machine
learning outputs. Simulations are just one of many representations that use similarity measures
and operations for projecting forward and backwards to understand the causes and
consequences of actions. Conceptual spaces of actions, such as those proposed Chella et al. [
          <xref ref-type="bibr" rid="ref40">40</xref>
          ]
and more recently by Gharaee et al. [
          <xref ref-type="bibr" rid="ref20">20</xref>
          ] will be similarly used to reason about complex
situations. In this way, simulation provides the AI system the imagination to depict a
description of events needed to better understand the physical, social and, one day, emotional
world we live in.
5
        </p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Conclusion</title>
      <p>If we want an AI systems to solve the same tasks in similar ways that as humans do, it
is natural to take inspiration from the architecture of human cognition. The main idea
underlying the new holistic AI architecture is to use semantic event boards to
integrate reasoning and learning capabilities and representations. This builds on the fact
that event cognition is characteristic for human deliberation, planning and problem
solving.</p>
      <p>The architecture we propose allows for representations on three different degrees
of coarseness: the sub-conceptual, the conceptual and the symbolic layers. We have
proposed that by using event boards, based on vector representations, a new type of
holistic architecture can be constructed. Given the limited space, our proposal is by
necessity programmatic. It will be evaluated by implementations of some application
domains including social robotics.</p>
    </sec>
  </body>
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